CircleCI guidance — config design, orbs, caching, workflows, contexts, and pipeline optimization.
日本語の概要は準備中です。原文の説明を表示しています。
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CircleCI guidance — config design, orbs, caching, workflows, contexts, and pipeline optimization.
日本語の概要は準備中です。原文の説明を表示しています。
Design memorable characters with silhouette, personality, expression sheets, and turnarounds.
日本語の概要は準備中です。原文の説明を表示しています。
Structured ideation for technical problems: divergent generation, constraint framing, and convergent selection. Use when stuck on a design, naming, architecture, or feature approach and need fresh options.
日本語の概要は準備中です。原文の説明を表示しています。
Bulk RNA-seq differential expression — experimental design, count modeling with DESeq2/edgeR, and enrichment.
日本語の概要は準備中です。原文の説明を表示しています。
Run an effective bug bounty program — scope design, triage, researcher relations, and remediation workflows.
日本語の概要は準備中です。原文の説明を表示しています。
BCI design and evaluation — signal decoding, calibration, closed-loop paradigms, and performance metrics.
日本語の概要は準備中です。原文の説明を表示しています。
Create 3D visuals with modeling, texturing, lighting, rendering, and optimization for web and product.
日本語の概要は準備中です。原文の説明を表示しています。
AI agent guidance — agent architecture, tool design, planning loops, guardrails, evaluation, and production agents.
日本語の概要は準備中です。原文の説明を表示しています。
Design memory for AI agents — short-term context, long-term stores, retrieval strategies, and memory-augmented reasoning. Use when an agent must remember facts, learn preferences, or stay coherent across sessions.
日本語の概要は準備中です。原文の説明を表示しています。
Build streaming AI user interfaces with AI SDK patterns — message rendering, tool-call displays, loading states, and optimistic updates. Use when creating chat UIs that stream model output and show agent activity.
日本語の概要は準備中です。原文の説明を表示しています。
Architect persistent, searchable memory for agents — episodic, semantic, and procedural stores with retrieval, consolidation, and forgetting policies. Use when designing how an agent remembers across sessions.
日本語の概要は準備中です。原文の説明を表示しています。
Generate UI with AI tools effectively: prompt structure, design-system grounding, iteration technique, and evaluating output quality. Use when using AI to create interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
Design tools for AI agents — clean function interfaces, typed schemas, informative errors, idempotency, and tool documentation. Use when giving an agent new capabilities or fixing flaky tool use.
日本語の概要は準備中です。原文の説明を表示しています。
Architect autonomous agent systems — perception/action loops, tool design, planning strategies, memory, and multi-agent orchestration patterns. Use when designing an agent from scratch or scaling a prototype to production.
日本語の概要は準備中です。原文の説明を表示しています。
Audit designs for accessibility with WCAG checklists covering color, type, focus, motion, and content.
日本語の概要は準備中です。原文の説明を表示しています。
Design operations and creative excellence for B2B SaaS marketing. Use this skill when building brand identity, designing landing pages, creating presentations, producing ad creative, or building infographics. Also triggers on: brand identity, landing page design, presentation, sales deck, ad creative, infographic, social media graphics, visual design, UI design, brand guidelines.
日本語の概要は準備中です。原文の説明を表示しています。
UI design and implementation for real product surfaces with taste-first critique, reference routing, project-specific design briefs, variation comparison, and implementation verification. Use when Codex should redesign, build, polish, or critique frontend UI by reading project context, exploring taste, routing through `references/catalog.md`, synthesizing `PROJECT_DESIGN.md` or `design.md`, using investment gates to avoid wrong taste/reference/scope, implementing in the existing stack, and evaluating whether the result is actually better. Best for app screens, dashboards, landing pages, query tools, product surfaces, and design explorations; not for backend-only work or tiny cosmetic edits.
日本語の概要は準備中です。原文の説明を表示しています。
Divergent ideation across model families — the same brainstorm, but each cognitive frame is handed to a different model (Claude sub-agent, OpenAI Codex, a cheap third via OpenCode) so the ideas diverge by frame and by model priors at once. Use for open design questions, architecture and API shape, naming, schema choices, fuzzy bugs with no known root cause, or on "multi adhd", "brainstorm with everyone", "wide ideas from all models". Skip for lookups, syntax, and anything phrased as "quick", "standard" or "canonical".
日本語の概要は準備中です。原文の説明を表示しています。
Create visually polished, editable PPT/PPTX presentations in a clean PPTPRO style. Use when the user asks for a beautiful, designed, non-generic PowerPoint deck, especially course presentations, reading applications, source-backed slides, scripts matched to slide pages, or requests to avoid AI-looking beige/card templates and repeatedly check visual quality.
日本語の概要は準備中です。原文の説明を表示しています。
Shape, implement, review, copy-edit, or harden Arcade user interfaces. Use for the website, terminal UI, game HUDs, interaction flows, responsive behavior, accessibility, Geist consistency, and any change affecting what a user sees, understands, chooses, or does. Skip backend-only, telemetry-only, generated-file, and test-only work with no shipped UI impact.
日本語の概要は準備中です。原文の説明を表示しています。
Guide for creating distinctive, production-grade frontend interfaces. Covers visual design systems, typography, color, motion, spatial composition, and web interface standards. Use when designing UI, establishing design systems, or reviewing visual quality of frontend code.
日本語の概要は準備中です。原文の説明を表示しています。
Hunts for anomalous authentication such as password spraying, brute force, and impossible-travel logons by aggregating Windows logon success/failure events per account and source over time. Activates for requests to hunt anomalous logons, detect password spraying or brute force, or find suspicious authentication patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Establishes behavioral baselines from historical telemetry (process, network, or logon events) so hunts can flag rare and first-seen activity instead of relying on static signatures. Activates for requests to build a telemetry baseline, find rare or first-seen activity, or compute frequency baselines for anomaly hunting.
日本語の概要は準備中です。原文の説明を表示しています。
Hunts for lateral movement via remote service creation, admin share writes, and remote WMI process creation by correlating Windows logon, service install, and process-creation events. Activates for requests to hunt lateral movement, detect PsExec/WMIexec activity, or find remote execution over SMB and WMI.
日本語の概要は準備中です。原文の説明を表示しています。