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6,960 件 ・ 関連度順

概要と使いどころ

Use when any bounded workflow starts or reaches an action, path, proposal, or merge boundary. Refuses rather than default-allow on an unreadable constraint set.

日本語の概要は準備中です。原文の説明を表示しています。

OutlineDriven/odin-claude-plugin372026年9月29日 更新

ui-design

無料

Use when directing, building, or auditing React/Next.js Tailwind UI: visual direction, responsive/dark-mode retrofits, UX audits. Not for typography or motion: use typography-audit or ui-animation.

日本語の概要は準備中です。原文の説明を表示しています。

OutlineDriven/odin-claude-plugin372026年9月29日 更新

pui-pr

無料

Inspect one bounded Proto UI pull-request slice, produce canonical review input, and route each eligible exact head toward review and integration. Use for review queues, linked work, evidence gaps, merge conflicts, stale revisions, or portfolio health. This evidence leaf is read-only; authorized review and integration continue in their registered leaves.

日本語の概要は準備中です。原文の説明を表示しています。

Proto-UI/Proto-UI362026年10月17日 更新

Distill books, documents, folders, or URLs into compact, practical Agent Skills. Use when source material should become either one reusable skill package or a split set of focused skills, each with a concise SKILL.md plus detailed references and examples.

日本語の概要は準備中です。原文の説明を表示しています。

TheDragonCode/laravel-feeds362026年10月15日 更新

aif-loop

無料

Run a strict multi-iteration Reflex Loop with phases (PLAN, PRODUCE||PREPARE, EVALUATE, CRITIQUE, REFINE) to improve an artifact until quality gates pass or iteration limits are reached. Use when user asks for iterative refinement, quality-gated generation, or "generate -> critique -> refine" loops.

日本語の概要は準備中です。原文の説明を表示しています。

TheDragonCode/laravel-feeds362026年10月15日 更新

aif-rules

無料

Add project-specific rules and conventions to the configured RULES.md artifact. Each invocation appends new rules. These rules are automatically loaded by $aif-implement before execution. Use when user says "add rule", "remember this", "convention", or "always do X".

日本語の概要は準備中です。原文の説明を表示しています。

TheDragonCode/laravel-feeds362026年10月15日 更新

Systematic methodology for achieving 100% backward dataflow reachability in a new language. Create gauntlet fixture, write trace, diagnose gaps, fix analyzer/algorithm, iterate to 100%. Language-agnostic process. Use when: (1) adding a new language to Grafema, (2) auditing dataflow coverage for existing language, (3) user says "/dataflow-gauntlet".

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Fix silent incorrect results in RFDB Datalog queries that share a variable between two edge atoms on opposite ends (e.g. self-join patterns like `edge(M, C, "T1"), edge(C, M, "T2")`). Use when: (1) a Datalog rule returns rows that look structurally wrong (e.g. a self-loop rule reports hits but pinning M to each reported id refutes the edge existence), (2) Cypher `MATCH (m)-[:R1]->(c)-[:R2]->(m)` returns the same bogus rows (engine-level bug, not Datalog-specific), (3) results change when you bind one variable explicitly vs. leave it free. Root cause: hash- join fast path in `eval_edge_hash_join` / `eval_incoming_hash_join` unconditionally rebinds the non-key Term::Var without checking whether the variable is already bound in the current row.

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Fix nodes silently disappearing from RFDB when an enricher or post-resolution pass writes new nodes via BatchHandle. Use when: (1) writing a TypeScript enricher that should ADD nodes/edges to existing files, (2) after calling `client.createBatch()` + `batch.addNode({file: 'X', ...})` + `batch.commit()` the original nodes in file X have vanished, (3) tests that load a graph fixture, run an enricher, then query original nodes get empty results, (4) a verification step shows expected nodes pre-enrichment but 0 post-enrichment. Root cause: `BatchHandle.commit()` invokes RFDB's `commit_batch` which AUTO-POPULATES `changed_files` from each added node's `file` field, then the server DELETES all existing nodes whose `file` matches before inserting new ones — file-level upsert semantics. This is correct for the JS/Haskell analyzers (which fully re-emit a file's contents) but catastrophic for enrichers that only ADD to existing files.

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Fix scattered/torn regions in hex-grid simulated annealing layouts that use "competitive flood-fill" (one tile per region per outer iteration). Use when: (1) regions of >20 tiles end up dispersed instead of forming compact blobs, (2) maxDist/sqrt(N) dispersion ratio is 10×+ worse than the ideal compact blob, (3) tiles assigned to one region show up in multiple disconnected fragments across the layout, (4) the visualization has a "trypophobia ring" pattern at the perimeter where some regions spill into a perimeter spiral, (5) an overflow spiral fallback exists in the layout code and frequently kicks in for large regions, (6) bigger regions look worse than smaller ones (small regions stay compact, big ones shred). Root cause: interleaved competitive flood-fill (round-robin one tile at a time across all regions) lets large regions get boxed in by neighbors before they finish growing — the unfilled remainder is dumped into the overflow spiral at the perimeter, far from the seed. Fix: replace with sequential region-by-region BFS — process regions in size-descending order, fully claim each region's N contiguous tiles before moving to the next.

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Compute a unified outer hull around a group of hex tiles that includes multiple disconnected sub-clusters separated by 1-tile gaps. Use when: (1) rendering nested hierarchy hulls (e.g. "package" hull wrapping multiple "sub-region" hex islands), (2) the naive boundary trace outlines each island separately instead of as one bag, (3) flood-fill from outside walks THROUGH the 1-hex gaps and marks them exterior, (4) heuristic "non-adjacent same-group neighbours" over-fills L-shape concavities, (5) axial-only opposite-pair filling misses non-axial bridges between islands. Solution: morphological close (dilate + erode) on the hex grid — fills exactly the interior 1-hex gaps without affecting exterior corners, then trace boundary on the closed shape.

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Diagnose React + Three.js (or any browser canvas) frame stutter by capturing a CDP CPU profile via Playwright instead of guessing from `[perf]` console logs. Use when: (1) frame time is bad but `[perf]` instrumentation doesn't pinpoint the offender, (2) you've spent more than ~30 minutes "fixing" suspects without measuring, (3) hot paths involve animation systems, allocation bursts, or invisible scene-graph traversal, (4) you need self-time per function with line numbers, not aggregate "render slow". The `console.warn` pattern is good for monitoring; CDP is needed for diagnosis. Covers script template, sourcemap setup so minified function names are decoded, and interactive variant where the user drives the interaction and signals stop via `touch /tmp/<flag>`.

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Fires after fixing any non-trivial bug or regression. Asks: could the graph have caught this as a guarantee? Pairs with reflection-in-and-on-action — picks up after "earliest catchable signal" and asks the next question: was that signal expressible in graph? Triggers: (1) after any non-trivial bug fix is verified working, (2) after a regression report (something used to work, broke), (3) during step 6 (knowledge extraction) of the workflow, (4) when reflection-on-action surfaces a "would have been catchable" signal. Outcome is a triage decision (graph-reachable? rule expressible? rule sound?) and either a draft Linear issue + guarantee proposal, or a recorded "graph capability gap" note. Never auto-creates guarantees.

日本語の概要は準備中です。原文の説明を表示しています。

Disentinel/grafema362026年8月24日 更新

Design and build reactive, type-safe, production-grade backends on Convex. Covers schema, queries/mutations/actions, indexes, auth, file storage, scheduling, real-time multiplayer, mobile backends, and LLM/agent workflows on Convex's one-platform stack.

日本語の概要は準備中です。原文の説明を表示しています。

cline/skills362026年7月21日 更新

aif-loop

無料

Run a strict multi-iteration Reflex Loop with phases (PLAN, PRODUCE||PREPARE, EVALUATE, CRITIQUE, REFINE) to improve an artifact until quality gates pass or iteration limits are reached. Use when user asks for iterative refinement, quality-gated generation, or "generate -> critique -> refine" loops.

日本語の概要は準備中です。原文の説明を表示しています。

letuhao/lore-weave352026年10月6日 更新

aif-rules

無料

Add project-specific rules and conventions to the configured RULES.md artifact. Each invocation appends new rules. These rules are automatically loaded by /aif-implement before execution. Use when user says "add rule", "remember this", "convention", or "always do X".

日本語の概要は準備中です。原文の説明を表示しています。

letuhao/lore-weave352026年10月6日 更新

aif-rules

無料

Add project-specific rules and conventions to the configured RULES.md artifact. Each invocation appends new rules. These rules are automatically loaded by $aif-implement before execution. Use when user says "add rule", "remember this", "convention", or "always do X".

日本語の概要は準備中です。原文の説明を表示しています。

letuhao/lore-weave352026年10月6日 更新

Distill books, documents, folders, or URLs into compact, practical Agent Skills. Use when source material should become either one reusable skill package or a split set of focused skills, each with a concise SKILL.md plus detailed references and examples.

日本語の概要は準備中です。原文の説明を表示しています。

letuhao/lore-weave352026年10月6日 更新

Use for ANY bug bounty, penetration test, or web/API/mobile security assessment: recon, testing endpoints, analyzing Burp traffic or any bug-bounty platform's MCP (HackerOne, Intigriti, Bugcrowd, YesWeHack, Immunefi), reviewing APKs, bypassing a WAF, enforcing scope, hunting a specific vuln class, validating findings, writing reports, or when you are stuck on a target and about to give up. Activates automatically for all bug-bounty and pentest sessions. Runs an autonomous, never-surrender predator methodology: refuses to conclude "secure", exhausts each vuln class to depth, proves a real attacker-path with impact and no false positives, tracks coverage so nothing is re-tested or skipped, diagnoses failed tooling from full logs, and hunts at maximum effort with intelligent token use until the goal is found. Activates and follows instructions in ANY language the operator writes in (the skill itself is English). Bundles a per-class web-exploitation KB, a writeup library, and PayloadsAllTheThings.

日本語の概要は準備中です。原文の説明を表示しています。

sanjarbiy/bugbountyrules352026年8月18日 更新

Designer's eye QA: finds visual inconsistency, spacing issues, hierarchy problems, AI slop patterns, and slow interactions — then fixes them. Iteratively fixes issues in source code, committing each fix atomically and re-verifying with before/after screenshots. For plan-mode design review (before implementation), use /plan-design-review. Use when asked to "audit the design", "visual QA", "check if it looks good", or "design polish".

日本語の概要は準備中です。原文の説明を表示しています。

WillNigri/Agentic-Tool-Optimization342026年9月8日 更新

qa

無料

Systematically QA test a web application and fix bugs found. Runs QA testing, then iteratively fixes bugs in source code, committing each fix atomically and re-verifying. Use when asked to "qa", "QA", "test this site", "find bugs", "test and fix", or "fix what's broken". Three tiers: Quick (critical/high only), Standard (+ medium), Exhaustive (+ cosmetic). Produces before/after health scores, fix evidence, and a ship-readiness summary. For report-only mode, use /qa-only.

日本語の概要は準備中です。原文の説明を表示しています。

WillNigri/Agentic-Tool-Optimization342026年9月8日 更新

Before committing any non-trivial change, dispatch the diff to a reviewer runtime via ATO (`ato dispatch <reviewer> --session <id>`), parse the numbered/severity-tagged findings, apply or defer each one with a recorded justification, then commit. Fights the "build passes therefore ship it" failure mode — what Garry Tan calls the AI agent complexity ratchet. Place in the v2.16 stack: this skill is the LAST gate. `ato-warroom` decides the design; `ato-mission` runs the multi-step work and produces the diff; `ato-review` checks the diff before commit. When the review is part of a Mission, dispatch the review with `--require-tools read_file,grep,git_diff,git_log` so the reviewer can walk the source itself instead of reasoning from a paraphrase (PR-1.5 tool surface). Receipts land in `execution_logs` and the Mission narrative. Fires automatically before commits touching public surface (CLI subcommands, Tauri commands, MCP tools, schema migrations, security boundaries) or whenever a diff exceeds ~50 LOC of behavior change.

日本語の概要は準備中です。原文の説明を表示しています。

WillNigri/Agentic-Tool-Optimization342026年9月8日 更新

Designer's eye plan review — interactive, like CEO and Eng review. Rates each design dimension 0-10, explains what would make it a 10, then fixes the plan to get there. Works in plan mode. For live site visual audits, use /design-review. Use when asked to "review the design plan" or "design critique".

日本語の概要は準備中です。原文の説明を表示しています。

WillNigri/Agentic-Tool-Optimization342026年9月8日 更新

motion

無料

Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".

日本語の概要は準備中です。原文の説明を表示しています。

fellipeutaka/kanpeki332026年8月28日 更新