Design of active analog circuits built around operational amplifiers and discrete gain stages — inverting, non-inverting, difference, and instrumentation topologies, negative feedback and loop stability (gain-bandwidth product, phase margin, compensation), active filters (Sallen-Key, multiple-feedback biquad), sinusoidal and relaxation oscillators, comparators and Schmitt triggers, voltage references (bandgap, shunt, series), and linear versus switching voltage regulators. Covers how to pick a topology, close a feedback loop that stays stable, set gain and bandwidth, and choose a power-conversion approach. Use when designing an amplifier, filter, oscillator, reference, comparator, or regulator, or when reasoning about feedback stability, loop gain, phase margin, or op-amp non-idealities.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Understanding and integrating multiple perspectives in historical analysis. Covers historical empathy (reconstructing how past actors understood their world), analyzing events from multiple viewpoints, constructing inclusive narratives that recover marginalized voices, and avoiding presentism (the imposition of contemporary values on past societies). Use when interpreting historical actors' motivations, assessing whose stories are told and whose are silenced, or guarding against anachronistic judgment.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Produce animated source control visualizations using Gource. This skill handles installation of Gource and ffmpeg, detection of repository metrics, preset-based configuration, single and multi-repo log generation, ffmpeg video encoding pipeline, headless rendering for server environments, caption generation from git tags, GitHub avatar resolution, and GSD output delivery. Use this skill whenever the user wants to visualize repository history, create a code evolution video, see project timeline animations, generate Gource videos, combine multiple repos into one visualization, or produce any kind of source control visualization. Also trigger when the user mentions "Gource", "repo visualization", "code history video", "project evolution animation", or asks to "show me what we built".
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
host chinese call of cthulhu and similar investigative tabletop rpg sessions as kp/keeper. use when the user asks to start, continue, simulate, or play a coc scenario, wants chatgpt to be kp, asks for preset investigator cards, npc teammates, dice checks, horror investigation pacing, solo/co-op tabletop roleplaying, or persistent pre-session prep/project folders for a campaign. ask only the minimum setup questions: whether the user wants a custom investigator persona and how many npc teammates; otherwise handle scenario selection, character card creation, npc teammates, dice, pacing, narration, and campaign notes automatically.
日本語の概要は準備中です。原文の説明を表示しています。
SumanasJ/coc-kp-host☆ 502026年6月26日 更新
Analyzes Claude Project context budget under the automatic-RAG-by-window model: knowledge files vs. threshold-exempt overhead (Skills, MCPs, CI, Memory). Two modes: Quick Diagnostic and Full Budget Audit. Use when user says "check my context budget," "how much context am I using," "is my project too big," "optimize my token usage," "tier my files," "optimize for RAG," "improve retrieval quality," "should I keep compressing," "am I over-compressing," "should I accept RAG mode." Also trigger on context pressure symptoms: "Claude forgets my instructions," "responses getting generic," "content not found in my knowledge files." Also use when a project audit scores Knowledge Architecture ≤ 3. Do NOT use for content placement decisions (use rootnode-memory-optimization if available), full project audits (use rootnode-project-audit if available), or behavioral tuning (use rootnode-behavioral-tuning if available). Run on Opus 5 or Sonnet 5 at `high` effort (both defaults); depth reduces on legacy models.
日本語の概要は準備中です。原文の説明を表示しています。
drayline/rootnode-skills☆ 402026年9月14日 更新
Search and browse Cline session history. Use when the user asks to find, list, inspect, or export Cline sessions by time period, prompt content, status, model, provider, source, mode, workspace, or other criteria. Also use when the user wants to read a session transcript or export sessions to a directory. Trigger phrases include "find my session", "search my session history", "show me past sessions", "what was that session where", "find the session that started with", and any mention of past Cline conversations.
日本語の概要は準備中です。原文の説明を表示しています。
cline/skills☆ 352026年7月21日 更新
Reads, searches and counts Claude Code session transcripts (the .jsonl files under ~/.claude/projects, subagents too) with the csift command-line tool, and ships hooks that re-inject compacted turns or record pending questions. Use when asked what a past or running session said, did, edited, spent or is doing now; when about to grep, jq or script over a transcript jsonl (a type=="user" filter overcounts the person's messages), count how many messages the person typed, tool calls or tokens, or claim something was never done or decided; to rebuild a lost file or plan from what a session wrote, extract pasted images, restore turns a compaction summary lost, find a subagent's own id when CLAUDE_CODE_SESSION_ID names the parent, wait on or message another session or subagent; or when csift prints "unknown label selector", "show needs an address", "looks like a session/agent id, not a project path" or "0 matches — a DEFINITIVE absence". Not for semantic or embedding search: csift matches regular expressions only.
日本語の概要は準備中です。原文の説明を表示しています。
wdhwg001/csift☆ 332026年10月4日 更新
Designs cancel flow UX, dunning email sequences, win-back campaigns, and retention triggers. Covers the full churn prevention lifecycle from early warning signals to 90-day win-back. Use when someone mentions 'churn', 'retention', 'cancel flow', 'dunning', 'win-back', 'users leaving', 'reducing churn', 'keep users', 'customers canceling', 'payment failed', 'failed payments', 'losing subscribers', 'customer retention', or wants to prevent customers from leaving. Even if they just say 'people keep canceling' or 'how do I keep users' — this is the skill. Handles both voluntary churn (unhappy users) and involuntary churn (failed payments). Use this whenever subscription retention is the goal.
日本語の概要は準備中です。原文の説明を表示しています。
MoizIbnYousaf/marketing-cli☆ 322026年9月12日 更新
Generate an interactive HTML brand playground that shows your brand rendered live — palette, typography, logo, voice — with a social card and OG image preview that updates as you tweak tokens. Opens in browser. The visual approval step for the /cmo flow: /visual-style writes the brand, this skill shows it. Use when the user says "show me my brand", "brand playground", "preview my brand", "what does our brand look like", "visual preview", "brand kit", "see my colors", "how does my brand look", or after /visual-style completes and the user needs to approve the visual identity before moving to content generation. Also use when someone says "I want to see it" during any brand-building conversation.
日本語の概要は準備中です。原文の説明を表示しています。
MoizIbnYousaf/marketing-cli☆ 322026年9月12日 更新
A senior marketing operator for any project. Orchestrates 76 marketing skills to build brands, generate content, and distribute across channels. Use this skill whenever the user wants to do marketing - brand voice, copy, SEO, email, social, launches, or anything marketing-related. Also triggers on 'help me market', 'write copy', 'launch strategy', 'brand voice', 'SEO', 'content', 'email sequence', 'social posts', 'landing page', 'grow', 'audience', 'competitors', 'what should I do next for marketing', 'I need more users', 'how do I get people to care', or any marketing request. When in doubt about which marketing skill to use, start here - even if the user's request is vague or doesn't explicitly mention marketing.
日本語の概要は準備中です。原文の説明を表示しています。
MoizIbnYousaf/marketing-cli☆ 322026年9月12日 更新
Inventory all founder resources across 8 categories for a one-person company. Use when Codex needs to systematically confirm what resources the founder has — experience, network, skills, relationships, channels, assets, time/money constraints, hard limits — by first doing a broad scan of each category, then drilling into specifics (distribution, usable portions, how to use, cost of use), and producing a confirmed detailed resource inventory written to `opc-doc/`. Does NOT analyze directions, preferences, suitability, or risk tolerance — those belong to downstream skills.
日本語の概要は準備中です。原文の説明を表示しています。
darker2016/workbuddy-skill-groups☆ 272026年8月17日 更新
"Apply Actor-Network Theory (Latour, Callon) to trace how human and non-human actors (actants) form networks through translation processes. Use this skill when the user needs to map sociotechnical assemblages, analyze how innovations stabilize or fail through network-building, trace the four moments of translation (problematization, interessement, enrollment, mobilization), or when they ask 'how did this technology become accepted', 'who and what holds this network together', or 'why did this innovation fail to gain traction'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
Step-by-step guide for building Web Audio processing pipelines — AudioWorklet processors, custom nodes, parameter automation, and WebMIDI integration. Use when the user asks how to build or wire up Web Audio code from scratch. Trigger on phrases like "build an AudioWorklet", "create a custom Web Audio effect", "how do I use WebMIDI", "how do I write an AudioWorkletProcessor", or "how do I connect AudioNodes".
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Generate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath. Use when creating UI screens, HUDs, menus, inventories, settings panels, or any data-bound UI elements with UI Toolkit. Triggers on requests like "create a health bar", "build the HUD", "make a settings screen", "bind data to UI", "create an inventory UI", "add a pause menu", "show player stats on screen", "build a shop UI", "create a dialogue box", or any task involving runtime UI layout, styling, or data display. Also use when the user mentions UXML, USS, ViewModel, or UI bindings. Only activates when ProjectConfig.yaml -> ui_system is "UIToolkit" or "Mixed". Requires Unity 6.0+.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Zero-dependency live-preview server providing an agent↔browser bidirectional companion. Watches a content directory, wraps HTML fragments in a frame template, broadcasts live-reload over WebSocket, and captures browser-side click events to a JSONL file. Use when an agent needs to show HTML to the user in a browser and react to clicks — mockups, design exploration, gallery browsing, multi-select choices, prototype iteration. Triggered by "live preview", "browser companion", "preview server", "browser mockup", "show in browser", "arkhe-preview", or any skill that wants to write HTML fragments and have the user see them reload in real time.
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新
Build Opportunity Solution Trees using Teresa Torres' framework for structured product discovery. Use this skill when: - You need to map a desired outcome to opportunities, solutions, and experiments - You want to decide WHAT to build next based on user research and discovery data - You have workshop findings, pilot feedback, or user research to structure into actionable options - You need a visual tree diagram showing the path from outcome to testable experiments
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 202026年10月13日 更新
Write a product positioning document. Use when the user says "write a positioning doc", "positioning statement", "how should we position this product", "positioning for [product]", "we need to differentiate from competitors", "product positioning and messaging", "positioning workshop", "help me define our position in the market", or wants to establish how a product should be perceived relative to competitors. For customer-facing message wording, see messaging-framework. For the competitive research behind it, see competitor-analyst. For storing it in the knowledge base, see brand-context.
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 202026年10月13日 更新
Use when creating, configuring, auditing, or troubleshooting an Agentforce agent end-to-end: agent definition, agent user setup, channel assignment, system instructions, activation, and lifecycle management. Triggers: 'create agentforce agent', 'agent not appearing to users', 'how to activate agent', 'agent channel setup', 'agent lifecycle', 'deploy agent to production'. NOT for designing what the agent can DO — an agent that looks up an order, checks a case, or creates a record is action design, use agentforce/agent-actions. NOT for topic boundary design — use agentforce/agent-topic-design.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Configure Salesforce Translation Workbench and translate custom labels, picklist values, field labels, page layout sections, or the Experience Cloud language switcher. Triggers: 'how to add a language to Salesforce', 'translate custom labels', 'Translation Workbench setup', 'picklist value translation', 'RTL language support'. NOT for creating the Custom Label records or referencing them from Apex/LWC — use admin/custom-label-management. NOT for locale formatting and RTL layout inside a component — use lwc/lwc-internationalization. Also: CustomObjectTranslation, objectTranslation file, GlobalValueSetTranslation, StandardValueSetTranslation, LanguageSettings, enableTranslationWorkbench, locale code, end-user language, platform-only language, data translation.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when an admin or partner needs to package an Experience Cloud (Community) site as a reusable Lightning Bolt Solution for distribution — covers the export workflow from Experience Builder, what gets bundled (ExperienceBundle, custom apps, flow categories, theme, layouts, navigation menus) versus what does NOT (data, CMS content, files), choosing Bolt vs managed package vs unlocked package vs cloning a site, sandbox-to-production promotion, multi-org distribution, AppExchange listing as a Bolt, and template versioning via the LightningBolt metadata `versionNumber`. Triggers: 'turn this community into a reusable template', 'package an Experience Cloud site to ship to multiple orgs', 'export Experience Builder template for AppExchange', 'should we use a Bolt or a managed package for this community', 'create an industry-specific community starter', 'how do we version our partner portal template', 'distribute branded Experience site across business units'. NOT for general Experience Cloud site build, content, or member setup (use admin/experience-cloud-site-setup, admin/experience-cloud-cms-content, admin/experience-cloud-member-management). NOT for shipping Apex / LWC / data-model functionality as a product (use devops/managed-package-development, devops/second-generation-managed-packages, devops/unlocked-package-development). NOT for moving a single Experience site between sandbox and prod as a one-off (use devops/experience-cloud-deployment-admin, devops/cicd-for-experience-cloud).
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when creating a new custom field on any Salesforce object: choosing field type, setting API name, configuring Field-Level Security, adding to page layouts, and deploying. Triggers: 'add a field', 'new custom field', 'what field type should I use', 'FLS not working', 'field not showing on page layout'. NOT for creating the object itself - use admin/object-creation-and-design. NOT for formula field logic - use admin/formula-fields. NOT for picklist value set management - use admin/picklist-and-value-sets. Also covers: field-meta.xml, CustomField metadata, deleteConstraint, externalId, unique, precision and scale, relationshipOrder, writeRequiresMasterRead, fieldPermissions, package.xml for fields.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Prevents overengineering when designing, implementing, refactoring, or reviewing software. Use when the user asks to implement a feature, add an abstraction, refactor code, review a design, simplify existing code, or make an architectural decision. Also triggers when the user asks if code is too complex, whether to abstract something, or how to structure something. Do not use for deployment, infrastructure configuration, or debugging runtime errors unrelated to code structure.
日本語の概要は準備中です。原文の説明を表示しています。
alvindemesadev/boring-engineering☆ 182026年8月27日 更新
Design and build cohesive web pages with custom visual identity — landing pages and portfolios get rich anatomy + section archetypes; any other page type (blog, about, pricing, contact, coming-soon, dashboard, admin, e-commerce, custom) is supported through generic anatomy + skeleton. Use this skill whenever the user mentions: landing page, portfolio, personal site, hero section, marketing page, product page, sales page, splash page, blog page, about page, pricing page, contact page, coming-soon, waitlist, dashboard, admin panel, e-commerce store, redesign my site, design my portfolio, build a portfolio, work showcase, hire-me page, perfect-ui, perfect landing, or asks to create any web page surface. Two tiers: special (landing | portfolio — rich treatment) and generic (everything else — universal craft toolkit). Self-contained 8-phase pipeline: vibe discovery → visual direction (color/typography/mood) → custom icon set (NO emoji, NO icon library) → AI-generated visuals → optional shader effects layer → inline plan + implement on Next.js + Tailwind + shadcn. Always proposes effect layer as optional. No refusals; outputs distinctive sites, not AI slop.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Find question-based Google Autocomplete suggestions for any topic. Prepends question modifiers (what, how, why) to a seed topic and returns real autocomplete suggestions — useful for AEO prompt research, content ideation, and understanding what people ask about a topic. Use when the user wants to discover questions people search for, find content angles, or do keyword/prompt research for a topic.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新