Dung khi can viet brief de XAY landing page moi hoac trang ban hang moi — cau truc section, copy tung khoi, yeu cau ky thuat, tracking va timeline giao dev. Kich hoat khi user nhac 'brief landing page', 'lam trang ban hang', 'can trang dich', 'thue dev lam landing', 'landing page can gi', 'viet noi dung cho trang'. Khong dung cho — trang DA CHAY ma khong ra don thi dung skill 68-cro-audit-trang; email HTML thi dung skill 49-html-email-template; danh sach asset cho ca campaign thi dung skill 41-campaign-asset-list.
日本語の概要は準備中です。原文の説明を表示しています。
minhnv0807/ai-business-skills☆ 6132026年9月12日 更新
Reference guide for connecting popular APIs to Home Assistant via Node-RED, YAML, or custom integrations. Covers authentication, endpoints, and complete working examples for: energy APIs (Tibber, Nordpool), weather (SMHI, OpenWeatherMap, yr.no), transport (SL, Trafikverket, Resrobot), smart home clouds (Shelly, Tuya, Philips Hue, IKEA), and global APIs (OpenAI, Spotify, Google Calendar, Telegram, GitHub). Use this skill whenever the user mentions a specific external service, API, or data source they want to connect to Home Assistant - even if they don't say "API".
日本語の概要は準備中です。原文の説明を表示しています。
tonylofgren/aurora-smart-home☆ 1062026年10月5日 更新
Calibrate Blender materials, lighting, camera crop, emission/glow, color management, and aura/HUD styling against supplied original/reference images using measurable color, brightness, saturation, bbox, and mask statistics. Use when a product must match the lighting/look of a source image or when audits say the product is too bright, desaturated, wrong hue, wrong glow, or wrong silhouette extent.
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 902026年10月13日 更新
Analyzes actuarial modeling systems for loss reserving accuracy, premium pricing methodology, mortality/morbidity tables, stochastic modeling, and capital adequacy per SOA and Solvency II standards. USE THIS SKILL WHEN: - You need to review or audit actuarial models (reserving, pricing, capital) - Someone asks about loss triangle analysis or reserve adequacy - You are evaluating IBNR calculations, chain ladder methods, or Bornhuetter-Ferguson - A project involves insurance pricing, GLM rating models, or ratemaking - You need to assess Solvency II SCR calculations or RBC compliance - Someone mentions actuarial opinions, ASOP compliance, or SOA standards - You are reviewing stochastic models, ESG configurations, or DFA frameworks - A codebase uses actuarial libraries (chainladder, lifetables, ChainLadder R package) TRIGGER PHRASES: "actuarial", "loss reserving", "IBNR", "chain ladder", "premium pricing", "mortality table", "Solvency II", "capital adequacy", "ratemaking", "GLM pricing", "risk-based capital", "reserve analysis", "actuarial opinion"
日本語の概要は準備中です。原文の説明を表示しています。
FDU-INS/Insurance-Skills☆ 762026年7月12日 更新
Audit or refactor a design token system for color — naming, structure, and coverage. Use when asked to "refactor our color tokens", "fix color token naming", or "improve token coverage for color".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Audit existing color usage in a codebase — find inconsistencies, hardcoded values, and contrast failures. Use when asked to "audit our color usage", "find hardcoded hex values", or "check for contrast failures".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Design a color palette with semantic tokens for a brand or product. Use when asked to "design a color palette", "what colors should we use", or "define semantic color tokens".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Color theory principles for art education. Covers the three color properties (hue, saturation, value), color mixing systems (subtractive and additive), color relationships (complementary, analogous, triadic, split-complementary), color temperature, simultaneous contrast and the relativity of color perception, and practical palette construction. Use when analyzing color in artworks, planning color schemes, understanding optical phenomena in painting, or investigating Albers's Interaction of Color experiments.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Use when a task needs the judgment of a Dental Laboratory Technician — calculating wax pattern dimensions from a die measurement and alloy-specific casting shrinkage, rejecting a restoration built on a flawed impression or scan, verifying occlusal contacts against the articulator-mounted bite rather than sculpting by eye, or prioritizing value over hue when finalizing a shade match.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 202026年10月12日 更新
Use when a task needs the judgment of an Actuary — estimating unpaid claim reserves with chain-ladder or Bornhuetter-Ferguson methods, building or reviewing a rate indication from loss experience, applying credibility weighting to thin or volatile data, drafting a statement of actuarial opinion, or diagnosing whether a reserve or pricing assumption has stopped matching reality.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 202026年10月12日 更新
Complete color manipulation and green screen effects system. PROACTIVELY activate for: (1) Green screen/chromakey removal, (2) Color grading with LUTs, (3) Color correction (levels, curves, white balance), (4) Colorkey/color removal effects, (5) Hue/saturation manipulation, (6) Color space conversions (BT.709, BT.2020, HDR), (7) Color isolation effects, (8) Teal and orange look, (9) Vintage/film looks, (10) Color keying for transparency. Provides: chromakey and colorkey filters, LUT application (lut3d), curves and levels adjustment, color balance, selective color manipulation, color space handling, HDR tone mapping, professional color grading chains.
日本語の概要は準備中です。原文の説明を表示しています。
David-Li0406/meta-skill-evloving☆ 22026年7月14日 更新
Track live NFL, NBA, NHL, or MLB games and automatically change Hue light colors based on which team is leading. Use when user wants to sync smart lights with live sports scores for visual game tracking. Supports NFL, NBA, NHL, and MLB games with customizable team colors.
日本語の概要は準備中です。原文の説明を表示しています。
johnalbertini14-glitch/openclaw-skills☆ 22026年2月26日 更新