Provides guidance for writing and benchmarking optimized Triton kernels for AMD GPUs (MI355X, R9700) on ROCm, targeting HuggingFace diffusers (LTX-Video, SD3, FLUX) and transformers. Core kernels: RMSNorm, RoPE 3D, GEGLU, AdaLN. Includes XCD swizzle, autotune, diffusers integration patterns, and LTX-Video pipeline injection.
日本語の概要は準備中です。原文の説明を表示しています。
huggingface/kernels☆ 7702026年10月13日 更新
Transform ordinary snapshots—including daily moments, portraits, objects, pets, food, interiors, streets, architecture, landscapes, travel, and humanistic scenes—into the restrained Shijing Paper Zine visual style. Use when the user wants any real photo turned into a spacious paper-editorial composition with an irregular photographic fragment, simplified source-derived drawing, one structural print color, tactile torn-paper texture, minimal micro-copy, a consistent multi-image series, or a source-to-poster comparison.
日本語の概要は準備中です。原文の説明を表示しています。
kangarooking/kangarooking-skills☆ 6702026年9月7日 更新
Analyze and transform text files using bash tools
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/bash-tool☆ 6262026年8月22日 更新
Analyze and transform CSV data using bash tools
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/bash-tool☆ 6262026年8月22日 更新
Progressive L1-L6 refactoring hierarchy, 22 code smell taxonomy, atomic transformations, test code smells, and Fowler refactoring catalog
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6172026年9月16日 更新
根据指定的行切片规则和列映射,将源DataFrame(df_sub)的列数据转换为长格式DataFrame,包含sub_id、trial、start_time、end_time等字段。
日本語の概要は準備中です。原文の説明を表示しています。
ECNU-ICALK/AutoSkill☆ 6012026年5月10日 更新
在对具有多层索引的Pandas DataFrame进行分组计算时,确保返回的结果保留原始的完整索引结构,而不是仅保留分组键。
日本語の概要は準備中です。原文の説明を表示しています。
ECNU-ICALK/AutoSkill☆ 6012026年5月10日 更新
Assists in writing high-quality content by conducting research, adding citations, improving hooks, iterating on outlines, and providing real-time feedback on each section. Transforms your writing process from solo effort to collaborative partnership.
日本語の概要は準備中です。原文の説明を表示しています。
ECNU-ICALK/AutoSkill☆ 6012026年5月10日 更新
Transform a user-uploaded photograph into one horizontal collectible memory card with a large quiet editorial illustration, six integrated journaling-sticker motifs, three small English keywords beneath the left illustration, tactile paper grain, and deliberately clumsy flat color fields. Use when Codex needs to P图, edit, redraw, stylize, or turn a travel, street, landscape, lifestyle, portrait, or pet photo into a minimalist postcard-like card or sticker-card in this visual language. Preserve recognition through one same-medium identification anchor and optionally one exact place-defining landmark text shown once; never retain an unintended photorealistic patch, signature, or watermark.
日本語の概要は準備中です。原文の説明を表示しています。
carolinaaafy/travel-memory-sticker-card☆ 5982026年8月27日 更新
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5932026年10月13日 更新
Build secure, reusable data access patterns with DTOs, taint checks, and colocated authorization in Next.js. Use when centralizing database queries, transforming raw data to DTOs, adding server-only guards, or preventing sensitive data from reaching Client Components.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5752026年10月12日 更新
Create professional package release blog posts following Tidyverse or Shiny blog conventions. Use when the user needs to: (1) Write a release announcement blog post for an R or Python package for tidyverse.org or shiny.posit.co, (2) Transform NEWS/changelog content into blog format, (3) Generate acknowledgments sections with contributor lists, (4) Format posts following specific blog platform requirements. Supports both Tidyverse (hugodown) and Shiny (Quarto) blog formats with automated contributor fetching and comprehensive style guidance.
日本語の概要は準備中です。原文の説明を表示しています。
posit-dev/skills☆ 5422026年10月8日 更新
LLM 文件转换算子。用于读取一个文本文件,按照给定指令调用大模型进行内容转换,并输出新的文本文件。
日本語の概要は準備中です。原文の説明を表示しています。
cas-bigdatalab/piflow☆ 5412026年9月22日 更新
Run evaluations for Hugging Face Hub models using inspect-ai and lighteval on local hardware. Use for backend selection, local GPU evals, and choosing between vLLM / Transformers / accelerate. Not for HF Jobs orchestration, model-card PRs, .eval_results publication, or community-evals automation.
日本語の概要は準備中です。原文の説明を表示しています。
waybarrios/opencode-power-pack☆ 5382026年10月12日 更新
Transform session learnings into permanent capabilities (skills, rules, agents). Use when asked to "improve setup", "learn from sessions", "compound learnings", or "what patterns should become skills".
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
Transform a UI screenshot into a structured Cinema4D/Octane JSON render prompt for photorealistic 3D poster art. Use this skill whenever the user uploads a UI screenshot (app, website, tool, dashboard) and wants a Cinema4D render prompt, 3D poster, AIGC image prompt, or any photorealistic visualization of an interface. The output is always a clean JSON file — never prose or Midjourney text strings.
日本語の概要は準備中です。原文の説明を表示しています。
MagicCube/agentara☆ 5162026年5月11日 更新
Transform real Chinese architecture and place-based cultural photos into art-directed editorial posters, integrated multi-photo scenes, and optional source comparisons. Use for historic buildings, vernacular streets, culturally rooted shops, interiors, food, travel covers, and place montages; do not use for generic advertising, routine retouching, or invented places.
日本語の概要は準備中です。原文の説明を表示しています。
op7418/guizang-yingzao-skill☆ 5002026年9月3日 更新
Own concrete MSBuild ItemGroup and item-expression questions. USE FOR: Include, Remove, Update, item identity and metadata, transforms, filtering, batching, duplicate or overlapping items, and reviews that verify whether those operations are correct. Generated items stay in scope when the central defect is item identity, metadata, batching, duplicate declarations, or glob/Remove/Update semantics. For a generated artifact missing from compilation or output, wrong target timing/path, or FileWrites clean tracking without a broader item-semantics defect, use including-generated-files. The item operation may be broken, suspected, or already correct. Exclude property-only issues, general incrementality with no item question, broad reviews with no concrete item concern, and non-MSBuild systems.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Use F# Interactive (`dotnet fsi`) for .NET exploration, scriptable experiments, package-backed .fsx workflows, quick data transforms, and reproducible command-line probes. USE FOR: .fsx scripts, F# REPL work, #r nuget references, #load composition, interactive type exploration, and small strongly typed experiments before moving code into a project. DO NOT USE FOR: production application code that needs compiled project structure; C# scripting; long-lived automation better expressed as a normal CLI, test, or build target. INVOKES: run dotnet fsi, edit .fsx scripts, load project or source files, and validate snippets against the target SDK.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Applies Qt Canvas2D (QtCanvas2D / Qt Canvas Painter, Qt 6.12+) best practices when producing or working with Canvas2D QML source code. Use whenever Canvas2D, Canvas2DContext, path2d, boxshadow2d, boxgradient2d, gridpattern2d, conicalgradient2d or transform2d is the subject: writing, reviewing, fixing, optimizing, or porting Qt Quick Canvas / HTML5 canvas drawing code to Canvas2D. Also use for GPU-accelerated imperative 2D drawing in QML — gauges, dials, charts, waveforms, oscilloscopes, clocks, freehand drawing — including choosing between Canvas2D and Shape/ShapePath when the renderer has not been decided yet. Do NOT trigger for plain Qt Quick Canvas work that must stay on the old CPU element, or for reviewing existing Shape/ShapePath code where the renderer is already settled.
日本語の概要は準備中です。原文の説明を表示しています。
TheQtCompanyRnD/agent-skills☆ 4762026年10月8日 更新
Document column-level mappings between source and target schemas. Use when integrating data from multiple systems, designing ETL transformations, or documenting how raw fields become analytical assets.
日本語の概要は準備中です。原文の説明を表示しています。
nimrodfisher/data-analytics-skills☆ 4732026年9月25日 更新
Build compelling data-driven narratives. Use when presenting analysis results, creating stakeholder reports, or transforming a set of findings into a story that drives a specific decision or action.
日本語の概要は準備中です。原文の説明を表示しています。
nimrodfisher/data-analytics-skills☆ 4732026年9月25日 更新
Transform data findings into compelling insights. Use when converting analysis results into actionable insights, connecting findings to business impact, or preparing insights for stakeholder communication.
日本語の概要は準備中です。原文の説明を表示しています。
nimrodfisher/data-analytics-skills☆ 4732026年9月25日 更新
Transforms and inspects image objects stored in Volcengine TOS. Use this skill only when the task explicitly involves a TOS bucket/object key, TOS image processing, TOS-to-TOS save-as output, or Volcengine TOS image process syntax such as image/info, image/resize, image/format, image/watermark, image/draw, image/blindwatermark, or image/understanding. Do not use this skill for ordinary uploaded screenshots, local images, UI screenshot analysis, generic OCR, face detection, or visual question answering unless the user clearly says the image is a TOS object or asks to process/save it through TOS.
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4712026年10月12日 更新