Use when the user asks to "map the category narrative", "tear down how competitors tell their story", or "find the language conventions in our market"; produces a category narrative map — the dominant stories and points of view in the category, its language conventions and framing clichés, and a per-competitor narrative teardown (arc, claimed onlyness, proof pattern) plus how each rival's messaging has shifted over time (scraped copy vs archived copy). Not for the positioning canvas itself — use positioning-mapper; not for the beachhead's beliefs and objections — use audience-belief-mapper; not for SERP keyword targeting — use keyword-research; not for claim adjudication — use offer-claims-registry. 品类叙事/竞争叙事拆解/语言惯例/叙事演变
日本語の概要は準備中です。原文の説明を表示しています。
unempyd/revenueos☆ 72026年9月14日 更新
Use when the user asks to register/query a social channel, record channel state, cadence, governance, voice adaptation, UGC permission, or advocacy facts; curates them through the append-only channels event stream and derived views. Not for ECHO scoring — use social-quality-auditor; not for channel selection — use channel-portfolio-planner. 渠道台账/账号档案/UGC授权记录
日本語の概要は準備中です。原文の説明を表示しています。
unempyd/revenueos☆ 72026年9月14日 更新
Use when the user asks to "design an A/B test", "set up a creative/landing test", "run an incrementality test", or "is this result statistically and practically material?"; produces a hypothesis, variant matrix, sample-size/duration/power plan, and a documented effect/uncertainty read from own exported results. It applies only a precommitted owner-approved action rule; the statistical helper never chooses a business action. Not for producing variants — use ad-creative-builder; not for reading back one shipped change — use paid-measurement-loop. 广告AB测试设计/实验设计/显著性判定/增效测试
日本語の概要は準備中です。原文の説明を表示しています。
unempyd/revenueos☆ 72026年9月14日 更新
Stand up or rebuild an AWS Shifter tenant end to end (teardown, bootstrap, secrets, image bakes, deploy via the real deploy.yml dispatch, health check, base-range smoke, and a POLARIS range walkthrough). AWS only. Use when asked to rebuild, redeploy, or stand up an AWS tenant such as proof or aws-dev from a clean state.
日本語の概要は準備中です。原文の説明を表示しています。
PaloAltoNetworks/shifter☆ 72026年10月6日 更新
Detects long-lived objects (caches, listeners, singletons) that capture an entire enclosing scope via closures/environment capture, keeping large arrays or buffers alive, and proposes copying only the needed fields.
日本語の概要は準備中です。原文の説明を表示しています。
s977043/river-review☆ 72026年10月14日 更新
Detects over-permissive Firestore/Storage rules (allow read, write: if true / auth-only without ownership), missing auth checks on writes, and admin SDK private key exposure to client bundles.
日本語の概要は準備中です。原文の説明を表示しています。
s977043/river-review☆ 72026年10月14日 更新
Use only when the user explicitly asks for TDD, a failing test, or a regression test, OR when the bug has an obvious cheap local test target. Skip when the test path is unclear, expensive, integration-heavy, or not requested.
日本語の概要は準備中です。原文の説明を表示しています。
painhardcore/pstack☆ 72026年8月27日 更新
Apply when concurrent actors might write to the same file, branch, key, or state object. Eliminate the sharing first; serialize structurally only when one shared writer is a real invariant.
日本語の概要は準備中です。原文の説明を表示しています。
painhardcore/pstack☆ 72026年8月27日 更新
Distill an already-built or near-launch product into one incisive brand kernel — the "reveal" already hiding in its name, story, or the product itself — then build the name, voice, visual identity, and a developer-ready handoff kit around it. This is LATE-STAGE branding: use it when there is a real, thought-through product that is about to launch, or already live but not explained in a way people grasp in an instant. Use whenever the user wants to name or rename a product, find a tagline or slogan, create a brand identity / brand kit / style guide / design system, design a logo, wordmark, palette, or type system, mock up a homepage for a launch, or hand brand assets to a coding agent (Claude Code, Codex, Cursor). Trigger even when the user only says their product needs to "land" or "feel like" something, or that they can't explain it simply yet. Do NOT use for half-baked, pre-product ideas with nothing to excavate — this skill extracts a kernel that already exists; it does not invent one from a blank canvas.
日本語の概要は準備中です。原文の説明を表示しています。
DTM-repo/skills☆ 72026年7月10日 更新
Use when creating, editing, reviewing, packaging, or organizing AI-agent skills and deciding whether a skill should be text-only, script-backed, or backed by an ML/specialist pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
H-Ali13381/tier-1-2-3-skill-system☆ 72026年5月15日 更新
Troubleshoot and inspect a BGW320 home network through this repo's TypeScript/Bun gateway CLI. Use when working on read-only router status checks, device inventory, broadband/fiber/firewall/Wi-Fi diagnostics, JSON capture, sweep/audit coverage, fixture capture, dry-run router mutations, guarded commits, and safe handling of secrets or device information.
日本語の概要は準備中です。原文の説明を表示しています。
TheSethRose/BGW320-CLI☆ 72026年7月26日 更新
Diagnose active BIRD daemon incidents across config, runtime, environment, sockets, logs, source, and tooling. Use when BIRD fails to start or reload, crashes, loses sessions/routes, behaves differently after lint passes, or when birdcc and bird -p disagree. Collect read-only evidence first, protect routing secrets, and route isolated config edits to bird-agent or pure implementation research to bird-source-explorer.
日本語の概要は準備中です。原文の説明を表示しています。
bird-chinese-community/BIRD.skills☆ 72026年8月7日 更新
Inspect, debug, and inject custom code into a running Steam client — desktop (macOS, Linux, Windows) or Steam Deck over the network — through its Chromium Embedded Framework (CEF) Chrome DevTools Protocol endpoint. Use when developing Steam UI plugins, mods, themes, or integrations — injecting CSS/JS to try a change, locating webpack modules and obfuscated class names, reading React or SteamUIStore state, inspecting Big Picture / Quick Access Menu windows, screenshotting what actually rendered, streaming console logs, or diagnosing runtime errors in Steam's UI. The same commands run against either device, or both at once. Injection is per-session and for development only. Not for building a plugin loader or making changes persist across restarts, Steamworks game SDK work, game development, or scraping the public Steam web store.
日本語の概要は準備中です。原文の説明を表示しています。
kmturley/steam-debug☆ 72026年9月26日 更新
Use OpenAI Codex CLI as a peer collaboration partner — same standing as Claude, not a one-shot tool. Bring Codex in EARLY (ideation, framing decisions, stuck moments), not only for late peer-review. Hand it strategic context (target, research, draft, reasoning), iterate conversationally over ~3-8 turns, converge before surfacing to the human. Invoke when the user says "check / iterate / ideate with Codex" or "ask Codex" — and proactively when stuck between two reasonable framings, pressure-testing a load-bearing claim or structure, or about to ask the human to pick between options two agents could resolve.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/claude-template-session☆ 72026年7月10日 更新
DON'T USE THAT SKILL. IT'S JUST AN EXAMPLE. Summarize today's Gmail inbox by category with anonymized senders and subjects, then surface the top 3 emails to focus on next. Run only when the user types /email-summary.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/claude-template-session☆ 72026年7月10日 更新
Use this skill whenever the user asks to inspect, audit, review, assess, or evaluate a codebase/project for maintainability, extensibility, architecture, reliability, security, testing, engineering quality, or AI-agent/prompt/tooling risks. Also use this when invoked by `/inspect`. It performs a read-only, evidence-backed, multi-agent project inspection with complete file coverage, per-dimension scoring, blunt technical findings, and explicit degraded-mode disclosure.
日本語の概要は準備中です。原文の説明を表示しています。
tt-a1i/agent-inspect☆ 72026年5月26日 更新
How to add a page to the tdmcp VitePress docs site so it builds, gets a clean URL, and lands in the right nav — including the repo's partial-translation convention (only the artist guide is EN+PT; reference/legal pages are English). Use when authoring the privacy policy or any new docs page for tdmcp.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Authoritative reference for submitting tdmcp to the Anthropic Connectors Directory as a Claude Desktop Extension (MCPB). Use whenever drafting, checking, or fixing the submission — it defines the two submission paths, why tdmcp is a Desktop Extension (never a remote connector), every form field, the rejection-causing gates, and the local-only compliance story. Read this before writing any submission deliverable.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Experimental workflow for monitoring explicitly authorized delivery tasks and reporting stalled work. Report-only: findings are produced in the session or as a draft; no scheduled action is taken.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Experimental workflow for configuring an autonomous software delivery factory. Use when choosing feedback sources, schedules, worktree behavior, autonomy gates, or drafting proposed host automations for report-only review.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Use when the user wants to see what learned instincts exist, their confidence scores and how current they are — reads the local instincts file under ~/.aos/instincts/ and reports it. Read-only.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Azure Communication Services CallingServer (legacy) Java SDK. Note - This SDK is deprecated. Use azure-communication-callautomation instead for new projects. Only use this skill when maintaining le...
日本語の概要は準備中です。原文の説明を表示しています。
netbarros/psique☆ 62026年4月22日 更新
Act as FriendlyBet's CEO and primary front door for every FriendlyBet request through automatic company preflight. Own end-to-end routing, planning, execution coordination, department orchestration, decision-rights enforcement, quality gates, board-style reporting, and escalation only for strategic, legal, brand, cost, risk, or taste decisions. Use by default in FriendlyBet threads, with full department planning for broad, ambiguous, strategic, cross-functional, or outcome-driven requests such as SEO, new features, multi-sport expansion, product direction, release execution, company operations, or agent coordination.
日本語の概要は準備中です。原文の説明を表示しています。
Aviatorpo/friendlybet☆ 62026年8月24日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新