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cccskills

「naming」の検索結果

639 件 ・ 関連度順

概要と使いどころ

Use when designing or changing a component's public API, its composition, or its state model in libs/ui-react or libs/ui-rnative — layering (core vs internal vs primitives), BaseProps/Props splits, converting a component to compound / changing its composition with createSafeContext, controlled/uncontrolled state, prop-naming conventions, and cross-platform API parity. Load this before shaping a new component, changing its props, or refactoring its composition.

日本語の概要は準備中です。原文の説明を表示しています。

LedgerHQ/lumen232026年10月14日 更新

adhd

無料

Divergent ideation across model families — the same brainstorm, but each cognitive frame is handed to a different model (Claude sub-agent, OpenAI Codex, a cheap third via OpenCode) so the ideas diverge by frame and by model priors at once. Use for open design questions, architecture and API shape, naming, schema choices, fuzzy bugs with no known root cause, or on "multi adhd", "brainstorm with everyone", "wide ideas from all models". Skip for lookups, syntax, and anything phrased as "quick", "standard" or "canonical".

日本語の概要は準備中です。原文の説明を表示しています。

szarkans/multi232026年10月9日 更新

Simplifies and refines code for clarity, consistency, and maintainability while preserving all functionality. Focuses on recently modified code unless instructed otherwise. This skill should be used when code-quality checks pass but the code would benefit from structural cleanup — deduplication, branching simplification, naming improvements, or dead-code removal. Invoked as a subagent from /code-quality or directly via the Task tool.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

Maintain Pulp's installed design-time agent capability manifest and public-surface ledger. Use when adding, removing, renaming, or materially changing public audio, MIDI, signal, timebase, or sequence APIs; registering a new algorithm for generators; changing capability support or deprecation state; or repairing agent-capabilities freshness, schema, fingerprint, tombstone, or installed-SDK tests.

日本語の概要は準備中です。原文の説明を表示しています。

Generous-Corp/pulp222026年10月14日 更新

Build Flutter UI from Figma MCP or image input. Scans src for design tokens (colors, sizes, text styles), existing components, and naming conventions before writing a single line of code. Never hard-codes values.

日本語の概要は準備中です。原文の説明を表示しています。

datit309/supergraph222026年10月13日 更新

Quality review of test files and manual evidence documents. Goes beyond existence checks — evaluates assertion coverage, edge case handling, naming conventions, and evidence completeness. Produces ADEQUATE/INCOMPLETE/MISSING verdict per story. Run before QA sign-off or on demand.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Pre-commit code quality review for Unity C# code. Checks against Rules, CODING_STANDARDS.md, NAMING_CONVENTIONS.md, and GDD Gherkin test coverage. Use when code has been written and tests are passing but before committing. Runs automatically at Step 8.5 of /uw-cmd-implement-feature. Triggers on "review this code", "check my implementation", "pre-commit review", "code review", "check before commit", "is this ready to commit", "review my changes", or any request to validate code quality before committing.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Use when behavior-preserving frontend refactoring focuses on function structure, naming, parameters, shared context, or phase boundaries, and the selected technique needs family-specific mechanics, risks, and JavaScript/TypeScript/React/Vue adaptation.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when behavior-preserving frontend refactoring focuses on variable meaning, field naming, derived state, or reference/value identity, and the selected technique needs family-specific mechanics, risks, and JavaScript/TypeScript/React/Vue adaptation.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when creating, reviewing, or restructuring frontend monorepos with pnpm workspace, Turborepo, Nx, multi-package dependency boundaries, task orchestration, package naming, or package publishing; Chinese triggers include monorepo, workspace, multi-package.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Generate fantasy character names in zh-TW with original spelling and etymology, across human, elf, dwarf, orc/beastfolk, and halfling naming traditions. Use when the user needs a name for a character, NPC, party member, villain, shopkeeper, or monster, asks to think of, suggest, or rename such a character, names entities for a MUD/TRPG/game world or worldbuilding document, or writes lore, quests, presets, or seed data that require in-world personal names.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

tend

無料

Tend the Allium garden. Use when the user wants to write, edit, update, add to, improve, clarify, refine, restructure, fix or migrate Allium specs. Covers adding entities, rules, triggers, surfaces and contracts, fixing syntax or validation errors, renaming or refactoring within specs, migrating specs to a new language version, and translating requirements into well-formed specifications. Pushes back on vague requirements.

日本語の概要は準備中です。原文の説明を表示しています。

ObneyAI/orc212026年10月8日 更新

Creates isolated git worktrees in .claude/worktrees/ with intelligent branch naming, auto-incrementing, and commit type detection (feat/fix/refactor). Supports manual descriptions and auto-generation from uncommitted git changes. Use when user requests to create worktree, start isolated work, parallel development, run /worktree command, or mentions "worktree".

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Creates feature branches with optimized short naming, auto-incrementing, and commit type detection (feat/fix/refactor). Supports manual descriptions and auto-generation from uncommitted git changes. Use when user requests to create branch, start new branch, make branch, checkout new branch, switch branch, new task, start working on, begin work on feature, begin feature, create feature branch, run /create-branch command, or mentions "branch", "feature", "new feature", "feat", "fix", or "checkout".

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Analyzes code diffs and files to identify bugs, security vulnerabilities (SQL injection, XSS, insecure deserialization), code smells, N+1 queries, naming issues, and architectural concerns, then produces a structured review report with prioritized, actionable feedback. Use when reviewing pull requests, conducting code quality audits, identifying refactoring opportunities, or checking for security issues. Invoke for PR reviews, code quality checks, refactoring suggestions, review code, code quality. Complements specialized skills (security-reviewer, test-master) by providing broad-scope review across correctness, performance, maintainability, and test coverage in a single pass.

日本語の概要は準備中です。原文の説明を表示しています。

dirien/yet-another-agent-harness202026年5月31日 更新

Validate current branch follows feature branch naming conventions

日本語の概要は準備中です。原文の説明を表示しています。

opsmill/infrahub-ansible202026年10月14日 更新

Design and verify professional multi-sheet KiCad hierarchies generated from Circuit Weaver functional sections. Use when adding, splitting, renaming, or reviewing schematic sheets, cross-sheet interfaces, root symbols, sheet ownership, or final hierarchy ERC.

日本語の概要は準備中です。原文の説明を表示しています。

mattpainter701/kicad_automations202026年10月3日 更新

Organize files so you can find anything: naming conventions, folder structures, archiving, and deduplication. Use when digital clutter slows you down or you're setting up a new system.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills202026年10月10日 更新

Write readable, maintainable code: naming, small functions, clear control flow, and honest abstractions. Use when writing new code, refactoring, or reviewing for readability.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills202026年10月10日 更新

Structured ideation for technical problems: divergent generation, constraint framing, and convergent selection. Use when stuck on a design, naming, architecture, or feature approach and need fresh options.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills202026年10月10日 更新

Analyze mobile app analytics implementation including event tracking completeness and naming conventions, SDK configuration audit (Firebase Analytics, Amplitude, Mixpanel, PostHog), attribution tracking with AppsFlyer/Adjust/Branch and SKAdNetwork conversion values.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Automatically organizes invoices and receipts for tax preparation by reading messy files, extracting key information, renaming them consistently, and sorting them into logical folders. Turns hours of manual bookkeeping into minutes of automated organization.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月13日 更新

Designing or reviewing Agentforce actions: Flow actions, Apex invocable actions, prompt-template actions, action naming, input and output contracts, confirmation requirements, and safe error behavior. Triggers: 'agent actions', 'build an agent that can look up an order', 'make the agent able to check order status', 'give the agent a capability', 'agent that can retrieve a record', 'flow action for agent', 'agent invocable action', 'action schema design'. NOT for writing the Apex class itself — use agentforce/custom-agent-actions-apex. NOT for the reason_code error envelope that stops an agent retry loop — use agentforce/agent-action-error-handling.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新