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「pack」の検索結果

3,483 件 ・ 関連度順

概要と使いどころ

Track competitor pricing and packaging as a diffable time series. Use when monitoring tiers, gates, limits, and price moves on a monthly or quarterly cadence.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,3542026年9月2日 更新

Use when a LoopX worker is operating an auto-research lane, demo pane, frontier item, evidence packet, promotion/retirement decision, or visible tmux/Codex auto-research rehearsal. Identity must come from the LoopX role profile and quota/frontier packet; this skill only provides role-specific execution checklists, artifact contracts, and stop conditions.

日本語の概要は準備中です。原文の説明を表示しています。

loopx-project/loopx6,2922026年10月13日 更新

Use when checking whether a Proofpack release candidate has complete local evidence before packaging.

日本語の概要は準備中です。原文の説明を表示しています。

FlorianBruniaux/claude-code-ultimate-guide6,1542026年10月13日 更新

Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.

日本語の概要は準備中です。原文の説明を表示しています。

Galaxy-Dawn/claude-scholar5,7782026年9月23日 更新

Scaffolds eval.yaml evaluation specs for skills, custom agents, and redistributable gh-aw workflow packages in the dotnet/skills repository. Use when creating skill or workflow-package tests, writing evaluation stimuli, defining graders and rubrics, sizing an eval for statistical power, or setting up test fixture files. Handles the Vally eval.yaml schema, fixture organization, and overfitting avoidance. Do not use for running or debugging existing evals (use improve-skill-quality) nor for skills authoring (use create-skill).

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit Compile Include lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, an Import of Microsoft.CSharp.targets via $(MSBuildToolsPath), .csproj files over 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Use this skill before answering or editing whenever an MSTest v1/v2 project is being upgraded or repaired for v3. Triggers include QualityTools assembly references; MSTest.TestFramework/TestAdapter 1.x-2.x; "upgrade to MSTest v3"; comparing v1 and v2 migration paths; choosing MSTest or MSTest.Sdk; CS0411/CS1503 after a v3 package bump; DataRow type mismatch, MSTEST0014, or "Test data doesn't match method parameters"; .testsettings/LegacySettings to .runsettings; timeout changes; and net5.0 or other dropped v3 TFMs. Still use it when packages say 3.x but migration source errors or legacy settings remain. Preserve VSTest/MTP. Do not use for a clean v3 project, v3-to-v4, framework conversion, or runner-only migration.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Identify a .NET project's test platform, framework, command mode, and SDK-style vs classic project system. Use only for "which test platform/framework?", "VSTest or MTP?", or "what runner does this project use?", including bridge settings, UseVSTest opt-outs, and incompatible or conflicting VSTest/MTP configuration. Resolves global.json, project, packages.config, Directory.Build.props, and Directory.Packages.props precedence for MSTest/xUnit/NUnit/TUnit. DO NOT USE when the user asks to run/filter tests or for commands, flags, TRX/dumps, or test-command/filter errors; use run-tests directly. Do not route hot-reload or migration requests here as the entry skill; mtp-hot-reload may use this skill internally for platform detection.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Helps find, inspect, and compare (at a high level) .NET project templates. Resolves natural-language project descriptions to ranked template matches with pre-filled parameters. USE FOR: finding the right dotnet new template for a task, inspecting a template's parameters and constraints, understanding what a template produces before creating a project, resolving intent like "web API with auth" to concrete template + parameters. DO NOT USE FOR: actually creating projects (use template-instantiation), authoring custom templates (use template-authoring), producing a detailed side-by-side comparison (use template-comparison), choosing cross-parameter defaults during creation (use template-smart-defaults), MSBuild or build issues (use dotnet-msbuild plugin), NuGet package management unrelated to template packages.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

USE ONLY for (1) two or more projects with repeated MSBuild policy, targets, or package versions, or (2) an existing Directory.Build.props/targets/rsp hierarchy with an import, placement, or layering defect. A one-project repo without an existing Directory.Build file is outside scope; do not load this skill. Covers centralizing shared policy and targets, Directory.Packages.props across projects, parent hierarchy/import structure, props-versus-targets placement, and folder/project exceptions. An existing hierarchy defect remains in scope when only one project is affected. For property value or condition semantics use property-patterns. Exclude legacy-to-SDK migration and non-MSBuild systems.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

pr-to-main

無料日本語概要

Create a PR to the main branch for feature/fix changes in this pnpm + Changesets monorepo. Use when the user says "PRを作成", "mainにPR", or wants to submit changes for review. Always run this in the monorepo-aware way — identify the affected package(s) and make sure a changeset exists, because the release pipeline is Changesets-driven.

breaking-brake/cc-wf-studio5,3962026年10月7日 更新

Client-side request-signing and anti-bot token reversal for bug bounty — when a request carries a sign/sig/hmac/token/nonce/timestamp/X-Sensor header that Burp Repeater cannot replay, recover the signer just enough to reproduce the request outside the client. Packet-first staging (capture real request → prove replay works → only reverse if replay fails) across the locate→recover→runtime→validation→replay spine. Covers tracing backward from the signature field (writer→builder→entry→source), isolating user-mutable sign inputs (timestamp/nonce/deviceId/body) vs constants (secret key), hooking fetch/XHR in DevTools, JS deobfuscation basics (webpack/wasm/JSVMP), and the bounty payoff: reach the protected API to then hunt IDOR/auth/business-logic. Use when Burp/mitmproxy replay of a signed or anti-bot-gated request fails and you suspect a client-computed field is blocking you.

日本語の概要は準備中です。原文の説明を表示しています。

awarexone/Agentic-Bug-Hunter5,3422026年10月10日 更新

Client-facing red-team deliverable format — codifies the Subject / Observations / Description / Impact / Recommendation / PoC structure used for external red-team engagements (not bug-bounty platform reports). Different audience, different tone, different cadence. Built from an authorized engagement deliverable where 14 findings were packaged into a 52KB MD + 2.2MB DOCX with 16 embedded screenshots. Use when the engagement is "external red team for an enterprise client" (not H1/Bugcrowd/Intigriti), when generating the final report, when the client has specified a custom report format, or when packaging findings into DOCX/PDF.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0872026年10月13日 更新

Internal — invoked headlessly by the peon eval server; humans should run `peon eval <pack>` instead. Execute one PeonPing reroll job — invoked headlessly by the peon eval server as: "Use the peon-ping-remix skill to execute the reroll job at <path>". Reads the job JSON (scope, category, index, caption), rewrites the affected sound prompt(s) to honor the caption, re-renders via scripts/pack-render.py, and logs the change to eval-log.json.

日本語の概要は準備中です。原文の説明を表示しています。

PeonPing/peon-ping5,0742026年10月7日 更新

This skill should be used when the user asks to "analyze network traffic with Wireshark", "capture packets for troubleshooting", "filter PCAP files", "follow TCP/UDP streams", "detect network anomalies", "investigate suspicious traffic", or "perform protocol analysis". It provides comprehensive techniques for network packet capture, filtering, and analysis using Wireshark.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6592026年10月10日 更新

Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6152026年10月12日 更新

Validate the replication package for the sewage-house-prices project. Runs 10 checks covering script execution, file integrity, output freshness, dependency verification, data provenance, and README completeness (AEA format). This skill should be used when asked to "audit replication", "check the package", or "verify reproducibility".

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6152026年10月12日 更新

How to work in a Knowledge Base project (the `knowledge-base` starter pack). Read when the project has the three-layer source-grounded layout — `external-sources/` → `research/` → `articles/` — or when asked how this project is organized. Carries the layer model, per-folder rules, status flows, and log discipline so this guidance does NOT live inside template bodies or log.md. The three procedures live elsewhere: ingest in the platform `open-knowledge` skill, research and consolidate as their own sibling skills in this pack. Complements the platform `open-knowledge` skill; does not replace it.

日本語の概要は準備中です。原文の説明を表示しています。

inkeep/open-knowledge4,5692026年10月14日 更新

How to work in a Software Lifecycle project (the `software-lifecycle` starter pack): proposals → decisions → specs → postmortems, plus guides. Read when the project has these folders, or when asked how this project is organized. Carries the doc lifecycle, status flows, and per-folder agent behaviors so that guidance does not live inside template bodies or folder descriptions. The five workflows — frame a proposal, write a spec, record a decision, write a postmortem, review a design — each ship as their own sibling skill in this pack. Complements the platform `open-knowledge` skill; does not replace it.

日本語の概要は準備中です。原文の説明を表示しています。

inkeep/open-knowledge4,5692026年10月14日 更新

List all UPM packages installed in the Unity project — name, version, source, description. Optionally filter by source (registry, embedded, local, git, built-in, local tarball), by name/display/description substring, and by direct-dependency-only.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4412026年10月13日 更新

Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

0x0funky/agent-sprite-forge4,4402026年10月6日 更新

apm-usage

無料

Activate when the user asks about APM (Agent Package Manager): installing, configuring, authoring, or troubleshooting AI-agent packages, dependencies, compilation, MCP servers, policy, or any `apm` CLI command.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/apm4,0052026年10月12日 更新

Activate when reviewing or modifying dependency resolution, lockfile schema, package downloaders, signature/integrity checks, file integration cleanup, or anything that could expose APM to dependency confusion, typosquatting, malicious packages, or token leakage.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/apm4,0052026年10月12日 更新

Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/notarization/appcast steps outside Xcode.

日本語の概要は準備中です。原文の説明を表示しています。

Dimillian/Skills3,9972026年3月30日 更新