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cccskills

「polish」の検索結果

727 件 ・ 関連度順

概要と使いどころ

video-editing

無料日本語概要

撮影済みの動画や画面収録から見どころを選び、カット・構成整理・字幕や音声の追加を進めます。長い録画の短編化からSNS向けの画角調整、編集ソフトでの仕上げまで扱うスキルです。

  • 長い録画から見どころを切り出したいとき
  • 撮影素材からVlogを作りたいとき
  • 製品デモに文字やナレーションを加えたいとき
affaan-m/ECC27.8万2026年10月10日 更新

Polish, translate, or tighten existing academic prose while preserving facts, terminology, and evidence boundaries. Use for 论文润色、学术翻译、正文精简, or manuscript LaTeX layout fixes. Use nature-writing when the main task is drafting new sections or rebuilding the manuscript argument.

日本語の概要は準備中です。原文の説明を表示しています。

Yuan1z0825/nature-skills4.8万2026年10月13日 更新

Orchestrate the polish team — performance-analyst, technical-artist, sound-designer, qa-tester — to optimize and harden a feature or area.

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.6万2026年10月8日 更新

ce-polish

無料

Polish a working feature through user-directed live browser feedback. Use when a functional feature needs focused UX refinement before shipping.

日本語の概要は準備中です。原文の説明を表示しています。

EveryInc/compound-engineering-plugin2.6万2026年10月12日 更新

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月13日 更新

Per-page Codex review + targeted python-pptx / Beamer fixes for academic talk slides. Use AFTER /paper-slides (or any externally generated PPTX/Beamer) when the deck looks 'mostly OK' but the user wants a final pass that aligns visual weight with a reference, bumps PPTX fonts to projector-readable size, kills italic style leaks, fixes text-frame overflow, and catches per-slide layout drift. Trigger phrases: "polish slides", "slides 排版不对", "PPTX 字体太小", "和 Beamer 比一下", "per-page review", "和 codex 一页一页过".

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.7万2026年10月7日 更新

Polish a published qiankun GitHub Release's aggregated notes into a bilingual (English then Chinese) write-up with an agent. Use after a release goes out — turning the mechanically-aggregated, per-package release notes into a clean, human-readable, English + Chinese write-up (highlights, de-duped cross-package lines, clearer wording) via `gh release edit`. Triggers include "polish the release notes", "clean up the GitHub release", "improve the changelog for the latest release".

日本語の概要は準備中です。原文の説明を表示しています。

umijs/qiankun1.7万2026年10月11日 更新

Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as itself, does the blow land when it lands) and for art (detail, light, trails, impact, art direction, judged against a reference such as Diablo IV). Covers filming casts on a stopped, stepped clock, contact strips and close-ups, anonymised two-judge rounds, the levers that moved scores (hero props made from a painted concept with image-to-3D, own schedules and keyed moves, painted additive textures, camera-facing ribbons, light outside the body), the traps that cost points, asset and load budgets, and shipping each skill as its own version. Use when the user asks to score, review, improve, polish or rebuild combat skills, spells or attacks; says a skill "doesn't make sense", "looks bad" or should look like another game; names a target score; or starts a "next skill" thread. Project specifics (review hooks, harness settings, where each skill's code lives, scores so far) go in an optional local references/<project>.md next to this skill.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7432026年10月6日 更新

polish

無料

Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.

日本語の概要は準備中です。原文の説明を表示しています。

fengshao1227/ccg-workflow5,9392026年10月12日 更新

Use when the user asks to create or edit videos end-to-end (script→video, auto-cut/jumpcut, captions/subtitles, polishing for Shorts/Reels/TikTok). Current implemented backend: local FFmpeg (probe/render/jumpcut/burn-subtitles/polish). Planned/optional backends: Remotion (motion graphics templates), VectCutAPI (CapCut/剪映 timeline editing), and video-audio-mcp (MCP tool wrapper) when available. Produces a finished video artifact (MP4 by default) from assets + copy + a design/storyboard plan.

日本語の概要は準備中です。原文の説明を表示しています。

foryourhealth111-pixel/Vibe-Skills3,6742026年8月31日 更新

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, icons, micro-interactions, enter/exit animations, or any visual detail work. Supports quick and full review modes. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows, icons, icon stroke weight, icon states, motion restraint.

日本語の概要は準備中です。原文の説明を表示しています。

jakubkrehel/make-interfaces-feel-better3,6452026年8月30日 更新

字数裁剪/摘要:把长文本压缩到指定字数,保留核心信息。支持硬裁剪(严格字数)、 摘要(保留要点)、金句提取(只保留最精华的句子)三种模式。 特别适合从长文生成平台适配的短文。 使用时机:用户说"裁到 140 字"、"压缩一下"、"太长了"、"摘要"、"精简"、 "缩写"、"字数裁剪"、"帮我缩短"、"提炼要点"。 和 text-polisher 的区别:polisher 润色文案不改长度,condenser 压缩篇幅不做质量提升。

日本語の概要は準備中です。原文の説明を表示しています。

ZJU-REAL/Easel3,5652026年10月12日 更新

文案风格迁移:把一段文案从一种风格改写成另一种风格(严肃→搞笑、书面→口语、文艺→直白、正式→社交媒体感), 支持风格参考(给一段目标风格的示例文本)。 使用时机:用户说"改成搞笑风格"、"换个风格"、"风格迁移"、"改成口语化"、"改成文艺风"、 "像 XX 那样写"、"风格改写"、"换个腔调"。 和 text-polisher 的区别:polisher 提升质量不改风格,style-transfer 改变风格不做质量评估。

日本語の概要は準備中です。原文の説明を表示しています。

ZJU-REAL/Easel3,5652026年10月12日 更新

[omh] Building or polishing a web or terminal UI: prepare design-system-driven web and terminal (TUI) UI creation, redesign, polish, accessibility, performance, and visual QA handoffs. Use when the user says: frontend, front-end, front end, frontend skill, in the frontend, on the frontend, to the frontend, web ui.

日本語の概要は準備中です。原文の説明を表示しています。

rlaope/oh-my-hermes3,3582026年10月13日 更新

Refine an already working product frontend in a dedicated finishing pass, preserving its identity while improving hierarchy, components, copy and responsive behavior. Use after the core flow works or when the user asks for frontend polish; not for product ideation or a new visual direction.

日本語の概要は準備中です。原文の説明を表示しています。

MaxMiksa/Auto-Company3,1272026年10月4日 更新

Polish assemblies and call variants from Oxford Nanopore data using medaka. Uses neural networks trained on specific basecaller versions. Use when improving ONT-only assemblies or calling variants from Nanopore data without short-read polishing.

日本語の概要は準備中です。原文の説明を表示しています。

FreedomIntelligence/OpenClaw-Medical-Skills3,0632026年7月21日 更新

Apply interface craft when building or reviewing UI - motion, easing, timing, springs, component feel, and visual foundations. Use when building a component, animation, transition, hover or press state, modal, drawer, toast, or when polishing an interface so it feels right. Says "make this feel better", "add an animation", "polish the UI", "review this component".

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/pro-workflow2,9132026年9月29日 更新

Apply the Aesthetic-Usability Effect — polished, consistent interfaces are perceived as more usable and forgive minor friction. Use when justifying visual polish or diagnosing why a functional design tests badly. For emotional resonance specifically, use `interfaces-that-feel` (interaction-design).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

Build native-feeling, benchmark-quality mobile app screens (Expo / React Native). Use when designing or implementing any mobile UI — screens, flows, onboarding, paywalls, tab bars, sheets, settings, empty states — or when polishing motion, navigation, typography, dark mode, or perceived performance. Enforces Apple HIG fidelity, semantic colors, native controls, anti-slop discipline, navigation semantics (push vs replace, modal vs sheet vs overlay, the one-way doors where back must not exist), purposeful Reanimated motion, a full-motion simulator-verified iteration loop, and a study-real-apps-first workflow (pairs with the Appllama MCP). Trigger on "build a screen", "make this screen better", "design the onboarding", "wire up this flow", "polish the UI", "make it feel native", or any mobile design/implementation task.

日本語の概要は準備中です。原文の説明を表示しています。

Appllama/appllama-skills2,7082026年9月6日 更新

Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "state transitions", "input feedback", "the interface feels dead", "make the UI feel responsive", or "add polish to interactions". Also trigger when designing form-validation responses, progress indicators, confirmation dialogs, or any element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,3972026年9月11日 更新

Polish reviewer-response letters by softening defensive language, preserving factual meaning, and keeping responses professional, concise, and publication-appropriate.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9482026年9月17日 更新

Transforms rough email drafts into polished, professional medical correspondence.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9482026年9月17日 更新

Use when polishing the prose of an Advanced Materials manuscript for Wiley house style, concision, precise materials nomenclature and units, and readability across materials subfields. Polishes language; does not restructure the advance or manage the length budget.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Awesome-Journal-Skills1,2482026年9月27日 更新

Use when polishing the prose of an Accounting, Organizations and Society (AOS) manuscript — sustained argumentative writing that carries theory and evidence together, a self-contained abstract, disciplined length despite the absence of a hard cap, and full anonymization for double-anonymized review. Polishes prose; it does not run the submission preflight (aos-submission).

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Awesome-Journal-Skills1,2482026年9月27日 更新