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cccskills

「gpu」の検索結果

564 件 ・ 関連度順

概要と使いどころ

Kaggle-first end-to-end competition workflow for scored submissions. Use when Codex must run Kaggle or competitive ML workflows through scored submission, including code competitions, validation, metrics, policy-safe public notebook/discussion intel, tabular/text/image modeling, tuning, ensembling/stacking, proactive multi-notebook architectures, producer notebooks that train models and export private Kaggle artifact datasets, downstream consumer notebooks, Kaggle GPU offload, kagglehub access, hidden-test debugging, and public score retrieval.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1732026年10月9日 更新

Set up the Graphsignal Profiler for inference workloads — vLLM, SGLang, PyTorch, and dstack services. Use when the user wants GPU profiling, tracing, or monitoring for inference, asks about `graphsignal-run` or `graphsignal.watch()`, or asks about CUPTI / Prometheus / OTLP setup.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1732026年10月9日 更新

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月13日 更新

Use when training models across multiple GPUs or nodes, handling large models that don't fit in memory, or optimizing training throughput - covers DDP, FSDP, DeepSpeed ZeRO, model/data parallelism, and gradient checkpointingUse when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

clearml

無料

ClearML is an open-source MLOps platform that records machine-learning experiments, versions datasets, chains tasks into pipelines and runs them on remote machines through agents and queues. Use when a user asks to "track experiments with ClearML", "log metrics, artifacts and models", "version a dataset", "run training on a remote GPU with clearml-agent", "build a ClearML pipeline", "run hyperparameter optimization", or "self-host ClearML Server". Covers the clearml 2.x Python SDK, clearml-agent 3.x and ClearML Server 2.x.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1652026年10月4日 更新

You are an expert in Cloudflare Workers AI, the serverless AI inference platform running on Cloudflare's global network. You help developers run LLMs, embedding models, image generation, speech-to-text, and translation models at the edge with zero cold starts, pay-per-use pricing, and integration with Workers, Pages, and Vectorize — enabling AI features without managing GPU infrastructure.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1652026年10月4日 更新

Develop and run Mojo code in Claude.ai containers. Handles installation, compilation, and execution. Use when writing Mojo code, benchmarking Mojo vs Python, or when user mentions Mojo, Modular, or MAX. Routes to Modular's official skills (mojo-syntax, mojo-python-interop, mojo-gpu-fundamentals) for language-specific correction layers.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1512026年10月13日 更新

Optimize Ollama configuration for the current machine's hardware. Use when asked to speed up Ollama, tune local LLM performance, or pick models that fit available GPU/RAM. Don't use for LM Studio, llama.cpp, vLLM, or hosted-API LLM providers.

日本語の概要は準備中です。原文の説明を表示しています。

luongnv89/skills1312026年10月11日 更新

Design GPU-accelerated animations with Web Animations API (WAAPI), Scroll-Driven Animations (ScrollTimeline/ViewTimeline), FLIP technique, easing systems, and accessibility (prefers-reduced-motion). Use when user asks to create animations, transitions, scroll effects, page transitions, or interactive motion for web UIs. Do NOT use for canvas-based animations (Three.js, PixiJS), video editing, or non-web (native mobile) motion design.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1142026年10月5日 更新

comfyui

無料

Drive a local ComfyUI install for image, video, and audio generation via its HTTP API. Use WHENEVER generating, rendering, or editing images/video/audio/hero assets with ComfyUI, Z-Image, Ideogram, FLUX, LTX, Wan, or when building, parameterizing, or running ComfyUI workflows. Covers the API client, workflow JSON format, model patterns, dual/multi-GPU placement, the MCP driver, in-graph Claude nodes, and VRAM coordination.

日本語の概要は準備中です。原文の説明を表示しています。

SlavaSexton/ComfyUI-Agent-Kit1052026年9月3日 更新

kaggle

無料

Unified Kaggle skill. Use when the user explicitly mentions Kaggle, kaggle.com, a Kaggle URL, Kaggle competitions, Kaggle datasets/models/notebooks, Kaggle forums/discussions/writeups, Kaggle benchmarks, hackathons hosted on Kaggle, Kaggle badges, or Kaggle account setup. Do not use for generic ML, GPU/TPU, notebook, dataset, benchmark, or data-science tasks unless the user clearly ties them to Kaggle.

日本語の概要は準備中です。原文の説明を表示しています。

shepsci/kaggle-skill1002026年10月4日 更新

ledger

無料

Optimizing FinOps and cloud cost: IaC-based estimation, right-sizing, RI/SP recommendations, anomaly detection, budget alerts, AI/GPU workload economics. Use to forecast or cut cloud spend.

日本語の概要は準備中です。原文の説明を表示しています。

simota/agent-skills922026年10月12日 更新

Advanced CV for infrastructure inspection including forest fire detection, wildfire precondition assessment, roof inspection, hail damage analysis, thermal imaging, and 3D Gaussian Splatting reconstruction. Expert in multi-modal detection, insurance risk modeling, and reinsurance data pipelines. Activate on "fire detection", "wildfire risk", "roof inspection", "hail damage", "thermal analysis", "Gaussian Splatting", "3DGS", "insurance inspection", "defensible space", "property assessment", "catastrophe modeling", "NDVI", "fuel load". NOT for general drone flight control, SLAM, path planning, or sensor fusion (use drone-cv-expert), GPU shader development (use metal-shader-expert), or generic object detection without inspection context (use clip-aware-embeddings).

日本語の概要は準備中です。原文の説明を表示しています。

FDU-INS/Insurance-Skills762026年7月12日 更新

Expert guide for modern web shaders: Three Shading Language (TSL), WebGPU WGSL, Compute Shaders, and WebGL GLSL in Three.js and Babylon.js. Covers procedural generation, compute kernels, and post-processing / Panduan ahli shader web modern: TSL, WGSL, Compute Shader, dan GLSL.

日本語の概要は準備中です。原文の説明を表示しています。

roedyrustam/vibes-plug752026年10月9日 更新

Expert guide for Local Small Language Models (SLMs) and Edge AI execution — WebLLM, Transformers.js v3, ONNX Runtime Web, WebGPU, and zero-latency local embeddings / Panduan ahli SLM lokal dan AI edge di browser.

日本語の概要は準備中です。原文の説明を表示しています。

roedyrustam/vibes-plug752026年10月9日 更新

Understanding how digital systems actually work -- hardware, operating systems, networks, and information representation -- at a depth sufficient to reason about them rather than just use them. Covers CPU/RAM/storage/GPU roles, what an OS does, how packets travel the internet, and how computers represent numbers, text, images, and sound as binary. Use when a learner needs to build a mental model of computing rather than memorize menu paths.

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

AI 模型部署时使用。适用于推理服务 / GPU / TensorRT / 监控 / 扩缩容。

日本語の概要は準備中です。原文の説明を表示しています。

zhaoxuya520/AI-Fullstack-Delivery-Workflow542026年5月19日 更新

Use when building imp, running its test suite, checking CI status, or debugging build/test failures - "make build", "run the tests", "test-gpu", "verify-fast", GTEST_FILTER, Docker/CUDA toolchain, dependency bumps, "CI is red/blocked", "which gate failed", stale objects / segfault after a header edit, hook edits, docker-entrypoint env vars, determinism or perplexity checks. Do NOT use for benchmarking/profiling (benchmark-cuda) or output-quality batteries (check-degeneration).

日本語の概要は準備中です。原文の説明を表示しています。

kekzl/imp442026年10月14日 更新

Verifies repository baseline test passing state and available memory/GPU resources to ensure safe mission execution.

日本語の概要は準備中です。原文の説明を表示しています。

oimiragieo/agent-studio432026年7月14日 更新

Generate interactive Three.js canvases in six modes: narrative particle phase cycles, WebGPU spinner/loaders, infinite gallery tunnels, animated glTF specimens, vinyl showcase with webcam reflection, glass hero sections with physically-accurate refraction/dispersion/iridescence. Ships a reusable Phosphor Vigil FX post-processing module (CRT composite, scanlines, chromatic aberration). Self-contained HTML output. Triggers on particle system, ambient 3D canvas, WebGL art, spinner, loader, infinite tunnel, glTF animation, CRT post-processing, vinyl record, webcam reflection, 3D product showcase, glass hero, 3D glass, refraction, dispersion, iridescent glass, frosted glass panes, glass material.

日本語の概要は準備中です。原文の説明を表示しています。

tdimino/claude-code-minoan412026年9月28日 更新

autostar

無料

Generalised autonomous optimisation loop — soft RLVR for any artifact a user can measure. Use this skill whenever a user wants to iteratively improve an artifact — code, prompts, documents, configs, designs, content — by running structured experiments, evaluating results against a multi-dimensional rubric, and learning from each attempt. Triggers include: "optimise this", "keep improving until it's good", "run experiments on", "autoresearch", "iterate on this overnight", "try different approaches and pick the best", or any request implying repeated evaluate-and-improve cycles. Also use when the user wants to improve a system prompt, a data pipeline, a writing style, or any artifact where quality can be decomposed into measurable tracks. For inference optimisation tasks (model latency, throughput, quantization, GPU deployment), a* delegates the low-level tuning to AITune while maintaining quality tracking and learning.

日本語の概要は準備中です。原文の説明を表示しています。

chrisvoncsefalvay/autostar392026年4月10日 更新

Deploy machine learning models to edge devices using Google AI Edge Gallery, TensorFlow Lite, ONNX Runtime, and MediaPipe. Covers model quantization (INT8/INT4), on-device inference with Gemma 4 models, Android/iOS deployment via AI Edge Gallery, hardware delegate selection (GPU/NPU/DSP), and performance benchmarking on constrained devices. Use when deploying models to mobile phones, IoT devices, or embedded systems where cloud inference is impractical due to latency, cost, or connectivity constraints.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

Scaffold a new puzzle type across all 10+ pipeline integration points in jigsawR. Creates the core puzzle module, wires it into the unified pipeline (generation, positioning, rendering, adjacency), adds ggpuzzle geom/stat layers, updates DESCRIPTION and config.yml, extends the Shiny app, and creates a comprehensive test suite. Use when adding a completely new puzzle type to the package or following the 10-point integration checklist to ensure nothing is missed end-to-end.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

tamarind

無料

Access a collection of open-source molecular design and structural biology tools on the Tamarind Bio platform, via its REST API or MCP server — no local GPUs required. Tamarind bundles popular open-source models for structure prediction (AlphaFold, Boltz, Chai, ESMFold), protein, binder, and de novo design (RFdiffusion, ProteinMPNN, BoltzGen), antibody and nanobody design and developability, protein-ligand docking (DiffDock, Autodock Vina), binding-affinity prediction, MSA generation, and molecular dynamics. Use when the user mentions Tamarind or tamarind.bio, wants to run any of these open-source tools in the cloud, references app.tamarind.bio/api or the x-api-key header, or needs to submit batches of sequences for structural or biophysical characterization.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/drug-discovery-agent-skills372026年10月12日 更新