Parses complex problems into DAG (Directed Acyclic Graph) execution structures. Decomposes tasks into nodes with dependencies, identifies parallelization opportunities, and creates optimal execution plans. Activate on 'build dag', 'create workflow graph', 'decompose task', 'execution graph', 'task graph'. NOT for simple linear tasks or when an existing DAG structure is provided.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
The intelligence layer of WinDAGs. Decomposes natural language tasks into Hierarchical Task DAGs (HTDAGs), matches subtasks to skills, executes waves in parallel, and dynamically expands nodes when complexity exceeds executor capability. Use for 'orchestrate', 'execute DAG', 'parallel agents', 'decompose task', 'coordinate skills'. NOT for single-skill tasks or simple linear workflows.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Expert in background job processing with Bull/BullMQ (Redis), Celery, and cloud queues. Implements retries, scheduling, priority queues, and worker management. Use for async task processing, email campaigns, report generation, batch operations. Activate on "background job", "async task", "queue", "worker", "BullMQ", "Celery". NOT for real-time WebSocket communication, synchronous API calls, or simple setTimeout operations.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Design and implement systematic checklists that reduce errors by 30-50% in complex, high-stakes domains (medicine, aviation, construction, finance). NOT for simple tasks or when comprehensive instruction is needed.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Expert in ALL computational collage composition: photo mosaics, grid layouts, scrapbook/journal styles, magazine editorial, vision boards, mood boards, social media collages, memory walls, abstract/generative arrangements, and art-historical techniques (Hockney joiners, Dadaist photomontage, Surrealist assemblage, Rauschenberg combines). Masters edge-based assembly, Poisson blending, optimal transport color harmonization, and aesthetic optimization. Activate on 'collage', 'photo mosaic', 'grid layout', 'scrapbook', 'vision board', 'mood board', 'photo wall', 'magazine layout', 'Hockney', 'joiner', 'photomontage'. NOT for simple image editing (use native-app-designer), generating new images (use Stability AI), single photo enhancement (use photo-composition-critic), or basic image similarity search (use clip-aware-embeddings).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Build production computer vision pipelines for object detection, tracking, and video analysis. Handles drone footage, wildlife monitoring, and real-time detection. Supports YOLO, Detectron2, TensorFlow, PyTorch. Use for archaeological surveys, conservation, security. Activate on "object detection", "video analysis", "YOLO", "tracking", "drone footage". NOT for simple image filters, photo editing, or face recognition APIs.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Apply crisis decision-making research to agent routing, uncertainty triage, and coordination failure analysis in time-pressured systems. Use when diagnosing handoff failures, analytical paralysis, or expert judgment under incomplete information. NOT for routine coding, simple CRUD design, or static single-agent tasks with complete information.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Apply cognitive task analysis to expert work that depends on perceptual cues, branching judgment, and recurring monitoring loops. Use when decomposing expert capability into agent structure, simulation design, or validation interviews. NOT for ordinary step-by-step SOP capture or simple pipelines with no tacit cue layer.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Design AgentSpeak(L)-style BDI agents with context-guarded plans, selection functions, and intention stacks. Use for interruptible autonomy, agent policy, and multi-agent orchestration in dynamic environments. NOT for simple rule engines, static planners, or centralized workflows.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Automatically intercepts and optimizes prompts using the prompt-learning MCP server. Learns from performance over time via embedding-indexed history. Uses APE, OPRO, DSPy patterns. Activate on "optimize prompt", "improve this prompt", "prompt engineering", or ANY complex task request. Requires prompt-learning MCP server. NOT for simple questions (just answer them), NOT for direct commands (just execute them), NOT for conversational responses (no optimization needed).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Designs digital experiences for ADHD brains using neuroscience research and UX principles. Expert in reducing cognitive load, time blindness solutions, dopamine-driven engagement, and compassionate design patterns. Activate on 'ADHD design', 'cognitive load', 'accessibility', 'neurodivergent UX', 'time blindness', 'dopamine-driven', 'executive function'. NOT for general accessibility (WCAG only), neurotypical UX design, or simple UI styling without ADHD context.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Apply normative BDI reasoning to agents that must detect norms, choose which commitments to internalize, and resolve conflicts by comparing consequences. Use when obligations, prohibitions, or policies collide in autonomous systems. NOT for simple fixed-priority rules, pure constraint satisfaction, or domains where no real normative conflict exists.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
TDD Refactor Phase - Improve code while keeping tests green using Simple Design Rules and APP mass
日本語の概要は準備中です。原文の説明を表示しています。
marcoemrich/agentic_coding_lab☆ 122026年10月12日 更新
Simple time display for Abby.
日本語の概要は準備中です。原文の説明を表示しています。
luokai0/ai-agent-skills-by-luo-kai☆ 122026年5月6日 更新
Expert-level classical mechanics knowledge. Use when working with Newton's laws, kinematics, dynamics, energy, momentum, rotational motion, oscillations, gravitation, Lagrangian mechanics, or Hamiltonian mechanics. Also use when the user mentions 'force', 'torque', 'momentum', 'energy conservation', 'simple harmonic motion', 'projectile', 'friction', 'center of mass', 'moment of inertia', 'Lagrangian', or 'Hamiltonian'.
日本語の概要は準備中です。原文の説明を表示しています。
luokai0/ai-agent-skills-by-luo-kai☆ 122026年5月6日 更新
Expert-level optimization knowledge. Use when working with linear programming, convex optimization, nonlinear programming, integer programming, dynamic programming, gradient methods, duality theory, or optimization algorithms. Also use when the user mentions 'linear programming', 'simplex method', 'convex optimization', 'Lagrangian', 'KKT conditions', 'gradient descent', 'Newton method', 'integer programming', 'dynamic programming', 'duality', 'Bellman equation', or 'branch and bound'.
日本語の概要は準備中です。原文の説明を表示しています。
luokai0/ai-agent-skills-by-luo-kai☆ 122026年5月6日 更新
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
日本語の概要は準備中です。原文の説明を表示しています。
youranreus/note☆ 122026年8月6日 更新
Use when creating a Laravel/PHP DTO with the SimpleDto base class and attribute mapping. For DTOs in other stacks, use the stack-native skill (TypeScript, Python, Rust, Go).
日本語の概要は準備中です。原文の説明を表示しています。
event4u-app/agent-config☆ 112026年10月13日 更新
Suite de ferramentas para criar artefatos HTML elaborados e multi-componentes para claude.ai usando tecnologias web frontend modernas (React, Tailwind CSS, shadcn/ui). Use para artefatos complexos que requerem gerenciamento de estado, roteamento ou componentes shadcn/ui - não para artefatos HTML/JSX simples em arquivo único.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Banco de dados de embeddings de código aberto para aplicações de IA. Armazene embeddings e metadados, realize buscas vetoriais e full-text, filtre por metadados. API simples com 4 funções. Escala de notebooks para clusters de produção. Use para busca semântica, aplicações RAG ou recuperação de documentos. Melhor para desenvolvimento local e projetos de código aberto.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Instâncias GPU em nuvem reservadas e sob demanda para treinamento e inferência de ML. Use quando você precisar de instâncias GPU dedicadas com acesso SSH simples, sistemas de arquivos persistentes ou clusters multi-node de alto desempenho para treinamento em larga escala.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
canvascoding/canvas-notebook☆ 112026年10月14日 更新
At the end of a long working session, produce a counterfactual trace note — a backward walk through the session that identifies the small number of load-bearing moments (observations, failures, accidents, decisions) without which the final outcome would not exist. Use this whenever the user asks to "close the session", "run the butterfly", "trace back", "what actually mattered here", asks for a session retrospective, or asks how the session arrived at its result. Also use it when a session ends with a significant outcome (a fix, a design decision, a shipped artifact) and the user wants a note capturing why it happened, not just what happened. Do NOT use for simple summaries of short sessions — this skill is for causal tracing, and it only earns its cost when the session was long enough to contain real forks.
日本語の概要は準備中です。原文の説明を表示しています。
aka-kika/akakika-skills☆ 112026年9月12日 更新