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「import」の検索結果

1,110 件 ・ 関連度順

概要と使いどころ

Create React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow. Use when a card, button, input, tab, option, task panel, or agent surface needs a restrained traveling or breathing beam; includes installation, imports, prop selection, state wiring, reduced motion, accessibility, and performance and layout guardrails.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7552026年10月6日 更新

Create, integrate, or audit production-ready rigged 3D characters and monsters with a main model, skeleton, animation library, sockets, collision contracts, separate character equipment, optimized runtime files, catalog media, and an interactive moveset inspector. Use when generating or importing FBX/GLB game actors; defining character-versus-monster asset requirements; separating swords, shields, helmets, armor, or stowed gear; adding idle, walk, run, attack, hit, dodge, block, cast, or death clips; wiring an asset into gameplay; or adding action and equipment controls plus deterministic tests to a game asset catalog.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7552026年10月6日 更新

Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view, derive a versioned editor document from authored placements, add outliner, layer, selection, drag, snap, inspector, or camera controls, expose enemy aggro, leash, or patrol overlays, implement local draft import, export, undo, and reset, secure an editor route with IP and password sessions, or validate and release a map editor without mutating live gameplay data.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7552026年10月6日 更新

Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creature rigs, semantic joints and sockets, hurtboxes and attack volumes, combat animation states, enemy-runtime adapters, LODs, deterministic review fixtures, and validating that every monster follows one shared system.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7552026年10月6日 更新

Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. Use when choosing among imported meshes, procedural 3D geometry, AI-generated reference art, 2D UI media, sprites, VFX, and performance-ready runtime asset delivery.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7552026年10月6日 更新

Complete guide to using @openserv-labs/client for managing agents, workflows, triggers, and tasks on the OpenServ Platform. Covers provisioning, authentication, x402 payments, ERC-8004 on-chain identity, and the full Platform API. IMPORTANT - Always read the companion skill openserv-agent-sdk alongside this skill, as both packages are required to build any agent. Read reference.md for the full API reference.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7372026年8月20日 更新

Build and deploy autonomous AI agents using the OpenServ SDK (@openserv-labs/sdk). IMPORTANT - Always read the companion skill openserv-client alongside this skill, as both packages are required to build and run agents. openserv-client covers the full Platform API for multi-agent workflows and ERC-8004 on-chain identity. Read reference.md for the full API reference.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7372026年8月20日 更新

Expert guide for using n8n-mcp MCP tools effectively. Use when searching for nodes, validating configurations, accessing templates, managing workflows, organizing workflows into folders, managing credentials, auditing instance security, or using any n8n-mcp tool. Provides tool selection guidance, parameter formats, and common patterns. IMPORTANT — Always consult this skill before calling any n8n-mcp tool — it prevents common mistakes like wrong nodeType formats, incorrect parameter structures, and inefficient tool usage. If the user mentions n8n, workflows, nodes, or automation and you have n8n MCP tools available, use this skill first.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4222026年10月9日 更新

Audit a project or library of skills for metadata, trigger boundaries, workflow completion criteria, local resource closure, instruction economy, tool scope, effort, and routing evidence. Use before shipping skills, after importing a skill collection, or when a skill triggers too often or not at all.

日本語の概要は準備中です。原文の説明を表示しています。

FlorianBruniaux/claude-code-ultimate-guide6,1542026年10月13日 更新

Audit custom subagent definitions for Claude Code (.claude/agents/*.md) and Codex (.codex/agents/*.toml): loadability against the native schema, description overlap, model tier, tool scope, and headless-safe instructions. Use when onboarding to a project with agents, after adding or importing agents, or when the parent agent delegates to the wrong agent.

日本語の概要は準備中です。原文の説明を表示しています。

FlorianBruniaux/claude-code-ultimate-guide6,1542026年10月13日 更新

nuxt

無料

Nuxt full-stack Vue framework with SSR, auto-imports, and file-based routing. Use when working with Nuxt apps, server routes, useFetch, middleware, or hybrid rendering.

日本語の概要は準備中です。原文の説明を表示しています。

antfu/skills5,9722026年10月9日 更新

Use when admin requests hand-creating or resetting a Worker, starting/stopping a Worker, managing Worker skills, enabling peer mentions, or opening a QwenPaw console. Use agentteams-find-worker only as a helper for Nacos-backed market import or when task assignment needs you to discover a suitable Worker.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/AgentTeams5,7482026年10月14日 更新

Analyze current OpenClaw setup and generate a migration package (ZIP) for importing into AgentTeams as a managed Worker

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/AgentTeams5,7482026年10月14日 更新

Use when admin requests creating a team, importing a team, managing team composition, adding/removing workers from a team, or delegating tasks to a Team Leader.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/AgentTeams5,7482026年10月14日 更新

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit Compile Include lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, an Import of Microsoft.CSharp.targets via $(MSBuildToolsPath), .csproj files over 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6292026年10月14日 更新

Review and optimize application data access that uses Entity Framework Core (EF Core). Use for EF Core performance and correctness reviews of services, repositories, imports, and background jobs: slow or memory-heavy queries, excessive round-trips, hidden SaveChanges, premature materialization, dynamic query construction, result-graph tracking, bulk writes, DbContext lifetime or overlapping operations, search semantics, paging, raw SQL, and model/index coverage. Use whether or not EF Core owns the schema. For EF Core, not Dapper or raw ADO.NET.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6292026年10月14日 更新

The way to answer "how are my production AI agents doing?" and to run the team's agent-observability deployment — reach for it even on casual phrasing that names no tool. Trigger when the user wants to: • inspect agent telemetry — did agents error/fail/go flaky; sessions, events, latency, token usage, slowest models; eval/quality scores and whether quality dropped; • operate the deployment — ack/assign/resolve/mute/dismiss issues (alerts, reports, and audit findings) with notes; run and triage audits; see who has access and change roles (e.g. read-only); create or scope API keys (e.g. a push-only CI key); change settings; run saved or ad-hoc ClickHouse queries. Served by the `fp` CLI against FailproofAI Cloud. NOT for writing or designing an evaluator service / scoring logic (that's `agenteye-evaluator`), adding SDK/instrumentation to your app (that's `failproofai-sdk`, imported as `failproofai_sdk`), debugging the collector/daemon, or unrelated dev work (why a build/CI run failed, rotating non-FailproofAI Cloud secrets).

日本語の概要は準備中です。原文の説明を表示しています。

FailproofAI/failproofai5,3442026年10月14日 更新

Scaffold, extend, and verify reactive local-first JavaScript or TypeScript applications with TinyBase. Use when choosing TinyBase for in-memory tabular or key-value state, generating an app with create-tinybase, adding schemas or UI bindings, resolving TinyBase import paths, configuring browser or database persistence, configuring MergeableStore synchronization over WebSockets or Cloudflare Durable Objects, or diagnosing an existing TinyBase application.

日本語の概要は準備中です。原文の説明を表示しています。

tinyplex/tinybase5,1932026年10月8日 更新

Red-team operator discipline — the mindset corrections that separate offensive testing from defensive WAPT. Built from authorized red-team work where conservative defaults caused multiple findings to be missed and one to be incorrectly retracted. Use at the START of any red-team engagement and again whenever feeling stuck or considering "stopping" on a defended target. The single most important skill to load when scope is "external red team" not "bug bounty / WAPT".

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0922026年10月13日 更新

Use when a notebook run fails on a missing package (ImportError, ModuleNotFoundError, "there is no package called"), when you need to inspect an installed package version, or when you need to install, add, or manage Python or R packages for the notebook runtime. Covers inspect_packages, routing Python vs R through manage_packages, why in-cell %pip/!pip/install.packages() and OS installers are forbidden, restarting the kernel after an install, and when to stop and ask the user.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/open-science4,8482026年10月14日 更新

Analyze codebases and automatically generate architecture diagrams, flowcharts, and org charts. Uses AST parsing to map import dependencies for Python, JS/TS, Go, and Java, outputting Mermaid or SVG files. Triggered when users ask to visualize code architecture, understand dependencies, draw a flowchart, or create a module diagram from source code.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6612026年10月10日 更新

End-to-end onboarding of a new entity, customer, or account into TRES Finance. Orchestrates 8 steps in order: wallet upload, data collection (commit), balance validation, reconciliation, cost basis, export unidentified addresses, import contacts, and rollup rules. Trigger ONLY when the user explicitly wants to onboard a new entity, customer, or account — e.g. "onboard a new entity", "onboard new customer", "start onboarding for [name]", "set up a new account in TRES", "run the full onboarding flow", "I need to onboard [company name]", "new entity onboarding". Do NOT trigger for individual tasks — those have their own dedicated skills. If the user asks to "add wallets" without mentioning onboarding, use tres-wallets-upload. "Validate balances" alone is tres-asset-balance-validation. "Run a commit" alone is tres-data-collection-commit. Only trigger when the user wants the full pipeline.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-plugins-community4,6482026年10月14日 更新

Upload and onboard multiple on-chain wallets or exchange accounts into Tres Finance. Use this skill whenever the user wants to add wallets, onboard wallets, import wallets, upload wallet addresses, ingest wallets, or connect exchanges into Tres — whether from a file (CSV/Excel) or by typing them manually. This skill guides Claude through the full flow: wallet type selection → input collection → validation → preview with editable HTML table → exchange credential collection (if exchange) → user confirmation → batch creation via the TRES MCP API. Always trigger this skill for wallet onboarding, wallet data ingestion, or any request to "add wallets to Tres".

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-plugins-community4,6482026年10月14日 更新

Extract all 3rd-party (non-owned) addresses from a TRES Finance environment and export them as an XLSX workbook to help users build their contacts list. Use this skill whenever the user wants to export, list, or identify 3rd-party addresses, counterparties, or external addresses from their transactions — even if they don't say 'contacts'. Also trigger when the user asks to prepare a contacts import file, find unknown addresses, or build an address book from transaction history. Do NOT trigger for viewing existing contacts or searching the address book — only for extracting NEW 3rd-party addresses from transaction data.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-plugins-community4,6482026年10月14日 更新