Creating interactive data visualisations using d3.js. This skill should be used when creating custom charts, graphs, network diagrams, geographic visualisations, or any complex SVG-based data visualisation that requires fine-grained control over visual elements, transitions, or interactions. Use this for bespoke visualisations beyond standard charting libraries, whether in React, Vue, Svelte, vanilla JavaScript, or any other environment.
日本語の概要は準備中です。原文の説明を表示しています。
davila7/claude-code-templates☆ 3.3万2026年10月12日 更新
Augment a Wren project with business context that DB schema cannot carry — enum value meanings, units (USD vs cents, ms vs sec), NULL semantics, magic sentinels (-1 = unknown), soft-delete default filters, business synonyms, time-grain / TZ conventions, cross-system identifiers, currency rules, canonical-table preferences, AND named aggregation metrics (ARR, churn, DAU, WAU, NRR) proposed as cubes. Runs in one of two modes selected at session start: `grill` (one question at a time, user-driven) or `auto-pilot` (agent infers and applies, escalates only on conflicts and high-blast-radius additions like new cubes / views / relationships). Reads everything under <project>/raw/ (PDFs, glossaries, handbooks, code, data dictionaries) and optionally samples low-cardinality columns from the live DB (grill mode), compares against the current MDL / cubes / knowledge (rules + NL→SQL pairs), then fills gaps via the ten-category gap catalog and the cube proposal flow. Confirmed findings are written back to the right sink. Use when: user says 'enrich context', 'augment my project', 'grill me on this project', 'auto-fill my context', 'agent doesn't understand our docs / enum values / units / null meanings', 'business context is missing', 'what does status=A mean', 'is this amount in USD or cents', 'we keep getting wrong aggregations', 'add cubes for ARR / DAU / churn', 'we have a handbook / glossary / data dictionary the agent should know'; or after generating an MDL and noticing the agent lacks business semantics.
日本語の概要は準備中です。原文の説明を表示しています。
Canner/WrenAI☆ 1.8万2026年10月13日 更新
Paragraph-level structural blueprint for 10-12 page systems papers targeting OSDI, SOSP, ASPLOS, NSDI, and EuroSys. Provides page allocation, paragraph templates, and writing patterns. Use when user says "写系统论文", "systems paper structure", "OSDI paper", "SOSP paper", or wants fine-grained structural guidance for a systems conference submission.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.7万2026年10月7日 更新
Generate sandbox security policies from plain-language requirements and optional REST API documentation. Produces L4 or fine-grained L7 network policies and ordered network middleware configuration. Use for API access rules, middleware host selection, failure behavior, or built-in and operator-run middleware attachment. Trigger keywords - generate policy, create policy, update policy, change policy, sandbox policy, network policy, API policy, security policy, allow API, restrict API, network middleware, supervisor middleware.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/OpenShell☆ 1.6万2026年10月13日 更新
胶片漏光 + 颗粒噪点 + 16:9 letterbox + 衬线大字, 电影感开场 / 章节卡
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,0972026年9月15日 更新
Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film grain, and protected by static, touch, accessibility, SSR, and performance fallbacks. Use when a user asks for this shader mouse effect, a halftone cursor trail, an interactive WebGPU hero/contact background, or a reusable cursor-following shader layer in React, Next.js, Vue, Svelte, Solid, or plain web projects.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7432026年10月6日 更新
Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render out of 10 on an anchored rubric with a runnable headless scorecard and iterate until each item reaches the target. Use for oiled timber, kumiko, joinery and workshop scenes; wood that reads flat, plastic or washed out; volumetrics that lift the blacks; "score this out of 10"; or "get the lighting to 8".
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7432026年10月6日 更新
Low-level plotting library for full customization. Use when you need fine-grained control over every plot element, creating novel plot types, or integrating with specific scientific workflows. Export to PNG/PDF/SVG for publication. For quick statistical plots use seaborn; for interactive plots use plotly; for publication-ready multi-panel figures with journal styling, use scientific-visualization.
日本語の概要は準備中です。原文の説明を表示しています。
zLanqing/codex-claude-academic-skills☆ 4,8342026年5月14日 更新
Interactive scientific and statistical data visualization library for Python. Use when creating charts, plots, or visualizations including scatter plots, line charts, bar charts, heatmaps, 3D plots, geographic maps, statistical distributions, financial charts, and dashboards. Supports both quick visualizations (Plotly Express) and fine-grained customization (graph objects). Outputs interactive HTML or static images (PNG, PDF, SVG).
日本語の概要は準備中です。原文の説明を表示しています。
foryourhealth111-pixel/Vibe-Skills☆ 3,6742026年8月31日 更新
1950s-1990s nostalgia with skeuomorphic touches, grainy textures, retro color palettes, and pixel-style typography.
日本語の概要は準備中です。原文の説明を表示しています。
bergside/awesome-design-skills☆ 3,1492026年6月28日 更新
One traveller moves through a place scene by scene, each scene carrying its own timecode, its own location and one short line. The polish is bought with film grain and golden-hour light. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Cinematic travel vlog montage; 中文触发词: 电影感旅行漫游, 旅拍, 城市漫游, 旅行), or asks how published cases of this type were prompted. Read references/cases.md before drafting.
日本語の概要は準備中です。原文の説明を表示しています。
LearnPrompt/awesome-seedance☆ 2,0122026年10月13日 更新
A low-level plotting library for comprehensive customization. Use when fine-grained control over every plot element is needed, creating new types of charts, or integrating into specific scientific workflows. Can export to PNG/PDF/SVG for publication. For quick statistical charts, use seaborn; for interactive charts, use plotly; for journal-style, publication-ready multi-panel charts, use scientific-visualization.
日本語の概要は準備中です。原文の説明を表示しています。
aipoch/medical-research-skills☆ 1,9482026年9月17日 更新
Cheminformatics toolkit for fine-grained molecular control. SMILES/SDF parsing, descriptors (MW, LogP, TPSA), fingerprints, substructure search, 2D/3D generation, similarity, reactions. For standard workflows with simpler interface, use datamol (wrapper around RDKit). Use rdkit for advanced control, custom sanitization, specialized algorithms.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8422026年10月13日 更新
Design a budget-vs-actuals tracker that stays alive past February — the category grain that matches real statements, the variance view that answers 'are we okay', the update ritual small enough to survive, and the honest handling of irregular expenses. Use when asked build me a budget spreadsheet, track team spend against budget, why do we always blow the budget invisibly, or design a household/project budget tracker. Produces the tracker structure, the variance logic, the irregulars ledger, and the monthly fifteen-minute ritual.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4412026年10月13日 更新
Assemble a 3D-CGI app sizzle — nano-banana CGI plates (blank-glow floating phone + a CGI studio with rim-light + placeholder burst shapes; studio look and phone finish come from the recipe choices) plus PIL compositing of the REAL App Store screenshots onto the bezel + burst-out overlays, driven by Kling 3.0 i2v steady-float per beat with a per-beat Ken-Burns FFmpeg push-in fallback when Kling garbles the UI, then VO/music mix (sidechain duck, loudnorm) + 1.15x speed + anti-AI grain finalize. The on-screen UI, any faces in it, and the wordmark are ALWAYS real assets composited via PIL — never AI-rendered. The paid steps (plates, i2v clips, VO, music) are separate capabilities; this ships the config + PIPELINE + FREE assembly and the recipe orchestrates the spend. Use for the cgi-app-sizzle video format.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2452026年10月13日 更新
Use when the user provides 1-50 concrete bad-case search queries for one Viking Search app and wants local deterministic fixes. This skill only verifies request-level fine-operation interventions against a read-only baseline scene and delivers a console-ready configuration sheet, validated payloads, and a replay script. It must not mutate scenes, apps, dictionaries, datasets, recall core parameters, or online defaults.
日本語の概要は準備中です。原文の説明を表示しています。
volcengine/SearchCLI☆ 1,1942026年10月10日 更新
Read BEFORE troubleshooting or enhancing camera image quality. Diagnoses and enhances image quality from cameras connected via Image Acquisition Toolbox or USB Webcams support package. Discovers camera capabilities at runtime, analyzes captured images for quality issues (brightness, contrast, sharpness, noise, color balance, backlighting), suggests hardware setting adjustments tailored to the specific camera, and applies Image Processing Toolbox enhancement functions. Use when a user wants to improve camera image quality, troubleshoot dark/blurry/noisy/grainy/ overexposed/washed out/color cast images, or optimize camera settings.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1572026年10月9日 更新
Design and analyze electrically large antenna structures using MATLAB Antenna Toolbox. Covers reflector antennas (parabolic, Cassegrain, Gregorian, offset, corner, cylindrical, spherical, custom STL), reflectarrays and reconfigurable intelligent surfaces (RIS), antennas installed on platforms (vehicles, aircraft, ships, satellites), and radar cross section (RCS) analysis. Includes solver selection (MoM-PO, PO, MoM, FMM), mesh control, and GPU acceleration. Use when the user wants to design a dish/reflector antenna, reflectarray, analyze an antenna on a platform, or compute RCS.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1572026年10月9日 更新
Use when editing footage that already exists on Scenario through MCP with a tool model instead of a new generation: 3D LUT grading, color correction, film grain, vignette, blur, sharpen, glow, tint, desaturate, posterize, solarize, cubism, crystallize, oilify, chromatic aberration or dodge and burn on a clip; trimming to a time range, splitting at cut points, reversing, resizing, re-encoding, frame extraction, image sequences, background removal, segmentation masks, subjects as layers.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
Use when editing an existing image on Scenario through MCP with a tool model, not a new generation: upscale or enhance to 2x, 4K, 8K, super resolution, 3D LUT color grade, color correction, posterize, solarize, vignette, film grain, blur, sharpen, glow, chromatic aberration, oilify, cubism, crystallize, dodge and burn, tint, desaturate, expand or uncrop, reframe an aspect ratio, resize to exact pixels, slice tiles, contact sheet, split into layers, remove a background or watermark, vectorize.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
A film-grain noise overlay — subtle animated texture over any background. A marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8612026年7月7日 更新
A distinctive GPU shader background rendered in dependency-free WebGL — a marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8612026年7月7日 更新
When you paste raw human input — a call transcript (Grain, Zoom, Granola, Fathom), a text or email from a client/partner/friend, a voice-memo dump, or meeting notes — and want it converted into structured work. Extracts decisions, action items (yours vs theirs), bugs/feature requests, and facts worth keeping; files GitHub issues in the right repo, captures to the second-brain vault, and drafts (never sends) the reply. Triggers on "/ingest", "ingest this", "here's my call with X," "here's the transcript," "this is from [person]," "[person] asked me this," "from [person]:", a pasted transcript with speaker labels, or a forwarded client message that clearly expects processing. Person→project routing lives in a private config; unknown senders get asked about once, then remembered.
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/makerskills☆ 8562026年10月9日 更新
Transform a user-uploaded photograph into one horizontal collectible memory card with a large quiet editorial illustration, six integrated journaling-sticker motifs, three small English keywords beneath the left illustration, tactile paper grain, and deliberately clumsy flat color fields. Use when Codex needs to P图, edit, redraw, stylize, or turn a travel, street, landscape, lifestyle, portrait, or pet photo into a minimalist postcard-like card or sticker-card in this visual language. Preserve recognition through one same-medium identification anchor and optionally one exact place-defining landmark text shown once; never retain an unintended photorealistic patch, signature, or watermark.
日本語の概要は準備中です。原文の説明を表示しています。
carolinaaafy/travel-memory-sticker-card☆ 5972026年8月27日 更新