Tinder for your Claude Code skills. Reviews a sorted deck of every installed skill and lets you swipe keep / delete / skip on each one. Use when the user wants to bulk-clean their skill collection, triage unused skills, or do interactive skill cleanup. Trigger with '/janitor-swipe'.
日本語の概要は準備中です。原文の説明を表示しています。
khendzel/skills-janitor☆ 1222026年9月30日 更新
Show whether each skill is earning its context-window cost — combined tokens-used view sorted by waste. Use when the user asks 'are my skills worth it', 'what's my context budget', 'which skills are dead weight', or wants to audit skill value, token cost, or usage. Trigger with '/janitor-value'.
日本語の概要は準備中です。原文の説明を表示しています。
khendzel/skills-janitor☆ 1222026年9月30日 更新
Expose the user's local AionUi WebUI to the public internet with a near-zero-effort flow. Detects whether the WebUI is running, guides the user to switch it on if needed (the only manual step), self-installs cloudflared cross-platform, opens a Cloudflare quick tunnel, verifies the public URL actually works, then explains the limitations honestly (temporary/random URL, must stay running, password is the only protection, traffic transits Cloudflare). Use whenever the user wants to reach their AionUi from outside the LAN, over the internet, or share a public link. Distinct from aionui-webui-setup (which covers manual LAN / Tailscale / server config through the settings UI): this skill produces a one-click public link via an automatic tunnel.
日本語の概要は準備中です。原文の説明を表示しています。
iOfficeAI/AionCore☆ 1212026年10月15日 更新
Use this skill for ANY work involving React, Next.js, TypeScript, or Tailwind in the browser layer. This includes building components and pages, but equally covers debugging and fixing frontend issues: CSS/Tailwind classes not applying, form validation behavior, hydration mismatches between server and client renders, styling bugs, layout shifts, and rendering problems. Also use for refactoring components (e.g., splitting Server vs Client Components), data fetching patterns, state management, bundle optimization, and frontend tooling. If the problem involves what users see or interact with in a web browser — whether building, fixing, or refactoring — use this skill. Not for backend APIs, databases, infrastructure, or DevOps.
日本語の概要は準備中です。原文の説明を表示しています。
avibebuilder/claude-prime☆ 1192026年5月17日 更新
Use after the first trace of a diff and before the verdict - pick the attack-class skills each touched surface needs, give every risky surface a disposition, ask the coverage-critic questions (parallel paths, lifecycle modes, handoffs, second-order use), search variants of every HIGH/CRITICAL root cause, and run the literal obvious-things sweep
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when starting any security review in code_review - risk-tier each changed file, read the repo's own security patterns, compare, then trace source to sink, including removed guards and blast radius
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when semgrep, osv-scanner, github-security or snyk MCP tools appear in your tool list - what each server is for, how to call it safely, what data leaves the machine, and how its findings are triaged
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when your context carries "The approved design this task builds" - comparing the running UI with the approved hand-off and mockup at each width and state, evidence screenshots attached to the task, Blocker/High/Medium/Nitpick findings and which of them fail the round
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when you have a candidate security finding and before it goes in a comment - restate it as a crossed boundary, prove reachability, impact and a concrete exploit, apply triage dismissals, route out-of-repository facts to needs-validation, keep the effect no stronger than the trace, then the self-refute and verifier passes
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when building a 3D web game with three.js, Babylon.js or PlayCanvas - render loop and delta per library, fixed-step physics with Rapier or Havok, explicit dispose of GPU resources, instancing and draw-call budgets, glTF with Draco/meshopt/KTX2, pixel ratio and resize, WebGPU opt-in, React Three Fiber notes, and headless testing.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when an editor MCP server (unity, godot, unreal, blender) or the browser MCP shows up in your tool list - what each one can observe or change, how to check it is attached to YOUR task workspace, why the repo's tests still decide, the Blender code-execution caution, and the headless fallback when none is connected.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when the repository is Defold, MonoGame, pygame/pygame-ce, Excalibur or KAPLAY (or melonJS, Stride, Python arcade, macroquad/ggez) - each engine's lifecycle and delta, where logic goes, the test runner, the headless build/run command, and how to capture a frame.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when writing tests for data or ML code — what to test at each layer (transforms, schemas, properties, pipeline smoke, model-quality thresholds, determinism and parity), how to build small synthetic fixtures, and what not to test
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when an approved analiz spans more than one repository - split the work per repository and open one or more tasks per repository, each carrying its own plan slice
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when building or changing any interactive mobile UI - VoiceOver/TalkBack labels, grouping, headings, focus order, Dynamic Type/font scale, reduce motion, contrast, and the automated check for each stack.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use before any review_criterion approval or column move - the evidence each verdict needs, how to treat skipped, blocked and intermittent cases, and which exit a blocker takes
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when writing acceptance criteria for a task - express each as an observable Given/When/Then that QA can execute, including negative cases
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when a release reaches awaiting_verdict (or you are woken for an incident) - how to read runtime logs, error groups, health and smoke evidence for the release's component and decide finish, re-check, roll back or hand to a human
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when a batch (desktop or mobile) release reaches awaiting_verdict or was rolled back - read-only checks that the published artifact really exists and is served, and the exact yank step for a bad tag
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
Use when adding a use case, port, repository or adapter in a Go service — where each piece goes, how errors and transactions cross layers, and how to check the import direction
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1172026年10月18日 更新
The end-to-end procedure for one trade on the HyperGrok desk - from an idea to a reviewed, journaled result - with the ticket format, who owns each stage, and what "done" looks like. Use whenever the user wants to open, adjust or close a position, or whenever any Bot is about to touch the exchange write path.
日本語の概要は準備中です。原文の説明を表示しています。
galleonlabs/hypergrok-trading-desk☆ 1172026年10月16日 更新
Iterative review-fix loop for the current branch — reviews via daemon, fixes inline, re-reviews until passing or max iterations reached
日本語の概要は準備中です。原文の説明を表示しています。
obra/dotfiles☆ 1172026年10月13日 更新
Use when building Spring Boot applications with Neo4j using Spring Data Neo4j (SDN 7.x/8.x) — @Node entity mapping, @Relationship, @RelationshipProperties, Neo4jRepository, ReactiveNeo4jRepository, @Query annotations, application.yml configuration, projections, Neo4jClient, Neo4jTemplate, transactions, auditing, or Spring AI Neo4jVectorStore vector search. Does NOT handle raw Java driver code without Spring — use neo4j-driver-java-skill. Does NOT handle Cypher query authoring — use neo4j-cypher-skill. Does NOT handle driver version upgrades — use neo4j-migration-skill.
日本語の概要は準備中です。原文の説明を表示しています。
neo4j-contrib/neo4j-skills☆ 1162026年10月15日 更新
Orchestrates zero-to-running-app in 8 stages — prerequisites → context → provision → model → load → explore → query → build. Each stage reads its own reference file. Supports HITL and fully autonomous operation. Use when starting a new Neo4j project from scratch, provisioning Aura, generating synthetic data, building a notebook or app, or running the full onboarding pipeline. Time budget ≤15 min autonomous, ≤90 min HITL. Does NOT cover Cypher query authoring — use neo4j-cypher-skill. Does NOT cover driver upgrades or Cypher migration — use neo4j-migration-skill. Does NOT cover CLI/admin tasks on an existing DB — use neo4j-cli-tools-skill.
日本語の概要は準備中です。原文の説明を表示しています。
neo4j-contrib/neo4j-skills☆ 1162026年10月15日 更新