本文へ移動
cccskills

「engine」の検索結果

4,180 件 ・ 関連度順

概要と使いどころ

Configures alerting policies in Terraform for Google Kubernetes Engine (GKE) clusters, workloads, and services using PromQL and Google Cloud Managed Service for Prometheus. Use when writing, analyzing, validating, or deploying Terraform alerting policies to monitor GKE service latency, traffic, error rates using Multi-Window Multi-Burn-Rate SLO alerts, memory saturation, and cluster health such as CrashLoopBackOff and Node NotReady conditions. Don't use for non-GKE compute runtimes such as standalone Compute Engine VMs or standalone Cloud Run services without GKE.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月14日 更新

Manage and query Agent Platform RAG Engine Corpora and retrieve grounded contexts using the Google GenAI SDK. Use when listing RAG corpora or files, inspecting a corpus, retrieving contexts, or generating content grounded in a RAG corpus. Do not use for standard database queries (use SQL/Spanner skills), Google Workspace RAG, or other RAG products like gRAG.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月14日 更新

Whole-repo audit for over-engineering. Like ponytail-review, but scans the entire codebase instead of a diff: a ranked list of what to delete, simplify, or replace with stdlib/native equivalents. Use when the user says "audit this codebase", "audit for over-engineering", "what can I delete from this repo", "find bloat", "ponytail-audit", or "/ponytail-audit". One-shot report, does not apply fixes.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月13日 更新

e2e

無料

Agentic end-to-end tests with e2e, the e2e runner. Covers scaffolding e2e.config.ts, picking the Playwright browser engine or the agent-device mobile engine, starting the app under test from the config, driving flows with agent.act, judging with agent.assert, agent.waitFor, and agent.extract, pinning values with screen, app, browser, and expect, shaping the agent (context, system prompt, tools, personas), the replay cache, the e2e CLI, reading .e2e/report.json, and bug bashes (parallel explore runs proven with repro tests). Use when a project depends on e2e, when asked for end-to-end, browser, mobile, or agentic UI tests, to bug bash or hunt for bugs, or when an e2e run fails.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月13日 更新

Make an engineering drawing of a part as a PDF - orthographic views with hidden lines and centre marks, real dimensions, hole callouts, notes and a title block on ISO sheets, all projected from the part's geometry so the drawing follows the model. Use when the user asks for a drawing, a dimensioned sheet, shop or manufacturing drawings, a print, or "2D views of this part".

日本語の概要は準備中です。原文の説明を表示しています。

earthtojake/text-to-cad2万2026年10月13日 更新

Evaluates an ML GPU cluster for a cloud trial or acceptance test: environment dump, isolated newest PyTorch, matmul FLOPS (MAMF/MSMF) on every GPU while the others compute, intra-node all-reduce bandwidth and per-call latency of every collective, the same inter-node on every node you were given (omit those sections if there is only one node), fio on local disk and shared FS, dated markdown report. Use when the user asks to evaluate a cluster, kick the tires on trial nodes, run cluster acceptance, or measure GPU/network/storage. Canonical copy: https://github.com/stas00/ml-engineering/blob/master/skills/evaluate-cluster/SKILL.md

日本語の概要は準備中です。原文の説明を表示しています。

stas00/ml-engineering2万2026年10月13日 更新

OpenTelemetry-backed tracing, structured logs, metrics with rollups, alerts, sampling, and baggage for the engine — emit and query telemetry through `engine::*` functions and react to logs with a `log` trigger.

日本語の概要は準備中です。原文の説明を表示しています。

iii-hq/iii1.9万2026年10月13日 更新

Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity).

日本語の概要は準備中です。原文の説明を表示しています。

wasp-lang/wasp1.9万2026年10月13日 更新

Machine learning engineer expert for PyTorch, scikit-learn, model evaluation, and MLOps

日本語の概要は準備中です。原文の説明を表示しています。

RightNow-AI/openfang1.8万2026年7月2日 更新

Prompt engineering expert for chain-of-thought, few-shot learning, evaluation, and LLM optimization

日本語の概要は準備中です。原文の説明を表示しています。

RightNow-AI/openfang1.8万2026年7月2日 更新

This skill should be used when the harness, scaffold, workflow, or optimizer itself is the optimization target: recursive self-improvement (RSI) loops, meta-harnesses, self-improving harnesses that mine their own failures and propose bounded edits, evolutionary or population-based search over agent scaffolds, acceptance gates for self-modifying systems, and agentic context evolution where the mechanism that produces context is versioned and evolved. Route governance of a single autonomous loop (locked surfaces, durable logs, rollback, novelty gates, approval boundaries) to harness-engineering, measurement and quality-gate design to evaluation, judge design to advanced-evaluation, and remote sandbox infrastructure to hosted-agents.

日本語の概要は準備中です。原文の説明を表示しています。

muratcankoylan/Agent-Skills-for-Context-Engineering1.8万2026年10月12日 更新

This skill should be used when designing autonomous agent harnesses: research loops, evaluation scaffolds, locked and editable surfaces, durable logs, novelty gates, pruning, rollback, PR preparation, and human approval boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

muratcankoylan/Agent-Skills-for-Context-Engineering1.8万2026年10月12日 更新

This skill should be used when writing, enhancing, or evaluating the launch prompt for a long-running autonomous agent or a parallel multi-agent orchestration attacking a hard problem: pseudo-formal task briefs that define terms and an exact success predicate linguistically, enumerate non-counting outcomes, set persistence rules with explicit stop and return conditions and effort floors, manage a diverse portfolio of parallel approaches with an approach registry and blocked-route bookkeeping, and gate the return on adversarial audit. Route agent topology and coordination protocols to multi-agent-patterns, runtime control surfaces and loop governance to harness-engineering, evaluator and quality-gate construction to evaluation, judge design to advanced-evaluation, and compaction or memory mechanics to context-compression and memory-systems.

日本語の概要は準備中です。原文の説明を表示しています。

muratcankoylan/Agent-Skills-for-Context-Engineering1.8万2026年10月12日 更新

Template for creating new Agent Skills for context engineering. Use this template when adding new skills to the collection.

日本語の概要は準備中です。原文の説明を表示しています。

muratcankoylan/Agent-Skills-for-Context-Engineering1.8万2026年10月12日 更新

wren

無料

Wren CLI for AI agents — a semantic SQL layer over 22+ databases (Postgres, MySQL, BigQuery, Snowflake, Spark, …). The actual workflow guides live inside the `wren` CLI itself; this is just a discovery stub. Use whenever the user asks a data question (how many, show me, top N, compare, trend, breakdown, metric, revenue, customers, orders), wants to install / set up Wren Engine, connect a new database, connect SaaS data via dlt (HubSpot, Stripe, Salesforce, GitHub, Slack), generate or regenerate an MDL project from a database schema, enrich a project with business context (enum meanings, units, cubes like ARR / DAU / churn), or turn a project's context layer into a shareable GenBI web app / dashboard and deploy it to Vercel or Cloudflare. Triggers: 'install wren', 'set up wren engine', 'connect database to wren', 'connect SaaS to wren', 'load hubspot / stripe / salesforce data', 'generate mdl', 'scaffold wren project', 'enrich wren context', 'augment my project', 'add cubes', 'build a dashboard', 'make a shareable analytics app', 'deploy my context layer as a web app', 'genbi app', 'wren onboarding', 'wren usage', 'wren generate mdl', 'wren dlt connector', 'wren enrich context', 'wren genbi'.

日本語の概要は準備中です。原文の説明を表示しています。

Canner/WrenAI1.8万2026年10月13日 更新

Builds CARLA on Unreal Engine 5.8 from the ue58-dev branch using its CMake build system — configure a preset, then build the carla-unreal / carla-unreal-editor / carla-python-api-install / launch targets — with ROS 2, DLSS, RSS and cook-scope options, and the engine-side build of the CarlaUnreal UE 5.8 fork. There is no Makefile and no Util/BuildTools in this tree, so every UE4 `make` recipe is invalid here. Use when the user asks to "build CARLA UE5", "build ue58-dev", "compile CARLA with cmake", "rebuild the Python API", or hits a CMake configure or target failure.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Data framework for building LLM applications with RAG. Specializes in document ingestion (300+ connectors), indexing, and querying. Features vector indices, query engines, agents, and multi-modal support. Use for document Q&A, chatbots, knowledge retrieval, or building RAG pipelines. Best for data-centric LLM applications.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Defines service level objectives, creates error budget policies, designs incident response procedures, develops capacity models, and produces monitoring configurations and automation scripts for production systems. Use when defining SLIs/SLOs, managing error budgets, building reliable systems at scale, incident management, chaos engineering, toil reduction, or capacity planning.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

Reverse-engineering specialist that extracts specifications from existing codebases. Use when working with legacy or undocumented systems, inherited projects, or old codebases with no documentation. Invoke to map code dependencies, generate API documentation from source, identify undocumented business logic, figure out what code does, or create architecture documentation from implementation. Trigger phrases: reverse engineer, old codebase, no docs, no documentation, figure out how this works, inherited project, legacy analysis, code archaeology, undocumented features.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

Creates Dockerfiles, configures CI/CD pipelines, writes Kubernetes manifests, and generates Terraform/Pulumi infrastructure templates. Handles deployment automation, GitOps configuration, incident response runbooks, and internal developer platform tooling. Use when setting up CI/CD pipelines, containerizing applications, managing infrastructure as code, deploying to Kubernetes clusters, configuring cloud platforms, automating releases, or responding to production incidents. Invoke for pipelines, Docker, Kubernetes, GitOps, Terraform, GitHub Actions, on-call, or platform engineering.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

Install Loop Engineering into a project via the unified CLI front door (@cobusgreyling/loop). Prefer this over invoking loop-init / loop-audit separately. Week-one is report-only; never enable auto-merge or unattended fixes unless the human explicitly asks and doctor is healthy.

日本語の概要は準備中です。原文の説明を表示しています。

cobusgreyling/loop-engineering1.2万2026年10月13日 更新

面向电商设计师、海报美工、品牌视觉、UI设计师、信息图编辑、商业摄影师、内容创作者等需要高质量可控出图的角色,在需要用 GPT-Image-2 生成电商主图、电影海报、信息图、品牌视觉、UI截图、古籍国风、角色IP等场景时,通过「Prompt as Code」原子化Schema+20+工业JSON模板+四步工作流,产出结构化、可复用、可批量的生图提示词,再调用 image_generation 出图。不适用于随意生图或简单风景照。

日本語の概要は準備中です。原文の説明を表示しています。

anbeime/skill8,0002026年10月13日 更新

Retry PDF generation with alternative engines when pandoc fails

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/OpenSpace7,7552026年8月13日 更新