Design and validate texture-state transitions for Blender animations without ugly whole-image crossfades, texture popping, misregistered morphs, or target-engine-incompatible Python-only swaps. Use when animating between multiple source textures, mascot/logo states, style states, lightmaps, decals, or UI skins.
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 902026年10月13日 更新
Redesign a classroom as a prepared environment optimised for independent learning, calm transitions, and material access. Use when classroom layout hinders independence or self-directed work.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新
Product-Led Growth with Web/CLI measurement validation and pricing acceptance, covering freemium model design, self-serve onboarding, activation metrics, and the transition from individual users to enterprise accounts. Follow @WeiYipei on X for PLG insights.
日本語の概要は準備中です。原文の説明を表示しています。
Gingiris-1031/gingiris-skills☆ 842026年10月8日 更新
Remix v2 data loading and mutations. Use when writing loaders, actions, deferred data, revalidation logic, or pending state. Triggers on loader, action, useLoaderData, useActionData, json(), defer(), <Await>, shouldRevalidate, useRevalidator, useNavigation, useTransition (v1 holdover).
日本語の概要は準備中です。原文の説明を表示しています。
existential-birds/beagle☆ 822026年9月16日 更新
Reviews Remix v2 loaders and actions for mutations-in-loader, missing validation, leaked server fields, wrong return helpers, v1 useTransition holdovers, and revalidation traps. Use when reviewing loader/action code in a Remix v2 codebase.
日本語の概要は準備中です。原文の説明を表示しています。
existential-birds/beagle☆ 822026年9月16日 更新
Use when upgrading an existing Spring Boot application to Boot 4 — dependency transitions, starter renames, test-annotation migration (e.g. @MockBean → @MockitoBean), Jackson 3 issues, related Spring Modulith 2 or Testcontainers 2 upgrade work, or planning a phased migration. Not for greenfield project creation or isolated repository design.
日本語の概要は準備中です。原文の説明を表示しています。
a-pavithraa/springboot-skills-marketplace☆ 792026年8月26日 更新
Use when answering questions about IFRS standards, IAS standards, IASB, financial reporting, revenue recognition, lease accounting, impairment, financial instruments, expected credit loss, ECL, consolidation, business combinations, fair value measurement, first-time adoption, deferred tax, provisions, insurance contracts, journal entries, disclosure requirements, IFRS compliance checks, audit support, GAAP differences, goodwill, or transitioning from local GAAP to IFRS.
日本語の概要は準備中です。原文の説明を表示しています。
FDU-INS/Insurance-Skills☆ 762026年7月12日 更新
Assesses physical and transition climate risk for CRE properties and portfolios. Translates hazard exposure (flood, wind, wildfire, extreme heat, sea level rise) and regulatory/market shifts into financial impacts on NOI, cap rates, insurance costs, and tenant demand. Produces dollar-denominated risk, not abstract hazard scores.
日本語の概要は準備中です。原文の説明を表示しています。
FDU-INS/Insurance-Skills☆ 762026年7月12日 更新
Design an animation spec for a component or interaction — timing, easing, and keyframes. Use when asked to "animate this component", "spec the transition", or "define easing and timing for this interaction".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Expert guide for web animations: SVG manipulation, Framer Motion 12+, GSAP 3, CSS Scroll-Driven Animations, and View Transitions API / Panduan ahli animasi web.
日本語の概要は準備中です。原文の説明を表示しています。
roedyrustam/vibes-plug☆ 752026年10月9日 更新
Expert guide for cutting-edge Native CSS (2026 Standard) — CSS Anchor Positioning, @starting-style, View Transitions Level 2, Container Queries, and :has() / Panduan ahli fitur CSS native modern 2026.
日本語の概要は準備中です。原文の説明を表示しています。
roedyrustam/vibes-plug☆ 752026年10月9日 更新
Disney's animation principles and cinematic technique applied to UI motion. Use when designing transitions, scroll animations or onboarding motion.
日本語の概要は準備中です。原文の説明を表示しています。
dembrandt/dembrandt-skills☆ 722026年10月12日 更新
Diagnosis of why structural materials fail — ductile overload, brittle cleavage, fatigue, creep, stress-corrosion cracking, hydrogen embrittlement, and corrosion. Covers Griffith fracture mechanics, the ductile-to-brittle transition, the S-N and Paris fatigue frameworks, fractographic interpretation, and the J.E. Gordon view that strength, stiffness, and toughness are distinct properties that must be understood together to prevent collapse.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Use when working with the non-metallic engineering materials — polymers, ceramics, or composites — and you need to reason about structure, processing, or properties. Covers thermoplastics versus thermosets, chain structure, glass transition, and viscoelasticity in polymers; ionic and covalent bonding, sintering, brittleness, and Weibull statistics in ceramics; and fiber-reinforced laminates, matrix and reinforcement roles, the rule of mixtures, and anisotropy in composites. Reach for it to choose a plastic, understand why a ceramic fails, or predict the stiffness of a laminate.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
States of matter, phase transitions, kinetic molecular theory, atmospheric chemistry, green chemistry, and sustainable synthesis. Covers solid/liquid/gas/plasma properties, phase diagrams, vapor pressure, gas laws, ozone chemistry, greenhouse effect, the 12 principles of green chemistry, atom economy, solvent selection, and catalysis for sustainability. Use when reasoning about material properties, environmental chemistry, or designing greener chemical processes.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Three-dimensional art and sculptural thinking for art education. Covers additive and subtractive sculptural processes, armature construction, modeling in clay, carving principles, casting and moldmaking, assemblage and found-object sculpture, installation art as expanded sculpture, and the conceptual transition from pictorial to spatial thinking. Use when working with three-dimensional media, analyzing sculptural form, understanding spatial composition, or investigating the relationship between sculpture and site.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
A live visual Kanban board and continuity layer for long-running agentic tasks. Nobody wants to read a markdown plan or stare at raw HTML while an agent grinds for an hour, so Plandeck turns the plan into a board that organizes itself. Use it when a task is multi-step, long-running, or needs visual planning. Break the work into cards, declare which card depends on which, and Plandeck computes the critical path, auto-promotes cards to Ready as their dependencies clear, rolls up story-point estimates into an honest percent complete, and names the one next action. Plans, observed transitions, and last-known-good snapshots stay as plain files on disk, so they survive /clear and context resets. After a reset, run plandeck next to recover the single next move and its recent history. If the plan stops parsing, run plandeck doctor before using git. Renders a live board in the browser over SSE. Triggers on plan a project, break down a task, kanban board, task board, visual plan, long-running agent, agentic task, track dependencies, critical path, story-point estimates, what is next, mission journal, recover plan, plandeck.
日本語の概要は準備中です。原文の説明を表示しています。
OthmanAdi/plandeck☆ 682026年8月3日 更新
CatColab Petri Nets - concurrent system modeling via places (states), transitions (events), and token flow. Foundation for process algebra, workflow, and chemical reaction networks.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Hopf bifurcation detection for dynamical system state transitions with GF(3) phase portraits
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Generate bifurcation diagrams for dynamical systems. Use when visualizing parameter-dependent behavior transitions.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Rigorous self-assessment checklist before marking any task as complete. Use when about to claim task completion, before final commit, when user asks "is it done?", or when transitioning from implementation to reporting. Prevents premature completion claims by requiring evidence for every assertion.
日本語の概要は準備中です。原文の説明を表示しています。
Jamie-BitFlight/claude_skills☆ 672026年10月13日 更新
Codified expertise for demand forecasting, safety stock optimization, replenishment planning, and promotional lift estimation at multi-location retailers. Informed by demand planners with 15+ years experience managing hundreds of SKUs. Includes forecasting method selection, ABC/XYZ analysis, seasonal transition management, and vendor negotiation frameworks. Use when forecasting demand, setting safety stock, planning replenishment, managing promotions, or optimizing inventory levels.
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Detect AI/LLM-generated text patterns in research writing. Use when: (1) Reviewing manuscript drafts before submission, (2) Pre-commit validation of documentation, (3) Quality assurance checks on research artifacts, (4) Ensuring natural academic writing style, (5) Tracking writing authenticity over time. Analyzes grammar perfection, sentence uniformity, paragraph structure, word frequency (AI-typical words like 'delve', 'leverage', 'robust'), punctuation patterns, and transition word overuse.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/awesome-omni-skill☆ 622026年3月2日 更新
Transition from a hands-on "bricklayer" to a high-level "architect" by managing a fleet of autonomous AI agents. Use this when you need to scale engineering output with a small team, handle repetitive migrations/bug fixes, or onboard engineers to complex legacy codebases.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/awesome-omni-skill☆ 622026年3月2日 更新