Use when auditing or recalibrating game balance: build a source-driven Monte Carlo balance lab (Rust + rayon) that extracts live game data, simulates human playstyles (AFK→pro), emits win-rate/economy verdicts with confidence intervals, and bruteforce-tunes parameters. Trigger on unfair levels, unreachable shops, farm exploits, interest-curve cliffs, post-content recalibration, or CI balance JSON diffs. Keywords: balance lab, Monte Carlo, win rate, difficulty curve, economy career, playstyle simulation, Resource extraction, GDScript parser, bruteforce tuning.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8502026年10月14日 更新
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8502026年10月14日 更新
Use when auditing or recalibrating game balance: build a source-driven Monte Carlo balance lab (Rust + rayon) that extracts live game data, simulates human playstyles (AFK→pro), emits win-rate/economy verdicts with confidence intervals, and bruteforce-tunes parameters. Trigger on unfair levels, unreachable shops, farm exploits, interest-curve cliffs, post-content recalibration, or CI balance JSON diffs. Keywords: balance lab, Monte Carlo, win rate, difficulty curve, economy career, playstyle simulation, Resource extraction, GDScript parser, bruteforce tuning.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Comprehensive document creation, editing, and analysis with support for tracked changes, comments, formatting preservation, and text extraction. When Claude needs to work with professional documents (.docx files) for: (1) Creating new documents, (2) Modifying or editing content, (3) Working with tracked changes, (4) Adding comments, or any other document tasks
日本語の概要は準備中です。原文の説明を表示しています。
tfriedel/claude-office-skills☆ 8372026年4月1日 更新
This is an advanced version of TDbasedUFE, which is a comprehensive package to perform Tensor decomposition based unsupervised feature extraction. In contrast to TDbasedUFE which can perform simple the feature selection and the multiomics analyses, this package can perform more complicated and advanced features, but they are not so popularly required. Only users who require more specific features can make use of its functionality.
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7962026年6月21日 更新
Expert knowledge for Microsoft Foundry Tools (aka Azure AI services, Azure Cognitive Services) development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, and integrations & coding patterns. Use when using Content Moderator, Content Safety, Content Understanding analyzers, REST/.NET APIs, or document extraction workloads, and other Microsoft Foundry Tools related development tasks. Not for Microsoft Foundry (use microsoft-foundry), Microsoft Foundry Classic (use microsoft-foundry-classic), Microsoft Foundry Local (use microsoft-foundry-local).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Live-data research via the glim.sh MCP - web search, full page extraction, X/Twitter, Reddit, GitHub, Amazon, and YouTube transcripts - synthesized into a cited digest. Pay-per-call from the connected account balance; OAuth Connect via the dashboard MCP panel.
日本語の概要は準備中です。原文の説明を表示しています。
aeonfun/aeon☆ 7742026年10月12日 更新
Use when you need to define exactly who the buyer is, what they want, what they’ve tried, and what’s driving their decisions. Trigger on "target audience", "ideal client", "who is this for", "avatar", "customer profile".
日本語の概要は準備中です。原文の説明を表示しています。
realkimbarrett/advertising-skills☆ 7632026年3月26日 更新
Use when you need to turn a product or service into a compelling, high-converting offer. Trigger on "offer", "why would someone buy", "improve conversions", "value proposition".
日本語の概要は準備中です。原文の説明を表示しています。
realkimbarrett/advertising-skills☆ 7632026年3月26日 更新
Read one conversation window and return every independently mutable claim it states, one record each, with who or what it is about, whether it happened or stands, and the words that carry its time. Used by the memory extraction model on every conversation window; the engine resolves dates, validates keys, and repairs format.
日本語の概要は準備中です。原文の説明を表示しています。
sno-ai/sno-station☆ 6942026年10月13日 更新
Any live-web task via the Firecrawl CLI — including ordinary web research: searching the web, reading or extracting pages, gathering sources, discovering site URLs, bulk extraction, downloading a site, change alerts, or pages needing clicks/login — web only; local files route to firecrawl-parse. For US legal or regulatory questions use gov; for papers use firecrawl-research-index; for library, API, error, or bug questions use firecrawl-developer-index.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/cli☆ 6512026年10月13日 更新
Design mandates for acceptance tests - hexagonal boundary, business language abstraction, user journey completeness, pure function extraction, 3 Pillars (domain language / chained narrative / production composition), and the layered ATD discipline (Universe-bound assertion, layer-dependent PBT mode, two-tier acceptance, example-based sad paths)
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6172026年9月16日 更新
JTBD discovery techniques adapted for AI product owner context. Four Forces extraction, job dimension probing, question banks, and anti-patterns for interactive feature discovery conversations.
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6172026年9月16日 更新
JTBD methodology for extracting real jobs behind feature requests — job statements, abstraction layers, first-principles extraction, ODI outcome statements, and opportunity scoring
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6172026年9月16日 更新
Use for authorized hardware and embedded interface security research including UART/JTAG discovery, debug pad triage, secure boot overview, and offline firmware extraction support.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5942026年10月13日 更新
Use when analyzing suspected malware through static, dynamic, and behavioral techniques, including IOC extraction, YARA or Sigma rules, sandboxing, and anti-analysis behavior.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5942026年10月13日 更新
User-invoked learning toolkit — guided reading, investigation, pattern extraction, or second opinions. Manual `/maestro-learn` only; NEVER auto-invoke for code exploration or analysis — route those intents to the analyze step via /maestro-next
日本語の概要は準備中です。原文の説明を表示しています。
catlog22/maestro-flow☆ 5662026年10月8日 更新
Migrate Infrahub docs feature pages from the legacy topic+guide pair into a cleaner structure (single merged page, hub+spokes, or tutorial extraction). Supports both single-feature migrations (one feature like Profiles or Webhooks) and section-wide migrations (a whole section like Branches & Change Control with multiple features migrated together) when the team has agreed on a section-wide restructure plan. Trigger when the user names a specific feature or section to migrate (e.g. "let's migrate profiles", "start the Resource Manager migration", "do the entire Branches & Change Control section"). Each migration is its own branch off `demo/groups-diataxis-example`, its own PR back to that branch.
日本語の概要は準備中です。原文の説明を表示しています。
opsmill/infrahub☆ 5372026年10月14日 更新
Single page smart extraction - articles, docs, blog posts to clean markdown
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
Structured data extraction - tables, pricing, products, API endpoints with schema
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
Generate exactly one finished CRT retro computer-interface illustration from an uploaded portrait, group photo, creature, object, or described theme. Use when the user wants anchored subjects re-authored as an exaggerated circa-1980s bitmap editorial caricature beneath early Macintosh or Minitel-style windows, optionally invoking the exact Chinese presets 街头怪诞, 巨像符号, or 冷面几何. Before generation, collect a named or image-derived palette and aspect ratio through a strict two-stage intake unless supplied. Preserve each intended subject as a distinct identity, one shared pixel lattice, restricted non-skin checkerboard midtones, low-facet geometry, unequal extraction windows, mandatory barrel-curved CRT edges, and the immutable tait-crt-interface-skill title-bar signature. Never trace, auto-pixelate, imitate photographic detail, omit, merge, or duplicate subjects, retry, resize, expose prompts, or ask users to choose a style preset.
日本語の概要は準備中です。原文の説明を表示しています。
TaiT-tt/tait-crt-interface-skill☆ 5242026年8月11日 更新
Use when `evidence-review` has completed extraction and needs a bounded narrative synthesis.
日本語の概要は準備中です。原文の説明を表示しています。
WILLOSCAR/research-units-pipeline-skills☆ 5142026年10月5日 更新
Use when `evidence-review` needs an operational protocol before screening and extraction.
日本語の概要は準備中です。原文の説明を表示しています。
WILLOSCAR/research-units-pipeline-skills☆ 5142026年10月5日 更新