Set up CI/CD pipelines for Adobe App Builder projects. Generates GitHub Actions workflows using adobe/aio-cli-setup-action@3 and adobe/aio-apps-action@3.3.0, plus patterns for Azure DevOps and GitLab CI. Handles OAuth S2S secrets injection, multi-workspace promotion (stage → prod), deploy gating with manifest validation. Use this skill whenever the user mentions CI/CD for App Builder, GitHub Actions for aio deploy, automated deployment pipelines, continuous integration, continuous delivery, deploy automation, multi-environment promotion, aio app add ci, or wants to automate their App Builder build and release process. Also trigger when users mention deploy workflows, release pipelines, or GitHub secrets for App Builder.
日本語の概要は準備中です。原文の説明を表示しています。
aemgdc/aemdev☆ 22026年10月13日 更新
Prefer a fresh matching specialist for a clear bounded non-trivial package when current capabilities and permissions permit it; use direct ROSE work only for accepted direct-work exceptions or a concrete block.
日本語の概要は準備中です。原文の説明を表示しています。
Rosetears520/aili-workflows☆ 22026年9月27日 更新
Review a Go design spec before implementation begins - dispatch a subagent that checks a design doc for completeness, consistency, and idiomatic Go (simplicity, small consumer-defined interfaces, explicit wrapped errors, context propagation) plus Cobra/Viper conventions where applicable. Use when a user has a Go spec to review, asks "is this spec ready?", or is about to implement from a written design. Distilled from spf13/go-skills and adapted to this repo's conventions.
日本語の概要は準備中です。原文の説明を表示しています。
inference-gateway/operator☆ 22026年10月7日 更新
Idiomatic Go concurrency - sync primitives, channel semantics, the select statement, and the standard channel patterns (cancellation/done-channel, fan-out/fan-in, pipeline, or-done, context, worker-pool). Use when writing or reviewing Go that spawns goroutines, shares state, or coordinates over channels, even if the user never says "concurrency" - e.g. data races, deadlocks, goroutine leaks, sync/context/select usage, or "make this parallel". Distilled from luk4z7/go-concurrency-guide.
日本語の概要は準備中です。原文の説明を表示しています。
inference-gateway/operator☆ 22026年10月7日 更新
Deep competitive intelligence for any market. Analyzes competitors' products, pricing, customer sentiment, GTM strategy, and growth signals using real web data. Produces battle cards, pricing landscape, and feature matrix. Use when the user wants to understand their competitive landscape, analyze competitors, compare products in a market, or research who they're competing against. Triggers for "who are my competitors", "competitive analysis", "competitor research", "battle cards", "pricing comparison", "competitor pricing", "market players", "competitive intelligence", "competitive landscape", "who else is in this space", "competitive moat", or any request to profile, compare, or map competitors in a category. Works standalone — no prior startup-design session needed.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Optimizes CI pipelines for monorepos by detecting affected packages/apps and running only necessary builds and tests. Includes Turborepo/Nx strategies, caching, and parallel execution. Use for "monorepo CI", "affected detection", "incremental builds", or "workspace optimization".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Converts Figma/design specifications into production-ready UI components with accurate spacing, typography, color tokens, responsive rules, and interaction states (hover, focus, disabled, active). Generates Tailwind/shadcn code with design system tokens mapping. Use when translating "Figma to code", "design specs to components", or "implement design system".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Use when authorship order, CRediT contribution roles, or AI-assistance attribution must be recorded transparently for a manuscript, when an author dispute needs an evidence trail, or before a contributorship statement is required at submission; this skill maintains the human-attribution ledger of who contributed what and in which role (authorship order, CRediT taxonomy, revision responsibilities), which is distinct from the disclosure-metadata audit owned by ai-disclosure-auditor.
日本語の概要は準備中です。原文の説明を表示しています。
OnourImpram/claude-code-for-social-scientists☆ 22026年9月6日 更新
Evil Twin / KARMA / Mana access point methodology — rogue AP construction with hostapd-mana / wifiphisher / airgeddon, KARMA universal probe response, Mana selective probe response, captive portal phishing, deauth-driven client coercion to attacker AP, MAC randomization defeat via PNL leak analysis, post-association MITM (DNS, ARP, transparent proxy), credential capture for portal/web/SMB, and detection-evasion tactics. Use to coerce client devices onto an attacker-controlled AP, intercept their traffic, harvest credentials, or deliver payloads via captive portal.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Phishing campaign execution methodology for authorized red team engagements. Covers end-to-end campaign lifecycle: infrastructure provisioning (GoPhish, SMTP relay configuration, domain acquisition and aging, SPF/DKIM/DMARC alignment), payload delivery vectors (Office macro weaponization, HTA droppers, ISO/IMG container abuse, LNK shortcut hijacking, OneNote embedded payloads, HTML smuggling), email authentication bypass techniques (SPF softfail exploitation, DKIM replay attacks, display name spoofing, homoglyph and cousin domain registration), credential harvesting with MFA bypass (EvilGinx2 transparent proxy, Modlishka session relay, pixel-perfect HTML cloning), spear phishing pretext development informed by OSINT, email security gateway evasion, QR code phishing (quishing), and callback phishing for initial access. Integrates with GoPhish for campaign management, EvilGinx2 for adversary-in-the-middle credential interception, King Phisher for template design, and the Social Engineering Toolkit for paylo...
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Hunt WebSocket vulnerabilities — Cross-Site WebSocket Hijacking (CSWSH), missing/weak Origin validation on the WS handshake, no per-message authentication, message tampering, socket.io namespace/room authorization bypass, and handshake-layer Upgrade smuggling. Use when target has WebSocket endpoints (ws:// or wss://), socket.io / SignalR / Phoenix Channels, real-time features, chat, live dashboards, notifications, or trading platforms.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Time-of-Check / Time-of-Use (TOCTOU) race condition exploitation methodology across binary, kernel, filesystem, web, and container layers. Covers symbolic-link races (open/access/stat split), file-descriptor races, fopen/realpath traversal races, /proc and procfs races, FUSE-backed slow-fs races to widen the window, ptrace and signal races, kernel double-fetch / userspace pointer races, container/runc/symlink escape primitives, kubernetes admission/authz TOCTOU, web auth-vs-authz TOCTOU, JWT-claim TOCTOU at gateway vs service, payment/idempotency races, and modern race-amplification techniques (single-packet attack, slow loris, FUSE pause, cgroup freeze, scheduler shaping). Use when you've identified a 'check then act' pattern in code, when fuzzing for race conditions, or when exploiting concurrency bugs in privileged binaries / kernel / orchestrators.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Hunt CORS Misconfiguration — origin-reflection with credentials, null-origin trust, subdomain-regex bypass (unanchored vs unescaped-dot vs prefix-only), pre-flight (OPTIONS) gating bypass, postMessage origin checks. High only when an attacker-controlled origin can perform a CREDENTIALED cross-origin read of sensitive data and you have proven it in a browser. Use when testing API endpoints, SPAs, or any app emitting Access-Control-* headers.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Hunting skill for auth bypass vulnerabilities. Built from 12 public bug bounty reports across SAML XSW / parser-differential (GitHub Enterprise CVE-2025-25291/25292), SAML signature stripping (Uber, Rocket.Chat, samlify CVE-2025-47949), SAML domain enforcement bypass via control characters (HackerOne 2024), partner-portal cross-IdP assertion reuse (Slack), WordPress XMLRPC bypassing SSO (Uber), JWT alg-confusion HS256/RS256 (Jitsi), JWT signature-validation skip (Linktree, Newspack), and token-audience confusion (Argo CD CVE-2023-22482). For standalone JWT signature/crypto forging (alg:none, key confusion, kid/jku) see hunt-jwt-crypto; this skill covers JWT only inside SSO/SAML/token-trust bypass chains. SAML assertion-layer attacks (XSW, comment injection, signature stripping, XXE-in-assertion) are owned by hunt-saml; this skill owns the broader cross-protocol auth-bypass taxonomy. Use when hunting auth bypass — see the Legacy-Protocol Matrix for branded-UI vs legacy-endpoint patterns.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Triage ASM/recon output for ownership before testing — separate the target's real assets from namespace-collision noise. Automated recon keyword-matches on the brand name, so for any target whose name is a common/dictionary word, the output is dominated by assets belonging to UNRELATED same-named companies (repos, cloud buckets, mobile apps, breach corpora, typosquats). Built from an authorized engagement where an ASM report's 'Criticals' were overwhelmingly false positives and the combo/repos/mobile/bucket lists were polluted with unrelated same-named orgs. Use at the START of any engagement, immediately on receiving any ASM/recon/OSINT dataset, BEFORE testing anything.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Skill-set loader for /hunt orchestrator. Fingerprints the target, picks the right platform attack skills, and loads the Red Team or WAPT skill set. Use when /hunt has just received a mode answer (redteam or wapt + blackbox|greybox) and needs to load the appropriate skills and print the taxonomy. Not for direct user invocation.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Clickjacking (UI Redressing) lets an attacker load a target page inside a transparent iframe on a malicious site. The victim sees the attacker's decoy UI but clicks the hidden target UI beneath it. No JavaScript on the target is required.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新