Use when creating a DeepSeek Harness plugin, choosing public names for a new external DSH plugin, validating a dsh-plugin.naming.json manifest, checking reviewed central registrations for known conflicts, or creating a workspace package inside the deepseek-harness repository. Covers the full workflow from repository-mode and plugin-form selection through separate offline naming validation, optional online registry lookup, and package validation. Routes tool, LLM adapter, hook, service, and configuration forms to their corresponding references while separating upstream-monorepo rules from external-package rules. For an existing plugin crossing Harness versions, use this Skill's built-in version-adaptation workflow before implementing against the exact target contract.
日本語の概要は準備中です。原文の説明を表示しています。
NanmiCoder/dsh-agent-teams☆ 2,1322026年10月11日 更新
Designs the joining and leaving experience — first-day readiness, ramp to productivity, knowledge capture, and clean exits. Use this to design or fix onboarding, shorten time to productivity, structure a leaver process, capture knowledge before someone leaves, or coordinate the access and asset steps around a joiner or leaver.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0542026年9月18日 更新
The screen itself is the shot: a fake gameplay capture, livestream or desktop recording. It holds up when the overlay layer is pinned to fixed positions and its numbers and banners change in step with the action. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Gameplay capture with HUD and stream overlay; 中文触发词: 游戏实机录屏与直播叠层, 游戏录屏, 实机, 直播, HUD, UI 动效), or asks how published cases of this type were prompted. Read references/cases.md before drafting.
日本語の概要は準備中です。原文の説明を表示しています。
LearnPrompt/awesome-seedance☆ 2,0432026年10月13日 更新
Capture Windows desktop screenshot with automatic file saving. When you need to show desktop state, capture application windows, or record operation results. IMPORTANT - must actually call this tool, never say 'screenshot done' without calling. Returns file_path for deliver_artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
openakita/openakita☆ 1,9972026年9月24日 更新
A multi-stage workflow for writing long-form medical reviews; used when the user needs to build an outline based on PubMed literature, write chapter by chapter, perform supplementary searches, and format citations; input is the review topic and project directory, output is a c...
日本語の概要は準備中です。原文の説明を表示しています。
aipoch/medical-research-skills☆ 1,9512026年9月17日 更新
Adapt scientific abstracts to conference-specific word limits, section rules, and formatting constraints; use when reshaping an existing abstract for submission.
日本語の概要は準備中です。原文の説明を表示しています。
aipoch/medical-research-skills☆ 1,9512026年9月17日 更新
Condenses a full study into conference-submission abstract format. Use when adapting a manuscript abstract or study summary to meet a specific conference's word limit, structured format (Background/Methods/Results/Conclusion), character limits, or required section headings. Also triggers on "adapt my abstract for [conference]", "shorten my abstract to 250 words", "reformat for ASCO/ASGCT/SfN/AACR", "I need a conference abstract", or "cut my abstract to fit the word limit".
日本語の概要は準備中です。原文の説明を表示しています。
aipoch/medical-research-skills☆ 1,9512026年9月17日 更新
Drive feature development using Outside-In TDD with Hexagonal Architecture. Design emerges through inline code, in-memory fakes, interface extraction, and deferred I/O. Use when building features, writing tests, or structuring backend services. Triggers on: TDD, outside-in, hexagonal, ports and adapters, emergent design, acceptance test, component test, walking skeleton, in-memory fakes, component, contract test, adapter, fast tests, sub-second feedback. Language-agnostic (Go, Rust, Python, TypeScript, Java, C#).
日本語の概要は準備中です。原文の説明を表示しています。
a5c-ai/babysitter☆ 1,8452026年9月17日 更新
Capture raw thoughts with automatic domain classification and vault routing
日本語の概要は準備中です。原文の説明を表示しています。
a5c-ai/babysitter☆ 1,8452026年9月17日 更新
Transforms conversations and discussions into structured documentation pages in Notion. Captures insights, decisions, and knowledge from chat context, formats appropriately, and saves to wikis or databases with proper organization and linking for easy discovery.
日本語の概要は準備中です。原文の説明を表示しています。
Prat011/awesome-llm-skills☆ 1,7982026年7月14日 更新
Snapshot the computational environment for a replication package — detects the analysis stack (R / Stata / Python) and emits the right lockfiles (renv.lock + sessionInfo.txt, requirements.txt / environment.yml / uv.lock, Stata version + ado package list), records seeds and RNG kind, optionally writes a pinning Dockerfile, and produces a paste-ready "Computational requirements" block. Use when user says "capture the environment", "snapshot my dependencies", "pin the versions", "make a renv.lock / requirements.txt", "make this byte-reproducible", or before releasing a replication package to openICPSR / the AEA Data Editor.
日本語の概要は準備中です。原文の説明を表示しています。
pedrohcgs/claude-code-my-workflow☆ 1,6592026年9月28日 更新
Japanese (and other non-Hollywood) screenwriting methods (日本编剧方法/原创剧本实战) — distilled from ten Japanese directors and writers in ゼロからの脚本術; Kosawa Ryota (three acts as 起承转合, speed by jumping), Uchida Kenji (beautiful structure, time-axis tricks), Miki Satoshi (small-material notebook, theme emerges later), Sono Sion, Omiya Ellie (dialogue from inner monologue), Kakei Masaya ("if + moreover"), Fukuda Yuichi (character = actor + flaw, audience as tsukkomi), Yokohama Satoko, Takahashi Izumi ("pain"), Yukisada Isao (situation-born originals); plus Arai Haruhiko (IP adaptation, "write what you're ashamed of"). Neighbours; sw-korean-french-screenwriting, ozu-screenplay-style. Use when writing an original Japanese-style script or TV drama, working from small material and fragments, choosing between structure-first and character-first methods, building a Japanese 企画書, designing comedy tsukkomi systems, or when Hollywood models feel wrong for a quiet, daily-life, non-goal-driven story.
jtydhr88/screenwriting-skills☆ 1,6582026年10月3日 更新
How to capture new reusable patterns into ktx's semantic layer - when a measure, segment, or join belongs in the catalog and how to write it generically so it stays small and useful over time. Loaded by the post-turn memory-agent only. The research agent does not write to the SL.
日本語の概要は準備中です。原文の説明を表示しています。
Kaelio/ktx☆ 1,6162026年9月11日 更新
ktx's semantic layer - a structured catalog of sources (tables/views), measures, joins, and segments expressed as YAML. Covers the schema and how to query it via `sl_query`. Use when the task involves querying pre-defined metrics (ARR, churn, retention, LTV, MAU) or reading SL source YAML to understand the catalog. Capture is handled by the `sl_capture` skill (memory-agent only).
日本語の概要は準備中です。原文の説明を表示しています。
Kaelio/ktx☆ 1,6162026年9月11日 更新
ktx's knowledge base - wiki pages for durable, reusable business knowledge. Covers capture workflow for user preferences, metric definitions, organizational conventions, and cross-references between wiki pages and semantic-layer sources. Loaded by the post-turn memory-agent only. The research agent reads wiki via `wiki_read`/`wiki_search` but does not write it.
日本語の概要は準備中です。原文の説明を表示しています。
Kaelio/ktx☆ 1,6162026年9月11日 更新
Clone an existing video ad for a different product or offer. Analyzes the source video's style, pacing, camera work, dialogue, and tone, then adapts and generates a new Seedance 2.0 video customized for the user's product. End-to-end workflow: input video → analysis → adapted prompt → generation → delivery. Use when someone says "clone this ad", "make this ad but for my product", "recreate this video for my brand", or provides a video ad and a product image asking for a similar video.
日本語の概要は準備中です。原文の説明を表示しています。
krusemediallc/arcads-claude-code☆ 1,5942026年9月23日 更新
Use when creating Codex, Claude Code, Gemini CLI, Cursor, or AGENTS.md runtime adapters from one canonical agent core. Use whenever a generated repo needs multiple AI runtimes without duplicating instructions.
日本語の概要は準備中です。原文の説明を表示しています。
agentlas-ai/Agentlas-OS☆ 1,5802026年10月11日 更新
Debug live Azure Kubernetes Service (AKS) incidents with a read-only, evidence-first investigation. WHEN: pod crashes or Pending, CrashLoopBackOff, OOMKilled, ImagePullBackOff, node NotReady, DNS or ingress failure, connectivity timeout, network policy, SNAT exhaustion, node-pool scaling blocked by QuotaExceeded or InsufficientVCPUQuota, upgrade stuck, spot or zone disruption, a bare VMExtensionProvisioningError or AllocationFailed wrapper, an uncataloged capacity symptom, or 'investigate my AKS cluster'. DO NOT USE FOR: packet capture (use aks-network-capture); GPU or model-serving issues (use aks-gpu-inference); cluster creation or provisioning (use azure-kubernetes); cost (use cost-analysis from the optional azure-cost plugin); pod rightsizing (use azure-kubernetes); a fully qualified documented AKS signature with every required nested qualifier (use aks-known-issues); standalone failures on non-AKS Azure resources (use azure-diagnostics). Unqualified errors and open-ended incidents stay here only for AKS.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/azure-skills☆ 1,5662026年10月13日 更新
Surface recent voice memos and ideas captured from any device. Use when the user asks "what ideas did I have?", "what were my recent memos?", "what did I record while walking?", or wants to recall a captured thought.
日本語の概要は準備中です。原文の説明を表示しています。
silverstein/minutes☆ 1,5462026年10月13日 更新
Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4972026年10月9日 更新
Capture a website and create a HyperFrames video from it. Use when: (1) a user provides a URL and wants a video, (2) someone says "capture this site", "turn this into a video", "make a promo from my site", (3) the user wants a social ad, product tour, or any video based on an existing website, (4) the user shares a link and asks for any kind of video content. Even if the user just pastes a URL — this is the skill to use.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,4052026年9月28日 更新
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,4052026年9月28日 更新
Assemble a narrated motion-graphic LISTICLE video ad from a config — a spoken voiceover (cloned or cast, in the chosen tone) carries a numbered listicle while N web-animated hyperframe beats (HTML plus the Web Animations API, one branded design system of alternating tiles, big hero numerals, and callouts in the chosen visual style) are rendered frame-by-frame via Playwright and anchored to the VO's word-level timestamps, optional color-graded breather windows (brand clip, AI clip, or motion-graphic) give visual breath, and captions burn ONLY inside those B-roll windows (2-word chunks, ASS Format header carrying a Name field so none drop) with the VO mixed under a low music bed. This is the FREE deterministic assembly stage (Playwright beat render plus ffmpeg concat plus window-masked caption burn plus VO-and-music mix plus final composite) — the VO, the music bed, and any AI breather clips come from create-vo-elevenlabs, create-music-elevenlabs, and create-video-fal. Use for the vo-anchored-motion-listicle format.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2472026年10月14日 更新
Assemble a multi-scene GRWM beauty-demo ad from a config — a locked-identity creator applies ~5 products step by step while a SEPARATE ElevenLabs voiceover narrates and every scene cut is snapped to the VO's product-name word-starts (Whisper word-level timestamps), then ~5 Playwright product overlay cards (real PDP-verified taglines) are composited onto the master each on its product-NAME word-start, the SEPARATE VO is mixed on top of a ducked music bed at loudnorm I=-14, clean-white 3-words/cue captions are burned, and the video closes on a flat-lay end card. This is the FREE deterministic assembly stage (re-cut to the VO word-starts, hard-concat, Playwright card render + card composite, VO plus music mix, caption burn, flat-lay end card); the VO, scene clips, product cutouts, and music come from create-music-elevenlabs / create-image-gpt-image-fal / create-video-fal. Use for the glassy-matte-grwm format.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2472026年10月14日 更新