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cccskills

「project」の検索結果

6,268 件 ・ 関連度順

概要と使いどころ

Full SRS workflow: Brainstorm → Spec → Plan (per-section files) → User Review → SRS Generation → Validation → Improvement Report → Context Save. Use when user provides a project topic and wants a complete requirements pipeline.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

team-pm

無料

PM (Project Manager / Scrum Master) agent. Reads BA and TechLead artifacts and produces sprint plan, task breakdown, and story point estimates. Creates one TodoWrite entry per sprint task for live pipeline tracking (FR-42). Part of the Virtual Team Skill pipeline.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

sr:spec

無料

Phase 2 of the SRS workflow. Reads projects/{slug}/brainstorm.md and writes a comprehensive spec.md. No word limit.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

sr:save

無料

Phase 9 of the SRS workflow. Saves all project context to _context/ files so future Claude sessions can resume without re-reading the full SRS.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

Create diagrams and visualizations using Mermaid.js v11 syntax. Use when generating flowcharts, sequence diagrams, class diagrams, state diagrams, ER diagrams, Gantt charts, user journeys, timelines, architecture diagrams, or any of 24+ diagram types. Supports JavaScript API integration, CLI rendering to SVG/PNG/PDF, theming, configuration, and accessibility features. Essential for documentation, technical diagrams, project planning, system architecture, and visual communication.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

Phase 1 of the SRS workflow. User gives a project topic → AI runs a deep, categorized brainstorm (5 mandatory rounds) to fully understand actors, features, scope boundary, tech constraints, and business rules before writing anything.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

Phase 1 of the SRS workflow. User gives a project topic → AI runs a deep, categorized brainstorm (5 mandatory rounds) to fully understand actors, features, scope boundary, tech constraints, and business rules before writing anything.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

Read and reuse AI coding session context across Claude Code, Codex, Antigravity/agent hooks, Cursor adapters, and compatible AI tools. Use this skill whenever the user asks to read, inspect, resume, compare, or continue another session by name or session ID, asks what happened in the previous session, or starts a new session that should inherit the nearest prior context. The paired provider adapter automatically loads the nearest previous project session at startup and resolves explicit session-read requests.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

sr-save

無料

Phase 9 of the SRS workflow. Saves all project context to _context/ files so future sessions can resume without re-reading the full SRS.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

sr-spec

無料

Phase 2 of the SRS workflow. Reads projects/{slug}/brainstorm.md and writes a comprehensive spec.md. No word limit.

日本語の概要は準備中です。原文の説明を表示しています。

DangQuangSE/team-development-skills192026年10月9日 更新

Use this skill when building or maintaining a Requirements Traceability Matrix (RTM) on a Salesforce project: one row per requirement, columns for source, user-story id(s), test-case id(s), defect id(s), sprint, release, and status. Covers forward traceability (req → story → code → test) and backward traceability (test → req). Trigger keywords: RTM, requirements traceability matrix, audit trail for salesforce delivery, traceability for steerco, deferred requirement tracking, regulatory traceability. NOT for eliciting the requirements in the first place — use admin/requirements-gathering-for-sf. NOT for user-story authoring — use admin/user-story-writing-for-salesforce. NOT for UAT test design — use admin/uat-test-case-design. NOT for Apex test design — use apex/test-class-standards. NOT for backlog prioritization — use admin/moscow-prioritization-for-sf-backlog. More triggers: traceability.md, build-layer traceability, REQ-XXX and FG-XXX id mapping, artefact-to-requirement orphan report, coverage-gap report, check_rtm.py --manifest-dir, owning run-time agent column, design decision ref column, metadata API name in a traceability row.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Build Salesforce-anchored personas and journey maps where every persona ties to a Permission Set Group, primary record types, list views, dashboards, automation, and a measured mobile/desktop posture, and journeys walk each task end-to-end with friction tags that drive UX decisions. NOT for stakeholder authority / RACI (use admin/stakeholder-raci-for-sf-projects), NOT for system-side process flows (use admin/process-flow-as-is-to-be), NOT for Lightning page design itself (use admin/lightning-app-builder-advanced or the lightning-record-page-auditor agent), NOT for pure design / UX research disconnected from org artifacts.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Documenting As-Is and To-Be business processes for a Salesforce project as swim-lane diagrams — one lane per actor, explicit decision points, parallel and exception/sad paths, and per-step automation-tier annotations that drive downstream build decisions. Trigger keywords: As-Is To-Be salesforce process, swim lane salesforce, business process map, automation candidate identification, sad path documentation, process actor mapping, manual residue. NOT for Opportunity stage and exit-criteria design — use admin/sales-process-mapping. NOT for picking Flow vs Apex for one requirement — use admin/process-automation-selection.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Produce or review API contract documentation for Salesforce integrations: versioning policy artifacts, request/response schema specs, error code catalogs, rate limit documentation, OpenAPI generation for sObjects. Trigger keywords: Salesforce API versioning policy, API end-of-life policy, document API endpoints, REST API rate limits, OpenAPI sObjects, API contract record, error contract, errorCode catalog, 410 GONE retired API version, HTTP 300 external ID upsert, idempotency key, deprecation notice, composite subrequest limit. NOT for building the endpoint or writing the Apex REST service — use apex/apex-rest-services. NOT for upgrading the API version on your own Apex, LWC or sfdx-project.json — use devops/api-version-management.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Convert the canonical markdown+JSON deliverable of any SfSkills runtime agent into Excel, PDF, CSV, Notion card, ServiceNow ticket, or similar downstream format without adding dependencies to the consumer's project. NOT for an Agentforce action's output — use agentforce/agent-actions. NOT for exporting Salesforce data — use integration/bulk-api-2-patterns.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Use this skill to determine whether a Salesforce Commerce project should use B2B Commerce (account-gated, BuyerGroup-based, contract pricing) or D2C Commerce (consumer storefront, guest checkout, individual-based). Trigger keywords: B2B vs B2C, commerce platform selection, buyer journey, account-based purchasing, consumer storefront, licensing decision. NOT for implementation mechanics — use admin/b2b-commerce-store-setup or admin/b2c-commerce-store-setup for configuration work. NOT for Salesforce B2C Commerce (SFCC/Business Manager) setup.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

qa

無料

Run the project's verification harness (analyze, lint, format, tests) after code changes. Use after editing Dart code to verify the change before declaring it complete.

日本語の概要は準備中です。原文の説明を表示しています。

naipaka/onepage192026年10月14日 更新

lint

無料

Run linters and formatters to fix code style issues. Use when cleaning up style violations, formatting code, or after implementation to ensure code meets project standards.

日本語の概要は準備中です。原文の説明を表示しています。

TheMostlyGreat/mythos192026年6月14日 更新

eslint

無料

ESLint is the standard linting tool for JavaScript and TypeScript projects. It statically analyzes your code to find problems, enforce coding conventions, and catch bugs before they reach production. ESLint 9 introduced the flat config format, replacing the legacy `.eslintrc` system with a simpler, more composable `eslint.config.js` file. With a rich plugin ecosystem covering React, TypeScript, accessibility, and import ordering, ESLint is the backbone of code quality in modern web development.

日本語の概要は準備中です。原文の説明を表示しています。

jaem1n207/synchronize-tab-scrolling192026年10月14日 更新

@thedotmack's personal landing page design system. Use this skill whenever building landing pages, marketing sites, product pages, or conversion-focused web experiences. Covers visual hierarchy, UX patterns, marketing copy, messaging strategy, and conversion optimization based on proven preferences and successful projects.

日本語の概要は準備中です。原文の説明を表示しています。

thedotmack/mackeroni-skills192026年4月22日 更新

Ideate a brand-new game concept with the user, from a blank page or a one-line hint to a finished CONCEPT card. Use it whenever the user wants to come up with a new game — whether the project has no design document yet, or already has one and they're exploring a fresh idea. Through a structured divergence/convergence dialogue it explores ideas, frames the hook, generates and scores concepts (market validation delegated to /unikit-gd-explore), and settles pillars, loops, motivation, and a pre-mortem. Trigger whenever the user wants to make or invent a game, doesn't know where to start, or gives a genre/theme hint, e.g. "let's come up with a game", "I don't know what game to make", "I want to make a roguelike", "a game about zombies", "a farming game", "help me come up with a concept". For researching or dissecting existing games use /unikit-gd-explore; to write an already-chosen concept as the master GDD use /unikit-gd-spec.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Create an implementation plan for a feature — a dependency-ordered, actionable task list for the project. Has four modes: fast (a quick single-pass plan), full (a richer plan that can also create a git branch), ultra (a multi-file bundle — a manifest plus one deeply specified file per phase — for execution by a smaller model), and add (extend an existing plan with more tasks). Pick the mode from the user's wording: "full plan" runs full; "quick plan" or "fast plan" runs fast; "ultra plan", "ultraplan" or "ultra-plan" runs ultra; a plain "create a plan" with no qualifier defaults to fast; "add to the plan" or "extend the plan" runs add. Use whenever the user wants to plan a feature or task, e.g. "create a plan", "create a full plan", "create a quick plan", "run an ultra plan for the inventory system", "plan this feature", "add this to the plan", "extend the plan", "add a phase to the plan". Ultra runs only when the user names it — never because the feature looks large.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Manage the project's TODO list in .unikit/TODO.md — capture work to remember for later, not to do right now. Use it to add a deferred item, mark a todo complete, or show the list. The point is to park tasks you don't want to act on in the moment but don't want to forget. Trigger on "add a todo", "add this to the todo list", "put X on the todo list", "remind me to...", "don't forget to...", "note this for later", "we should do this later", "mark this todo done", "what's on the todo list", "what's left to do". This is only for parking reminders — to actually plan or do the work now, use /unikit-plan, /unikit-implement, or /unikit-devcontext.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Record a finding about the configured engine MCP server into .unikit/MCP-RECHECK-NOTES.md — the project's log of what has to be re-checked here. Use right after a call reported success while changing nothing, ate an argument, or validated a broken state, e.g. "write this down", "record this MCP finding", "the server lied — note it", "add a recheck note", "trap this". Takes three forms of input: the finding in one line, a path to a plan file (harvests the "## MCP Findings" table of that plan and nothing else), or nothing at all — then it takes findings already in the session first, and offers to scan the tables of plans touched since the last audit. The table only, never the plan body. Writes in the one allowed genre — a check to perform; never a lifted gate, never a named workaround, never a claim about what the server can or cannot do. Makes zero MCP calls and needs no editor. To replay, retire, or upstream existing notes use /unikit-mcp-audit instead.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新