Use when the complete Spring Boot 3 request path is reactive: WebFlux controllers, Reactor pipelines, R2DBC persistence, streaming, backpressure, or cancellation. For defining and registering declarative outbound API interfaces, use http-interface-clients.
日本語の概要は準備中です。原文の説明を表示しています。
rrezartprebreza/spring-boot-skills☆ 3072026年9月21日 更新
Provides React patterns for hooks, effects, refs, and component design. Covers escape hatches, anti-patterns, and correct effect usage. Use when reading or writing React components with hooks or effects.
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/spellbook☆ 2872026年10月8日 更新
React and Next.js performance playbook distilled from Vercel Engineering guidance. Use when building, reviewing, or refactoring React/Next.js code for waterfalls, bundle size, rendering cost, and client/server data flow.
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/spellbook☆ 2872026年10月8日 更新
Beacon integration. Manage data, records, and automate workflows. Use when the user wants to interact with Beacon data.
日本語の概要は準備中です。原文の説明を表示しています。
membranedev/application-skills☆ 2672026年4月28日 更新
Fix "count shows X but list shows empty" bugs when querying related events (comments, reactions, zaps, reposts) for Nostr addressable events (Kind 30000-39999). Use when: (1) REST API shows engagement count > 0 but WebSocket query returns empty, (2) Comments/reactions exist but app shows "No comments yet" or similar, (3) Working with NIP-22 comments, NIP-25 reactions, or NIP-18 reposts on Kind 34235/34236 video events or other addressable events. Root cause: clients may reference addressable events using either E tag (event ID) or A tag (kind:pubkey:d-tag format), and querying only one tag misses events tagged with the other.
日本語の概要は準備中です。原文の説明を表示しています。
divinevideo/divine-mobile☆ 2662026年10月14日 更新
Type-safe React forms with React Hook Form and Zod validation. Use for form schemas, field arrays, multi-step forms, or encountering validation errors, resolver issues, nested field problems.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2292026年9月28日 更新
Transform saved links, papers, articles, posts, videos, and reference collections into approachable AI teaching artifacts for later study. Use when a user wants to queue learning material, create a readable explanation from a source, teach a paper or post step by step, or run an interactive tutor that validates understanding over multiple sessions.
日本語の概要は準備中です。原文の説明を表示しています。
tamdogood/builder-essential-skills☆ 2222026年8月17日 更新
Build targeted outreach lists with verified contact information, professional context, and conversation starters. Combines Apollo company data, LinkedIn profiling, and email verification to produce ready-to-send outreach campaigns for sales, PR, and partnership teams.
日本語の概要は準備中です。原文の説明を表示しています。
sandbaseai/sandbase-skills☆ 2022026年9月26日 更新
Prepare personalized email outreach by researching prospects, verifying email addresses, building company context, and generating relevant talking points. End-to-end outreach preparation from prospect identification to send-ready intelligence.
日本語の概要は準備中です。原文の説明を表示しています。
sandbaseai/sandbase-skills☆ 2022026年9月26日 更新
Create, implement, or review gsap react work with format, accessibility, performance, and visual-verification controls. Use when the requested deliverable depends on gsap react.
日本語の概要は準備中です。原文の説明を表示しています。
sandbaseai/sandbase-skills☆ 2022026年9月26日 更新
Production-grade TypeScript reference for React & Next.js frontend development. Covers type narrowing, component Props, generic hooks, discriminated unions, as const, satisfies, Zod validation, TanStack Query, server/client boundaries, forms, state management, performance, accessibility, debugging, and code review. Use when the user works with TypeScript in React or Next.js: type errors, Props design, generics, API typing, SSR/CSR boundaries, hydration issues, form validation, state management, performance, or code review. Also use for "how should I type this?", "why does this type error happen?", or any architectural decision involving TypeScript in a frontend context.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Guide for implementing smooth, native-feeling animations using React's View Transition API (`<ViewTransition>` component, `addTransitionType`, and CSS view transition pseudo-elements). Use this skill whenever the user wants to add page transitions, animate route changes, create shared element animations, animate enter/exit of components, animate list reorder, implement directional (forward/back) navigation animations, or integrate view transitions in Next.js. Also use when the user mentions view transitions, `startViewTransition`, `ViewTransition`, transition types, or asks about animating between UI states in React without third-party animation libraries.
日本語の概要は準備中です。原文の説明を表示しています。
nextjs/next-beats☆ 1682026年10月14日 更新
You are an expert in @react-three/drei, the companion library for React Three Fiber that provides 100+ ready-made components and hooks for common 3D patterns. You help developers add orbit controls, environment maps, text rendering, HTML overlays, loaders, performance utilities, shaders, and abstractions — eliminating boilerplate and letting teams focus on creative work instead of Three.js plumbing.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Build, deploy, and update React Native apps with Expo. Covers file-based routing with Expo Router (stacks, tabs, drawers, deep linking), EAS Build and Submit, over-the-air updates, and 50+ SDK modules for camera, location, notifications. Use when setting up Expo, adding navigation, configuring builds, or integrating native device APIs. Trigger words: expo, expo router, eas build, react native expo, file-based routing mobile, deep linking.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
ESLint is the standard linting tool for JavaScript and TypeScript projects. It statically analyzes your code to find problems, enforce coding conventions, and catch bugs before they reach production. ESLint 9 introduced the flat config format, replacing the legacy `.eslintrc` system with a simpler, more composable `eslint.config.js` file. With a rich plugin ecosystem covering React, TypeScript, accessibility, and import ordering, ESLint is the backbone of code quality in modern web development.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
CopilotKit is an open-source framework for putting AI agents inside React apps: a chat sidebar or popup, tools the agent can call in the browser or on the server, app state shared with the agent, and human-in-the-loop approvals. Use when a user asks to add an AI assistant or chat sidebar to a React or Next.js app, let an agent read app state or trigger UI actions, connect a LangGraph or other AG-UI agent to a frontend, or migrate CopilotKit v1 code (useCopilotAction, useCopilotReadable, OpenAIAdapter) to the v2 API.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Aceternity UI is a collection of animated React components (3D cards, spotlight, background beams, moving borders, wavy backgrounds) built with Tailwind CSS and the motion library, installed into your project as source through the shadcn CLI. Use when someone asks for "animated hero section", "3D tilt card", "spotlight effect", "moving border button", "Aceternity component", or "glowing background" in a React or Next.js app.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
World-class frontend engineering - React philosophy, performance, accessibility, and production-grade interfacesUse when "frontend, react, vue, svelte, next.js, nuxt, component, state management, redux, zustand, client side, spa, ssr, hydration, bundle size, web vitals, accessibility, a11y, responsive, css, tailwind, frontend, react, typescript, performance, accessibility, components, state, architecture" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert at building robust form experiences. Covers React Hook Form, Zod validation, server actions, progressive enhancement, error handling, and accessible form patterns. Use when "form, react-hook-form, zod, validation, form validation, useForm, form errors, server action form, forms, validation, react-hook-form, zod, server-actions, accessibility" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in Expo for React Native development. Covers Expo Router, EAS Build and Submit, development builds, native module integration, and production deployment. Knows how to build cross-platform mobile apps efficiently while maintaining access to native capabilities. Use when "expo, react native, mobile app, eas build, expo router, ios android, expo, react-native, mobile, ios, android, eas, cross-platform" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
When things go wrong - and they will - how you communicate determines whether you lose customers for a day or lose trust forever. Crisis communications isn't about spin or damage control. It's about being human when your company is at its most vulnerable. This skill covers incident response communications, public apologies, data breach notifications, service outages, PR crises, and the aftermath. The goal isn't to look good - it's to be good, and communicate that clearly. Use when "crisis, incident, outage, down, breach, apology, we messed up, customers are angry, PR disaster, viral complaint, status page, postmortem, trust recovery, bad press, crisis, incident, communications, apology, trust, status-page, outage, breach, postmortem, recovery" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Autonomous agents are AI systems that can independently decompose goals, plan actions, execute tools, and self-correct without constant human guidance. The challenge isn't making them capable - it's making them reliable. Every extra decision multiplies failure probability. This skill covers agent loops (ReAct, Plan-Execute), goal decomposition, reflection patterns, and production reliability. Key insight: compounding error rates kill autonomous agents. A 95% success rate per step drops to 60% by step 10. Build for reliability first, autonomy second. 2025 lesson: The winners are constrained, domain-specific agents with clear boundaries, not "autonomous everything." Treat AI outputs as proposals, not truth. Use when "autonomous agent, autogpt, babyagi, self-prompting, goal decomposition, react pattern, agent loop, self-correcting agent, reflection agent, langgraph, agentic ai, agent planning, autonomous, agents, langgraph, react, planning, reflection, guardrails, reliability, checkpointing" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Web 线上展览开发 (虚拟展厅) (Web 线上展览 / 虚拟展厅开发 (从业者/工程视角) — 用 web 技术开发线上展览、虚拟展厅、云展会、数字展馆,覆盖 3D 空间、全景漫游、WebXR、文博数字化、营销云展厅、3D 商品展示等形态。覆盖: (a) 技术栈 — 3D web(Three.js / React Three Fiber / Babylon.js / Google model-viewer / WebGL / WebGPU)、全景(Pannellum / Marzipano / Photo Sphere Viewer / krpano / 720云)、WebXR(WebXR Device API / A-Frame)、资产管线(glTF·GLB / Draco / Meshopt / KTX2 纹理压缩 / gltf-transform / LOD); (b) 自研 vs SaaS 平台选型(国内: 众趣 / 酷雷曼 / 比目鱼 / 会鸽 / 3DVista; 海外: Matterport / Kuula / Artsteps / Spatial); (c) 性能优化(大场景加载 / 模型轻量化 / draw call / 移动端 / 首屏 / 显存)——web 3D 第一性难题; (d) 策展与导览(动线设计 / 热点 hotspot / 语音讲解 / 交互); (e) 文博数字化(IIIF / 数字孪生 / 高清文物) 与 会展·电商商业化(营销云展厅 / 数据埋点 / 线索转化); (f) 部署(CDN / 流式加载 / 跨端兼容 / WebGL 降级)。学派分歧: 自研 Three.js vs SaaS 平台、真 3D 重场景 vs 720 全景轻量、WebGL vs WebGPU、文博考据派 vs 营销转化派、沉浸优先 vs 加载优先。不含: 线下展陈 / 展台搭建、原生 VR App(非 web)、通用 3D 游戏开发、纯 3D 建模教程。) Master OS — automated mastery of Web 线上展览 / 虚拟展厅开发 (从业者/工程视角) — 用 web 技术开发线上展览、虚拟展厅、云展会、数字展馆,覆盖 3D 空间、全景漫游、WebXR、文博数字化、营销云展厅、3D 商品展示等形态。覆盖: (a) 技术栈 — 3D web(Three.js / React Three Fiber / Babylon.js / Google model-viewer / WebGL / WebGPU)、全景(Pannellum / Marzipano / Photo Sphere Viewer / krpano / 720云)、WebXR(WebXR Device API / A-Frame)、资产管线(glTF·GLB / Draco / Meshopt / KTX2 纹理压缩 / gltf-transform / LOD); (b) 自研 vs SaaS 平台选型(国内: 众趣 / 酷雷曼 / 比目鱼 / 会鸽 / 3DVista; 海外: Matterport / Kuula / Artsteps / Spatial); (c) 性能优化(大场景加载 / 模型轻量化 / draw call / 移动端 / 首屏 / 显存)——web 3D 第一性难题; (d) 策展与导览(动线设计 / 热点 hotspot / 语音讲解 / 交互); (e) 文博数字化(IIIF / 数字孪生 / 高清文物) 与 会展·电商商业化(营销云展厅 / 数据埋点 / 线索转化); (f) 部署(CDN / 流式加载 / 跨端兼容 / WebGL 降级)。学派分歧: 自研 Three.js vs SaaS 平台、真 3D 重场景 vs 720 全景轻量、WebGL vs WebGPU、文博考据派 vs 营销转化派、沉浸优先 vs 加载优先。不含: 线下展陈 / 展台搭建、原生 VR App(非 web)、通用 3D 游戏开发、纯 3D 建模教程。: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on Web 线上展览 / 虚拟展厅开发 (从业者/工程视角) — 用 web 技术开发线上展览、虚拟展厅、云展会、数字展馆,覆盖 3D 空间、全景漫游、WebXR、文博数字化、营销云展厅、3D 商品展示等形态。覆盖: (a) 技术栈 — 3D web(Three.js / React Three Fiber / Babylon.js / Google model-viewer / WebGL / WebGPU)、全景(Pannellum / Marzipano / Photo Sphere Viewer / krpano / 720云)、WebXR(WebXR Device API / A-Frame)、资产管线(glTF·GLB / Draco / Meshopt / KTX2 纹理压缩 / gltf-transform / LOD); (b) 自研 vs SaaS 平台选型(国内: 众趣 / 酷雷曼 / 比目鱼 / 会鸽 / 3DVista; 海外: Matterport / Kuula / Artsteps / Spatial); (c) 性能优化(大场景加载 / 模型轻量化 / draw call / 移动端 / 首屏 / 显存)——web 3D 第一性难题; (d) 策展与导览(动线设计 / 热点 hotspot / 语音讲解 / 交互); (e) 文博数字化(IIIF / 数字孪生 / 高清文物) 与 会展·电商商业化(营销云展厅 / 数据埋点 / 线索转化); (f) 部署(CDN / 流式加载 / 跨端兼容 / WebGL 降级)。学派分歧: 自研 Three.js vs SaaS 平台、真 3D 重场景 vs 720 全景轻量、WebGL vs WebGPU、文博考据派 vs 营销转化派、沉浸优先 vs 加载优先。不含: 线下展陈 / 展台搭建、原生 VR App(非 web)、通用 3D 游戏开发、纯 3D 建模教程。 problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「线上展览」「虚拟展厅」「web 线上展览」「云展厅」「数字展馆」
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1572026年9月6日 更新
Chooses how to launch subagents from Claude Code (the Agent tool, a Workflow script, or headless claude -p children) and runs a headless fan-out from one background command. Use for "fan this out to 50 agents", "run these tasks in parallel", "launch subagents for each file", "should I spawn agents or write a workflow", "batch this through Haiku", "run claude -p in parallel", "dispatch a task list without the launches eating my context", or before any launch of more than a handful of subagents, where the launching itself is the cost. Covers the parent-turn cost of each mechanism, concurrency ceilings, what context and tools each child gets, effort control, output contracts, a cost ledger, and resume after interruption.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1522026年10月14日 更新