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cccskills

「generative」の検索結果

441 件 ・ 関連度順

概要と使いどころ

DEPRECATED: This skill has been replaced by `mcp-app-builder`. Check if `mcp-app-builder` is available in the skills folder. If not, install it: `npx skills install mcp-use/mcp-use --skill mcp-app-builder` Use `mcp-app-builder` instead of this skill. Build Model Context Protocol (MCP) servers with mcp-use framework. Use when creating MCP servers, defining tools/resources/prompts, working with mcp-use, bootstrapping MCP projects, or when user mentions MCP development, tools, resources, or prompts.

日本語の概要は準備中です。原文の説明を表示しています。

CopilotKit/Generative-UI-Global-Hackathon-Starter-Kit72026年5月27日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

nvdigitalsolutions/mcp-ai-wpoos72026年10月13日 更新

audit

無料

Audit on-page SEO and GEO (generative engine optimization) signals across the site — title tags, meta descriptions, H1/H2/H3 hierarchy, canonical tags, Open Graph, structured data, content length, internal link density, and AI-citation readiness. Use this skill whenever the user asks to "audit SEO", "check metadata", "review titles and descriptions", "check heading structure", "run an SEO audit", "GEO audit", "check schema markup", "find SEO issues", or review any on-page signal affecting organic or AI-search visibility. Output is a prioritized issue list with per-page findings and fixes.

日本語の概要は準備中です。原文の説明を表示しています。

zhizdev/overgrow72026年5月2日 更新

Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals. 36 native tools.

日本語の概要は準備中です。原文の説明を表示しています。

NousResearch/hermes-plugin-touchdesigner72026年10月11日 更新

Generative UI (GenUI) for Flutter using AI models like Google Gemini, Anthropic Claude, or OpenAI via the genui package. Use this skill when building dynamic AI-driven interfaces, conversational UI flows, server-rendered screen layouts, LLM-powered dashboards, chat-based UI generation, or implementing prompt-to-UI systems. Supports AI-generated widgets, reactive data binding, ContentGenerator integration, and A2uiMessageProcessor for real-time UI updates from AI responses. Ideal for apps where UI structure is determined by AI/LLM output rather than hardcoded layouts.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields,...

日本語の概要は準備中です。原文の説明を表示しています。

netbarros/psique62026年4月22日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or

日本語の概要は準備中です。原文の説明を表示しています。

ranbot-ai/awesome-skills62026年10月13日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Pick the right serving container for a SageMaker model deployment and find its current image URI. Use this skill whenever about to deploy a model to a SageMaker endpoint and an image URI needs to be chosen — including when the user says "deploy this LLM", "host this HuggingFace model", "serve this fine-tuned model", "deploy this embedding model", "host a reranker", "serve a sentence-transformers model", or when about to hardcode any container URI in deployment code. HuggingFace-curated Deep Learning Containers are ALWAYS preferred: HuggingFace vLLM (LLMs and generative rerankers), HuggingFace vLLM-Omni (multimodal), TEI (embeddings/cross-encoder rerankers), HF Inference Toolkit (other transformers). Generic images (AWS vLLM, DJL-LMI, SGLang) are used only when no HuggingFace image is compatible — never merely because they carry a newer version. Never hardcode a container URI from memory and never default to TGI. Prevents stale-image failures and wrong-region URIs.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

LLMs, prompt engineering, RAG systems, LangChain, and AI application development

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Helps an AI assistant work with the Miraheze wiki farm — writing wiki requests that get approved, navigating ManageWiki, doing common how-to tasks (templates, skins, permissions, custom domains, backups), writing regex for MediaWiki search-and-replace, AND writing actual article and page content for Miraheze-hosted wikis. Miraheze does NOT ban generative AI; AI-written content is permitted (subject to per-wiki rules). MADE BY SQERSTERS

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Build a show across lights (grandMA3), media (Resolume) and generative visuals (TouchDesigner) from one cue list, offline first. A lane whose console or app is not running is skipped and logged while the others continue; the live rig is touched only after GO. Use for "build the show", "cue list to grandMA3 Resolume and TouchDesigner", "show programming".

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity).

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity).

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).

日本語の概要は準備中です。原文の説明を表示しています。

lucaspmarie-a11y/claude-skills-vault52026年6月7日 更新

pretext

無料

Use when building creative browser demos with @chenglou/pretext — DOM-free text layout for ASCII art, typographic flow around obstacles, text-as-geometry games, kinetic typography, and text-powered generative art. Produces single-file HTML demos by default.

日本語の概要は準備中です。原文の説明を表示しています。

MustafaKemal0146/fetih52026年10月11日 更新

kelly-seo

無料

SEO + GEO (AI-search) + brand-entity desk (Busabase App-in-Skill) — wired to Google Search Console for a dashboard over search analytics and an agent-prepared SEO opportunities review queue, plus an AI-visibility tracker (are we cited in ChatGPT / Perplexity / Gemini / Claude / Copilot answers), a GEO content-optimization queue gated by geo-qa, and an entity / knowledge-panel readiness checklist. Use when the user invokes $kelly-seo or /kelly-seo, mentions SEO, Google Search Console, GSC, search analytics, search performance, queries, keywords, rankings, positions, impressions, clicks, CTR, striking-distance queries, title/meta rewrites, content briefs, internal links, SEO opportunities review, GEO, generative engine optimization, AI search, AI visibility, being cited by AI answer engines, ChatGPT/Perplexity/Gemini/Claude/Copilot citations, brand entity, knowledge panel, Wikidata, schema.org, or entity readiness.

日本語の概要は準備中です。原文の説明を表示しています。

mr-kelly/skills52026年10月14日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

micsapp/micstec-skills42026年3月20日 更新

Reference for the Claude API / Anthropic SDK — model ids, pricing, params, streaming, tool use, MCP, agents, caching, token counting, model migration. TRIGGER — read BEFORE opening the target file; don't skip because it "looks like a one-liner" — whenever: the prompt names Claude/Anthropic in any form (Claude, Anthropic, Fable, Opus, Sonnet, Haiku, `anthropic`, `@anthropic-ai`, `claude-*`, `us.anthropic.*`, `[1m]`); the user asks about an LLM (pricing/model choice/limits/caching) — never answer from memory; OR the task is LLM-shaped with provider unstated (agent/MCP/tool-definition/multi-agent/RAG/LLM-judge/computer-use; generate/summarize/extract/classify/rewrite/converse over NL; debugging refusals/cutoffs/streaming/tool-calls/tokens). SKIP only when another provider is being worked on (overrides all triggers): OpenAI/GPT/Gemini/Llama/Mistral/Cohere/Ollama named in the query; OR `grep -rE 'openai|langchain_openai|google.generativeai|genai|mistralai|cohere|ollama'` over the project hits (run this grep FIRST if no provider named — don't Read the file).

日本語の概要は準備中です。原文の説明を表示しています。

0xAidan/polymarket-bot-test42026年9月4日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

0xAidan/polymarket-bot-test42026年9月4日 更新

Designs novel molecules using REINVENT 4 (de novo, scaffold decoration, linker design, R-group, molecular optimization), MolMIM, Diffusion-based generators (DiGress, DiffSMol), and JT-VAE with explicit handling of multi-parameter optimization (MPO), goal-directed scoring functions, transfer/reinforcement/curriculum learning, synthetic accessibility scoring, and chemical space exploration vs exploitation. Use when designing new chemical matter against a target, decorating a scaffold, linking fragments, or optimizing a hit for multiple ADMET / activity properties simultaneously.

日本語の概要は準備中です。原文の説明を表示しています。

huang-sh/DeepScience42026年7月15日 更新

Designs PROTACs, molecular glues, and bivalent degraders with explicit handling of E3 ligase choice (VHL, CRBN, IAP, MDM2, KEAP1), linker design (length, composition, rigidity), ternary complex prediction (PRosettaC, DeepTernary, AlphaFold3 with constraints), cooperativity (alpha), DC50 / Dmax characterization, hook effect, and prediction-experiment reconciliation. Use when designing targeted protein degraders, planning linker SAR, predicting ternary complex stability, or building generative degrader workflows.

日本語の概要は準備中です。原文の説明を表示しています。

huang-sh/DeepScience42026年7月15日 更新

Generate a branded Open Graph image with a generative wave background, logo, and tagline.

日本語の概要は準備中です。原文の説明を表示しています。

iterationlayer/skills42026年6月9日 更新