Use when a protocol, concurrent algorithm, or design needs a model-checked TLA+ or Alloy spec, or a TLC or Apalache trace needs reading. Not for choosing when to model: use validation-first-driven.
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概要と使いどころ
Use when a protocol, concurrent algorithm, or design needs a model-checked TLA+ or Alloy spec, or a TLC or Apalache trace needs reading. Not for choosing when to model: use validation-first-driven.
日本語の概要は準備中です。原文の説明を表示しています。
Use when Rust code, especially unsafe or panic-critical paths, needs a Kani, Verus, or Creusot harness written, run, and its failure read. Not for choosing the proof policy: use proof-driven.
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Use when C or C++ code needs memory-safety or undefined-behavior guarantees proved with CBMC, or ACSL contracts checked with Frama-C Eva or WP. Not for choosing the proof policy: use proof-driven.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a non-trivial decision sits under uncertainty and correctness matters more than speed. Not for patch review: use review. Not for plan attacks: use load-bearing-assumption-test.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a query needs direct SMT solving, an unsat core needs debugging, or another tool reports a solver timeout or unknown. Not for deciding what to prove: use proof-driven.
日本語の概要は準備中です。原文の説明を表示しています。
Use when writing or verifying framework-specific code, boilerplate, or a documented, correct implementation. Not for remote, credential, publish, deploy, or irreversible changes.
日本語の概要は準備中です。原文の説明を表示しています。
Use when modeling a domain, encoding a state machine, hardening APIs, making invalid states unrepresentable, or parsing instead of validating. Not for TypeScript: use typescript-best-practices.
日本語の概要は準備中です。原文の説明を表示しています。
Use when asked to implement under non-negotiable constraints: performance budgets, platform limits, legal or API rules. Not for remote, credential, publish, deploy, or irreversible changes.
日本語の概要は準備中です。原文の説明を表示しています。
Use when an implementation has more workarounds than structure and another patch will not pay. Not for in-place re-derivation: use breaking-driven. Not for one-artifact rewrites: use rewrite-clean-v0.
日本語の概要は準備中です。原文の説明を表示しています。
Use when crossing a public API boundary, guarding complex invariants, or hardening untrusted input or integration seams. Not for remote or irreversible changes.
日本語の概要は準備中です。原文の説明を表示しています。
Use when bloated code needs clean re-derivation, or the user says "this module is bloated" or "break it and rebuild". Not for untracked data or changes without VCS rollback.
日本語の概要は準備中です。原文の説明を表示しています。
Use when code mixes units, fixed-point precisions, scaling factors, rates, prices, shares, or conversions. Not for type-level unit modeling: use type-driven.
日本語の概要は準備中です。原文の説明を表示しています。
Use when asked to build or review a CLI intended for coding agents and return flag-driven, pipeline-safe, idempotent design advice. Not for running or profiling a CLI: use control-cli.
日本語の概要は準備中です。原文の説明を表示しています。
Use when writing or restructuring code, before adding a helper, wrapper, config key, or dependency, or when the user asks for minimal or DRY code. Not for performance tuning: use optimize.
日本語の概要は準備中です。原文の説明を表示しています。
Before any material decision — code chunk, plan, strategy, design, scope cut, push to GitHub — convene a war-room. The session driver takes the CEO seat: frame the tradeoff, summon specialist seats from whatever agent roster the user has built, dispatch a cross-family voice via `ato dispatch` so priors actually disagree, decide. A failure-mode filter (wrong assumptions / overcomplexity / orthogonal edits / imperative-over-declarative — Karpathy's four are one good default, swap in your own) runs on every dispatch. Place in the v2.16 stack: war-rooms DECIDE before code starts; `ato-mission` EXECUTES the work between decisions (multi-step, goal-driven, persisted across days); `ato-review` VERIFIES the resulting commits. Use a war-room for the design verdict, hand the verdict to a Mission, review the merged result. Fires before: sending a code draft to the user as final, opening a PR, pushing to a remote-tracking branch, committing >50 LOC of behavior change, or delivering a plan or strategic recommendation as the final answer.
日本語の概要は準備中です。原文の説明を表示しています。
Git-native issue tracking (beads), coding guidelines, knowledge injection, and spec-driven planning for AI agents. Drop-in replacement for bd/Beads with simpler architecture. Use for: tracking issues/beads with dependencies, creating bugs/features/tasks, planning specs, implementing features from specs, code reviews, committing code, creating PRs, loading coding guidelines (TypeScript, Python, TDD, golden testing, Convex, monorepo patterns), code cleanup, research briefs, architecture docs, agent handoffs, and checking out third-party library source code. Invoke when user mentions: tbd, beads, bd, shortcuts, issues, bugs, tasks, features, epics, todo, tracking, specs, planning, implementation, validation, guidelines, templates, commit, PR, pull request, code review, testing, TDD, test-driven, golden testing, snapshot testing, TypeScript, Python, Convex, monorepo, cleanup, dead code, refactor, handoff, research, architecture, labels, search, checkout library, source code review, or any workflow shortcut.
日本語の概要は準備中です。原文の説明を表示しています。
AI-DLC v3(AI-Driven Development Lifecycle)のオーケストレーター。 define / develop / release / reflect の 4 フェーズコマンドと status / doctor の 補助コマンド、連続実行ラッパ express、旧名エイリアス(inception / construction / operations / retrospective)を統一的にルーティングする。 define / develop(normal / risky 含む)/ release / reflect の各フェーズフローと status / doctor の補助コマンドを実装済み(doctor は shallow scope)。
"Apply Social Identity Theory to analyze how group categorization, identification, and intergroup comparison drive behavior, bias, and conflict. Use this skill when the user needs to explain in-group favoritism or out-group hostility, diagnose organizational silo dynamics, design inclusive team structures, or when they ask 'why do groups polarize', 'how does team identity affect collaboration', or 'what drives us-vs-them thinking'.".
日本語の概要は準備中です。原文の説明を表示しています。
Drive a native desktop app through Interpreter's builtin-cua-driver. Use get_app_state, click/type/scroll/drag, and verify by calling get_app_state again when the user asks to operate a real desktop app, browser chrome, native dialog, menu, secure prompt, file chooser, or hidden/background window.
日本語の概要は準備中です。原文の説明を表示しています。
Unity data-driven design architecture. ScriptableObject config hierarchies, JSON data pipelines, designer handoff workflows, data versioning and migration, Inspector attributes for self-documenting configs. DECISION format: WHEN/DECISION/SCAFFOLD/GOTCHA. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
用于前端决策依赖可能变化的框架、库、浏览器、运行时、包、API 或平台行为时,包括官方文档核验、版本敏感模式、迁移选择或公共接口假设;中文触发词包括 查官方文档、以源码为准、source-driven、版本差异。
日本語の概要は準備中です。原文の説明を表示しています。
Use when frontend decisions depend on framework, library, browser, runtime, package, API, or platform behavior that may have changed, including official documentation checks, version-sensitive patterns, migration choices, or public interface assumptions; Chinese triggers include Check official documentation, source code shall prevail, source-driven, version differences.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Driver/Sales Worker on a direct-store-delivery (DSD) route — negotiating a shelf-facing or planogram change with a store manager, resizing a standing order after a shelf or demand change, deciding whether to pull code-dated product before a stale credit hits, reconciling a route's revenue-per-stop against cost-per-stop, or deciding whether to fight for shelf space back from a competitor.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Dispatcher — assigning a new job to the best available driver/technician in real time, managing an ETA slip and deciding who to notify, triaging a coverage gap in a service territory, sequencing a driver's remaining stops after a delay, or deciding whether a job needs to be reassigned versus the customer rescheduled.
日本語の概要は準備中です。原文の説明を表示しています。