Most startup ideas are bad. Not because founders lack creativity, but because they're solving invented problems instead of lived ones. Paul Graham's essays reveal a pattern: the best ideas come from living in the future and noticing what's missing. Schlep blindness hides gold. Organic ideas beat brainstormed ones. Frighteningly ambitious ideas are often easier. This skill synthesizes PG's idea-finding wisdom into actionable guidance. Use when "keywords, contexts, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Graphile Worker expert for high-performance PostgreSQL job queues with trigger-based job creation and millisecond job pickup via LISTEN/NOTIFY. Use when "graphile worker, postgres trigger job, listen notify queue, postgraphile worker, database trigger queue, transactional job, graphile-worker, postgresql, triggers, listen-notify, job-queue, postgraphile, high-performance, supabase" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
What makes founders succeed? Paul Graham has observed thousands of founders and distilled patterns. Relentlessly resourceful. Fierce nerds. Earnest. These traits matter more than credentials or connections. This skill synthesizes PG's essays on founder character into actionable guidance for developing the traits that predict success. Use when "keywords, contexts, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from 4K monitors to handheld screens and from keyboard to touch to controller. The best game UI designers understand that every pixel of screen space is sacred - borrowed from the game world itself. Use when "game ui, game interface, hud design, heads up display, game menu, inventory ui, health bar, stamina bar, game hud, minimap, crosshair, reticle, button prompt, controller ui, gamepad navigation, diegetic interface, in-world ui, quest tracker, damage numbers, cooldown indicator, radial menu, game tooltip, game-ui, hud, game-interface, game-menu, controller-ui, diegetic, game-design, accessibility, console, mobile-games" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Email has the highest ROI of any marketing channel. $36 for every $1 spent. Yet most startups treat it as an afterthought - bulk blasts, no personalization, landing in spam folders. This skill covers transactional email that works, marketing automation that converts, deliverability that reaches inboxes, and the infrastructure decisions that scale. Use when "keywords, file_patterns, code_patterns, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Patterns for embedded software development including real-time systems, memory management, hardware abstraction, interrupt handling, and debugging techniques for resource-constrained environments. Use when ", " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Expertise in F2P economics, virtual currencies, and ethical monetization strategiesUse when "game monetization, F2P economy, in-app purchase, IAP strategy, battle pass design, loot box, gacha system, virtual currency, player LTV, whale monetization, game economy balance, premium currency, season pass, daily rewards, pay to win, ethical monetization, monetization, f2p, free-to-play, iap, in-app-purchase, battle-pass, season-pass, gacha, loot-box, virtual-economy, game-economy, ltv, arpu, retention, whales, pricing, microtransactions" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Comprehensive expertise in cross-chain infrastructure, including LayerZero, Wormhole, Axelar, and custom bridge implementations. Covers omnichain token standards, message passing, bridge security, and cross-chain application architecture. Use when "cross-chain, bridge, LayerZero, Wormhole, Axelar, omnichain, multi-chain, chain abstraction, cross-chain messaging, token bridge, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Specialized skill for building production-ready Discord bots. Covers Discord.js (JavaScript) and Pycord (Python), gateway intents, slash commands, interactive components, rate limiting, and sharding. Use when ", discord, bots, slash-commands, interactions, real-time" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
World-class backend engineering - distributed systems, database architecture, API design, and the battle scars from scaling systems that handle millions of requestsUse when "backend, api, database, postgres, mysql, mongodb, redis, graphql, rest, authentication, authorization, caching, queue, background job, webhook, migration, transaction, n+1, rate limit, server, node.js, python, go, backend, api, database, architecture, performance, reliability, security" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
World-class expertise in TCG/CCG design, resource systems, and metagame balanceUse when "card game design, TCG design, CCG design, trading card game, collectible card game, mana curve, deck building, card templating, keyword mechanic, set design, draft format, limited format, card rarity, color pie, faction design, card balance, magic the gathering style, hearthstone style, deckbuilder, card text, rules text, card-game, tcg, ccg, trading-card, collectible-card, deck-building, mana-curve, draft, limited, constructed, set-design, card-templating, mechanics, keywords, rarity, balance" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Autonomous agents are AI systems that can independently decompose goals, plan actions, execute tools, and self-correct without constant human guidance. The challenge isn't making them capable - it's making them reliable. Every extra decision multiplies failure probability. This skill covers agent loops (ReAct, Plan-Execute), goal decomposition, reflection patterns, and production reliability. Key insight: compounding error rates kill autonomous agents. A 95% success rate per step drops to 60% by step 10. Build for reliability first, autonomy second. 2025 lesson: The winners are constrained, domain-specific agents with clear boundaries, not "autonomous everything." Treat AI outputs as proposals, not truth. Use when "autonomous agent, autogpt, babyagi, self-prompting, goal decomposition, react pattern, agent loop, self-correcting agent, reflection agent, langgraph, agentic ai, agent planning, autonomous, agents, langgraph, react, planning, reflection, guardrails, reliability, checkpointing" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
World-class color theory expertise combining the scientific precision of Josef Albers' "Interaction of Color," the systematic thinking of color systems from Pantone and RAL, and the perceptual psychology insights from researchers like Bevil Conway. Color is not just aesthetics - it's communication, emotion, and usability compressed into wavelengths. Great color work is invisible when done right. Users don't notice "nice colors" - they notice when they can't read text, when buttons don't look clickable, when errors don't feel urgent, or when the interface feels "off" without knowing why. Color theory is the science of making the right thing feel obvious. Use when "color theory, color palette, color scheme, color harmony, complementary colors, analogous colors, contrast ratio, dark mode colors, light mode, color tokens, semantic colors, color accessibility, color blindness, color psychology, color system, brand colors, data visualization colors, color, design, accessibility, contrast, dark-mode, theming, tokens, wcag, palette, harmony" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
The art and science of narrative-driven brand communication. This skill transforms brand messages into compelling stories that connect emotionally, build memory, and drive action. In a world of infinite content, story is the only thing that cuts through. Great brands don't sell products—they tell stories. Apple tells the story of creative rebels. Nike tells the story of human potential. Patagonia tells the story of environmental stewardship. This skill teaches you to find, craft, and tell your brand's story across every touchpoint. AI amplifies storytelling capability—generating variations, adapting across channels, maintaining consistency—but the human insight that identifies the true story remains essential. This skill bridges narrative craft with AI execution. Use when "story, storytelling, narrative, brand story, origin story, hero journey, emotional connection, customer story, testimonial, case study, brand film, about us, storytelling, narrative, brand-story, emotional, hero-journey, content" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Browser automation powers web testing, scraping, and AI agent interactions. The difference between a flaky script and a reliable system comes down to understanding selectors, waiting strategies, and anti-detection patterns. This skill covers Playwright (recommended) and Puppeteer, with patterns for testing, scraping, and agentic browser control. Key insight: Playwright won the framework war. Unless you need Puppeteer's stealth ecosystem or are Chrome-only, Playwright is the better choice in 2025. Critical distinction: Testing automation (predictable apps you control) vs scraping/agent automation (unpredictable sites that fight back). Different problems, different solutions. Use when "playwright, puppeteer, browser automation, headless, web scraping, e2e test, end-to-end, selenium, chromium, browser test, page.click, locator, playwright, puppeteer, browser, automation, testing, scraping, headless, e2e, selenium, web-testing" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Memory is the cornerstone of intelligent agents. Without it, every interaction starts from zero. This skill covers the architecture of agent memory: short-term (context window), long-term (vector stores), and the cognitive architectures that organize them. Key insight: Memory isn't just storage - it's retrieval. A million stored facts mean nothing if you can't find the right one. Chunking, embedding, and retrieval strategies determine whether your agent remembers or forgets. The field is fragmented with inconsistent terminology. We use the CoALA cognitive architecture framework: semantic memory (facts), episodic memory (experiences), and procedural memory (how-to knowledge). Use when "agent memory, long-term memory, memory systems, remember across sessions, memory retrieval, episodic memory, semantic memory, vector store, rag, langmem, memgpt, conversation history, memory, vector-store, rag, retrieval, embedding, episodic, semantic, procedural, langmem, memgpt, pinecone, qdrant, chromadb" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Design and implement agent-based models (ABM) for simulating complex systems with emergent behavior from individual agent interactions. Use when "agent-based, multi-agent, emergent behavior, swarm simulation, social simulation, crowd modeling, population dynamics, individual-based, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
The specialized craft of writing copy that sells—headlines that stop thumbs, body copy that persuades, CTAs that convert. This is copywriting specifically tuned for advertising: paid media, performance marketing, direct response. Ad copy is different from content writing. Every word costs money (CPM/CPC). Every character competes for attention. There's no time for warm-up—you have one chance to hook, persuade, and convert. The best ad copy feels effortless but is engineered word by word. In the age of AI-generated creative at scale, ad copywriting becomes both more important (you need more variations) and more challenging (everyone has access to the same tools). The differentiation is in the strategy, the insight, and the craft that AI assists but doesn't replace. Use when "ad copy, headline, ad text, CTA, call to action, Facebook ad, Google ad, ad variations, direct response, performance copy, primary text, ad headline, ad-copy, headlines, direct-response, performance, conversion, cta, advertising" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
The practice of collecting, analyzing, and acting on data to drive product decisions. Great analytics isn't about dashboards—it's about insights that lead to action. Every metric should answer a question that changes behavior. This skill covers event tracking, metrics design, dashboards, user behavior analysis, and data-driven decision making. The best analytics teams measure what matters, not what's easy to measure. Use when "analytics, metrics, tracking, dashboard, funnel, cohort, retention, events, KPI, measure, data, insights, conversion, engagement, analytics, metrics, data, dashboards, tracking, funnels, cohorts, KPIs, insights" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Full SEO audit powered by the DataForSEO API. Orchestrates 5 specialist subagents (keywords, technical, competitors, content, backlinks) hitting DataForSEO Keywords Data, SERP, On-Page, Backlinks, and Labs endpoints in parallel, then produces a composite SEO Score (0-100) with prioritized action plan and audit JSON ready for PDF export.
日本語の概要は準備中です。原文の説明を表示しています。
zubair-trabzada/dataforseo-claude☆ 1672026年5月21日 更新
Generate a markdown SEO report deliverable from a saved DataForSEO-powered audit. Produces a client-ready markdown document with executive summary, scores, key findings, prioritized actions, and supporting data tables — ready to send to a client.
日本語の概要は準備中です。原文の説明を表示しています。
zubair-trabzada/dataforseo-claude☆ 1672026年5月21日 更新
Generate a professional, client-ready PDF SEO report from a saved DataForSEO-powered audit. Produces a polished PDF with score gauges, prioritized action plan, keyword opportunity tables, and competitive landscape — ready to send to a client.
日本語の概要は準備中です。原文の説明を表示しています。
zubair-trabzada/dataforseo-claude☆ 1672026年5月21日 更新
On-demand rank checking via the DataForSEO SERP API. Looks up live Google organic positions for a domain across an arbitrary list of keywords. Reports each as winning / page-1 / close / not-ranking with one prioritized next action per keyword.
日本語の概要は準備中です。原文の説明を表示しています。
zubair-trabzada/dataforseo-claude☆ 1672026年5月21日 更新