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cccskills

「theming」の検索結果

162 件 ・ 関連度順

概要と使いどころ

Generate React Spectrum UI components for Adobe Experience Cloud Shell SPAs and AEM UI Extensions. Provides patterns for pages, forms, data tables, dialogs, and navigation using @adobe/react-spectrum. Guides ExC Shell integration with @adobe/exc-app including runtime.done(), IMS token passthrough, and shell theming. Guides AEM UI Extension development with @adobe/uix-guest for Content Fragment Console, CF Editor, Universal Editor, and Assets View surfaces. Trigger on: building App Builder UI, React Spectrum components, ExC Shell pages, forms, data tables, dialogs, modals, navigation, theming, web-src, Spectrum design system, @adobe/exc-app, AEM extension, AEM UI extension, Content Fragment Console, Universal Editor extension, uix-guest, @adobe/uix-guest, extension points for AEM, customizing AEM surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月9日 更新

audit

無料

Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants measurable accessibility, performance, responsive, theming, or anti-pattern findings—not when they mainly want an overall UX critique or final visual/detail polish.

日本語の概要は準備中です。原文の説明を表示しています。

aladicf/better-react-web-ui22026年9月8日 更新

Skill for theming-architecture tasks.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Skill for material3-theming tasks.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Expert design system architect specializing in design tokens, component libraries, theming infrastructure, and scalable design operations. Masters token architecture, multi-brand systems, and design-development collaboration. Use PROACTIVELY when building design systems, creating token architectures, implementing theming, or establishing component libraries.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Generate React Spectrum UI components for Adobe Experience Cloud Shell SPAs and AEM UI Extensions. Provides patterns for pages, forms, data tables, dialogs, and navigation using @adobe/react-spectrum. Guides ExC Shell integration with @adobe/exc-app including runtime.done(), IMS token passthrough, and shell theming. Guides AEM UI Extension development with @adobe/uix-guest for Content Fragment Console, CF Editor, Universal Editor, and Assets View surfaces. Trigger on: building App Builder UI, React Spectrum components, ExC Shell pages, forms, data tables, dialogs, modals, navigation, theming, web-src, Spectrum design system, @adobe/exc-app, AEM extension, AEM UI extension, Content Fragment Console, Universal Editor extension, uix-guest, @adobe/uix-guest, extension points for AEM, customizing AEM surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

aemgdc/aemdev22026年10月13日 更新

Team-management dashboard skill in the FlowAI aesthetic — three tabs (Team Members, Team Details, Activity Log), KPI stat row, member table, role distribution bar chart, online presence and activity sparklines, and a top-contributors panel, all in a single self-contained HTML file with light/dark theming, hoverable chart tooltips, click-to-zoom panels, and CSV export. Use when the brief asks for a team / workspace admin dashboard, an interactive admin dashboard with charts, or names FlowAI.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月13日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

日本語の概要は準備中です。原文の説明を表示しています。

pbakaus/impeccable8.1万2026年10月13日 更新

Build scalable design systems with design tokens, theming infrastructure, and component architecture patterns. Use when creating design tokens, implementing theme switching, building component libraries, or establishing design system foundations.

日本語の概要は準備中です。原文の説明を表示しています。

wshobson/agents4.1万2026年10月12日 更新

Guide for using the Microsoft Fluent UI Blazor component library (Microsoft.FluentUI.AspNetCore.Components NuGet package) in Blazor applications. Use this when the user is building a Blazor app with Fluent UI components, setting up the library, using FluentUI components like FluentButton, FluentDataGrid, FluentDialog, FluentToast, FluentNavMenu, FluentTextField, FluentSelect, FluentAutocomplete, FluentDesignTheme, or any component prefixed with "Fluent". Also use when troubleshooting missing providers, JS interop issues, or theming.

日本語の概要は準備中です。原文の説明を表示しています。

github/awesome-copilot4万2026年10月12日 更新

Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.

日本語の概要は準備中です。原文の説明を表示しています。

openai/skills2.8万2026年9月9日 更新

winui-app

無料

Bootstrap, develop, and design modern WinUI 3 desktop applications with C# and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and CommunityToolkit components. Use when creating a brand new app, preparing a machine for WinUI, reviewing, refactoring, planning, troubleshooting, environment-checking, or setting up WinUI 3 XAML, controls, navigation, windowing, theming, accessibility, responsiveness, performance, deployment, or related Windows app design and development work.

日本語の概要は準備中です。原文の説明を表示しています。

openai/skills2.8万2026年9月9日 更新

gpui-kit

無料

How to build desktop applications with GPUI Kit, the Rust framework published as the gpui-kit crate (GPUI plus gpui_kit::component, gpui_kit::base, gpui_kit::assets). Use when setting up a gpui-kit app, choosing or using a component (Button, Input, Select, Dialog, Sheet, Tabs, Sidebar, List, DataTable, Tree, Chart, etc.), handling component state, theming, or window overlays, and for GPUI mechanics: actions and keybindings, async tasks, contexts, custom elements, entities, events, focus, global state, layout and styling, ElementId, and tests including UI integration testing. Holds the normative Coding Guides: read them before any architecture, state-ownership, public API, naming, or testing decision. Pairs with the gpui-kit-design-guides skill for the Design Guides.

日本語の概要は準備中です。原文の説明を表示しています。

longbridge/gpui-kit1.7万2026年10月13日 更新

Guide for developing the OpenShell TUI — a ratatui-based terminal UI for the OpenShell platform. Covers architecture, navigation, data fetching, theming, UX conventions, and development workflow. Trigger keywords - term, TUI, terminal UI, ratatui, openshell-tui, tui development, tui feature, tui bug.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/OpenShell1.6万2026年10月13日 更新

Generate self-contained HTML visualizations with Plannotator theming. Use for implementation plans, PR explainers, architecture diagrams, data tables, slide decks, and any visual explanation of technical concepts. Plans and PR explainers follow Plannotator's prescriptive approach; all other visual content delegates to nicobailon/visual-explainer.

日本語の概要は準備中です。原文の説明を表示しています。

backnotprop/plannotator9,3912026年10月13日 更新

Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. Also use when the user asks to create or generate any component in Figma — even a single one — since components require proper variable foundations, variant states, and design token bindings to be production-quality. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4292026年10月8日 更新

Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. Also use when the user asks to create or generate any component in Figma — even a single one — since components require proper variable foundations, variant states, and design token bindings to be production-quality. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9202026年10月12日 更新

Use when designing/implementing UI with Tailwind CSS (layout, typography, responsive, theming, component patterns). Includes quick recipes and conventions for clean, consistent web design.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7402026年10月6日 更新

audit

無料

Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.

日本語の概要は準備中です。原文の説明を表示しています。

fengshao1227/ccg-workflow5,9392026年10月12日 更新

Design principles and creative direction for building HTML artifacts — pages, reports, plans, landing pages, demos, decks, and small tools. Use when creating or restyling any visual HTML deliverable and deciding its palette, type pairing, layout, theming, or overall register, or when the output must not look generically AI-generated.

日本語の概要は準備中です。原文の説明を表示しています。

plannotator/effective-html3,6262026年9月15日 更新

material

無料

Google's Material Design with layered surfaces, dynamic theming, built-in motion, and responsive cross-platform patterns.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1492026年6月28日 更新

Build dark-themed React applications using Tailwind CSS with custom theming, glassmorphism effects, and Framer Motion animations. Use when creating dashboards, admin panels, or data-rich interfaces with a refined dark aesthetic.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills3,1072026年10月13日 更新

Build a product colour system — tonal scales, semantic roles, and contrast compliance. Use when defining or rebuilding colour from scratch. For dark-mode adaptation use `dark-mode-design`; for chart palettes use `data-visualization`; for multi-brand token architecture use `theming-system` (design-systems).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新

Define and organise tokens for colour, spacing, type, and elevation with naming and usage rules. Use when establishing the token layer. For auditing existing usage use `design-token-audit` (designer-toolkit); for multi-brand mapping use `theming-system`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9032026年9月6日 更新