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cccskills

「mobile」の検索結果

1,029 件 ・ 関連度順

概要と使いどころ

Audit TikTok Ads measurement, Pixel and Events API, mobile-first creative, audiences, Smart+, Shop and commerce campaigns, bidding, budgets, pacing, attribution, and policy. Use for TikTok Ads, TikTok Pixel, Events API, Smart+, TikTok Shop Ads, GMV Max, Spark Ads, or TikTok campaign optimization.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-ads9,9702026年10月8日 更新

Design and build reactive, type-safe, production-grade backends on Convex. Covers schema, queries/mutations/actions, indexes, auth, file storage, scheduling, real-time multiplayer, mobile backends, and LLM/agent workflows on Convex's one-platform stack.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/clawhub9,5082026年10月13日 更新

三个手机框并排: splash / value-prop / sign-in

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-anything9,1112026年10月13日 更新

Scans Android APKs for Firebase security misconfigurations including open databases, storage buckets, authentication issues, and exposed cloud functions. Use when analyzing APK files for Firebase vulnerabilities, performing mobile app security audits, or testing Firebase endpoint security. For authorized security research only.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5232026年10月14日 更新

Z-Wave attack methodology — sniffing with Z-Force / EZ-Wave / RTL-SDR + ZniffMobile, S0 (legacy) network-key derivation flaw and key reuse, S2 (modern) ECDH commissioning analysis, replay/injection on unauthenticated nodes, default-key brute-force on test deployments, and home-automation hub pivots. Use when targeting Z-Wave smart home devices (door locks, sensors, garage controllers) — common in mid-2010s smart home deployments still in production.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4932026年10月13日 更新

Business logic vulnerability testing for web/mobile/API engagements. Covers workflow bypass, state machine violations, multi-step process abuse, price/quantity/discount manipulation, currency confusion, coupon stacking, refund/chargeback abuse, race conditions on logic boundaries, parameter tampering for hidden flows, role/tenant boundary violations, time-of-check vs use, anti-automation defeat, fraud-detection evasion, and subscription/quota abuse. Use when scoping an application after surface-level OWASP Top 10 has been covered, or when the asset is a transactional/marketplace/fintech/e-commerce/SaaS app where logic flaws produce direct financial impact.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4932026年10月13日 更新

IoT and embedded device security testing methodology. Covers hardware reconnaissance (UART, JTAG, SWD, SPI flash, I2C EEPROM, eMMC chip-off), firmware acquisition (vendor portals, OTA capture, flash dump, binwalk extraction), firmware analysis (filesystem mounting, binary triage, hardcoded secrets, default credential discovery), bootloader attacks (U-Boot console, secure-boot bypass, fault injection), runtime attacks on embedded Linux/RTOS (busybox CVEs, MTD writes, /dev/mem), wireless protocol attacks (Zigbee, BLE, Z-Wave, LoRaWAN, Thread/Matter, sub-GHz), MQTT/CoAP/Modbus/BACnet/OPC-UA exploitation, mobile companion app analysis, cloud-IoT API abuse, and side-channel/glitching basics. Use for IoT pentest, smart-home assessment, ICS/OT testing, or embedded vulnerability research.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4932026年10月13日 更新

Profile, diagnose, and improve Three.js or WebGL game performance without regressing gameplay. Use for frame-time drops, CPU/GPU pressure, draw calls, texture and geometry budgets, animation loops, adaptive quality, mobile performance, and browser performance verification.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

Test a playable browser game end to end with deterministic fixtures and real browser evidence. Use for gameplay QA, regression testing, controls, accessibility, responsive/mobile testing, save flows, console checks, performance smoke tests, and release verification.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

Design or implement responsive audio feedback for a Three.js or web game. Use for action sounds, combat layers, music states, spatial audio, mix priorities, mute controls, accessibility, mobile audio unlock, and audio performance.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated lighting, visibility, deterministic level data, or desktop and mobile playthrough verification.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obstacle-aware line of sight, player and enemy vision ranges, hidden-enemy targeting rules, fog shader artifacts such as spokes or seams, mobile ray budgets, lifecycle and menu-state integration, and deterministic fog-of-war tests.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

mobile

無料

移动开发。iOS、Android、SwiftUI、Jetpack Compose、React Native、Flutter、跨平台。当用户提到移动开发、iOS、Android、跨平台时路由到此。

日本語の概要は準備中です。原文の説明を表示しています。

fengshao1227/ccg-workflow5,9392026年10月12日 更新

adapt

無料

Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.

日本語の概要は準備中です。原文の説明を表示しています。

fengshao1227/ccg-workflow5,9392026年10月12日 更新

Comprehensive OSINT methodology for external red-team operations and authorized attack-surface assessments. Covers the 5-stage recon pipeline (seed discovery, asset expansion, enrichment, exposure analysis, reporting), asset-graph discipline with 29 asset types, severity rubric (CRITICAL/HIGH/MEDIUM/LOW/INFO), confidence upgrade workflows, time budgeting, asset-level triage rules, scale-based tactics, identity-fabric mapping (Entra/Okta/ADFS/Google/SAML/M365 Teams+SharePoint+OAuth), API and auth-map methodology, JavaScript deep analysis, mobile attack surface, cloud attack surface, breach×identity correlation, detectability tagging, detection-aware probing (back-off, persona rotation), read-only validator discipline, WAF/CDN bypass + origin discovery, vulnerability prioritization (CVE/EPSS/KEV), phishing infrastructure planning + pretext development, bug bounty submission templates, client deliverable templates with risk translation, threat-actor investigation (incl. RU/CN pivots), cryptocurrency tracing, image/video forensics, chronolocation. Use when planning or executing reconnaissance against authorized targets, mapping an organization's external attack surface, investigating a person/entity, tracing crypto flows, geolocating media, or performing attribution work.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0882026年10月13日 更新

Operational arsenal for authorized external red-team and bug-bounty recon. Concrete probes, wordlists, regexes, dorks, curl one-liners for: subdomain enum, GraphQL/Swagger/REST discovery, identity fabric (Entra/Okta/ADFS/Google/SAML/M365 deep — Teams/SharePoint/OneDrive), cloud bucket enum (S3/GCS/Azure), CDN/WAF bypass, origin discovery, vendor fingerprinting (Citrix/F5/Pulse/Fortinet/PaloAlto/Cisco/VMware), CI/CD exposure, 48-pattern secret-scan catalog (AWS/GCP/GitHub/Stripe/Slack/Anthropic/OpenAI/Atlassian/DataDog/npm/PyPI), Postman workspaces, breach correlation (HudsonRock/HIBP/DeHashed/IntelX), TLS/JA3 audit, certificate transparency, JS endpoint extraction, package registry leaks, mobile/APK recon, sat imagery, sector-specific recon (healthcare DICOM, finance SWIFT, ICS/SCADA Modbus/BACnet). Detail content in 15 modular reference files, loaded on demand. Use for any authorized recon: scoping, asset discovery, attack-path mapping, secret triage, severity scoring.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0882026年10月13日 更新

Hunt shadow / zombie / undocumented API surface (OWASP API9 Improper Inventory Management) — enumerate the full API version history (v1/v2/beta/legacy paths, header- and subdomain-based versioning), pull and diff every reachable OpenAPI/Swagger spec (including ones only findable via the Wayback Machine), and behaviorally diff old vs. current versions for auth/rate-limit/validation regressions rather than just response-shape differences. Distinct from hunt-api-misconfig, which owns exploitation once you have a spec or endpoint (mass assignment, JWT, OData, Swagger-chain attacks); distinct from hunt-subdomain, which owns host-level discovery. This skill owns the version-inventory and behavioral-diff workflow itself. Use when the target has versioned API paths, multiple specs, a changelog referencing deprecated endpoints, or a mobile app whose hardcoded backend calls look older than the current web app's.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0882026年10月13日 更新

Control, inspect, test, or automate a physical Android phone connected to OpenMausBot over authorized USB debugging. Use for explicit Android, USB phone, ADB, mobile-app, tapping, typing, swiping, scrolling, screenshot, or phone-screen requests.

日本語の概要は準備中です。原文の説明を表示しています。

milind-soni/OpenMausBot4,8182026年10月13日 更新

This skill should be used when the user asks to "identify web application vulnerabilities", "explain common security flaws", "understand vulnerability categories", "learn about injection attacks", "review access control weaknesses", "analyze API security issues", "assess security misconfigurations", "understand client-side vulnerabilities", "examine mobile and IoT security flaws", or "reference the OWASP-aligned vulnerability taxonomy". Use this skill to provide comprehensive vulnerability definitions, root causes, impacts, and mitigation strategies across all major web security categories.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6602026年10月10日 更新

Provide CI/CD best practices and pipeline templates for GitHub Actions and GitLab CI, recommending configurations based on project type (frontend, backend, fullstack, library, monorepo, mobile). Trigger when users ask about setting up CI/CD, automating builds, improving pipelines, or mention keywords like GitHub Actions, GitLab CI, pipeline templates, or deployment automation.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6602026年10月10日 更新

Analyzes how your campaigns perform across mobile, desktop, and tablet. Identifies where device performance diverges significantly and recommends bid adjustments, campaign splits, or creative/landing page changes to capture the gap. Platform: Google and Meta.

日本語の概要は準備中です。原文の説明を表示しています。

irinabuht12-oss/marketing-skills4,4702026年10月13日 更新

CRO analysis for landing pages evaluating headline clarity, CTA placement, trust signals, mobile friction, and conversion killers. Use when uploading a landing page screenshot, pasting a URL for review, requesting conversion rate optimization feedback, or auditing page effectiveness prioritized by impact. Platform: Google and Meta.

日本語の概要は準備中です。原文の説明を表示しています。

irinabuht12-oss/marketing-skills4,4702026年10月13日 更新

Create polished design artifacts as self-contained HTML: UI mockups, interactive prototypes, wireframes, landing pages, dashboards, app screens, mobile apps, slide decks (a.k.a. PPT / PowerPoint presentations), documents and résumés, animations, 3D objects, research reports, HTML email, diagrams, fliers, and visual explorations. Use whenever the user asks to design, mock up, prototype, wireframe, visualize, explore, or make a PPT/deck for an interface, product screen, user flow, content layout, visual artifact, or pitch/deck concept, even if they do not say "design". Also use to export a deck built with this skill to PowerPoint (PPT/PPTX) — but only decks authored here (deck-stage / this skill's slide-structured HTML), NOT arbitrary HTML, so confirm the target is such a deck first. Also use for setting up, importing, or authoring reusable design systems, UI kits, brand tokens, or component libraries. Harness-agnostic for Claude Code, Cursor, Codex Agent, and similar file-capable agents.

日本語の概要は準備中です。原文の説明を表示しています。

JimLiu/baoyu-design4,3722026年9月23日 更新