Expert database architect specializing in data layer design from scratch, technology selection, schema modeling, and scalable database architectures. Masters SQL/NoSQL/TimeSeries database selection, normalization strategies, migration planning, and performance-first design. Handles both greenfield architectures and re-architecture of existing systems. Use PROACTIVELY for database architecture, technology selection, or data modeling decisions.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7582026年10月1日 更新
Write and maintain Architecture Decision Records (ADRs) following best practices for technical decision documentation. Use when documenting significant technical decisions, reviewing past architectural choices, or establishing decision processes.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7582026年10月1日 更新
Master software architect specializing in modern architecture patterns, clean architecture, microservices, event-driven systems, and DDD. Reviews system designs and code changes for architectural integrity, scalability, and maintainability. Use PROACTIVELY for architectural decisions.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7582026年10月1日 更新
Save a structured state snapshot before stopping or handing off. Captures the active plan, recent decisions, file pointers (with line numbers), open questions, and the next 1–3 actions into a checkpoint file under `quality_reports/checkpoints/`. Optionally proposes `[LEARN]` entries to add to MEMORY.md. Use when user says "checkpoint", "save state", "snapshot before I stop", "where am I", "wrap up the session for handoff", or before a long break / model switch / collaborator handoff. Companion to (NOT replacement for) the narrative session-log workflow.
日本語の概要は準備中です。原文の説明を表示しています。
pedrohcgs/claude-code-my-workflow☆ 1,6592026年9月28日 更新
Explore user intent, requirements, and design options through collaborative dialogue before implementation. Use before building new features, components, or systems — whenever the user describes something to build and design decisions are involved. Triggers: "brainstorm", "help me design", "think through the requirements", "头脑风暴", "设计方案", "梳理需求". Not for bug fixes, config changes, or tasks with an obvious implementation path.
日本語の概要は準備中です。原文の説明を表示しています。
feiskyer/claude-code-settings☆ 1,6592026年9月28日 更新
AI DevKit · Use when the user asks to brainstorm, ideate, generate ideas, expand options, challenge ideas, pressure-test ideas, compare concepts, narrow choices, name something, plan content angles, explore strategy, evaluate product ideas, technical approaches, experiments, or decisions.
日本語の概要は準備中です。原文の説明を表示しています。
codeaholicguy/ai-devkit☆ 1,6462026年10月12日 更新
Add a Jev-powered decision and release gate after an office assistant generates a report, proposal, spreadsheet, document, or slide deck. Use for claim-to-evidence checks, narrow requirement decisions, risk triage, and human-review routing; do not use it to generate the deliverable or claim that Jev browsed or verified a URL.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6432026年9月21日 更新
Use when adding or auditing Agentlas skill lifecycle metadata, skill-registry.json, trial evidence, Curator promotion decisions, or first-class skill promotion gates.
日本語の概要は準備中です。原文の説明を表示しています。
agentlas-ai/Agentlas-OS☆ 1,5802026年10月13日 更新
Run a Google Alerts-style keyword coverage tracker. Uses news-search for recent keyword queries, lets the LLM dedupe and classify real features versus junk, stores decisions in SQLite, and alerts only on new real coverage.
日本語の概要は準備中です。原文の説明を表示しています。
elvisun/newsjack☆ 1,5522026年10月11日 更新
Manages work transitions between team members or agents by creating structured handoff documents, summarizing project status, documenting key decisions, blockers, and open questions, and generating onboarding briefs. Use when someone needs to hand off, hand over, or transition a project; pass work to another person or agent; brief a colleague taking over; prepare a shift change summary; or onboard someone mid-task. Produces ready-to-use handoff documents covering current status, next steps, known issues, technical context, and communication templates for both planned and unplanned transfers.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/skillkit☆ 1,5502026年6月2日 更新
Coordinates parallel investigation threads to simultaneously explore multiple hypotheses or root causes across different system areas. Use when debugging production incidents, slow API performance, multi-system integration failures, or complex bugs where the root cause is unclear and multiple plausible theories exist; when serial troubleshooting is too slow; or when multiple investigators can divide root-cause analysis work. Provides structured phases for problem decomposition, thread assignment, sync points with Continue/Pivot/Converge decisions, and final report synthesis.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/skillkit☆ 1,5502026年6月2日 更新
Search past meeting transcripts and voice memos for specific topics, people, decisions, or ideas. Use this whenever the user asks "what did we discuss about X", "find that meeting where we talked about Y", "what did Alex say", "did we decide on", "what was that idea about", or any question that could be answered by searching their meeting history. Also use for "do I have any notes about" or "check my meetings for".
日本語の概要は準備中です。原文の説明を表示しています。
silverstein/minutes☆ 1,5462026年10月14日 更新
Send one of the user's own Minutes meetings to their X1 household for review. Use when the user wants a meeting's summary, decisions, action items, and open questions to reach X1 so they can confirm what belongs in their household record. X1 asks the user to approve the send, and nothing reaches the household record until they confirm each item. Never use it for a restricted meeting, a transcript, or someone else's meeting.
日本語の概要は準備中です。原文の説明を表示しています。
silverstein/minutes☆ 1,5462026年10月14日 更新
Generate a daily digest of today's policy-authorized meetings and voice memos — key decisions, action items, and themes across available recordings. Use when the user asks "recap my day", "what happened in my meetings today", "daily summary", "what did I discuss today", "any action items from today", or wants a consolidated view of the day's conversations.
日本語の概要は準備中です。原文の説明を表示しています。
silverstein/minutes☆ 1,5462026年10月14日 更新
Act as the user's live meeting sidekick inside the current terminal agent session. Use when the user explicitly asks you, the terminal agent, to watch a meeting, follow the live transcript, answer during the call, offer strategist thoughts, silently watch for risks, or track decisions. Do not use this skill to start or control the separate Minutes Coach HUD; explicit Coach or HUD lifecycle requests belong to minutes-copilot, and an ambiguous request such as "coach me live" requires one short surface clarification.
日本語の概要は準備中です。原文の説明を表示しています。
silverstein/minutes☆ 1,5462026年10月14日 更新
Guided, conversational walkthrough that explains code, UI, UX, features, or .copilot-tracking artifacts with navigable evidence links, a deep review before explaining, and a reconciled decisions-and-changes ledger. Use when the user wants to understand how something works or why it was changed.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5242026年10月14日 更新
Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4992026年10月9日 更新
Designs and audits macOS launchd watchdogs. Use for LaunchAgent/LaunchDaemon setup, plist changes, scheduled self-healing, repeated notifications, apps reopening after quit, crash or repair loops hammering the Mac, or a watchdog alert shown as Script Editor. Covers stop/disable/restart, cooldown/backoff, notification throttling and alert decisions. 中文:launchd 守护进程、常驻任务、开机自启、后台监控、定时自愈、通知来源排查。
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4582026年10月14日 更新
Only for explicit prior-work/reuse/history requests, not status checks. Finds and verifies existing work before new production when reuse is plausible. Use when the user explicitly references earlier work, existing code, history, or prior decisions, or says 以前做过, 已有代码, 别重复造轮子. Not for current tests, files, bug fixes, or mechanical verification. Produces a reuse/adapt/reject receipt; zero hits never prove absence.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4582026年10月14日 更新
Write calm, businesslike co-parenting messages that keep the focus on the kids and stay out of the old conflict — for scheduling, expenses, decisions, and hard topics. Use when asked to write a message to my co-parent, respond to my ex about the kids, co-parenting communication help, or how to reply without a fight. Produces a message drafted in a neutral, child-centered tone (the 'BIFF'-style brief/informative/friendly/firm approach), the bait removed, a clear ask or answer, and a note on documentation — steering away from anything that escalates. Not legal advice.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4522026年10月13日 更新
Structure AI and ML product decisions with the rigour of any product decision. Use when building AI-powered features, evaluating LLM integrations, designing AI products, or assessing AI readiness. Produces a complete AI product canvas covering problem definition, model approach, data requirements, evaluation framework, UX design, responsible AI checklist, and launch monitoring plan.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4522026年10月13日 更新
Enforce the simplest meeting rule that works — no agenda, no meeting — with the three-line agenda format (purpose, decisions sought, pre-reads), the 24-hour rule, and the graceful cancel scripts. Use when asked write an agenda for this meeting, should this meeting happen, our meetings have no agendas, or cancel this meeting politely. Produces the three-line agenda, the happen-or-cancel verdict, the cancel/convert scripts, and the team norm rollout.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4522026年10月13日 更新
Designs software architecture and selects appropriate patterns for projects. Use when designing systems, choosing architecture patterns, structuring projects, making technical decisions, or when asked about microservices, monoliths, or architectural approaches.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Standard collaboration patterns for all squad agents — worktree awareness, decisions, cross-agent communication
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/waza☆ 1,4152026年10月14日 更新