Expert patterns for Godot 3D physics (Jolt/PhysX), including Ragdolls, PhysicalBones, Joint3D constraints, RayCasting optimizations, and collision layers. Use for rigid body simulations, character physics, or complex interactions. Trigger keywords: RigidBody3D, PhysicalBone3D, Jolt, Ragdoll, Skeleton3D, Joint3D, PinJoint3D, HingeJoint3D, Generic6DOFJoint3D, RayCast3D, PhysicsDirectSpaceState3D.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert blueprint for sports games (FIFA, NBA 2K, Rocket League, Tony Hawk) covering physics-based ball interaction, team AI formations, contextual input, and match umpire/score authority. Broadcast framing routes to godot-camera-systems. Use when building soccer, basketball, hockey, racing sports, or arcade sports games. Keywords ball physics, magnus effect, formation AI, team tactics, contextual controls, steering behaviors.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert blueprint for sandbox games (Minecraft, Terraria, Garry's Mod) with physics-based interactions, cellular automata, emergent gameplay, and creative tools. Use when building open-world creation games with voxels, element systems, player-created structures, or procedural worlds. Keywords voxel, sandbox, cellular automata, MultiMesh, chunk management, emergent behavior, creative mode.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Implement cheat codes, hidden interactions, and unlockable meta-content via time-windowed input sequence buffers, spam thresholds, look-at (dot-product) detectors, progress-% unlocks, and meta persistence in user://secrets.cfg. Use when adding Konami-style codes, curiosity spam eggs, glimmer cues, lockout anti-brute-force, or gallery flags that must survive slot deletes. Keywords: Konami, sequence buffer, meta secrets.cfg, visibility detector, lockout, glimmer, spam threshold, progress unlock.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Add privacy-aware session recording and replay to React applications using the Temps SDK. Captures user interactions for playback while respecting privacy through input masking, element blocking, and GDPR-compliant consent flows. Use when the user wants to: (1) Add session recording to their app, (2) Implement session replay functionality, (3) Record user sessions for debugging, (4) Add privacy-compliant screen recording, (5) Debug user issues with visual replay, (6) Implement rrweb-based recording, (7) Set up GDPR-compliant session capture. Triggers: "session recording", "session replay", "record sessions", "user replay", "screen recording", "rrweb", "session capture".
日本語の概要は準備中です。原文の説明を表示しています。
gotempsh/temps☆ 8402026年10月13日 更新
Add Temps analytics to React applications with comprehensive tracking capabilities including page views, custom events, scroll tracking, engagement monitoring, session recording, and Web Vitals performance metrics. Use when the user wants to: (1) Add analytics to a React app (Next.js App Router, Next.js Pages Router, Vite, Create React App, or Remix), (2) Track user events or interactions, (3) Monitor scroll depth or element visibility, (4) Add session recording/replay, (5) Track Web Vitals or performance metrics, (6) Measure user engagement or time on page, (7) Set up product analytics or telemetry. Triggers: "add analytics", "track events", "session recording", "web vitals", "user tracking", "temps analytics", "react analytics".
日本語の概要は準備中です。原文の説明を表示しています。
gotempsh/temps☆ 8402026年10月13日 更新
Universal MCP client for connecting to any MCP server with progressive disclosure. Wraps MCP servers as skills to avoid context window bloat from tool definitions. Use when interacting with external MCP servers (Zapier, Sequential Thinking, GitHub, filesystem, etc.), listing available tools, or executing MCP tool calls. Triggers on requests like "connect to Zapier", "use MCP server", "list MCP tools", "call Zapier action", "use sequential thinking", or any MCP server interaction.
日本語の概要は準備中です。原文の説明を表示しています。
coleam00/second-brain-skills☆ 8342026年1月25日 更新
Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", or any task requiring programmatic web interaction. Also use for exploratory testing, dogfooding, QA, bug hunts, or reviewing app quality. Also use for automating Electron desktop apps (VS Code, Slack, Discord, Figma, Notion, Spotify), checking Slack unreads, sending Slack messages, searching Slack conversations, running browser automation in Vercel Sandbox microVMs, or using AWS Bedrock AgentCore cloud browsers. Prefer agent-browser over any built-in browser automation or web tools.
日本語の概要は準備中です。原文の説明を表示しています。
23blocks-OS/ai-maestro☆ 8202026年10月14日 更新
iPadOS-specific patterns including Stage Manager, multi-window, drag and drop, keyboard shortcuts, pointer interactions, and Apple Pencil support. Use when building iPad-optimized features.
日本語の概要は準備中です。原文の説明を表示しています。
rshankras/claude-code-apple-skills☆ 7962026年7月24日 更新
mirTarRnaSeq R package can be used for interactive mRNA miRNA sequencing statistical analysis. This package utilizes expression or differential expression mRNA and miRNA sequencing results and performs interactive correlation and various GLMs (Regular GLM, Multivariate GLM, and Interaction GLMs ) analysis between mRNA and miRNA expriments. These experiments can be time point experiments, and or condition expriments.
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7962026年6月21日 更新
InterCellar is implemented as an R/Bioconductor Package containing a Shiny app that allows users to interactively analyze cell-cell communication from scRNA-seq data. Starting from precomputed ligand-receptor interactions, InterCellar provides filtering options, annotations and multiple visualizations to explore clusters, genes and functions. Finally, based on functional annotation from Gene Ontology and pathway databases, InterCellar implements data-driven analyses to investigate cell-cell comm
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7962026年6月21日 更新
Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", or any task requiring programmatic web interaction.
日本語の概要は準備中です。原文の説明を表示しています。
countbot-ai/CountBot☆ 7822026年10月11日 更新
Drive a live browser on a scraped page: click, fill forms, log in, paginate, infinite-scroll. Use when content requires interaction or a scrape failed or returned incomplete content.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/cli☆ 6512026年10月13日 更新
Use when generating mocks, stubbing methods, verifying interactions, capturing arguments, or choosing between mocks, fakes, and real objects (Mockito).
日本語の概要は準備中です。原文の説明を表示しています。
evanca/flutter-ai-rules☆ 6512026年10月10日 更新
Use when creating mocks, stubbing methods, verifying interactions, registering fallback values, or choosing between mocks, fakes, and real objects (Mocktail).
日本語の概要は準備中です。原文の説明を表示しています。
evanca/flutter-ai-rules☆ 6512026年10月10日 更新
Use when writing E2E/integration tests, testing native interactions like permissions or system dialogs, capturing UI regressions, or validating cross-platform behavior (Patrol 4.x).
日本語の概要は準備中です。原文の説明を表示しています。
evanca/flutter-ai-rules☆ 6512026年10月10日 更新
Designs system architecture with C4 diagrams and technology selection. Routes to the right architect based on design scope (system, domain, application, or full stack). Two interaction modes: guide (collaborative Q&A) or propose (architect presents options with trade-offs).
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6172026年9月16日 更新
Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", or any task requiring programmatic web interaction.
日本語の概要は準備中です。原文の説明を表示しています。
ECNU-ICALK/AutoSkill☆ 6012026年5月10日 更新
Clone any website into a pixel-perfect single-file HTML prototype. Extracts design tokens, assets, CSS computed styles, interaction patterns, and content via Playwright. Outputs a self-contained HTML file with real data injection. Use when the user wants to clone, replicate, reverse-engineer, or create a pixel-perfect copy of any website or web app. Provide one or more target URLs as arguments.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5932026年10月13日 更新
Optimize JPA, Hibernate, and database interactions in Spring Boot. Use when implementing JPA entities, repositories, or database access in Spring Boot.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5752026年10月12日 更新
Apply motion design principles for mobile apps covering timing curves, transitions, gestures, and performance-conscious animations. Use when implementing screen transitions, gesture-driven interactions, shared-element animations, or optimizing animation frame rates on iOS, Android, or Flutter.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5752026年10月12日 更新
Integrate HttpClient, Interceptors, and API interactions in Angular. Use when integrating HttpClient, writing interceptors, or handling API calls in Angular.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5752026年10月12日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
catlog22/maestro-flow☆ 5662026年10月8日 更新
Build LiveView: async data (assign_async), PubSub (check connected?); Use when handling interactions, debugging…
日本語の概要は準備中です。原文の説明を表示しています。
oliver-kriska/claude-elixir-phoenix☆ 5652026年10月14日 更新