Review Zoom meetings, calls, recordings, and transcripts. Use to catch up on missed calls, summarize decisions, and extract action items and owners; also work with Team Chat, Canvas, Tasks, Whiteboard, Hub, and Revenue Accelerator through Zoom's official MCP servers.
日本語の概要は準備中です。原文の説明を表示しています。
obra/muse-skills☆ 202026年10月13日 更新
Conduct a competitive analysis. Use when the user says "competitive analysis", "how do competitors handle X", "market landscape", "blue ocean", "strategy canvas", "what does [competitor] do", "compare us to X", "positioning analysis", "value curve", or wants to understand how a product or feature compares to alternatives - even if they don't explicitly say "competitive analysis".
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 202026年10月13日 更新
Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
ที่ปรึกษาธุรกิจ SME + startup ทำ SWOT, Business Canvas, Porter 5 Forces, pitch deck, และ 3-year forecast
日本語の概要は準備中です。原文の説明を表示しています。
aiunlocked1412/claude-skill-unlock☆ 182026年4月17日 更新
Django + Celery async task patterns — configuration, task design, beat scheduling, retries, canvas workflows, monitoring, and testing. Use when adding background jobs, scheduled tasks, or async processing to a Django app.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Use when writing Playwright tests, fixing flaky tests, debugging failures, implementing Page Object Model, configuring CI/CD, optimizing performance, mocking APIs, handling authentication or OAuth, testing accessibility (axe-core), file uploads/downloads, date/time mocking, WebSockets, geolocation, permissions, multi-tab/popup flows, mobile/responsive layouts, touch gestures, GraphQL, error handling, offline mode, multi-user collaboration, third-party services (payments, email verification), console error monitoring, global setup/teardown, test annotations (skip, fixme, slow), test tags (@smoke, @fast, @critical, filtering with --grep), project dependencies, security testing (XSS, CSRF, auth), performance budgets (Web Vitals, Lighthouse), iframes, component testing, canvas/WebGL, service workers/PWA, test coverage, i18n/localization, Electron apps, or browser extension testing. Covers E2E, component, API, visual, accessibility, security, Electron, and extension testing.
日本語の概要は準備中です。原文の説明を表示しています。
human-kit/ui☆ 172026年10月11日 更新
Develop interactive PaperJS applications for visual drawing, animation, and vector graphics. Create canvas-based experiences with JavaScript and PaperJS framework.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Create museum-quality visual art through design philosophy. Generate original visual designs, posters, and artwork as PDFs or PNGs using sophisticated aesthetic movements and expert-level craftsmanship.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Runs a team of 50 LLM personas through a 30-round structured debate to predict market direction. Uses the Canvas Agent Swarm Service — the same shared infrastructure other skills use for smaller agent teams. Output is an influence-weighted consensus direction + trade recommendation with a transparent record of every argument, research query, and cross-examination.
日本語の概要は準備中です。原文の説明を表示しています。
spyderweb47/Vibe-Trade☆ 162026年4月22日 更新
A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone cards.
日本語の概要は準備中です。原文の説明を表示しています。
mangowhoiscloud/geode☆ 152026年10月13日 更新
Render an HTML/CSS/JS template to a local MP4 video by capturing frames with headless Chromium (via Playwright) and encoding them with ffmpeg. Use when "render my animation as a video", "export HTML to MP4", "make a video from my web template", or "capture CSS animation as MP4". NOT for recording live browser interactions (use `agent-browser record start`); NOT for screen recording; NOT for AI video generation (use mk:multimodal).
日本語の概要は準備中です。原文の説明を表示しています。
ngocsangyem/MeowKit☆ 152026年7月28日 更新
Read-first Figma gateway via Figma MCP: analyze designs, implement Figma-to-code for 1–3 screens, extract design tokens, produce a Figma Evidence Packet for planning handoff, screenshot fallback. Advanced operations (Code Connect, canvas writes, design-system/library patterns) are gated references loaded only on explicit intent. Triggers: 'figma', 'design link', 'implement this design', 'design tokens', 'produce a Figma Evidence Packet'.
日本語の概要は準備中です。原文の説明を表示しています。
ngocsangyem/MeowKit☆ 152026年7月28日 更新
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.
日本語の概要は準備中です。原文の説明を表示しています。
kettleofketchup/DraftForge☆ 152026年9月14日 更新
Expert in turning data visualizations into compelling video and animation content for social media and marketing. Activate on: data commercial, animated chart, data storytelling video, chart animation, Remotion data video, Motion Canvas, Flourish animation, D3 animation, data viz social media, dashboard recording, data narrative video. NOT for: static data visualization (use data-viz-2025), general video editing (use video-processing-editing), full video production pipeline (use ai-video-production-master).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 142026年10月12日 更新
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 142026年10月12日 更新
Design performant animation systems with Framer Motion, GSAP, View Transitions API, and spring physics. Activate on: page transitions, micro-interactions, scroll animations, layout animations, spring physics. NOT for: CSS-only hover effects (use css-in-js-architect), video/canvas rendering (use creative-coding-expert).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 142026年10月12日 更新
Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output should be a bitmap asset rather than repo-native code or vector. Do not use when the task is better handled by editing existing SVG/vector/code-native assets, extending an established icon or logo system, or building the visual directly in HTML/CSS/canvas.
日本語の概要は準備中です。原文の説明を表示しています。
browser-use/browser-harness-tui☆ 122026年10月13日 更新
Jev (TypeSafe System One) inner loop for ego-browser — one ~0.4 s typed decision per DOM step instead of an LLM turn. Use for multi-step clicking through a semantic page: fill known values into a form, set filters, open a row/card/menu by name, reach a page via nav or site search. Escalates login, payment, free text, canvas and content reading back to you.
日本語の概要は準備中です。原文の説明を表示しています。
ZephyrDeng/ego-jev☆ 122026年10月7日 更新
Build a slide presentation as one HTML file — fixed 1920×1080 canvas letterboxed to any viewport, layout-system-first, type floors. Use for deck, slides, presentation, or pitch requests.
日本語の概要は準備中です。原文の説明を表示しています。
event4u-app/agent-config☆ 112026年10月13日 更新
Static visual art — posters, marketing visuals, brand assets, PDF/PNG pieces — on 'design a poster' or 'mach uns ein Visual'.
日本語の概要は準備中です。原文の説明を表示しています。
event4u-app/agent-config☆ 112026年10月13日 更新
[Content] Use when you need to evaluate business idea viability: Business Model Canvas, financial projections, risk matrix, go-to-market, execution plan.
日本語の概要は準備中です。原文の説明を表示しています。
duc01226/EasyPlatform☆ 112026年8月21日 更新
Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output should be a bitmap asset rather than repo-native code or vector. Do not use when the task is better handled by editing existing SVG/vector/code-native assets, extending an established icon or logo system, or building the visual directly in HTML/CSS/canvas.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新