Use when testing file upload endpoints for unrestricted file upload, MIME type bypass, magic byte spoofing, polyglot files, SVG XSS, XXE via Office documents, ZIP slip, and path traversal in filenames. Trigger on: multipart/form-data endpoints, avatar/document upload flows, import-from-file features, profile image, CSV/Excel import, DOCX/XLSX parsing, image resizing pipelines, archive extraction, and any endpoint that stores or serves user-supplied files. Detects extension bypass (shell.php.jpg), null byte injection, double extension, ImageMagick exploits, and content-type confusion.
日本語の概要は準備中です。原文の説明を表示しています。
ShulkwiSEC/bb-huge☆ 242026年7月11日 更新
Bootstrap a new standalone skill repo under gaia-research/ from the canonical template set at gaia-research/gaia-research/templates/skill-repo/. Handles the full flow: interactive prompts for all placeholders, fetches templates via the GitHub API, substitutes values, creates the new repo (gaia-research/skill-<name>), writes README.md / SKILL.md / install.sh / .gitignore / LICENSE / powered-by-gaia.svg, makes the initial commit and pushes. Also supports update mode: re-applies the template structure to a pre-existing skill repo and opens a draft PR with the drift. Use when the user says "new skill repo", "bootstrap a skill repo", "/skill-template", "create skill-foo", "spin up a gaia-research skill repo", "template a new skill", "align skill-fuse to the template", or "/skill-template update <repo>". Requires: gh CLI (authenticated with gaia-research org access), python3, git.
日本語の概要は準備中です。原文の説明を表示しています。
gaia-research/gaia-skill-tree☆ 232026年10月13日 更新
Toggle the badges-page Honesty Mode build-time flag on or off. ON makes the README badge generator emit direct /badges/_assets/<handle>/<file>.svg URLs (no Cloudflare Worker, no ?repo= validation). OFF restores worker-validated URLs. Use when the user says "/honesty-mode on", "/honesty-mode off", "turn honesty mode on/off", or asks for the current honesty-mode state.
日本語の概要は準備中です。原文の説明を表示しています。
gaia-research/gaia-skill-tree☆ 232026年10月13日 更新
Regenerate and commit Class S site-served artifacts after registry changes, then sync documentation across the main repo and the adjacent wiki. Use this skill when: you've changed registry/nodes/, registry/named/, or named-skills.json and need to regenerate docs/graph/* so the live website reflects the update; CI Guard E (docs-cohesion.yml) is failing because Class S artifacts are out of date; someone says "sync the docs", "regenerate docs", "run gaia dev docs", "update the site graph", "commit the Class S artifacts", "website is stale", or "update the wiki"; or you're finishing a registry PR and need to ensure docs/graph/gaia.json, docs/graph/gaia.gexf, docs/graph/gaia.svg, and docs/graph/named/index.json are committed alongside the source change. Also covers updating README.md, docs/index.html, and mirroring changes to the adjacent wiki repo at ../gaia-wiki.
日本語の概要は準備中です。原文の説明を表示しています。
gaia-research/gaia-skill-tree☆ 232026年10月13日 更新
用于创建带 draw.io / diagrams.net 源文件的可编辑技术图,包括架构图、ERD、UML、序列图、流程图、ML 模型图、官方形状检索、品牌符号、Graphviz 自动布局、代码结构图、.drawio 校验或 draw.io CLI 导出兜底。不要用于普通位图生成、手绘草图、交互式 Canvas/Three.js 场景或装饰性 SVG 动画;中文触发词包括 draw.io、diagrams.net、可编辑架构图、.drawio、ER 图、UML、序列图、自动布局、形状检索、代码结构图。
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
用于生成或编辑图表、图形资产、海报、UI 样机、产品图、信息图、学术图、漫画、头像、分镜、品牌板或图像编辑工作流,尤其是导出 PNG 需要视觉质检和有限自动修复时。文字密集图表优先使用确定性的 Mermaid/SVG/HTML/canvas 源;浏览器可打开的技术图优先使用 HTML technical diagrams,覆盖系统蓝图、架构图、部署拓扑、Agent runtime、memory flow、before-after architecture、流程、序列、数据流、生命周期、runbook、PII/数据血缘和状态机;不要用于不涉及生成图像的普通 UI 打磨。中文触发词包括 图片生成、图像编辑、图表生成、架构图、系统蓝图、部署拓扑、Agent runtime、memory flow、before-after architecture、工作流图、数据流、生命周期图、状态机、ER 图、UML、序列图、海报、UI 样机、产品图、信息图、学术图、漫画、头像、分镜、品牌板、PNG 自检、自动修复。
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
用于设计、实现或审查前端交互动效、页面转场、滚动动画、Framer Motion、GSAP、Lottie、CSS 动画、动效强度、动画性能、减少动效行为或兼具表现力与可访问性的 UI 动效。不要用于仅 SVG 路径绘制、Canvas/WebGL 渲染或普通 hover 状态;中文触发词包括 动效设计、交互动效、页面转场、滚动动画、Framer Motion、GSAP。
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when generating or editing diagrams, charts, visual assets, posters, UI mockups, product images, infographics, academic figures, comics, avatars, storyboards, brand boards, or image-edit workflows, especially when exported PNGs need visual QA and bounded self-repair. Prefer deterministic Mermaid/SVG/HTML/canvas sources for text-heavy diagrams; use HTML technical diagrams for browser-ready system blueprints, architecture, deployment topology, agent runtime, memory flow, before-after architecture, workflow, sequence, data-flow, lifecycle, runbook, PII/data-lineage, and state-machine diagrams. Do not use for ordinary UI polish without generated imagery.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when creating editable technical diagrams with draw.io / diagrams.net sources, including architecture diagrams, ERD, UML, sequence diagrams, flowcharts, ML model diagrams, official shape lookup, brand symbols, Graphviz auto-layout, codebase structure maps, .drawio validation, or draw.io CLI export fallback. Do not use for ordinary raster image generation, freehand sketches, interactive canvas/Three.js scenes, or decorative SVG animation. Chinese triggers include draw.io, diagrams.net, editable architecture diagrams, .drawio, ER diagrams, UML, sequence diagrams, auto layout, shape retrieval, code structure diagrams.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when designing, implementing, or reviewing frontend interaction motion, page transitions, scroll animation, Framer Motion, GSAP, Lottie, CSS animation, motion intensity, animation performance, reduced-motion behavior, or cinematic but accessible UI motion. Do not use for SVG-only path drawing, Canvas/WebGL rendering, or ordinary hover states; Chinese triggers include motion design, interactive effects, page transitions, scroll animation, Framer Motion, GSAP.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Write new blog articles from scratch optimized for Google rankings and AI citations. Generates full articles with template selection, answer-first formatting, Key Takeaways summary box, information gain markers, evidence-backed explanations, sourced statistics, Pixabay/Unsplash images, built-in SVG chart generation, optional FAQ sections, internal linking zones, and proper heading hierarchy. Supports MDX, markdown, and HTML output. Use when user says "write blog", "new blog post", "create article", "write about", "draft blog", "generate blog post".
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Rewrite and optimize existing blog posts for Google SEO (May 2026 Core Update, E-E-A-T) and AI citation visibility as one SEO discipline. For AI-citation-only audit (no Google work), use blog-geo instead. Replaces fabricated statistics with sourced data, applies answer-first formatting, adds images, generates SVG charts, and updates freshness signals. Works with any blog format (MDX, markdown, HTML). Use when user says "rewrite blog", "optimize blog", "update blog", "improve blog", "fix blog".
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Semantic topic cluster planning and automated execution engine for claude-blog. Performs SERP-based keyword research, groups keywords by search intent and SERP overlap, builds a hub-and-spoke cluster architecture, generates an interactive SVG cluster map, and executes the full cluster by orchestrating blog-write calls with shared cluster context and automatic internal-link injection. Fills the strategy-to-execution gap: blog-strategy plans the blueprint, blog-cluster builds the house. Use when user says "blog cluster", "topic cluster", "content cluster", "cluster plan", "cluster execute", "pillar content", "hub and spoke", "content ecosystem", "cluster map".
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Create polished dark-themed architecture diagrams as self-contained HTML+SVG files. Use when the user asks for system, infrastructure, cloud, security, or network topology diagrams.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Create diagrams and visualizations using Mermaid.js v11 syntax. Use when generating flowcharts, sequence diagrams, class diagrams, state diagrams, ER diagrams, Gantt charts, user journeys, timelines, architecture diagrams, or any of 24+ diagram types. Supports JavaScript API integration, CLI rendering to SVG/PNG/PDF, theming, configuration, and accessibility features. Essential for documentation, technical diagrams, project planning, system architecture, and visual communication.
日本語の概要は準備中です。原文の説明を表示しています。
DangQuangSE/team-development-skills☆ 192026年10月9日 更新
往已有原生 PPTX 追加风格一致的新页,加一页或成组多页(如一个新场景)皆可。当用户要求「在这个 PPT 里加一页」「加几页」「追加一个场景」「模仿这个 PPT 的风格加页」时使用。适用于原生可编辑 PPTX(PptxGenJS / PowerPoint 生成),不适用于 ppt-master 的 SVG 整副生成场景。
日本語の概要は準備中です。原文の説明を表示しています。
CSlawyer1985/legal-skillhub☆ 152026年9月23日 更新
Create diagrams and visualizations using Mermaid.js v11 syntax. Use when generating flowcharts, sequence diagrams, class diagrams, state diagrams, ER diagrams, Gantt charts, user journeys, timelines, architecture diagrams, or any of 24+ diagram types. Supports JavaScript API integration, CLI rendering to SVG/PNG/PDF, theming, configuration, and accessibility features. Essential for documentation, technical diagrams, project planning, system architecture, and visual communication.
日本語の概要は準備中です。原文の説明を表示しています。
kettleofketchup/DraftForge☆ 152026年9月14日 更新
Extract every PlantUML block from docs/specs/<slug>.md and render each to SVG under docs/specs/_rendered/<slug>/, with an index.md listing them in order. Run this before /approve-direction so the reviewer sees pictures instead of raw PlantUML.
日本語の概要は準備中です。原文の説明を表示しています。
friedbotstudio/baseline☆ 142026年9月9日 更新
Optimize web images for performance with Next.js Image, responsive srcset, AVIF/WebP, lazy loading, and blur placeholders. Activate on: image optimization, LCP improvement, responsive images, AVIF, blur placeholder, next/image. NOT for: image generation/editing (use image-gen skills), SVG icon systems (use design-system-creator).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Dark-themed SVG architecture/cloud/infra diagrams as HTML.
日本語の概要は準備中です。原文の説明を表示しています。
kevinnft/ai-agent-skills☆ 132026年8月1日 更新
Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".
日本語の概要は準備中です。原文の説明を表示しています。
fellipeutaka/website☆ 122026年3月11日 更新
Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output should be a bitmap asset rather than repo-native code or vector. Do not use when the task is better handled by editing existing SVG/vector/code-native assets, extending an established icon or logo system, or building the visual directly in HTML/CSS/canvas.
日本語の概要は準備中です。原文の説明を表示しています。
browser-use/browser-harness-tui☆ 122026年10月13日 更新
Criando visualizações de dados interativas usando d3.js. Esta habilidade deve ser usada ao criar gráficos customizados, diagramas de rede, visualizações geográficas ou qualquer visualização de dados complexa baseada em SVG que requeira controle fino sobre elementos visuais, transições ou interações. Use isto para visualizações personalizadas além das bibliotecas de gráficos padrão, seja em React, Vue, Svelte, JavaScript vanilla ou qualquer outro ambiente.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新