Audit and repair Gaia user-tree timelines so every skill's current rank is explained by a chain of Hero's Journey events. Trigger this skill when: a contributor's profile chart shows a stale rank (e.g. still shows 3★ after a demotion to 1★); someone asks to "trace what happened" to a skill's rank; `validate_timelines.py` is failing in CI; you need to backfill missing `demote` or `rank_up` events before cutting a release; a skill was reclassified or Star-Bar-reset and the user tree was never updated; or any time the registry node and user tree disagree on a skill's current level. Uses `scripts/trace_timeline.py` (dry-run + apply) and `scripts/validate_timelines.py` (CI gate). Do NOT hand-edit `timeline[]` arrays — the script synthesises properly labelled events with `previousValue`/`newValue` so the rank chart plots correctly.
日本語の概要は準備中です。原文の説明を表示しています。
gaia-research/gaia-skill-tree☆ 232026年10月14日 更新
Builds a stylized 3D animated ad on the Novoads REST API as a STORYBOARD: four to six beats, each rendered from its own key frame, narration laid into the gaps, a music bed, captions burned on, assembled locally with ffmpeg. Carries the genre's beat formulas (anthropomorphized problem character, protagonist reveal, mascot mechanism scene, composited end card). Use for ANY Pixar-style, Disney-style, 3D animated or animated-film-look ad at ANY length: "Pixar style ad", "3D animated ad", "animated movie look", "cute 3D character ad", "a quick animated ad", "15 second animated ad", "30 second animated ad", "storyboard ad", "several scenes", "animated ad with a voice-over", "little mascots", or a product URL or photo for an emotional animated spot. No one-call tier, so ffmpeg is required. Not for stop-motion clay (use claymation-ad), talking-head UGC (novoads-api), video cloning, or static image ads.
日本語の概要は準備中です。原文の説明を表示しています。
novoads/agent-skills☆ 232026年10月8日 更新
Record, compose, publish, serve, and review short desktop validation video proofs for Pulp UX/test-harness work. Use when the user asks to "show me it working", record a validation video, prove a click/interaction, share a local proof link, attach a video to a review issue, or compare an implemented UI against source material. Covers macOS desktop capture, Remotion proof composition, attachment budgets, local/Tailscale serving, and review closure.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月14日 更新
Measuring emotion from behavior and physiology — facial expression, voice, EDA, and self-report integration.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 202026年10月10日 更新
Build or refine the Ideal Customer Profile (ICP) and personas using the Jobs-to-be-Done framework (Clayton Christensen / Bob Moesta). Use when the user asks for ICP research, persona development, "who are our customers", buyer personas, audience research, "build our ICP", target customer definition, or wants to update persona docs. JTBD interview questions, three job dimensions (functional/emotional/social), and the Four Forces of Progress are wired into every persona. Writes to knowledge/icp/personas.md so all other skills get smarter. For the individual buyer persona rather than the segment, see customer-persona. For sourcing real customer language, see customer-research.
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 202026年10月13日 更新
Judges whether a user's input suits the Vibe Creating style of video-prompt writing, and when it does, distills single-scene prompts, multi-shot descriptions, emotional imagery, or mixed input into prompts that are easier for a video model to generate from — while preserving any user-specified dialogue, voiceover, music, sound effects, and other hard constraints. Use when a user wants to turn an idea, story, feeling, or rough/over-specified prompt into a strong text-to-video prompt (Seedance, Sora, Kling, Veo, Runway, etc.), or asks to "rewrite", "improve", "clean up", or "vibe-ify" a video prompt. Do NOT use for long narrative films that need precise word-for-word dialogue sync, industrial shot lists meant to be executed verbatim, or functional/UI demos and step-by-step tutorials.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Minimal personal narrated-video pipeline — a topic becomes a talking-head-free explainer MP4 (1080p or 4K) via script → Azure TTS (SSML) → Remotion. Use when the user wants a quick narrated video from a topic without the full video-podcast-maker machinery (no extra skills, no thumbnails/shorts/publish matrix). Do NOT trigger for heavy production needs — use video-podcast-maker for those.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Use when the user provides a plot summary, scene idea, character relationship, emotional beat, or short video concept and wants a cinematic AI video prompt. First diagnose the story, then rewrite it into a model-ready prompt for Kling, Seedance, Veo, Sora, Runway, Jimeng, or general AI video models.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Smallest personal narrated-explainer-video pipeline (spoken narration over visuals, not an audio podcast), fully tool-agnostic and autonomous by default — topic → research ∥ asset collection → script → TTS → video → 4K render ∥ publish info + cover. The skill defines the pipeline logic and self-verified checkpoints; any TTS backend and any video tool (Remotion, HyperFrames, CapCut, ...) work, and how much human oversight to apply is set by the working project's AGENTS.md/CLAUDE.md, not here. Use when the user wants a quick personal narrated video with minimal steps, whether or not they name the tool stack. Do NOT trigger for audio-only podcasts, written episodic content, or heavy multi-format production.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Analyze customer message text for sentiment, urgency, and emotional tone.
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/support-skills☆ 192026年4月22日 更新
Self-help mental wellness coach — daily journaling prompts + gratitude practice + emotional regulation tools + thought reframing สำหรับคนทั่วไป (ไม่ใช่ clinical therapy)
日本語の概要は準備中です。原文の説明を表示しています。
aiunlocked1412/claude-skill-unlock☆ 182026年4月17日 更新
Map every touchpoint from first click to loyal advocate. Identify drop-off points, emotional peaks, and automation opportunities across your entire customer lifecycle.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
ADHD-friendly life management assistant for OpenClaw. Helps with daily planning, task breakdown, time management, prioritization, body doubling, dopamine regulation, and maintaining routines. Use when the user asks for help organizing their life, staying on top of tasks, beating procrastination, planning their day/week, managing overwhelm, or mentions ADHD-related challenges like time blindness, forgetfulness, difficulty starting tasks, or emotional dysregulation.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Render music videos from audio files and lyrics using Remotion. Accepts audio + LRC/JSON lyrics + title to produce MP4 videos with waveform visualization and synced lyrics display. Use when users mention MV generation, music video rendering, creating video from audio/lyrics, or visualizing songs.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Live stream as an AI VTuber on Lobster.fun. Control your Live2D avatar with emotions, gestures, GIFs, and YouTube videos while interacting with chat in real-time.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Annotate speech/TTS datasets with per-clip quality metrics (MOS, SNR, STOI, pitch, bandwidth, speaking rate, WER/CER, gender/emotion), multi-ASR consensus transcription and speaker labeling using the audiogear pipeline; then filter clips by quality and build listenable HTML QA reports. Use when asked to compute audio dataset metrics, build extended_metadata.csv, transcribe unlabeled audio, select clean TTS training data, or QA a speech dataset.
日本語の概要は準備中です。原文の説明を表示しています。
lIkesimba9/audiogear☆ 142026年7月20日 更新
Build face recognition systems with InsightFace, ArcFace, enrollment pipelines, HDBSCAN clustering, and privacy-compliant architecture. Activate on: face recognition, face enrollment, face clustering, identity verification, facial search. NOT for: general object detection (computer-vision-pipeline), emotion analysis (ai-engineer).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Expert in turning data visualizations into compelling video and animation content for social media and marketing. Activate on: data commercial, animated chart, data storytelling video, chart animation, Remotion data video, Motion Canvas, Flourish animation, D3 animation, data viz social media, dashboard recording, data narrative video. NOT for: static data visualization (use data-viz-2025), general video editing (use video-processing-editing), full video production pipeline (use ai-video-production-master).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Introduce people to AI, agentic AI, and AI skills with appropriate pedagogy for any audience. Covers LLM analogies, progressive complexity paths, aha-moment demos, audience-tailored explanations, workshop design, and overcoming emotional barriers to AI adoption. Activate on 'explain AI', 'introduce AI', 'AI workshop', 'AI demo', 'teach AI', 'AI literacy', 'onboard to AI', 'AI evangelism', 'explain agentic', 'explain skills to', 'AI training session', 'AI onboarding'. NOT for teaching ML engineering (use ai-engineer), not for building AI features (use ai-engineer), not for prompt engineering (use prompt-engineer), not for building training data pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Review a written plan or design doc through a designer's lens before implementation - seven passes over information architecture, interaction states, emotional arc, AI-slop risk, design-system alignment, responsive and accessibility coverage, and unresolved decisions. Each dimension is rated 0-10 with an explicit statement of what would make it a 10, then the plan is edited to get there. Use when a plan has a UI surface and you want the design gaps closed before code is written. Not for auditing a live site.
日本語の概要は準備中です。原文の説明を表示しています。
phatblat/dotfiles☆ 122026年10月13日 更新
Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.
日本語の概要は準備中です。原文の説明を表示しています。
youranreus/note☆ 122026年8月6日 更新
Use when an idea becomes a Pixar-style animation prompt — character sheet, scene, image, video; emotional beat, want, obstacle. Triggers 'Pixar prompt', 'animated scene'. Live-action → video-director.
日本語の概要は準備中です。原文の説明を表示しています。
event4u-app/agent-config☆ 112026年10月13日 更新
Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新