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cccskills

「screen」の検索結果

2,487 件 ・ 関連度順

概要と使いどころ

Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.

日本語の概要は準備中です。原文の説明を表示しています。

quran/quran.com-frontend-next1,9232026年4月28日 更新

Build a dense, data-heavy screen - an analytics console or a trading terminal - with real charts drawn from tokens: candlestick, volume, depth, stacked area, waterfall, scatter, correlation matrix, donut, gauge, sparklines, heatmaps and order books. Use when the request is a dashboard, terminal, monitoring view, data console, or any screen whose job is to show many numbers at once. Covers the layout sequence, the SVG geometry, the accessibility contract per chart type, and the contrast traps that only appear in dark mode.

日本語の概要は準備中です。原文の説明を表示しています。

plugin87/ux-ui-agent-skills1,7062026年10月11日 更新

Turn a reference image, screenshot, or mockup into token-driven, accessible code — infer the design system from the reference (palette, type scale, spacing, radius, layout archetype), map it to the 3-tier tokens, rebuild it, then verify with the kit's gates. Use when the user provides a design/screenshot and wants matching UI code.

日本語の概要は準備中です。原文の説明を表示しています。

plugin87/ux-ui-agent-skills1,7062026年10月11日 更新

Pre-screen analysis outputs (tables, figures, logs) built on restricted or confidential data for statistical-disclosure-limitation problems before any release. Scans for small cell counts, complementary-suppression gaps, dominance (p-percent / (n,k)), re-identifiable exact counts, PII leakage, and unrounded sensitive statistics; classifies each finding CRITICAL / WARNING / OK and gates on any CRITICAL. Use before depositing or sharing restricted-data results, or when the user says "disclosure check", "SDL scan", "is this output safe to release", "check for small cells", "disclosure avoidance", "pre-screen for the RDC", or "can I export this from the enclave".

日本語の概要は準備中です。原文の説明を表示しています。

pedrohcgs/claude-code-my-workflow1,6602026年9月28日 更新

Story structure for screenplays and stage plays (故事结构) — merged from Syd Field's paradigm and plot points, Blake Snyder's Save the Cat beat sheet and board, Robert McKee's Story (event/scene/sequence/act, inciting incident, progressive complications, crisis-climax-resolution, subplots, story triangle), Julian Hoxter's nine-beat model, Neill Hicks' three acts as attraction/anticipation/satisfaction, and Lu Jun's Chinese short-play structure (凤头猪肚豹尾, 起承转合, eight openings, eight endings, 入戏要快/脉络要清/高潮要高/转变要顺/变化要多). Use when outlining a script, placing plot points and midpoint, fixing a saggy second act, designing an opening or ending, diagnosing "nothing happens", choosing between linear and non-linear designs, or converting a premise into beats and cards.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6552026年10月3日 更新

Character creation, protagonist/antagonist design and dramatic conflict for scripts (人物/对手/冲突) — merged from Lajos Egri (three-dimensional character, orchestration, unity of opposites, pivotal character, rising vs static vs jumping conflict, transition), William Indick's Psychology for Screenwriters (Freud, Erikson, Jung archetypes, Campbell/Murdock hero journeys, Adler, Rollo May), Robert McKee (characterization vs true character, dimensions, gap, antagonism principle), Neill Hicks (character invocation, self-concept, cognitive dissonance, five conflict focuses, Maslow), Lisa Cron (desire vs misbelief), and Lu Jun (人物要活八要, 对手要强, 给对手一把刀, 最强的对手是自己, 不许请祥云). Use when building a protagonist, an antagonist or a cast, when a character feels flat or acts out of character, when conflict stalls or jumps, when a villain is too weak, when designing an arc or motive, or when diagnosing melodrama.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6552026年10月3日 更新

The screenwriting business and career (编剧行业与生意经) — merged from Diamond & Weissman's Bulletproof (buyer's-eye workflow, three Cs, one-page nine-step, set pieces, submission, notes, resilience), Eric Bork's The Idea (PROBLEM seven-element idea test, 60/30/10, television differences), Neill Hicks (market four entities, six criteria, WGA, agents, option, credit arbitration, gross vs net, step deals), Richard Walter (query letter, agents, package, option, spec, release, copyright, guild, gatekeepers, professionalism, 66 principles), Wendy Henson (breaking in), Blake Snyder (logline pitch, genre, agents), Julian Hoxter (industry terms), Mei Feng's Oscar analyses, and the Hollywood masterclass (pitching, notes, credits, TV vs film). Use when evaluating whether an idea is sellable, writing a logline/query/pitch, preparing a submission, handling notes and rewrites, understanding options/credits/WGA/agents/net profit, choosing between film and TV, or building a career strategy.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6552026年10月3日 更新

Case studies of American screenwriting (美国电影剧作案例) — Mei Feng's readings of the Hollywood Western (value pairs, four oppositions), screwball comedy (strong heroine, buddy vs adversary two-hander), Billy Wilder (disguise, Lubitsch touch, meet-cute), Hitchcock and his writers, Adaptation, Mildred Pierce (eight drafts, woman's film + noir), Thelma & Louise ("but" method, mirror pair), Fargo (Coen method), Good Will Hunting (five-part structure), American Beauty (POV strategy, genre mix), Eternal Sunshine (1:5:1, image motifs); Walter's American Graffiti; the Hollywood masterclass films (Bourne, Guardians, Zootopia, Thor); Hoxter's Winter's Bone and Jojo Rabbit; Snyder's Miss Congeniality; Field's Chinatown. Use when you want a worked example of how a specific American film's script is built, when analysing a film for structure, character or theme, or when looking for a model to imitate for a Western, screwball, noir, buddy, coming-of-age, black comedy or non-linear romance.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6552026年10月3日 更新

Writing plays and screenplays in the Chekhovian mode (契诃夫戏剧法) — distilled from the complete plays (没有父亲的人/普拉东诺夫, 伊凡诺夫, 林妖→万尼亚舅舅, 海鸥, 三姊妹, 樱桃园, nine one-acts) plus Chekhov's own letters, Stanislavsky's and Nemirovich-Danchenko's rehearsal notes and 焦菊隐/童道明 criticism. Covers the four-act mood-based structure without central climax, off-stage events, "correct answer stated in Act 1 and refused", the announced event that never happens, three-layer endings (hope monologue + nihilist line + household action), no-villain conflict with environment, every character's object and catchphrase, one-way love chains, half-step-off dialogue, philosophy cut by thirst, the shortest words for the deepest pain, stage-direction and sound discipline, and how Chekhov revised The Wood Demon into Uncle Vanya. Use when the user wants an ensemble drama, a "nothing happens" play, subtext-heavy dialogue, a family estate / provincial story, an anti-climactic structure, or asks how to "Chekhov-ize" a script.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6552026年10月3日 更新

Mainland-Chinese TV-series craft, documents and production chain (国产剧创作体系与制片链) — the China layer parallel to the Japanese and Korean/French skills. Distilled from Yao Kougen 姚扣根《电视剧写作概论》(2016; series taxonomy, four Chinese script formats, the 3-minute/15-minute/episode-end suspense law, 36 situations), Zhang Wei 张巍《电视剧改编教程》(2014; five source types, sell-point migration, six case studies), Zhang Mingzhi & Song Peiyi《电视剧出品人与制片人教程》(2016; running-time rules, two-stage censorship, scene-breakdown sheet, contracts), Zhao Binbin《影视剧片段改编教程》(2016; film to stage fragment), plus official Chinese renderings of US TV terms from the translated Douglas and Blum textbooks. Use when writing or judging a 国产剧, turning a novel or IP into a 30–50 episode drama, writing a 策划书 / 分集梗概 / 人物小传, formatting a Chinese teleplay, sizing episode count and word count, checking content red lines and the 立项/备案/审查 chain, reading a Chinese screenwriter contract, or mapping US series vocabulary onto Chinese usage.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6552026年10月3日 更新

Dialogue writing and revision for screen and stage (对白/台词/潜台词) — merged from Robert McKee's Dialogue (dialogue as action, said/unsaid/unsayable, exposition as ammunition, beat = action/reaction gerunds, flaws of credibility/language/content/design, character-specific vocabulary and grammar, seven scene analyses), Richard Walter (economy, subtext, argument, no small talk, no parentheticals, silence), Neill Hicks (listening, on-the-nose exceptions, energy, five-step exercise), Lu Jun (语言要美; 典雅美/通俗美, 对话三要求 动作性/性格化/潜台词), Lajos Egri (dialogue born of three-dimensional character, escalation), Blake Snyder (cover-the-names test), and screwball-comedy dialogue conventions. Use when writing or polishing dialogue, fixing on-the-nose or expository lines, giving each character a distinct voice, converting a two-hander into a trialogue, writing comedy exchanges, or cutting speeches. Chinese-opera lyrics (戏曲唱词) are in sw-chinese-opera-banqiang, not here.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6552026年10月3日 更新

Create and composite HeyGen digital-human videos in the content workspace. Use whenever the user asks for a 数字人, 数字人5, HeyGen, AI 口播人物, 数字人小窗, 圆形头像口播, full-screen digital human, or asks to make a video that uses the existing avatar. Enforce Creator-plan CLI OAuth, the configured Digital Twin, local IndexTTS2 narration, Avatar III for an unspecified digital human but Avatar V whenever the named preset 数字人5 is requested, adaptive face measurement plus the approved human-reviewed visual-centering offset in the headroom_08 circular bottom-left layout unless full-screen is explicitly requested, subtitle-safe placement, credit-aware master reuse, final QC/archive routing, and mandatory pairing with `heygen-avatar-motion` before any motion prompt or paid generation.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6442026年9月21日 更新

MUST be used right after changing any CLI color config (delta/bat/themes/lazygit pager) — renders the terminal's colored output to a PNG so Claude can actually SEE contrast, alignment, and highlighting instead of raw ANSI codes. Use for delta git diff colors, bat syntax highlighting, starship prompt, eza/ls colors, or ripgrep matches. Trigger phrases: 看终端效果, 终端截图, 验证配色, terminal screenshot.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4582026年10月13日 更新

Places existing images onto an Excalidraw whiteboard, turns a slide deck into clean per-slide images, and inspects a .excalidraw file. Use whenever someone mentions Excalidraw, a whiteboard/canvas, .excalidraw, 白板 or 画板 — e.g. "put these screenshots on my board" — or a workshop delivered by hand-drawing over screenshots on a shared canvas. Not for generating a diagram from a text description.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4582026年10月13日 更新

Write a one-page CV for management consulting, investment banking or private equity, in the dense format those screeners expect: education first, quantified bullets, leadership and interests that show drive. Use when asked to write my consulting CV, banking resume, PE CV, make my CV for McKinsey, BCG, Bain, Goldman or a boutique bank, or fit my experience on one page for finance. Produces the one-page CV, a bullet-by-bullet strength check, and the three lines a screener will read first.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4502026年10月13日 更新

Get your attention back with a 30-day protocol that assumes you'll break it — a screen-time ledger without moralizing, friction engineering (what to delete, grayscale, where the phone sleeps), planned relapses, and honest replacement activities for the boredom that shows up on day 3. Use when someone says 'my screen time is 7 hours', 'I want a dumbphone', 'digital detox', 'I can't read books anymore', or 'my attention span is gone'. Produces the ledger, a personal friction plan, and the 30-day protocol with expected failure points.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4502026年10月13日 更新

oil-ui

無料

Design, improve, and review interfaces for websites, apps, dashboards, and components: explore distinct design directions, compare styles side by side, and refine visual hierarchy against real screenshots. Delivers comparison pages, design notes, mockups, or working interfaces. Use for new interface design, style comparison, visual polish, screenshot recreation, or interface review. Not for business logic, APIs, builds, or code cleanup without visible UI changes. If oil-ui-pro is installed, use oil-ui-pro instead. 设计、改进和评审网站、App、后台与组件的界面,完成设计方向探索、多风格同屏比较、视觉层级和基于实际画面的迭代;按请求交付对比页、设计说明、设计稿或可运行界面。当用户需要新界面设计、比较不同设计风格、视觉精修、截图还原或界面评审时使用。只负责设计判断,组件归属、数据流、状态正确性和测试等代码实现质量不在范围内。不用于纯业务逻辑、接口、构建部署、无界面行为变化的代码整理、单独绘制普通插画或操作现有网站。已安装 oil-ui-pro 时交给 oil-ui-pro。

日本語の概要は準備中です。原文の説明を表示しています。

oil-oil/oil-ui1,4492026年10月13日 更新

Browser automation platform with 78 built-in scripts and full CLI. Turn any website into structured data with one command. Use when the user needs to scrape websites, extract data, automate browsers, run built-in scripts (Hacker News, GitHub trending, Bilibili, Zhihu, stock data, etc.), navigate pages, fill forms, take screenshots, or control Chrome programmatically. Triggers include "scrape", "extract data", "browser automation", "web data", "trending", "hot topics", "stock data", "run script", "open website", "fill form", "screenshot", "headless browser".

日本語の概要は準備中です。原文の説明を表示しています。

browserwing/browserwing1,4212026年8月8日 更新

Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep).

日本語の概要は準備中です。原文の説明を表示しています。

vibe-motion/skills1,3512026年10月6日 更新

Compare screenshots against the intended design, distinguishing approved references from historical baselines. Use for iterative implementation matching, before/after visual review, objective image telemetry, or checking a lone capture for flat, empty, or badly framed content.

日本語の概要は準備中です。原文の説明を表示しています。

dzhng/skills1,3302026年10月12日 更新

Records visual proof while testing UI behavior — the agent tests the app hands-on via computer use while a screen recording with structured test/assertion annotations captures the session — then posts the video and a results summary to the PR and tracker issue. Use whenever a change needs verifiable evidence that it works, instead of prose claims — including headless environments (scripted screenshots and probes) and non-UI changes (measured numbers, output pairs).

日本語の概要は準備中です。原文の説明を表示しています。

michaelshimeles/skills1,3182026年10月4日 更新

Turn a product release (the list of shipped items plus real screen recordings) into a motion recap video and one explained demo per feature, with sound effects tied to on-screen motion and a composed music bed. Use when asked for a release video, a changelog video, a feature recap reel, or demo clips for release notes and docs.

日本語の概要は準備中です。原文の説明を表示しています。

huytieu/COG-second-brain1,2802026年10月2日 更新

Turn a product release (the list of shipped items plus real screen recordings) into a motion recap video and one explained demo per feature, with sound effects tied to on-screen motion and a composed music bed. Deterministic HTML scenes rendered frame by frame, ElevenLabs for sound effects and music, ffmpeg for the mix. Use when asked for a release video, a changelog video, a feature recap reel, or demo clips for release notes and docs.

日本語の概要は準備中です。原文の説明を表示しています。

huytieu/COG-second-brain1,2802026年10月2日 更新

Compose screen and interaction traps: navigation, adaptive layout, window insets, pagers, toolbars, sheets, list drag and selection, sliders, text fields, settings UI, one-shot effects. Use when layout, gestures or navigation misbehave.

日本語の概要は準備中です。原文の説明を表示しています。

maxrave-dev/kotlin-footguns1,2522026年9月25日 更新