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Long-running design anthropologist that builds comprehensive visual databases from 500-1000 real-world examples, extracting color palettes, typography patterns, layout systems, and interaction design across any domain (portfolios, e-commerce, SaaS, adult content, technical showcases). This skill should be used when users need exhaustive design research, pattern recognition across large example sets, or systematic visual analysis for competitive positioning.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月18日 更新

Apply Conway's homomorphism principle to multi-agent system design, recognizing that agent coordination structure predetermines system architecture and capability.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月18日 更新

Strategic analyst that maps competitive landscapes, identifies white space opportunities, and provides positioning recommendations. Use when users need competitive analysis, market positioning strategy, differentiation tactics, or "how do I stand out?" guidance across any domain (portfolios, products, services). NOT for market size estimation or financial forecasting.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月18日 更新

No-loss protocol for changing an existing mandate's output contract. Use when changing what an agent or mandate emits or how it is typed: binding a kind, declaring output_kind, kind-backfill batches, provision reconciliation, or any make-this-contract-honest sweep. NOT for creating a new agent (use create-agent).

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月19日 更新

The quick interview that captures a Domain's or major Feature's minimal (go-live) and final vision verbatim into its VISION.md. Use when a node shows VISION MISSING, a registry domain is ratified without a vision, gap analysis lacks a go-live bar, or on /domain-vision-interview <domain>.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月19日 更新

Analyze an idea, proposal, change, claim, or decision from facts through problem, value, mechanism, consequences, evidence, alternatives, and action. Use when the user asks what something is for, why it matters, whether it is worth doing, what impact it has, or how to decide. Do not use for simple factual lookup or straightforward execution.

日本語の概要は準備中です。原文の説明を表示しています。

tt-a1i/reason-through32026年8月30日 更新

Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.

日本語の概要は準備中です。原文の説明を表示しています。

Leonxlnx/imagegen-skills22026年10月19日 更新

Finds what changed in Claude — docs, release notes, changelogs, GitHub and community posts on Claude Code, claude.ai, Cowork, the API and models — and turns each change into adopt rows for your setup, plus a fit card for a new model or feature and a monthly bench of your skills against public skill and plugin repos (build, adopt or skip). Trigger on what changed since a date or version, a weekly sweep, features worth adopting, a feature that broke unannounced, a stale model table, what a new model or feature is good for, or how your skills compare with popular or little-known skill and plugin repos; or say scoutwright (sweep, since, watch, adopt, fit, bench, sources, refresh). Outside research is researchscribe's; applying a row, skillwright's; config, rigwright's; schedules, agentwright's; tier picks, promptwright's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月18日 更新

Error handling patterns and best practices for OneKey. Use when implementing try/catch blocks, handling async errors, showing error messages, or managing error states in UI. Triggers on error, try, catch, exception, throw, fail, failure, error handling, error boundary, useAsyncCall, toast, fallback, error state.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Strategic amplification mode that reveals blind spots, untapped opportunities, and hidden leverage points in any business strategy, entrepreneurship idea, or creative content project. Cuts through noise to show what others miss.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Describes the NemoClaw plugin and blueprint architecture and how they orchestrate the OpenClaw sandbox. Use when looking up architecture, plugin structure, or blueprint design. Trigger keywords - nemoclaw architecture, nemoclaw plugin blueprint structure, nemoclaw cli commands, nemoclaw command reference, nemoclaw network policy, sandbox egress control operator approval, nemoclaw troubleshooting, nemoclaw debug sandbox issues.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/nemoclaw-composio22026年4月30日 更新

Analyze and optimize tweets for maximum reach using Twitter's open-source algorithm insights. Rewrite and edit user tweets to improve engagement and visibility based on how the recommendation system ranks content.

日本語の概要は準備中です。原文の説明を表示しています。

David-Li0406/meta-skill-evloving22026年7月14日 更新

beads

無料

Tracks complex, multi-session work using the Beads issue tracker and dependency graphs, and provides persistent memory that survives conversation compaction. Use when work spans multiple sessions, has complex dependencies, or needs persistent context across compaction cycles. Trigger with phrases like "create task for", "what's ready to work on", "show task", "track this work", "what's blocking", or "update status".

日本語の概要は準備中です。原文の説明を表示しています。

David-Li0406/meta-skill-evloving22026年7月14日 更新

Write strategy-oriented Product Requirements Documents (PRDs) for AI product managers. Use when: (1) drafting a new PRD or strategy doc, (2) structuring a feature proposal with strategy rationale, (3) writing requirement docs that emphasize "why" over "how", (4) turning raw product ideas into structured requirement documents. NOT for: purely technical specs, engineering tickets, or UI copy.

日本語の概要は準備中です。原文の説明を表示しています。

aAAaqwq/openclaw-team22026年6月18日 更新

Design

無料

UX and interaction design — UI, interface, wireframe, mockup, prototype, user experience, user journey, usability, accessibility audit, onboarding flow. The "how users think and move through it" domain.

日本語の概要は準備中です。原文の説明を表示しています。

DrNabeelKhan/maxim22026年10月16日 更新

Tear down a company on request — "do a teardown of", "break down this company", "analyze this competitor's business". Fixed-template output: business model, how they make money, positioning, and where they are exposed.

日本語の概要は準備中です。原文の説明を表示しています。

DrNabeelKhan/maxim22026年10月16日 更新

xUnit test project creation and setup specialized skill. Used when creating test projects, setting up project structure, configuring NuGet packages, and organizing test folders. Covers csproj setup, package management, project structure, xunit.runner.json configuration, etc. Keywords: xunit project, xunit setup, create test project, test project setup, create test project, project structure, project structure, folder structure, xunit package, nuget packages, testing packages, how to create test project, xunit configuration

日本語の概要は準備中です。原文の説明を表示しています。

rudironsoni/Synaxis22026年3月17日 更新

.NET unit test fundamentals and FIRST principles specialized skill. Used when creating unit tests, understanding testing basics, learning 3A Pattern, and mastering testing best practices. Covers FIRST principles, AAA Pattern, Fact/Theory, testing pyramid, etc. Keywords: unit test, unit test, unit testing, test fundamentals, testing fundamentals, FIRST principle, FIRST principle, 3A pattern, AAA pattern, Arrange Act Assert, Fact, Theory, InlineData, how to write tests, testing best practices, create unit test

日本語の概要は準備中です。原文の説明を表示しています。

rudironsoni/Synaxis22026年3月17日 更新

Test naming conventions and best practices specialized skill. Used when naming test methods, improving test readability, and establishing naming standards. Covers three-part naming method, Chinese naming recommendations, test class naming, etc. Keywords: test naming, test naming, naming conventions, naming conventions, three-part naming, three-part naming, method_scenario_expected, method_scenario_expected, how to name tests, test readability, naming best practices, test report, test documentation

日本語の概要は準備中です。原文の説明を表示しています。

rudironsoni/Synaxis22026年3月17日 更新

Decides how to test .NET code. Unit vs integration vs E2E decision tree, test doubles.

日本語の概要は準備中です。原文の説明を表示しています。

rudironsoni/Synaxis22026年3月17日 更新

Research how to implement a phase (standalone - usually use $gsd-plan-phase instead)

日本語の概要は準備中です。原文の説明を表示しています。

stateforward/emel.cpp22026年9月5日 更新

Check project progress, show context, and route to next action (execute or plan)

日本語の概要は準備中です。原文の説明を表示しています。

stateforward/emel.cpp22026年9月5日 更新

Compare two versions of an AEM Edge Delivery Services page to identify what changed. Fetches preview vs live, or two different URLs, and produces a detailed content diff showing added, removed, and modified content, metadata, and blocks. Use when reviewing changes before publishing, auditing content modifications, or tracking content evolution.

日本語の概要は準備中です。原文の説明を表示しています。

aemgdc/aemdev22026年10月18日 更新

Analyzes a multi-step conversion funnel to find where users drop off and which steps have the worst leakage. Use this skill when someone describes a journey or funnel and asks about conversion rates, drop-off, fallout, or step completion. Trigger for phrases like "analyze our onboarding funnel," "where are users dropping off," "what's our checkout conversion rate," "funnel analysis," "show me fallout between these steps," or "which step loses the most users."

日本語の概要は準備中です。原文の説明を表示しています。

aemgdc/aemdev22026年10月18日 更新