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cccskills

「lint」の検索結果

895 件 ・ 関連度順

概要と使いどころ

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/herk-edit-kit1,4182026年10月14日 更新

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,4102026年10月13日 更新

Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep).

日本語の概要は準備中です。原文の説明を表示しています。

vibe-motion/skills1,3532026年10月6日 更新

Write and lint the title and thumbnail for a YouTube video as one pairing, checking truncation, duplication and vagueness before publish. Use for "title ideas", "what should I call this", "thumbnail text", "my CTR is bad", packaging, or any request to rename or repackage an existing video.

日本語の概要は準備中です。原文の説明を表示しています。

Jakeschincariol/youtube-agent-skill1,3452026年9月16日 更新

oma-qa

無料

Quality assurance specialist for security, performance, accessibility, comprehensive testing, and quality standard alignment. Use for test, review, security audit, OWASP, coverage, lint work, and ISO/IEC 25010 or ISO/IEC 29119-aligned QA recommendations.

日本語の概要は準備中です。原文の説明を表示しています。

first-fluke/oh-my-agent1,3432026年10月13日 更新

Draft or lint a bounded long-running goal prompt with a finish line and hard limits. Use when: selected by name; one change goes to Plan.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3092026年10月14日 更新

run-task

無料

Execute a single Todo task through In Progress to Review, meeting every acceptance criterion with tests and vibe-lint checks. Refuses Planning-status tasks. Invoked as /agiflow:run-task <task>. Uses get_task, update_task, create_task_comment.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3092026年10月14日 更新

Master skill — set up the full agent harness for any repo so an agent can work it reliably: legible (map-not-manual docs + custom lints), executable (one-command dev stack), verifiable (e2e gate + a verify-before-ship loop), plus commit hygiene and entropy control. Use when onboarding a new/unfamiliar codebase to agent-driven development — "set up the harness", "make this repo agent-ready", "harness this codebase".

日本語の概要は準備中です。原文の説明を表示しています。

AI-Builder-Club/skills1,2922026年9月16日 更新

Write the Instagram caption - the line that survives the "... more" cut, the body, the single ask, the search terms and the three hashtags - and lint it before it goes out. Use when the user says "write the caption", "caption this", "what do I put in the description", has a reel or a carousel ready and needs the text, or asks about hashtags.

日本語の概要は準備中です。原文の説明を表示しています。

Jakeschincariol/instagram-agent-skill1,2562026年9月13日 更新

Code review and validation for CloudBase projects. After writing code for Web / miniprogram / CloudRun / cloud-function projects, call this skill to check for known pitfalls — auth guard misuse, missing database tables, RLS misconfiguration, storage domain setup, and SDK API misuse. Supports automated lint scripts (regex-based) + LLM semantic review.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1362026年10月14日 更新

Analyse the vault's link graph and report on its shape: orphan rate, average degree, components, hubs, bridges and clusters, with what each number means for retrieval. Use this skill when the user asks about the health or structure of their graph, wants metrics, asks which pages are most connected or most isolated, or asks whether the vault is fragmented. Do NOT use for fixing what it finds, which is second-brain-lint, or for answering a content question.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0622026年10月10日 更新

Merge two pages that describe the same thing, preserving every distinct claim, redirecting inbound links, and recording the merge. Use this skill when the user approves a duplicate merge, says "these are the same page", "merge X into Y", or asks to clean up near-duplicates that a lint run proposed. Do NOT use to merge pages on your own judgement, to delete a page outright, or to split one page into several.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0622026年10月10日 更新

Produce a periodic review of a second-brain vault: what was added, which topics are growing, what contradicts what, which questions are still open, and what is worth reading next. Use this skill whenever the user asks for a weekly or monthly review, asks what changed in their vault, what they have been learning about lately, or what they should look at next, and when a scheduled review task fires. Do NOT use for structural linting, for ingesting sources, or for answering a specific factual question.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0622026年10月10日 更新

Rename a page safely: update the file, fix every inbound wikilink, add the old name as an alias, and log it. Use this skill whenever a page needs a different canonical title, the user says "rename X to Y", asks to fix an inconsistent title, or after a lint run flags naming problems. Do NOT use for merging two pages, for moving a page between folders without a name change, or for renaming files outside the wiki.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0622026年10月10日 更新

Turn raw source material in a second-brain vault into linked wiki pages: read the source, split it into concepts and entities, write or update pages, connect them to existing pages, and record the run in the log. Use this skill whenever the user drops a file into raw/, pastes an article, transcript or PDF and asks to add it to the vault, says "ingest this", "add this to my second brain", "process raw", or asks to catch up on unprocessed sources, even if they do not name the ingest command. Do NOT use for answering questions from an existing vault, for linting or repairing pages, or for editing notes the user wrote by hand.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0622026年10月10日 更新

auteur

無料

Design and build complete web experiences from scratch — award-level product and marketing pages, cinematic scroll-directed sites where the page is directed like a film, and multi-screen products (app, dashboard, admin, settings, onboarding, docs site) built as one design system with every component, state and route in one style. Use whenever the user wants to create or redesign a landing page, website, hero section, portfolio, promo or product page; wants scroll animations, storytelling pages, or a site that feels like a movie; or says "make it beautiful", "make it wow", "cinematic", or "design system" — even if they name no technique. Generates its own assets via local CLIs (images, video frames, depth maps, 3D), and gates every ship with an executable anti-slop linter and a screenshot verification loop. Not for polishing a UI someone else built, and not for backend-only work.

日本語の概要は準備中です。原文の説明を表示しています。

agiwhitelist/auteur1,0402026年8月7日 更新

Builds and edits a model-driven Power Apps app from a natural-language intent — tables, columns, relationships, adaptive forms with sub-grids, views, Choice-column charts, business rules, business process flows, generative page intents for overview/dashboard surfaces (page `.tsx` generated in generate-pages after plan approval), and an app module + sitemap — via the headless cds-maker-sdk. Runs an interactive, multi-turn authoring flow (env selection, jobs-to-be-done first, then design-only App Spec authoring across confirmed levels, guardrail lint, plan-mode approval, generate-pages, full build) and a narrated build, and can download a deployed app back into an editable spec to change it. Use when the user says "build an app for X", "create a model-driven app", "make me an app to manage Y", "add a business process flow", or "edit/add to my app". This skill stands alone and does not require /genpage — but for a standalone generative page added to an app that already exists, use /genpage instead.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月14日 更新

Generate one short Conventional Commits squash message describing only the net diff between the PR's base and head, set its header as the PR title, validate it with the repository's commitlint and both copy its description to the clipboard and display it, when asked for a squash message. Works in any Scenario repository, whatever its default branch.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9982026年10月14日 更新

md-slides

無料

Convert markdown into a self-contained HTML slide deck with layouts, speaker notes, keyboard navigation, and a content-density linter. Use when building a deck from markdown, cutting an overloaded deck, or timing a talk.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9092026年10月7日 更新

Review REST API designs for quality, consistency, and breaking changes. Lints OpenAPI specs, generates scorecards, and detects breaking changes between versions. Use when designing APIs, reviewing contracts, or managing API versioning.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9092026年10月7日 更新

Use when building Cmd+K command palettes in React - covers keyboard navigation with arrow keys, keeping selected items in view with scrollIntoView, filtering with shortcut matching, and preventing infinite re-renders from reference instability

日本語の概要は準備中です。原文の説明を表示しています。

AgentWorkforce/relay8832026年10月14日 更新

Use when verifying build/test/lint before commit, PR, or completion claims. Runs verification pipeline in fresh subagent context with auto-repair. Triggers on /handoff-verify, pre-commit check, build verification, test validation.

日本語の概要は準備中です。原文の説明を表示しています。

sangrokjung/claude-forge8562026年9月3日 更新

Expert blueprint for stealth games (Splinter Cell, Hitman, Dishonored, Thief) covering AI detection systems, vision cones, sound propagation, alert states, light/shadow mechanics, and systemic design. Use when building stealth-action, tactical infiltration, or immersive sim games requiring enemy awareness systems. Keywords vision cone, detection, alert state, sound propagation, light level, systemic AI, gradual detection.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8502026年10月14日 更新

Expert blueprint for stealth games (Splinter Cell, Hitman, Dishonored, Thief) covering AI detection systems, vision cones, sound propagation, alert states, light/shadow mechanics, and systemic design. Use when building stealth-action, tactical infiltration, or immersive sim games requiring enemy awareness systems. Keywords vision cone, detection, alert state, sound propagation, light level, systemic AI, gradual detection.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新