書きたいテーマを質問で掘り下げ、印象的な一文や体験、比喩、考えかけの断片を集めます。構成は決めず、文章の素材を一つのMarkdownファイルに蓄積します。
- 記事の構成を決める前の素材集め
- 体験や観察を文章の断片にしたいとき
- 考えの軸になる比喩や言葉探し
195 件 ・ 関連度順
概要と使いどころ
書きたいテーマを質問で掘り下げ、印象的な一文や体験、比喩、考えかけの断片を集めます。構成は決めず、文章の素材を一つのMarkdownファイルに蓄積します。
Beta readers for any draft, run by simulating how a real reader experiences it, moment by moment. A skim gate, a no-lookahead timed read producing an attention transcript with quit points, a recall test of what a reader remembers the next day, and a trust ledger of the implied author. Use when the user asks for a beta read, beta readers, test readers, human review, reader review, to read something like a human, to be a first reader, whether a piece holds attention or will actually get read, for a quick read of whether a busy skimmer would even open a post, what readers will remember or take away tomorrow, where readers stop reading or bounce, or why a draft still feels off or hollow after anti-slop or humanizer edits. Final gate before publishing; reports where the reading broke; never rewrites.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when reviewing mobile-first layouts, tablet experiences, fullscreen flows, forms, dashboards, or media interfaces. Check rendered behavior in both portrait and landscape and separate genuine layout constraints from unnecessary orientation assumptions.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
日本語の概要は準備中です。原文の説明を表示しています。
Use Understanding by Design (UbD) to plan one OpenMAIC classroom or a course series around transferable conceptual understanding. Use when the user wants backward design, enduring understandings, essential questions, GRASPS performance evidence, WHERETO learning experiences, or a concept-centered lesson rather than a list of facts. Do not use for visual style cloning, teacher-style imitation, or direct PPT import.
日本語の概要は準備中です。原文の説明を表示しています。
Implement WCAG 2.2 compliant interfaces with mobile accessibility, inclusive design patterns, and assistive technology support. Use when auditing accessibility, implementing ARIA patterns, building for screen readers, or ensuring inclusive user experiences.
日本語の概要は準備中です。原文の説明を表示しています。
Design and implement microinteractions, motion design, transitions, and user feedback patterns. Use when adding polish to UI interactions, implementing loading states, or creating delightful user experiences.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building portfolios that actually land jobs and clients - not just showing work, but creating memorable experiences. Covers developer portfolios, designer portfolios, creative portfolios, and portfolios that convert visitors into opportunities. Use when: portfolio, personal website, showcase work, developer portfolio, designer portfolio.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building voice AI applications - from real-time voice agents to voice-enabled apps. Covers OpenAI Realtime API, Vapi for voice agents, Deepgram for transcription, ElevenLabs for synthesis, LiveKit for real-time infrastructure, and WebRTC fundamentals. Knows how to build low-latency, production-ready voice experiences. Use when: voice ai, voice agent, speech to text, text to speech, realtime voice.
日本語の概要は準備中です。原文の説明を表示しています。
Reference skill for Zoom Team Chat. Use after routing to a chat workflow when building user-scoped messaging integrations, chatbot experiences, rich cards, buttons, slash commands, or chat webhooks.
日本語の概要は準備中です。原文の説明を表示しています。
Zoom Video SDK for Android native apps. Use when building custom Android video experiences with full UI control, session tokens, raw media options, and event-driven participant state.
日本語の概要は準備中です。原文の説明を表示しています。
Zoom Video SDK for Unity wrapper integrations. Use when building custom Unity-based video session experiences and mapping Unity scene/UI state to Video SDK events.
日本語の概要は準備中です。原文の説明を表示しています。
Zoom Video SDK for React Native. Use when building custom mobile video session experiences with @zoom/react-native-videosdk, event listeners, helper-based APIs, and backend JWT token flows.
日本語の概要は準備中です。原文の説明を表示しています。
Use for distinctive production-grade websites, landing pages, and interactive web experiences with strong design and QA discipline.
日本語の概要は準備中です。原文の説明を表示しています。
Create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders. Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling.
日本語の概要は準備中です。原文の説明を表示しています。
Build rich, scroll-controlled real-time Three.js experiences as one persistent 3D world whose camera, lighting, atmosphere, materials, objects, DOM story, and interactions evolve across authored chapters. Use for 3D scrollytelling, scroll-driven WebGL worlds, camera journeys, interactive portfolios, product stories, exhibitions, explainers, game or film microsites, spatial narratives, and multi-scene websites where native scroll should travel through one continuous place. Not limited to landing pages.
日本語の概要は準備中です。原文の説明を表示しています。
This skill helps users automatically extract Amazon product reviews via the Amazon Reviews API. Agent should proactively apply this skill when users express needs like getting reviews for Amazon product with ASIN B07TS6R1SF, analyzing customer feedback for a specific Amazon item, getting ratings and comments for a competitive product, tracking sentiment of recent Amazon reviews, extracting verified purchase reviews for quality assessment, summarizing user experiences from Amazon product pages, monitoring product performance through customer reviews, collecting reviewer profiles and links for market research, gathering review titles and descriptions for content analysis, scraping Amazon reviews without requiring a login.
日本語の概要は準備中です。原文の説明を表示しています。
Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
日本語の概要は準備中です。原文の説明を表示しています。
Organize menus and visit notes with grounded tasting analysis and comparisons to earlier experiences. Use when the user shares a restaurant menu, wants a tasting write-up, or asks to merge a visit into Notes/Gourmet.md without overwriting earlier visits.
日本語の概要は準備中です。原文の説明を表示しています。
Vibrant, high-contrast palettes and gradients for engaging, memorable, and modern user experiences.
日本語の概要は準備中です。原文の説明を表示しています。
High-end dark aesthetic with bold headings, monochromatic palette, and premium feel for premium brand experiences.
日本語の概要は準備中です。原文の説明を表示しています。
Magazine-inspired editorial layout with refined serif typography, structured grids, and elegant reading experiences.
日本語の概要は準備中です。原文の説明を表示しています。
Design waiting experiences — spinners, skeletons, optimistic updates, and progressive reveal. Use when content takes time to arrive. For the latency budget itself use `doherty-threshold`; for success confirmation use `feedback-patterns`.
日本語の概要は準備中です。原文の説明を表示しています。