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cccskills

「animation」の検索結果

1,072 件 ・ 関連度順

概要と使いどころ

Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Use when implementing Disney's 12 animation principles with Framer Motion in React applications

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization. Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL. Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Best practices for Remotion - Video creation in React

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

remotion

無料

Toolkit-specific Remotion patterns — custom transitions, shared components, and project conventions. For core Remotion framework knowledge (hooks, animations, rendering, etc.), see the `remotion-official` skill.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Content, animation and effects best practices

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

experts

無料

Maintain Remotion's experts directory and its generated assets. Use when adding, removing, or editing experts; changing experts data or portraits; rendering expert cards; or regenerating the homepage experts animation for Chrome and Safari.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

Remotion Map animation knowledge

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月14日 更新

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.3万2026年10月14日 更新

A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.3万2026年10月14日 更新

figma

無料

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.3万2026年10月14日 更新

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.3万2026年10月14日 更新

AI-driven presentation workflow for generating editable PPTX decks and slides, reconstructing page visuals, creating reusable Brand/Style/Layout/Deck workspaces, filling native PPTX templates, and enhancing finished PPTX files. Use when the user asks to create, generate, reconstruct, regenerate, beautify, redesign, template, fill, or enhance a presentation, PPT, PPTX, slide deck, or courseware — including adding narration or animation to one — requests a presentation-authored narrated/self-running video, or mentions ppt-master.

日本語の概要は準備中です。原文の説明を表示しています。

hugohe3/ppt-master6.2万2026年10月14日 更新

figure

無料

Draw an animated figure (boxes, arrows, moving data) as one self-contained SVG for a GitHub README, PR, issue or blog post. Use when a change or an explanation needs a diagram — how a request flows, what a background job does, what a feature changed — or when the user asks for a diagram, figure, animation or "show it visually". The docs site's own pages use the interactive player instead (see step 4).

日本語の概要は準備中です。原文の説明を表示しています。

vectorize-io/hindsight4.9万2026年10月14日 更新

Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."

日本語の概要は準備中です。原文の説明を表示しています。

davila7/claude-code-templates3.3万2026年10月13日 更新

Best practices for Remotion - Video creation in React

日本語の概要は準備中です。原文の説明を表示しています。

davila7/claude-code-templates3.3万2026年10月13日 更新

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.

日本語の概要は準備中です。原文の説明を表示しています。

davila7/claude-code-templates3.3万2026年10月13日 更新

React Native and Expo best practices for building performant mobile apps. Use when building React Native components, optimizing list performance, implementing animations, or working with native modules. Triggers on tasks involving React Native, Expo, mobile performance, or native platform APIs.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/agent-skills3.2万2026年8月28日 更新

Create stunning, animation-rich HTML presentations from scratch or by converting PowerPoint files. Use when the user wants to build a presentation, convert a PPT/PPTX to web, or create slides for a talk/pitch. Helps non-designers discover their aesthetic through visual exploration rather than abstract choices.

日本語の概要は準備中です。原文の説明を表示しています。

zarazhangrui/frontend-slides3.1万2026年6月24日 更新

Generate developer handoff specs from a design. Use when a design is ready for engineering and needs a spec sheet covering layout, design tokens, component props, interaction states, responsive breakpoints, edge cases, and animation details.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/knowledge-work-plugins3万2026年10月14日 更新

video-use

無料

Edit any video by conversation. Transcribe, cut, color grade, generate overlay animations, burn subtitles — for talking heads, montages, tutorials, travel, interviews. No presets, no menus. Ask questions, confirm the plan, execute, iterate, persist. Production-correctness rules are hard; everything else is artistic freedom.

日本語の概要は準備中です。原文の説明を表示しています。

browser-use/video-use2.9万2026年10月9日 更新

Screenshot or record a cmux window from the CLI, for a pull request, a bug report, or to see what the app actually looks like right now. Use when a change is visual, when a drag or an animation cannot be described in text, or when a reviewer needs evidence rather than a claim.

日本語の概要は準備中です。原文の説明を表示しています。

manaflow-ai/cmux2.8万2026年10月14日 更新

Art

無料

Static visual content across 20+ formats — diagrams, mermaid, infographics, D3 dashboards, comics, icons, wallpaper — via Nano Banana Pro (default), Nano Banana, and Flux. USE WHEN art, illustration, diagram, flowchart, infographic, header image, blog social thumbnail, visualize, generate image, mermaid, architecture diagram, comic, icon, blog art, framework diagram, D3 chart, remove background, wallpaper. NOT FOR locked house-style YouTube/channel/video thumbnails, video or animation (use Remotion), or web UI design and integrated frontend layout (use Webdesign).

日本語の概要は準備中です。原文の説明を表示しています。

danielmiessler/LifeOS1.9万2026年9月4日 更新