Locate BuyState::m_isInitialDelay, exposed as BuyState::InitialDelay, in the loaded CS2 server binary. Emit a structmember offset, never a function or vtable slot. Trigger: BuyState_InitialDelay, BuyState::InitialDelay
日本語の概要は準備中です。原文の説明を表示しています。
4.8万 件 ・ 関連度順
Locate BuyState::m_isInitialDelay, exposed as BuyState::InitialDelay, in the loaded CS2 server binary. Emit a structmember offset, never a function or vtable slot. Trigger: BuyState_InitialDelay, BuyState::InitialDelay
日本語の概要は準備中です。原文の説明を表示しています。
Locate BuyState::m_doneBuying, exposed as BuyState::DoneBuying, in the loaded CS2 server binary. Emit a structmember offset, never a function or vtable slot. Trigger: BuyState_DoneBuying, BuyState::DoneBuying
日本語の概要は準備中です。原文の説明を表示しています。
Create a new cpp_tests entry for validating a C++ interface vtable layout against binary reference YAMLs. Creates the .cpp test file in cpp_tests/ and appends a configs/<GAMEVER>.yaml entry under cpp_tests:. Use when a user asks to add vtable layout validation for a new hl2sdk_cs2 interface class.
日本語の概要は準備中です。原文の説明を表示しています。
Convert an existing find-XXXX SKILL.md into a preprocessor Python script, updating configs/<GAMEVER>.yaml and removing the old SKILL.md. Covers xref-string-based and LLM_DECOMPILE-based discovery patterns.
日本語の概要は準備中です。原文の説明を表示しています。
One-click contribution flow for Open Design (nexu-io/open-design) — even for non-coders. Pick one of four cards (ship a Skill or Design System you made with OD; translate docs; fix a typo / write a blog; report a bug), the agent validates and opens a PR (or issue) for you. Trigger words contribute to open design, ship my OD skill, ship my OD design system, translate OD docs, report an OD bug, od-contribute.
日本語の概要は準備中です。原文の説明を表示しています。
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
日本語の概要は準備中です。原文の説明を表示しています。
React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing or improving prompts, commands, hooks, skills, or sub-agent instructions, including output quality, reliability, and token efficiency.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines for iPad. Use when building iPad-optimized interfaces, implementing multitasking, pointer support, keyboard shortcuts, or responsive layouts. Triggers on tasks involving iPad, Split View, Stage Manager, sidebar navigation, or trackpad support.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.
日本語の概要は準備中です。原文の説明を表示しています。
Applies Anthropic brand colors and typography to artifacts that need a consistent look-and-feel. Use when brand colors, style guidelines, visual formatting, or company design standards apply.
日本語の概要は準備中です。原文の説明を表示しています。
Use when starting creative work (features, components, functionality, or behavior changes) to clarify user intent, requirements, and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.
日本語の概要は準備中です。原文の説明を表示しています。
CSS and UI animation patterns for responsive, polished interfaces. Use when implementing hover effects, tooltips, button feedback, transitions, or fixing animation issues like flicker and shakiness.
日本語の概要は準備中です。原文の説明を表示しています。
A set of resources for writing internal communications in company-preferred formats. Use when asked to draft status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, or project updates.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, node materials, compute shaders, post-processing, and WGSL integration. Use when working with Three.js WebGPU, TSL shaders, or GPU compute pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
Automatically fetch YouTube transcripts, generate structured summaries, and send full transcripts to messaging platforms. Use when a request includes YouTube URLs and needs metadata, key insights, or downloadable transcripts.
日本語の概要は準備中です。原文の説明を表示しています。
Access Plausible Analytics for website traffic stats. Use when checking visitor counts, pageviews, top sources, and traffic trends across sites.
日本語の概要は準備中です。原文の説明を表示しています。
Optimize content for AI search engines (ChatGPT, Perplexity, Claude, Gemini) and featured snippets. Covers Generative Engine Optimization (GEO), Answer Engine Optimization (AEO), E-E-A-T signals, and content structuring for maximum AI citation probability. Use when optimizing content for AI visibility or auditing AI search readiness.
日本語の概要は準備中です。原文の説明を表示しています。
Access Google Search Console for SEO data such as queries, clicks, impressions, rankings, and indexing status across sites. Use when diagnosing search performance or indexing issues.
日本語の概要は準備中です。原文の説明を表示しています。
Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity). Use when improving how content is discovered and cited by AI assistants.
日本語の概要は準備中です。原文の説明を表示しています。