本文へ移動
cccskills

「final」の検索結果

705 件 ・ 関連度順

概要と使いどころ

Think and work like an expert Biomaterials Scientist. Use when a task calls for Biomaterials Scientist judgment. Reasons from material-biology interfaces, degradation-product toxicity, and mechanical mismatch to host tissue through ISO 10993 biological evaluation plans, ISO 10993-12 extract conditions, GPC/ICP/SEM characterization, and sterilization validation while treating endotoxin contamination, pH shift from acidic degradation, extract-ratio artifacts, and non-final-form test articles as first-class failure modes.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agents2052026年10月3日 更新

Provider-independent FFmpeg finishing workflow for AI agents preparing generated or edited media deliverables. Use when finalizing images, image sequences, video, audio, captions, overlays, social/export variants, checksums, manifests, delivery specs, and QA with ffmpeg/ffprobe, including transcode versus stream-copy decisions, scaling, frame-rate handling, color metadata caution, loudness normalization, subtitle burn-in or sidecars, concat/trim, GIFs, batch variants, and reproducible command reporting.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Produce presenter-led AI avatar videos with Synthesia Studio and Synthesia API. Use for Synthesia-specific avatar video planning, avatar/voice/language selection, scripted scenes, template personalization, API job lifecycle, localization/dubbing, brand/training/product workflows, consent/rights/safety checks, artifact custody, troubleshooting, and final QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent audio mixing and mastering direction for AI agents finishing generated videos, ads, trailers, explainers, podcasts, recuts, avatar clips, music videos, documentaries, and social content. Use when planning, mixing, repairing, mastering, QCing, or delivering dialogue, music, ambience, and sound effects, including loudness/true-peak targets, intelligibility, accessibility, stems, stereo/immersive decisions, platform/client specs, and final audio QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Plan, produce, adapt, finish, deliver, and improve platform-ready short vertical social videos from a brief, script, transcript, or source media. Use for TikTok videos, Instagram or Facebook Reels, YouTube Shorts, LinkedIn vertical clips, and cross-platform social cutdowns when the work requires audience and objective definition, an honest hook and promise, short-form beat or shot planning, UI-safe layout, captions and accessibility, speech/music/SFX mixing, platform-specific exports, rights and AI or sponsorship disclosure, analytics-led retention iteration, or final QA and repair. Do not use as a provider-specific image, video, voice, or music generation guide.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Analyzes cfDNA fragment size distributions and fragmentomics features using FinaleToolkit or Griffin. Extracts nucleosome positioning patterns, fragment ratios, and DELFI-style fragmentation profiles for cancer detection. Use when leveraging fragment patterns for tumor detection or tissue-of-origin analysis.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

用于期末复习、考前突击、题目生成、知识点辅导、复习资料清洗等场景。基于用户上传课程资料开展工作,优先参考历年真题、老师PPT、平时作业和 Markdown 资料;先用 markitdown 转 Markdown,再清洗材料,最后生成题目、答案和偏考试得分导向的解析。

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Continue is an open-source AI code assistant for VS Code, JetBrains and the terminal (the cn CLI) that works with any LLM: Claude, GPT, Gemini, Ollama and other local models. Use when a user asks to configure Continue with config.yaml, add chat or tab autocomplete models, write rules or custom prompts, connect MCP servers, run cn headless in scripts, or migrate from config.json. Continue was acquired by Cursor in June 2026: the release from that month is final and the Hub is offline, so the skill covers local, self-configured use.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

Expert knowledge for environment art in games - modular design, visual hierarchy, color scripting, environmental storytelling, optimization, and world-building. From blockout to final art pass, creating immersive, performant, and readable spaces. Use when "environment art, level art, world art, modular kit, kit-bashing, set dressing, prop placement, biome design, visual hierarchy, color script, hero prop, trim sheet, environment composition, skybox, atmosphere, environment, level-art, world-building, modular, kit-bashing, set-dressing, visual-design, game-art, composition, optimization" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in entertainment industry concept art workflows, from initial ideation through final production-ready deliverables. Combines traditional art fundamentals with modern digital workflows used at AAA studios and film production houses. Draws from methodologies of industry masters: Feng Zhu's efficient design process, Scott Robertson's perspective and vehicle design systems, Sparth's graphic shape language, and Syd Mead's industrial design thinking. Use when "concept art, visual development, vis dev, keyframe, color script, production design, mood board, thumbnail sketch, environment concept, character concept, prop design, callout sheet, orthographic views, design exploration, photobash, speedpaint, concept-art, visual-development, game-art, film-art, pre-production, ideation, design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

The systematic discipline of reviewing AI-generated and human-written marketing content for quality, accuracy, consistency, and effectiveness. This isn't proofreading—it's strategic quality control that catches issues before they damage brand, waste spend, or miss opportunities. In an era where AI can generate content at scale, QA becomes the bottleneck— and the moat. Speed without quality is just fast failure. Every piece of content is a brand promise, and QA ensures that promise is kept. Content QA operates at multiple levels: tactical (spelling, grammar), strategic (message alignment), technical (platform compliance), and brand (voice, tone). The best QA catches what the creator couldn't see because they were too close. Use when "review content, QA, quality check, proofread, check copy, content review, brand compliance, verify content, fact check, review before publish, content approval, final review, qa, content-review, quality-assurance, brand-compliance, proofreading, content-quality, review" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Strips AI-generation "smell" from prose before it ships (READMEs, docs, release notes, PR descriptions, posts, emails). Counts measurable tells first (keyword saturation, tricolons and anaphora, the "not X, it's Y" reflex, fragment-for-emphasis, bolded thesis lines, listicle-ization, signpost phrases, filler vocabulary, em-dashes, engineered-quotable closers), then applies a "doing work or reflex?" test to each instance so genuine voice survives. Use when asked to de-slop text or make it sound human, when text reads as machine-written, and as the final pass on prose the agent drafted.

日本語の概要は準備中です。原文の説明を表示しています。

ash1794/vibe-engineering1642026年10月8日 更新

影视编剧 (Scriptwriting / Screenwriting) — 为电影 / 电视 / 流媒体剧集写戏剧蓝本的从业者认知操作系统: 决定「讲什么故事、人物是谁为何转变、场景如何被戏剧化、主题为何重要」的学科 —— 区别于导演 (调度 / 视觉实现)、制片 (融资 / 排期)、小说 (无格式 / 场景 / 视觉动作约束)。覆盖 (a) 故事与结构理论 (亚里士多德《诗学》情节 / 人物 / 思想 + 突转 peripeteia / 发现 anagnorisis + 净化 catharsis; Syd Field 范式 / 三幕 / 情节点; Freytag 金字塔; Egri 前提; McKee《故事》掌控性理念 / 鸿沟 / 价值正负转变 / 激励事件 / 渐进式复杂化; Truby《故事剖析》22 步 + 道德论证; Vogler/Campbell 英雄之旅; Blake Snyder《救猫咪》15 拍节拍表; Dan Harmon 故事环; John Yorke 五幕《进入森林》; Frank Daniel 八序列法; 起承转合东亚戏剧结构), (b) 人物 (想要 vs 需要 / 外在目标 vs 内在缺失, 人物弧光 正 / 负 / 平, flaw-wound-ghost 创伤背景, 主动 vs 被动主角的能动性, Egri 三维人物 生理 / 社会 / 心理, 反派是主角的镜子, 群像与关系网, 人物在压力下的选择中显形), (c) 对白 (潜台词 subtext, 对白即动作与冲突而非信息, 避免太直白 on the nose, 人物独特声口, 信息植入 exposition, Mamet/Sorkin 意图-阻碍式对白, 展示而非告知, 中文剧台词工艺), (d) 场景与序列工艺 (场景是有目标 / 冲突 / 转折的微型故事, 场景价值充能与转折点, 晚进早出, 八序列法, set piece, 转场, 场景头 / 动作行 / 括号提示 格式工艺), (e) 主题与前提 (掌控性理念 / 前提, 主题是被戏剧化的论证而非说教, 道德论证 Truby, 主题统一性, 这到底在讲什么), (f) 类型 (类型惯例是对观众的承诺, Snyder 10 类故事, 颠覆 vs 尊重套路, 类型片 vs 文艺片, 中国类型 主旋律 / 古装 / 年代 / 悬疑 / 甜宠 / 都市 / 军旅 / 历史正剧), (g) 格式与工业流程 (好莱坞剧本格式与 Final Draft, logline 一句话故事, treatment 故事大纲, 节拍表, 分场 / 分集大纲, spec 原创剧本 vs 委托, pitch, coverage, 美剧编剧室与 showrunner 制; 中国 大纲→人物小传→分集大纲→剧本, 长剧集 40 集结构, 网络电影 / 网大, 分账剧, 平台定制剧, 微短剧竖屏短剧), (h) 改稿与开发 (写作就是改写, 改稿 / 润色 / 推倒重写, 处理意见 / 改稿意见, 片方与平台 notes, 杀死你的宝贝, 围读, 开发地狱), (i) 改编 (IP改编 小说 / 漫画 / 游戏改编, 忠于精神而非字句, 压缩, 中国网文 IP 热), (j) 中国影视编剧产业现实 (审查 / 广电总局约束, 备案 / 立项, 平台定制剧 爱优腾芒, 分账, 编剧维权 署名权 / 欠薪 / 枪手, 注水剧, 流量 + 大IP 资本逻辑 vs 原创工艺, 导演中心制 vs 编剧话语权), (k) 编剧职业与工艺生涯 (spec vs 委托, 编剧 vs 编审 / 策划, 单兵 vs 编剧室, 在开发链条中的位置, WGA 与署名仲裁规范, 入行, 中国编剧地位与权益)。跨 电影 / 美剧流媒体 / 中国电影与长剧集。不含 导演 / 摄影 / 制片 / 融资 / 表演 / 电影理论批评为终点 / 泛小说写作 / 纪录片 / 新闻 —— 本 skill 是「戏剧化编剧」工艺: 故事 / 人物 / 场景 / 对白 / 主题 / 结构 / 格式 与围绕它们的产业流程。 (Scriptwriting / Screenwriting for film & TV (影视编剧) — the cognitive operating system of practitioners who write the dramatic blueprint of films, television, and streaming series: the discipline of deciding WHAT story is told, WHO the characters are and why they change, HOW the scenes are dramatized, and WHY it matters thematically — distinct from directing (staging/visual realization), producing (financing/scheduling), and prose fiction (which has no format/scene/visual-action constraints). Covers (a) story & structure theory (Aristotle's Poetics — plot/character/thought + reversal peripeteia/recognition anagnorisis + catharsis; Syd Field's paradigm/three-act/plot points; Freytag's pyramid; Lajos Egri's premise; Robert McKee's Story — controlling idea/the gap/value charge/inciting incident/progressive complications; John Truby's 22 steps & moral argument; Christopher Vogler/Joseph Campbell hero's journey; Blake Snyder's Save the Cat 15-beat sheet; Dan Harmon's story circle; John Yorke's 5-act Into the Woods; Frank Daniel's 8-sequence method; 起承转合 East-Asian dramatic structure), (b) character (want vs need/external goal vs internal lack, character arc positive/negative/flat, 人物弧光, flaw-wound-ghost backstory, agency active vs passive protagonist, Egri's 3-dimensional character physiology/sociology/psychology, antagonist as the protagonist's mirror, ensemble & relationship webs, character revealed through choice under pressure), (c) dialogue (subtext 潜台词, dialogue as action & conflict not information, 'on the nose' avoidance, distinct character voice, exposition handling, Mamet/Sorkin intention-obstacle dialogue, show-don't-tell, 台词 craft in Chinese drama), (d) scene & sequence craft (scene as a mini-story with goal/conflict/turn, scene value charge & turning point, enter-late-leave-early, the 8-sequence method, set pieces, transitions, slug line/action line/parenthetical format craft), (e) theme & premise (controlling idea/premise/前提, theme as dramatized argument not message, moral argument Truby, thematic unity, 'what is this really about'), (f) genre (genre conventions as audience promise, Snyder's 10 story types, subverting vs honoring tropes, 类型片 vs 文艺片, Chinese genres 主旋律/古装/年代/悬疑/甜宠/都市/军旅/历史正剧), (g) format & industry process (Holly

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1552026年9月6日 更新

commit

無料

Create a well-formed git commit from current changes using session history for rationale and summary; use when asked to commit, prepare a commit message, or finalize staged work.

日本語の概要は準備中です。原文の説明を表示しています。

sushaantu/boxento1532026年10月8日 更新

DEPRECATED — superseded by tree-sitting. This skill generated persistent _MAP.md files; tree-sitting does the same AST extraction at runtime (~700ms for 250 files) with no artifact to write, commit, or keep in sync. Use tree-sitting for "map this codebase", "explore repo", "understand structure", or any code navigation task. The final working version is archived at release mapping-codebases-v0.8.0.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1512026年10月13日 更新

zero-slop

無料

Edit drafts into natural prose, inspect AI-sounding patterns, or review how a specified audience might respond passage by passage. Zero Slop runs inside the user's existing AI assistant with local tools that protect source details. Use for humanizing or de-slopping writing, polishing outward-facing prose, social drafts, final editorial checks, or an explicit simulated reader review. Preserve facts, voice and format; reader simulations are hypotheses, not human feedback.

日本語の概要は準備中です。原文の説明を表示しています。

manavmishra/ZeroSlop1332026年10月6日 更新

Upload one or many videos to YouTube. Use when the user wants to "上传到 YouTube", "发 YouTube", "批量上传", "upload to YouTube", "post videos to YouTube", or to publish a finished `final/` directory of MP4s. Reads per-video metadata (title / description / tags) from a sibling `UPLOAD_META.md` file when present (the user's standard markdown format), or from command-line flags. Survives behind a SOCKS/HTTP proxy by using `requests` directly for the resumable upload (the stock `google-api-python-client` MediaFileUpload stalls under this user's proxy setup).

日本語の概要は準備中です。原文の説明を表示しています。

jianshuo/claude-skills1322026年10月13日 更新

Use when the user has one or more video clips and wants to add post-production on top — AI-generated cover as first frame, HTML/CSS captions synced to SRT, kinetic illustration overlays at hook moments, chapter chips, end-card CTA, or any other timed motion graphics. Most often used as the downstream of `/wjs-segmenting-video` — pick up where that skill stopped (raw cropped clip + per-clip SRT) and produce the upload-ready MP4. Backed by HyperFrames so everything compiles to ONE final encode — no cascade of re-encodes. Triggers — "加封面", "加字幕", "加动画", "加 CTA", "做后期", "post-production", "title card", "kinetic captions", "end card".

日本語の概要は準備中です。原文の説明を表示しています。

jianshuo/claude-skills1322026年10月13日 更新

Use when the user has a video + a target-language SRT and wants the video to actually speak that language — generates a time-aligned TTS voice dub. Routes by voice ID — Volcano (豆包) TTS for Chinese, edge-tts neural for any language. Defaults to one voice (single-speaker); opt-in multi-speaker via visual diarization. Outputs `*_<lang>_dub.mp4` with the dub audio in place of the original. Final mixing (audio bed + burn-in) is handed off to `/wjs-burning-subtitles`. Triggers — "配音", "中文配音", "Chinese dub", "voice over this", "dub the video", "TTS this SRT", "different voice for each speaker".

日本語の概要は準備中です。原文の説明を表示しています。

jianshuo/claude-skills1322026年10月13日 更新

Use when the user has a video + an SRT and wants the subtitles either burned into the pixels (libass, always-visible) or soft-muxed as a togglable track. Also handles the final composite step for the localization pipeline — burn subs, mix a dub track, and keep the original audio as a low-volume bed, all in ONE ffmpeg encode (no cascade). Verifies libass availability and auto-downloads a static evermeet ffmpeg build when Homebrew's stripped binary lacks it. Triggers — "烧字幕", "硬字幕", "burn subtitles", "burn-in subs", "embed subtitle", "soft mux SRT", "把字幕烧进视频", "做最终合成".

日本語の概要は準備中です。原文の説明を表示しています。

jianshuo/claude-skills1322026年10月13日 更新

Prepare verified ownership and delivery notes.

日本語の概要は準備中です。原文の説明を表示しています。

TheGoat395/Codex-Skills1272026年9月11日 更新

Suede-owned customer-research discipline for interview design, transcript and ticket synthesis, review and forum mining, quote banks, jobs, and evidence-backed personas. Use when discovering or synthesizing what a defined customer segment actually says, does, needs, and resists. NOT FOR: competitor-only profiling (use suede-competitor-profiling), writing final marketing copy (use suede-copy), or deciding product priorities without product evidence (use suede-product-marketing).

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

This skill should be used when the user asks to "build a color palette for a motion piece", "make a gradient background", "animate a color transition", "interpolate colors smoothly", "fix muddy/gray gradients", "convert colors to OKLCH", "color-grade a video for mood", "fix washed-out After Effects renders", "gamma shift", "Rec.709 vs sRGB", "colors shifted after rendering", or "match preview to final video". Covers palette construction, gradients, perceptual interpolation (OKLCH/Lab), grading order, and video/render color management.

日本語の概要は準備中です。原文の説明を表示しています。

iart-ai/motion-design-skills1172026年6月22日 更新

Generate structured 8-section validation reports with verdict (GOOD/BAD/NEEDS MAJOR WORK), strengths, critical flaws, blindspots, and concrete path forward. Use after strategic-cto-mentor has completed validation analysis and needs to produce final deliverable.

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-cto-team1172025年12月18日 更新