Run or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements. Use for BGM beat edits, rhythm cuts, 卡点剪辑, musical structure, BPM, mood, genre, or instrument questions.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,3212026年10月7日 更新
Douyin (TikTok China) content toolkit for video script writing, short video optimization, BGM recommendations, caption generation, trending topic analysis, and video download/info extraction workflows.
日本語の概要は準備中です。原文の説明を表示しています。
openakita/openakita☆ 1,9992026年9月24日 更新
Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/video-podcast-maker☆ 1,6752026年10月2日 更新
Use when the user gives a topic and wants an automated video podcast created, or asks to learn visual design patterns from a reference video/image. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.
日本語の概要は準備中です。原文の説明を表示しています。
dtsola/xiaoyaosearch☆ 1,0362026年10月2日 更新
Use when creating or editing music with ACE-Step models on Scenario via MCP: text-to-music songs with sung vocals from a lyric sheet, instrumental tracks, covering or restyling an existing song, repainting one section in place, changing sung lyrics, adding an instrument layer, completing a partial recording into a full arrangement, extracting stems, or choosing between Turbo and Quality lanes. Keywords: ACE-Step 1.5, cover strength, repaint, Vocal2BGM, stem separation, karaoke, BPM.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
用于把 AI 生成的视频、本地素材、口播素材或产品短片剪成可发布到 TikTok 的竖屏成片。 当用户要求剪短视频、TikTok/Reels/Shorts 版本、9:16 重构图、批量短视频剪辑、AI 视频二创、 加大字字幕、BGM、音频 ducking、hook overlay、去空白、粗剪、导出 final.mp4 或根据素材文件夹 生成可发布短视频时,应使用此 skill。适合本地 FFmpeg/Whisper/Codex 工作流。
日本語の概要は準備中です。原文の説明を表示しています。
binggandata/bggg-skills☆ 6052026年8月13日 更新
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5852026年10月13日 更新
视频分析报告生成技能。整合分镜拆解数据和钩子分析结果,生成 Markdown 格式的专业视频分析报告。运行脚本 `python scripts/generate_report.py <breakdown_json> [hook_analysis_json]`,输出完整的 Markdown 报告,包含基本信息、前三秒钩子分析、分镜概览、BGM分析、场景分析等章节。
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4712026年10月12日 更新
Turn Chinese classical poems and ci into coherent vertical Chinese-art videos with poem-driven scene grouping, GPT ImageGen stills, Docker-only Gemini I2V, retained model-generated ambience, Gemini sparkle-watermark cleanup, brush-calligraphy captions revealed character by character, optional local BGM mixing, stitching, and final-frame QA. Supports verse-driven variation across ink landscape, gongbi bird-and-flower, colored figure-and-horse painting, blue-green landscape, xuan paper, silk, and related Chinese visual languages. Use when users ask for 古诗词动态视频、诗词逐句或两句一景、国风视频、毛笔字逐字出现、整首诗拼接成片,or want the established 月落乌啼霜满天 workflow applied to another poem.
日本語の概要は準備中です。原文の説明を表示しています。
Mr-funny/hbg-classical-poem-silk-video☆ 3712026年8月3日 更新
网感口播精剪(v3.4):口播视频加动效,自动剪成"网感口播精剪风格"竖版/横版样片,交付渲染成片+分层工程包(装了剪映引擎则再出剪映分层草稿,音效放草稿;没装则音效混进成片)。当用户给了口播粗剪(+B-roll/截图/录屏)并想要"口播动效/加卡片弹字/剪成短视频/做动效样片/网感口播精剪"时用。自循环:预检→素材理解→找真证据→编排→HyperFrames构建→硬门+两两对比自迭代(≤3版)→配音效→交付→用户终审。不做:纯字幕/纯配音/纯生图/BGM。
日本語の概要は準備中です。原文の説明を表示しています。
YeJe-cpu/SeeCut☆ 2792026年10月1日 更新
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Keeps search noise on disk, hands the agent one path or block. Use for any audio, image, icon, logo, voiceover, caption, color-grading, or media-asset need.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1732026年10月9日 更新
Create Chinese HBG “模拟人生 / 人生副本” narrative videos with a consistent comic IP, a rapid multi-life opening, continuous natural-speed narration, synchronized short captions, dense static manga storyboards, audible fixed-level BGM, alternating zoom/pan motion in HyperFrames, and a consent-gated localhost-only account-backed Images API through CLIProxyAPI as the preferred image channel. Use for 模拟人生、人生副本、统一主角漫画、快闪职业开头、旁白配图、静态漫画分镜、zoom 推拉、左右平移、Edge TTS、字幕压制、本地反代自己的 Codex 账号、CLIProxyAPI,或把长篇中文人生故事组装成视频。
日本語の概要は準備中です。原文の説明を表示しています。
Mr-funny/hbg-life-simulation☆ 1442026年8月6日 更新
Create AI-narrated film/drama commentary videos via CLI. Two workflow paths (Original & Adapted narration), 93 movies, 146 BGM tracks, 63 dubbing voices in 11 languages, 90+ narration templates. Use when creating narration videos, film commentary, short drama dubbing, or video production.
日本語の概要は準備中です。原文の説明を表示しています。
NarratorAI-Studio/narrator-ai-cli☆ 1372026年7月27日 更新
产品宣传片制作总控流程。串联 6 个 Skills,按阶段执行并暂停确认。从产品 URL 到带 BGM 成片 MP4 的全自动流水线。当用户提到"做个宣传片""promo""产品视频""项目介绍视频"时触发。
日本語の概要は準備中です。原文の説明を表示しています。
kangarooking/promo-creator-skills☆ 1072026年5月13日 更新
Motion design — produce HTML animations and export MP4/GIF with optional BGM. Use when asked to "animate this", "create a motion design", "make an intro animation", "product launch animation", "promo video", "export MP4", "export GIF", "60fps animation", "animated logo", or "motion graphics". Delivers a self-contained HTML animation plus rendered video exports. Not for micro-interactions in production code — use /prism-ui for that.
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (the `hf-audio-group` element). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Use when the user asks to modify an existing rough cut — shorten, lengthen, remove a clip, reorder, change BGM, adjust pacing. Works by generating a review_patch and re-compiling.
日本語の概要は準備中です。原文の説明を表示しています。
mocchalera/video-os-v2☆ 52026年9月4日 更新
脚本创作 - 短视频脚本撰写与分镜设计 职责:根据爆款模板生产内容、设计黄金3秒开头方案(3种以上)、撰写分镜脚本(包含镜头语言/场景氛围/角色动作/台词/BGM)、设计槽点埋梗与情绪钩子、规划结尾引导、自动推荐Vidu视频生成配置(模型版本/生成方式/时长/比例)、确保人物形象一致性、向视频生成(Leo)传递完整的分镜信息 适用场景:(1) 短视频脚本撰写 (2) 分镜设计 (3) 内容创作 (4) 视频策划
日本語の概要は準備中です。原文の説明を表示しています。
aAAaqwq/openclaw-team☆ 22026年6月18日 更新