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cccskills

「rendering」の検索結果

685 件 ・ 関連度順

概要と使いどころ

Angular Best Practices workflow skill. Use this skill when the user needs Angular performance optimization and best practices guide. Use when writing, reviewing, or refactoring Angular code for optimal performance, bundle size, and rendering efficiency and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

Angular Best Practices workflow skill. Use this skill when the user needs Angular performance optimization and best practices guide. Use when writing, reviewing, or refactoring Angular code for optimal performance, bundle size, and rendering efficiency and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

Retrieve clean markdown from URLs when web_fetch fails. Converts pages via Jina AI reader service with automatic retry. Use when web_fetch or curl returns 403, blocked, paywall, timeout, JavaScript-rendering errors, or empty content or user explicitly suggests using jina.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1512026年10月13日 更新

Full-site crawling, scraping, and site mapping via Firecrawl MCP. Use when user says "crawl site", "map site", "full crawl", "find all pages", "broken links", "site structure", "discover pages", "JS rendering", or needs site-wide analysis.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Technical SEO audit across 9 categories: crawlability, indexability, security, URL structure, mobile, Core Web Vitals, structured data, JavaScript rendering, and IndexNow protocol. Use when user says "technical SEO", "crawl issues", "robots.txt", "Core Web Vitals", "site speed", or "security headers".

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Use when the user wants a 王建硕-style WeChat article (article.md) turned into a narrated short MP4 video — TTS voiceover via 火山引擎 Volcano TTS, HyperFrames CSS/GSAP animation per scene, subtle SFX, abstract watercolor background, full pipeline rendering to 1080×1920 portrait MP4 (30-90s). Triggers — "把这篇文章做成视频", "做一个解说视频", "讲解视频", "/wjs-converting-text-to-video".

日本語の概要は準備中です。原文の説明を表示しています。

jianshuo/claude-skills1322026年10月13日 更新

Suede-owned Instagram growth operating system for account-specific audits, Reels, carousels, Stories, conversion mapping, calendars, and daily candidate-production loops. Use when the user names Instagram, IG, Reels, Stories, asks to analyze recent posts, grow a handle, run a daily workflow, create or repurpose Instagram content, or distinguish views from follows, leads, and sales. NOT FOR: multi-platform organic strategy (use suede-social), full video rendering or editing (use suede-video), paid Meta campaigns (use suede-ads or suede-ad-creative), analytics instrumentation (use suede-analytics), or any publish, comment, follow, like, or DM action without exact approval.

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Build applications with React Router in Framework, Data, Declarative, and unstable RSC modes. Use when configuring routes, route modules, loaders, actions, forms, fetchers, navigation, pending UI, SSR/SPA/pre-rendering, middleware, URL params/search params, or React Router upgrades.

日本語の概要は準備中です。原文の説明を表示しています。

foxlau/react-router-v7-better-auth1242026年8月12日 更新

Edit, trim, cut, caption, subtitle, reframe, combine, add background music to, or export video, audio, and image files through Cassette. Use this skill whenever the user asks to change, preview, or render a media file in the project — even if they never say "Cassette" or name a tool — for example "trim the intro off demo.mp4", "add subtitles to this clip", "make me a 30-second cut with music", "why is there dead air at the start". Drives the local Oh My Cassette stdio MCP tools in Codex or Claude as one multi-turn conversation with the Cassette agent, with per-turn timeline previews, guided questions, and rendering only on explicit export.

日本語の概要は準備中です。原文の説明を表示しています。

Cassette-Editor/oh-my-cassette1202026年10月6日 更新

fix

無料

Fix bugs and broken behavior when there is enough evidence to act on a repair path. Use for errors, crashes, incorrect results, API failures (500, 404, 403), CORS problems, database exceptions, broken rendering, duplicated or wrong data, off-by-one mistakes, timezone/date bugs, broken forms, config-caused runtime failures, and regressions. Trigger when the user wants the bug repaired and the conversation already contains a clear failing area, a reproducible failing test, a concrete error path, or a prior diagnosis to implement. Do NOT use for new features, pure explanation, architecture discussion, broad research, or bug reports where the main need is figuring out why the behavior happens — use diagnose for that.

日本語の概要は準備中です。原文の説明を表示しています。

avibebuilder/claude-prime1192026年5月17日 更新

Use this skill for ANY work involving React, Next.js, TypeScript, or Tailwind in the browser layer. This includes building components and pages, but equally covers debugging and fixing frontend issues: CSS/Tailwind classes not applying, form validation behavior, hydration mismatches between server and client renders, styling bugs, layout shifts, and rendering problems. Also use for refactoring components (e.g., splitting Server vs Client Components), data fetching patterns, state management, bundle optimization, and frontend tooling. If the problem involves what users see or interact with in a web browser — whether building, fixing, or refactoring — use this skill. Not for backend APIs, databases, infrastructure, or DevOps.

日本語の概要は準備中です。原文の説明を表示しています。

avibebuilder/claude-prime1192026年5月17日 更新

This skill should be used when the user asks to "build a color palette for a motion piece", "make a gradient background", "animate a color transition", "interpolate colors smoothly", "fix muddy/gray gradients", "convert colors to OKLCH", "color-grade a video for mood", "fix washed-out After Effects renders", "gamma shift", "Rec.709 vs sRGB", "colors shifted after rendering", or "match preview to final video". Covers palette construction, gradients, perceptual interpolation (OKLCH/Lab), grading order, and video/render color management.

日本語の概要は準備中です。原文の説明を表示しています。

iart-ai/motion-design-skills1172026年6月22日 更新

This skill should be used when the user asks to "make a video with Remotion", "create a programmatic/data-driven video in React", "render an MP4/GIF from code", "animate with useCurrentFrame/interpolate/spring", "sync video to audio/beats", or "render a templated video per record headlessly". Covers building React compositions and rendering them via CLI or @remotion/renderer.

日本語の概要は準備中です。原文の説明を表示しています。

iart-ai/motion-design-skills1172026年6月22日 更新

app

無料

Guide for the Kimix web frontend (src/app/) — vanilla TypeScript + Vite, SSE-based chat UI mirroring sse_cli.py. Use when modifying the frontend, adding new UI features, changing the API client, or understanding the message rendering pipeline.

日本語の概要は準備中です。原文の説明を表示しています。

Sikao-Engine/KimiX1142026年10月13日 更新

kagen

無料

Convert Kami HTML templates to production-grade PDF via Chromium/Playwright. Complements Kami (design) with PDF rendering. Use when user asks to generate PDF files, render HTML to PDF, or export documents.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1142026年10月5日 更新

flutter

無料

Build production Flutter apps with Clean Architecture, Riverpod (preferred over Bloc/Provider), GoRouter navigation, Impeller rendering engine, Dart 3.7+ patterns, platform channels via Pigeon, and App Store/Play Store deployment.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1142026年10月5日 更新

Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or SceneView in SwiftUI, UIViewRepresentable 3D scenes, product or hero-object animation, roll or spin entrances, a first-frame hitch when a scene appears, shadows missing or wrong, metal rendering black, choreographed 3D motion that must stay interruptible, a continuous vapor stream (vent air, steam, mist) drawn as a shader-driven sheet, a liquid-metal or jelly blob (noise-deformed surface with mirror reflections and tap ripples), chrome or gold that looks cartoon-flat instead of real, HDRI image-based lighting, free trackball rotation of an actor, deterministic screenshot testing of shader-driven scenes, cutting an actor in two with a finger swipe (runtime mesh slicing with sealed cross-sections and a falling piece), a die-struck relief object (badge, coin, medallion) built from a heightfield with multiple finishes on one mesh, an actor crumbling into debris that falls and rests on the floor, reproducing a real object's motion from photos or video, or keyframed motion that stutters at its own keyframes. Not for RealityKit, ARKit, visionOS, or full game worlds.

日本語の概要は準備中です。原文の説明を表示しています。

dembsky/PropMotion1132026年8月15日 更新

Plan, art-direct, generate, edit, and quality-check tactile minimal-zine bitmap imagery from almost any subject: landscapes, portraits, objects, products, architecture, interiors, existing photographs, moods, article ideas, cultural essays, data, reviews, and social-media card series. Use for 小红书图片, Instagram carousels, poetic posters, editorial covers, photo restyling, visual essays, evidence-aware explainers, or any request for aged paper, photocopy, risograph, letterpress, sparse type, and restrained single-ink character. Routes the subject before choosing composition, preserves identity and factual content when editing, saves reproducible prompts, invokes the runtime-native image generator, and audits the real raster output. Do not use for glossy commercial ads, deterministic UI/vector assets, or exact diagram rendering.

日本語の概要は準備中です。原文の説明を表示しています。

jiahuiqu17/paper-signal1092026年8月12日 更新

scrapling

無料

Scrape web pages using Scrapling with anti-bot bypass (like Cloudflare Turnstile), stealth headless browsing, spiders framework, adaptive scraping, and JavaScript rendering. This skill should be used when asked to scrape, crawl, or extract data from websites; web_fetch fails; the site has anti-bot protections; write Python code to scrape/crawl; write spiders.

日本語の概要は準備中です。原文の説明を表示しています。

archibate/dotfiles-opencode1082026年4月29日 更新

Comprehensive skill for building, migrating, and maintaining Astro v7 projects. Covers best practices from the official AGENTS.md, the v6→v7 migration path, validation of breaking/deprecated patterns, AI-enhanced dev server usage (background mode, JSON logging), advanced routing with src/fetch.ts, route caching, Sätteri Markdown, and the Rust compiler. Use when the user mentions 'Astro', '.astro files', 'astro dev', 'astro build', 'islands architecture', 'content collections', 'SSG', 'SSR adapter', 'upgrade to Astro 7', 'migrate Astro', 'Astro v7', 'Astro v6', 'Sätteri', 'route caching', 'Astro.cache', 'astro dev --background', 'src/fetch.ts', 'advanced routing', 'Hono + Astro', 'Rolldown', 'Vite 8', 'queued rendering', 'CDN cache provider', 'Astro AI', 'related content', 'related posts', 'vector embeddings Astro', 'astro-related-content', or asks about static site generation with Astro.

日本語の概要は準備中です。原文の説明を表示しています。

fabricioctelles/skills1082026年10月12日 更新

comfyui

無料

Drive a local ComfyUI install for image, video, and audio generation via its HTTP API. Use WHENEVER generating, rendering, or editing images/video/audio/hero assets with ComfyUI, Z-Image, Ideogram, FLUX, LTX, Wan, or when building, parameterizing, or running ComfyUI workflows. Covers the API client, workflow JSON format, model patterns, dual/multi-GPU placement, the MCP driver, in-graph Claude nodes, and VRAM coordination.

日本語の概要は準備中です。原文の説明を表示しています。

SlavaSexton/ComfyUI-Agent-Kit1052026年9月3日 更新

Diagnoses and improves measured latency, throughput, memory, CPU, bundle, rendering, query, or resource performance by defining a target, profiling a representative workload, locating the bottleneck, making one change at a time, and comparing before/after evidence. Use for performance work or regressions. Not for guessing optimizations without a reproducible workload or for generic refactoring.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Use when adding a plugin to the marketplace, or when authoring, editing, or re-rendering a scene under scripts/animations/scenes/ — including when a scene fails the render contract, the contrast gate, or the grid baseline.

日本語の概要は準備中です。原文の説明を表示しています。

2389-research/claude-plugins972026年10月7日 更新

Builds web frontend UI and rendering. Use when implementing components or fixing hydration, SSR, routing, or state; UX, accessibility, and performance audits have other owners.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public952026年10月12日 更新