Expert in vector databases, embedding strategies, and semantic search implementation. Masters Pinecone, Weaviate, Qdrant, Milvus, and pgvector for RAG applications, recommendation systems, and similar
日本語の概要は準備中です。原文の説明を表示しています。
5,226 件 ・ 関連度順
概要と使いどころ
Expert in vector databases, embedding strategies, and semantic search implementation. Masters Pinecone, Weaviate, Qdrant, Milvus, and pgvector for RAG applications, recommendation systems, and similar
日本語の概要は準備中です。原文の説明を表示しています。
A prototyping skill that generates a local HTML mock with a built-in feedback layer, allowing users to drop visual comments (red dots) for UI fixes.
日本語の概要は準備中です。原文の説明を表示しています。
General-purpose browser automation skill. Use when a task needs custom Playwright code — end-to-end testing, scraping a JS-rendered page, or driving a browser interactively — executed via this skill's universal executor rather than a one-off script.
日本語の概要は準備中です。原文の説明を表示しています。
Browser automation powers web testing, scraping, and AI agent interactions. The difference between a flaky script and a reliable system comes down to understanding selectors, waiting strategies, and anti-detection patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Turn the current project website into a short, polished, shareable launch video using Hyperframes. Post-shipping release hook. Use when someone says "/brag", "make a launch video", or wants to showcase what they shipped.
日本語の概要は準備中です。原文の説明を表示しています。
Ask which skill or flow fits your situation. A route through AOS's skills for work that travels idea to ship, plus a catalogue of the available options for lookup. Use when unsure where to start, or when picking between overlapping choices.
日本語の概要は準備中です。原文の説明を表示しています。
Use when running the autonomous multi-agent build pipeline after /bdbrainstorm or /grill-me, when the user types /startcycle-graph or "run a startcycle", or when a task needs durable state, a review repair loop and an automated quality gate. Routes to the startcycle-dispatch Dynamic Workflow, which reads production_artifacts/state.json and invokes Architect, TechLead, UI/UX, Engineering, Media/EventTech, Reviewer, and Shipping in turn per .agents/graph.md's edge table — the agents never invoke each other.
日本語の概要は準備中です。原文の説明を表示しています。
Combines multi-agent brainstorming, the /grill-me slash command, and the 3 Core Godmodes (godmode-engineering, godmode-ui-ux, godmode-shipping) to force a comprehensive, multi-agent ideation and technical design workflow, ending in a plan-canvas review and a hand-off to /startcycle-graph. Use when the user asks to brainstorm, ideate, design, scope or sharpen a plan, idea or product, or when broad exploration before a build is the situation.
日本語の概要は準備中です。原文の説明を表示しています。
Use for event agency operations: client intake, project scoping, vendor management, crew coordination, production planning, pre-show logistics, and post-show wrap. Delegates technical execution to godmode-eventtech and bdbmediastorm.
日本語の概要は準備中です。原文の説明を表示しています。
Reference for how BDB structures autonomous software engineering work — the seven-node dispatcher graph (Architect, TechLead, UI/UX, Engineering, Media/EventTech, Reviewer, Shipping) that /startcycle-graph actually runs. Use when you need the high-level lifecycle framing without inventing your own process.
日本語の概要は準備中です。原文の説明を表示しています。
Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.
日本語の概要は準備中です。原文の説明を表示しています。
Elasticsearch / SLS 只读数据分析:索引探索、mapping、聚合统计、日志搜索、时间序列、多 Profile。
日本語の概要は準備中です。原文の説明を表示しています。
Generate an AI video end-to-end on Ozor.ai from a short text brief. Use this skill whenever the user wants to actually create a video (not just write a prompt) from a creative description, idea, or short brief — e.g. 'make me a video about X', 'generate a launch video for Y', 'create an explainer for Z', 'render a video', 'produce a 30s ad about ...', 'spin up a quick video for our new feature'. This skill runs the full Ozor MCP pipeline: generate_video → wait_for_job → export_video → wait_for_export → get_embed_code, and returns the shareUrl, editorUrl, downloadUrl, and a ready-to-paste <iframe> embed. Do NOT use this skill when the input is a document/PDF/PPTX/deck/URL — use ozor-document-video or ozor-url-to-video instead.
日本語の概要は準備中です。原文の説明を表示しています。
Turn any URL — landing page, blog post, product page, documentation page, changelog, public PDF, or web article — into a finished AI-generated video using the Ozor MCP. Use this skill whenever the user gives a link and wants a video from its content: 'make a video from this URL', 'video from my landing page', 'turn this blog post into a video', 'video from https://...', 'video from our homepage', 'generate a video from this product page', 'create a video from this article'. This skill runs analyze_document with the url parameter (no scraping needed on our side), presents the resulting plan to the user, then generates → exports → embeds. Do NOT use this skill for a short text brief (use ozor-generate) or for an attached local file (use ozor-document-video).
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with iOS/macOS Keychain Services (SecItem queries, kSecClass, OSStatus errors), biometric authentication (LAContext, Face ID, Touch ID), CryptoKit (AES-GCM, ChaChaPoly, ECDSA, ECDH, HPKE, ML-KEM), Secure Enclave, secure credential storage (OAuth tokens, API keys), certificate pinning (SecTrust, SPKI), keychain sharing across apps/extensions, migrating secrets from UserDefaults or plists, or OWASP MASVS/MASTG mobile compliance on Apple platforms.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to analyze, respond to, or improve their app reviews and ratings. Also use when the user mentions "reviews", "ratings", "negative reviews", "how to get more reviews", "review response", or "my rating is dropping". For broader ASO audit, see aso-audit. For retention issues causing bad reviews, see retention-optimization.
日本語の概要は準備中です。原文の説明を表示しています。
Bridges UIKit and SwiftUI by wrapping UIKit views and view controllers in SwiftUI with UIViewRepresentable and UIViewControllerRepresentable, embedding SwiftUI in UIKit with UIHostingController, and coordinating delegate callbacks. Use when integrating camera previews, map views, mail compose, document scanners, PDF renderers, text views with attributed text, or other UIKit-only or third-party UIKit SDK surfaces into a SwiftUI app, or when migrating a UIKit app to SwiftUI incrementally.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to track App Store chart rank changes, find top gainers and losers, detect breakout apps entering the top 100, or identify apps dropping out of charts. Also use when the user mentions "chart movers", "rank changes", "who's rising", "who's falling", "new chart entries", "top gainers", or "market shifts". For broader market overview, see market-pulse. For competitive keyword analysis, see competitor-analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve data visualizations using Swift Charts. Use when building bar, line, area, point, pie, or donut charts; when adding chart selection, scrolling, or annotations; when plotting functions with vectorized BarPlot, LinePlot, AreaPlot, or PointPlot; when customizing axes, scales, legends, or foregroundStyle grouping; or when creating specialized visualizations like heat maps, Gantt charts, stacked/grouped bars, sparklines, or threshold lines.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to improve their app's onboarding experience, increase activation rate, reduce Day 1 drop-off, or optimize the first-run flow. Use when the user mentions "onboarding", "first-run", "activation", "tutorial", "day 1 retention", "new user flow", "permission prompts", "sign-up conversion", "onboarding funnel", or "users dropping off early". For overall retention strategy, see retention-optimization. For paywall placement, see monetization-strategy.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve widgets, Live Activities, and controls using WidgetKit and ActivityKit. Use when building home screen, Lock Screen, or StandBy widgets with timeline providers; when creating interactive widgets with Button/Toggle and AppIntent actions; when adding Live Activities with Dynamic Island layouts (compact, minimal, expanded); when building Control Center widgets with ControlWidgetButton/ControlWidgetToggle; when configuring widget families, refresh budgets, deep links, push-based reloads, or Liquid Glass rendering; or when setting up widget extensions, App Groups, and entitlements.
日本語の概要は準備中です。原文の説明を表示しています。
Create multiplayer spatial board games using TabletopKit on visionOS. Use when building tabletop game experiences with boards, pieces, cards, and dice, managing player seats and turns, synchronizing game state over FaceTime with Group Activities, rendering game elements with RealityKit, or implementing piece snapping and physics on a virtual table surface.
日本語の概要は準備中です。原文の説明を表示しています。
Implement Swift Codable models for JSON and property-list encoding and decoding with JSONDecoder, JSONEncoder, CodingKeys, and custom init(from:) or encode(to:). Use when parsing API responses, remapping keys, flattening nested JSON, handling date or data decoding strategies, decoding heterogeneous arrays, or integrating Codable with URLSession, SwiftData, or UserDefaults.
日本語の概要は準備中です。原文の説明を表示しています。
Read, create, update, and pick contacts using the Contacts and ContactsUI frameworks. Use when fetching contact data, saving new contacts, wrapping CNContactPickerViewController in SwiftUI, handling contact permissions, or working with CNContactStore fetch and save requests.
日本語の概要は準備中です。原文の説明を表示しています。