This skill should be used when the user asks to "brainstorm a story idea", "I have an idea for a story", "what if", "develop a premise", "is this idea strong enough", "workshop my logline", "premise", "story concept", "what should I write", "short story or novel", "novella or novel", "name my book", "title ideas", or has a spark (an image, a character, a setting, a question) and wants to turn it into a tested premise before starting a story project. NOT for the controlling idea or theme of an existing story (use theme-craft).
日本語の概要は準備中です。原文の説明を表示しています。
danjdewhurst/story-skills☆ 3062026年10月14日 更新
Mathematical visualization skill for equations, proofs, and geometric concepts. **Triggers when:** - User mentions equations, formulas, or mathematical expressions - Request involves mathematical proofs or derivations - Content includes geometric relationships - User mentions LaTeX, calculus, algebra, geometry, trigonometry - Patterns: "equation", "formula", "prove", "derive", "graph", "plot" **Capabilities:** - LaTeX equation rendering with color-coded components - Function graphing and transformations - Geometric constructions and proofs - 3D mathematical surfaces - Step-by-step derivations with highlights
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/manim-video-generator☆ 3052026年1月29日 更新
Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
Create original relaxed black-pen graphics from concepts or visual references, including sparse illustrations, narrative scenes, animals, objects, abstract relationships, icons, and logo marks. Use when the user wants quick hand-drawn line energy, causal story staging, non-equilibrium proportion, shorthand forms, open contours, structural line drift, misregistered junctions, selective retracing, physical pen texture, or a transferable illustration system that must not collapse into clean vector minimalism or polished period-sketch drawing.
日本語の概要は準備中です。原文の説明を表示しています。
haorantang97/LabArt☆ 2872026年9月26日 更新
Investigate how a concept, code path, application, network flow, system, incident, document, or local artifact actually works, then deliver a two-depth visual HTML explainer with a dead-simple big-picture first layer and source-backed technical depth behind it. Use when the user invokes $xray, asks how something works under the hood, wants a module or app behavior traced across boundaries, requests web, code, network, or safe static artifact research before explanation, or asks for an evidence-backed explainer. Do not use for answer-only definitions, general web design, full codebase audits, or invasive binary reverse engineering without explicit authorization.
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/spellbook☆ 2872026年10月8日 更新
Design a Seedance 2.0 two-player co-op game menu or opening animation with stable character bindings, approved visual direction, readable UI copy, coordinated palette, explicit interaction events, and a clean final menu state. Use for game concepts and character-led social intros; not for playable game development or copying commercial game branding.
日本語の概要は準備中です。原文の説明を表示しています。
T8mars/minimax-h3-prompt-skill-T8☆ 2852026年10月11日 更新
Turn a narration line, knowledge point, opinion, story beat, or abstract concept into a Seedance 2.0 editorial paper-collage clip with a clear visual metaphor, approved final composition, tactile stop-motion assembly, controlled paper texture, purposeful depth, and synchronized collage sound effects. Use for 4–15 second explainer or B-roll clips; not for realistic presenter ads or editable-layer delivery.
日本語の概要は準備中です。原文の説明を表示しています。
T8mars/minimax-h3-prompt-skill-T8☆ 2852026年10月11日 更新
Use when validating product assumptions before building, discovering unmet user needs, understanding customer problems and workflows, testing concepts or positioning, researching target markets, identifying jobs-to-be-done and hiring triggers, uncovering pain points and workarounds, or when users mention user research, customer interviews, surveys, discovery interviews, validation studies, or voice of customer.
日本語の概要は準備中です。原文の説明を表示しています。
nicepkg/ai-workflow☆ 2852026年1月20日 更新
Applies the reasoning, principles, and frameworks of Andrew Ng (machine learning pioneer, co-founder of Coursera and DeepLearning.AI, Stanford University, and former Google Brain lead). Use this skill whenever the user is navigating AI application development, agentic workflows, automation strategy, AI-native software engineering, or rapid prototyping. Trigger this skill when discussing career advice in the AI era, evaluating AI regulations, structuring machine learning projects, or deciding how to integrate AI into a business. It emphasizes task-based automation, data-centric ML, and driving the cost of proof-of-concepts to zero.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeo☆ 2832026年9月3日 更新
Full Ad Strategy Orchestrator. Launches 5 parallel subagents to build a complete advertising strategy from a single URL — audience personas, creative concepts, funnel architecture, competitive intelligence, and budget allocation. Produces a composite Ad Readiness Score (0-100) with a unified, client-ready strategy report.
日本語の概要は準備中です。原文の説明を表示しています。
zubair-trabzada/ai-ads-claude☆ 2682026年4月8日 更新
Generate formal specifications (definitions, predicates, invariants, pre/post-conditions) in Isabelle/HOL or Coq from informal requirements, source code, pseudocode, or mathematical descriptions. Use when users need to: (1) Formalize algorithms or data structures, (2) Create function specifications with contracts, (3) Generate predicates and properties for verification, (4) Translate informal requirements into formal logic, (5) Specify invariants for loops or data structures, or (6) Create formal definitions for mathematical concepts. Supports both Isabelle/HOL and Coq equally.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Analyze detected vulnerabilities to assess realistic exploitability by examining control flow, input sources, sanitization logic, and execution context. Use when users need to: (1) Determine if a vulnerability is actually exploitable in practice, (2) Assess severity and impact of security issues, (3) Prioritize vulnerability remediation, (4) Understand attack vectors and exploitation conditions, (5) Generate exploitability reports with proof-of-concept scenarios. Focuses on injection vulnerabilities (SQL, command, XSS, path traversal, LDAP) with detailed analysis of reachability, controllability, sanitization, and impact.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Explain why counterexamples violate specifications by analyzing formal specifications (temporal logic, invariants, pre/postconditions, code contracts), informal requirements (user stories, acceptance criteria), test specifications (assertions, property-based tests), and providing step-by-step traces showing state changes, comparing expected vs actual behavior, identifying root causes, and assessing violation impact. Use when debugging test failures, understanding model checker output, explaining runtime assertion violations, analyzing static analysis warnings, or teaching specification concepts. Produces structured markdown explanations with traces, comparisons, state diagrams, and cause chains. Triggers when users ask why something failed, explain a violation, understand a counterexample, debug a specification, or analyze why a test fails.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Minimal SVG diagrams as standalone HTML files.
日本語の概要は準備中です。原文の説明を表示しています。
HezaoHezao/poirot☆ 2522026年7月29日 更新
Writes on-brand social media captions for SMBs. Takes post concepts or a content calendar and produces ready-to-post captions with hooks, body copy, CTAs, and hashtags. Reads brand-style.md for voice and tone. Supports Instagram, LinkedIn, Facebook, TikTok, and X. Batch and single-post modes. Optional trend and competitor research via Firecrawl and SerpApi.
日本語の概要は準備中です。原文の説明を表示しています。
stevenflanagan1/social-ai-team☆ 2462026年10月7日 更新
Evaluate code (especially LLM-generated) for structural simplicity using Rich Hickey's "Simple Made Easy" framework. Use this skill whenever reviewing a PR, diff, or code snippet for accidental complexity — particularly when the code was generated by an AI coding assistant and line-by-line review isn't feasible. Also use when the user asks about complecting, simplicity vs. easiness, structural coupling, or concept deduplication. Trigger on phrases like "is this simple", "does this complect", "review for complexity", "structural analysis", or any reference to Hickey, Simple Made Easy, or grey-box review.
日本語の概要は準備中です。原文の説明を表示しています。
srid/haskell-flake☆ 2402026年10月11日 更新
Generate, refine, compare, and when needed validate distinctive names for startups, AI products, developer tools, protocols, open-source projects, apps, product families, local businesses, services, companies, nonprofits, and other organizations. Use when asked to name or rename a business, brand, product, venture, shop, studio, or organization; derive a name from an existing project or concept; create a company and product naming system; compare candidates; or check company, domain, package, repository, marketplace, or trademark conflicts. Default to a fast no-browse creative pass; use current validation when the user requests availability or research, or is choosing a final name. Do not claim legal clearance, purchase domains, or present stale or unverified availability as fact.
日本語の概要は準備中です。原文の説明を表示しています。
tamdogood/builder-essential-skills☆ 2222026年8月17日 更新
Think and work like an expert MLOps Engineer. Use when a task calls for MLOps Engineer judgment. Reasons from data contracts, feature parity, evaluation gates, and rollback-readiness through MLflow/W&B registries, Feast feature stores, KServe/Triton serving, Great Expectations/TFDV validation, and Evidently PSI/KS drift monitors while treating train-serve skew, data leakage, silent degradation, and schema/concept drift as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Build, extend, and verify playable browser games, optionally using SandBase for generated concept art and game assets. Use for substantial 2D or 3D web-game work; use a general frontend workflow for non-game interactive sites.
日本語の概要は準備中です。原文の説明を表示しています。
sandbaseai/sandbase-skills☆ 2042026年9月26日 更新
Provider-independent production workflow for creating Manim-based explainer animations. Use when an agent must plan, code, render, QA, or hand off precise math, science, data, diagram, algorithm, or concept animations with Manim, including storyboard, scene architecture, formulas, coordinate systems, voiceover timing, accessibility, reproducibility, provenance, and delivery decisions.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Provider-independent production guidance for translating measured audio features into deterministic video timing and motion. Use for beat-, onset-, phrase-, energy-, silence-, or spectrum-reactive visualizers, edits, typography, and generated compositions; not for music-video concept direction, audio generation, or a runtime-specific recipe.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Provider-independent explainer video production for AI agents creating educational, product, concept, nonprofit/public-service, onboarding, training, animated, mixed-media, and short social explainers. Use when an agent must turn a topic, brief, research corpus, product, process, policy, dataset, or complex idea into a factual, accessible, narrated, captioned, storyboarded, generated-media-ready explainer video with claim review, localization, pacing, variants, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Provider-independent workflow for producing UGC-style paid and social ads, creator testimonials, product demos, hooks, before/after concepts, app walkthroughs, TikTok/Reels/Shorts variants, synthetic-persona or avatar UGC, ad-policy checks, disclosure planning, rights/consent review, delivery specs, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Production guidance for reusable layered 2D character rigs in browser-rendered and video media. Use for SVG hierarchies, pivots and constraints, FK/IK planning, pose and facial libraries, acting, cycles, deterministic handoff, crop variants, and rig QA; not for character concept continuity, 3D armatures, or motion-capture solving.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新