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cccskills

「driven」の検索結果

2,341 件 ・ 関連度順

概要と使いどころ

rag-perf

無料

Performance benchmarking for a deployed NVIDIA RAG Blueprint server: profiling pass + aiperf load test driven by a single YAML config. Not for accuracy / RAGAS scoring (use rag-eval) or for deploying / repairing services (use rag-blueprint).

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5902026年10月14日 更新

Run and validate an end-to-end Mission Control showcase with a locally installed Isaac Sim launched in its GUI window, driven through the isaac-sim-remote Python server, with Nova Carter SIL. Use for demos, showcase replays, Mission Control driving a simulated robot, or diagnosing the integrated small-warehouse scenario. Detect existing Isaac Sim installations without modifying them, automatically select a usable runtime without prompting whenever compatibility can be confirmed, and delegate requested installation or version changes to isaac-sim-installation. Defaults to a canonical Isaac 6.1 warehouse and deterministic circular route when the user does not specify another scenario.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5902026年10月14日 更新

Use this skill when the user is building, running, or interpreting the doca/tools/gpunetio_ib_write_bw client+server benchmark — a CUDA kernel on the client posts RDMA WRITE work requests through the doca-gpunetio device-side surface to measure sustained GPU-driven WRITE bandwidth on a GPU+IB-device pair. Trigger even when the user does not explicitly mention "doca-gpunetio-ib-write-bw" or "GPUNetIO" — typical implicit phrasings include "measure WRITE BW when the GPU posts the WRs", "BW swings between runs on the same flags", "is the NIC saturated or am I CPU-bound on the CUDA kernel", "meson compile fails for the GPUNetIO bw tool", "nvidia_peermem isn't picking up my GPU buffer", or "GPU-initiated WRITE throughput vs CPU-initiated perftest". Refuse and route elsewhere for general doca-gpunetio library work, DOCA install, the GPU-initiated WRITE latency analog, the CPU-initiated upstream perftest, or application-level end-to-end throughput — those belong to other skills.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5902026年10月14日 更新

GitHub Actions CI/CD pipeline configuration for Golang projects — workflow files for test, lint, SAST, coverage and vulnerability-scan jobs, Dependabot and Renovate config files, GoReleaser release pipelines, Docker build/push, repository security settings, and AI-driven PR review. Use when setting up or improving Go project CI, writing or fixing `.github/workflows/*.yml`, adding a linter or security scanner as a pipeline job, wiring automated dependency-update bots, or adding quality gates. Covers wiring tools into a pipeline, not the analysis they perform: do NOT use for choosing or interpreting security findings (→ See `samber/cc-skills-golang@golang-security` skill) or for choosing, upgrading, or auditing dependency versions (→ See `samber/cc-skills-golang@golang-dependency-management` skill).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4712026年10月1日 更新

Production-ready Golang tests — table-driven tests, testify suites and mocks, parallel tests, fuzzing, fixtures, goroutine leak detection with goleak, snapshot testing, code coverage, integration tests, idiomatic test naming. Use when writing or reviewing Go tests, choosing a testing approach, setting up Go test CI, or debugging flaky/slow tests. For testify-specific APIs see `samber/cc-skills-golang@golang-stretchr-testify`; for measurement methodology see `samber/cc-skills-golang@golang-benchmark`.

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4712026年10月1日 更新

Troubleshoot Golang programs systematically - find and fix the root cause. Use when encountering bugs, crashes, deadlocks, races, or unexpected behavior in Go code. Covers debugging methodology, common Go pitfalls, test-driven debugging, pprof setup and capture, Delve, race detection, GODEBUG tracing, and production debugging. Start here for any 'something is wrong' situation. Not for interpreting profiles or benchmarking (→ See `samber/cc-skills-golang@golang-benchmark` skill), applying optimization patterns (→ See `samber/cc-skills-golang@golang-performance` skill), or designing new code (→ See `samber/cc-skills-golang@golang-safety` skill for defensive coding, `samber/cc-skills-golang@golang-concurrency` skill for concurrency design).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4712026年10月1日 更新

Calculate an ETF's premium or discount to NAV from Yahoo Finance data (yfinance), compare or screen ETFs by premium, explain why a gap exists, and decompose a sudden ETF move into NAV-driven vs structural components (dealer gamma exposure, blocked AP arbitrage, sentiment). Use this skill whenever the user asks whether an ETF trades above or below NAV, compares ETF premiums or discounts, screens for the biggest ones, asks about ETF arbitrage or premium convergence, or wants to know why an ETF jumped or diverged from its holdings — including gamma squeezes, dealer gamma exposure (GEX), and blocked creation/redemption. Especially relevant for leveraged, inverse, international, bond, commodity, and crypto ETFs (IBIT, BITO, HYG, KWEB).

日本語の概要は準備中です。原文の説明を表示しています。

himself65/finance-skills3,4072026年10月11日 更新

Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or generate photoreal assets through kie.ai, write semantic HTML, and verify desktop, mobile, and reduced-motion scroll states visually. Use for "scrollcraft", "scroll craft", "layered hero", "premium hero", "cinematic hero", "scrollytelling", "scroll animation site", "a site where scrolling plays a video", "Apple-style landing page", "3D scroll world", "interactive landing page", "make my brand a scroll experience", "this looks like a template", or requests for a distinctive website that feels like an experience rather than a document.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/scroll-craft3,3832026年9月30日 更新

[omh] Native program crashes or corrupts memory: prepare hypothesis-driven debugging of native binaries and instruct the executor to drive a DAP debugger instead of printf. Use when the user says: native-debugging, native debugging, native binary, segfault, segmentation fault, core dump, stack corruption, memory corruption.

日本語の概要は準備中です。原文の説明を表示しています。

rlaope/oh-my-hermes3,3632026年10月13日 更新

[omh] Building or polishing a web or terminal UI: prepare design-system-driven web and terminal (TUI) UI creation, redesign, polish, accessibility, performance, and visual QA handoffs. Use when the user says: frontend, front-end, front end, frontend skill, in the frontend, on the frontend, to the frontend, web ui.

日本語の概要は準備中です。原文の説明を表示しています。

rlaope/oh-my-hermes3,3632026年10月13日 更新

Create text-driven visuals in Markdown: charts, diagrams, cards, architecture and page layouts. Charts and analytical views (bar, line, pie, heatmap, correlation, regression); reliability and operations (latency, incident, throughput, cycle time, OKR, standup, on-call); product and finance (funnel, retention, revenue, budget); process and workflow (approval, BPMN); software design and behaviour (class, state machine, sequence, C4); dependencies and impact (dependency graph, ER, causality); system architecture as HTML (layer stack, wings, zones, topology, service catalogue, request paths); infrastructure (cloud, Kubernetes, ETL, network, security, IAM, compliance); governance and people (ArchiMate, org chart, hiring); knowledge and planning (mind map, roadmap, Gantt, migration); documents (comparison, SWOT, memo, policy, catalogue, case study). Use when a document needs a diagram, chart or card. Figures render live. Not for slide decks or math notation. Not recommended: mermaid / canvas / drawio / dot.

日本語の概要は準備中です。原文の説明を表示しています。

markdown-viewer/skills3,3622026年10月6日 更新

Use when implementing any feature or bugfix, before writing implementation code

日本語の概要は準備中です。原文の説明を表示しています。

rpamis/comet3,1892026年10月13日 更新

Use when executing implementation plans with independent tasks in the current session

日本語の概要は準備中です。原文の説明を表示しています。

rpamis/comet3,1892026年10月13日 更新

Guides implementation of code tasks using test-driven development in an Explore, Plan, Code, Commit workflow. Acts as a Technical Implementation Partner and TDD Coach — following existing patterns, avoiding over-engineering, and producing idiomatic, modern code.

日本語の概要は準備中です。原文の説明を表示しています。

mikeyobrien/ralph-orchestrator3,1742026年10月13日 更新

Unified TDD skill with three input modes — from spec, from task, or from description. Enforces test-first development using repository patterns, with proptest guidance and backpressure integration.

日本語の概要は準備中です。原文の説明を表示しています。

mikeyobrien/ralph-orchestrator3,1742026年10月13日 更新

pdd

無料

Transforms a rough idea into a detailed design document with implementation plan. Follows Prompt-Driven Development — iterative requirements clarification, research, design, and planning.

日本語の概要は準備中です。原文の説明を表示しています。

mikeyobrien/ralph-orchestrator3,1742026年10月13日 更新

stitch

無料

Clean, high-contrast enterprise design for data-driven workflows with intuitive drag-and-drop patterns and structured layouts.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1542026年6月28日 更新

Narrative-driven design using visuals, copy, and interaction to guide users through engaging, emotionally resonant journeys.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1542026年6月28日 更新

mono

無料

Monospace-driven, matrix-inspired design with high-contrast elements, compact density, and a hacker-chic aesthetic.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1542026年6月28日 更新

creative

無料

Playful, character-driven design with expressive typography and bold graphics for landing pages and creative projects.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1542026年6月28日 更新

Forward-looking design with tech-inspired typography, modern layouts, and a sleek, innovation-driven aesthetic.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1542026年6月28日 更新

immersive

無料

An immersive, interactive, exhibit-style interface that blends storytelling, animation, and gamified elements to create a playful, experience-driven journey. The entire app sits on a single continuous brand-colored canvas (deep green)

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1542026年6月28日 更新

Vibrant, personality-driven design with bold colors, playful graphics, and dynamic layouts that balance creativity with structure.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1542026年6月28日 更新

Prepare azd-based Azure projects for deployment: generates azure.yaml, infrastructure (Bicep/Terraform), and Dockerfiles for the Azure Developer CLI (azd) workflow. USE ONLY when the user explicitly wants to use azd as the deployment tool, or the project already has an azure.yaml file. DO NOT USE FOR: non-azd deployments, Python App Service code-only deploys (use python-appservice-deploy), or cross-cloud migration (use azure-cloud-migrate). WHEN: prepare app for azd, create azure.yaml, set up azd infrastructure, modernize app for Azure with azd, deploy with azd, function app, timer trigger, service bus trigger, event-driven function, managed identity, generate Bicep, generate Terraform, create and deploy to Azure.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills3,1112026年10月14日 更新