Guide Codex through instrumenting or extending repositories with OpenAI Ads Measurement Pixel and optional Conversions API (CAPI). Use when adding Ads conversion tracking, browser pixel events, server-side conversion events, event_id deduplication, CAPI secret placeholders, incremental conversion coverage, or validating Ads conversion setup. Applies to local repositories and PR review contexts; prioritize safe, reviewable diffs and never place API keys or secrets in source code or client bundles.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4372026年10月8日 更新
Capture conversations and decisions into structured Notion pages; use when turning chats/notes into wiki entries, how-tos, decisions, or FAQs with proper linking.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4372026年10月8日 更新
Capture a website and create a HyperFrames video from it. Use when: (1) a user provides a URL and wants a video, (2) someone says "capture this site", "turn this into a video", "make a promo from my site", (3) the user wants a social ad, product tour, or any video based on an existing website, (4) the user shares a link and asks for any kind of video content. Even if the user just pastes a URL — this is the skill to use.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4372026年10月8日 更新
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4372026年10月8日 更新
Build a live Three.js landscape that stays quiet behind a subject — a noise heightfield on a polar grid so resolution follows the lens, ground coloured by slope and moisture rather than by texture, instanced GPU grass whose wind costs nothing on the CPU, scattered stones, a gradient sky dome, a star field you can actually see, and a time-of-day system that cross-fades instead of cutting. Use for hero backdrops, product stages, scroll worlds, or any scene where a building, object, or figure has to sit in a place rather than float on a gradient.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7522026年10月6日 更新
Show the user real screenshots of the work as it progresses, without being asked. Capture the start, the key moment and the result of every visual change, send them as files with captions as soon as each is ready, and look at every image before sending it. Use on any task with a visible result (UI, pages, games, 3D, charts, motion), when the user says "show me", "screenshots", "keep giving me screenshots" or "where are the screenshots?", and before any report that claims a visual change works.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7522026年10月6日 更新
Capture or repair reliable full-page screenshots for lazy-loaded, scroll-animated, Framer, WebGL/canvas, or reveal-heavy web pages. Use when full-page screenshots are blank, gray, white, sparse, show a tiny content strip, disagree with a working scroll video, or when article evidence/section crops must be derived from a trustworthy full-page image.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7522026年10月6日 更新
Turn a completed daily UI inspiration capture into exactly five original landing-page builds, one per separate Codex task, using Sites. Use when the user asks to turn the daily inspiration references, a five-item UI prompt pack, or a dated `*-ui-inspiration-capture` article into distinct HTML landing pages while changing the source brands, names, copy, people, numbers, pricing, claims, and imagery.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7522026年10月6日 更新
Transform CHANGELOG entries into social content (LinkedIn, Twitter/X, Newsletter, Slack) in FR + EN. Use after releases or weekly to generate release notes, announcements, social media posts, or recap summaries from guide updates.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新
Generates a new image that imitates the style of a reference image while updating content based on user intent. Uses a three-stage pipeline: image annotation (long caption), caption rewriting, and image generation. Use when user asks to "imitate style", "保持这个风格重画", "按这张图风格生成", or "style transfer with new content".
日本語の概要は準備中です。原文の説明を表示しています。
OpenSenseNova/SenseNova-Skills☆ 5,7522026年10月9日 更新
Excel 数据分析多步编排器。覆盖:(1) 读取多 Sheet Excel 文件并统计行数,(2) 大文件检测(≥10k 行自动 Parquet 优化),(3) 数据清洗(缺失值、文本标准化、无效字符),(4) 条件筛选与分类提取,(5) 跨 Sheet 统计聚合,(6) 导出 Excel/CSV 并提供下载链接。覆盖从数据读取到报告生成全流程,按步骤编排 capability 子 skill。**遇到以下任一情况就主动使用本 skill,不要自行写几行 pandas 就回答**:①用户出现触发词:Excel 分析 / 表格分析 / 数据分析 / 数据清洗 / 数据统计 / 数据筛选 / 数据可视化 / 数据导出 / 汇总统计 / 透视表 / 分组统计 / 交叉分析 / 趋势分析 / 对比分析 / 异常值检测 / 去重 / 缺失值处理 / Excel 报告 / 生成报表 / analyze Excel / data analysis / data cleaning / pivot table;②用户上传或指定了 .xlsx / .xls / .csv 文件并要求分析、清洗、统计或可视化;③任务涉及多 Sheet 读取、条件筛选、分类汇总、图表生成中的任意一项;④用户要求导出带格式的 Excel 报告或下载链接。仅不用于:不涉及表格数据的纯文本处理、图片分析(使用 sn-da-image-caption)、单个公式计算的简单问答。
日本語の概要は準備中です。原文の説明を表示しています。
OpenSenseNova/SenseNova-Skills☆ 5,7522026年10月9日 更新
Provides guidance on the new System.Diagnostics.Process APIs introduced in .NET 11: Process.Run, Process.RunAndCaptureText, Process.StartAndForget, Process.ReadAllText/Bytes/Lines, KillOnParentExit, InheritedHandles, and StartDetached. USE FOR: starting, orchestrating, or capturing output from external processes in applications targeting net11.0 or later. DO NOT USE FOR: applications targeting .NET 10 or earlier, or basic pre-.NET 11 Process.Start usage without new APIs.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6272026年10月14日 更新
Post a "what's changed since the last release" recap to the release Slack channel for final QA. Groups merged PRs by author and classifies each as feature / bug fix / task. Use when the user wants a release recap, a changelog since the last tag, or to prep QA before cutting a release from main.
日本語の概要は準備中です。原文の説明を表示しています。
Kiln-AI/Kiln☆ 5,1932026年10月14日 更新
Transcribing, displaying and animating captions
日本語の概要は準備中です。原文の説明を表示しています。
remotion-dev/skills☆ 5,1322026年10月12日 更新
Evidence-capture and PoC-redaction discipline for bug-bounty submissions: cookie redaction protocol (which fields to mask, Preview annotation / Burp panel hiding / DevTools workflow), PII black-bar discipline (what to mask in other-user data — names, emails, phones, faces — vs what is safe to leave — usernames, trace IDs, request bodies), HAR file sanitization (jq filters for Cookie/Set-Cookie/Authorization headers), Burp Repeater/Intruder screenshot hygiene (hide request body, show only Results table for rate-limit attacks), Chrome DevTools Console PoC patterns (credentials include so cookies are not echoed, labeled console.log), screenshot capture order, filename conventions, post-submission rotation hygiene. Use BEFORE any PoC screenshot, BEFORE attaching a HAR, or whenever preparing evidence with session cookies or other-user PII. Pairs with bugcrowd-reporting and report-writing.
日本語の概要は準備中です。原文の説明を表示しています。
elementalsouls/Claude-BugHunter☆ 5,0912026年10月13日 更新
Hunt Kubernetes & Docker — API anonymous access, kubelet 10250 exec (SPDY/WebSocket, NOT plain POST) and the simpler /run primitive, etcd 2379 unauth, dashboard skip-login, RBAC misconfig, secret/SA-token abuse, docker.sock host escape, runc/container-escape (Leaky Vessels CVE-2024-21626), API-server-mediated nodes/proxy RCE, EphemeralContainers node-shell, bound/projected SA-token audience+expiry abuse, admission-controller bypass, Helm/Tiller remnants. Use when target runs containerized infra, exposes K8s ports (6443/10250/10255/2379/8443), or cloud metadata reveals K8s service accounts.
日本語の概要は準備中です。原文の説明を表示しています。
elementalsouls/Claude-BugHunter☆ 5,0912026年10月13日 更新
Internal — invoked headlessly by the peon eval server; humans should run `peon eval <pack>` instead. Execute one PeonPing reroll job — invoked headlessly by the peon eval server as: "Use the peon-ping-remix skill to execute the reroll job at <path>". Reads the job JSON (scope, category, index, caption), rewrites the affected sound prompt(s) to honor the caption, re-renders via scripts/pack-render.py, and logs the change to eval-log.json.
日本語の概要は準備中です。原文の説明を表示しています。
PeonPing/peon-ping☆ 5,0762026年10月7日 更新
APSA style checker for Quarto (.qmd) files. Checks numbers, capitalization, abbreviations, italics, in-text citations, titles of works, neutral and unbiased language, and APSA-specific terminology against the APSA Style Manual for Political Science (2018, updated 2023). Produces a structured markdown report organized by document section — never modifies the source file. Use when asked to check APSA style, fix citations, review capitalization, check number formatting, or flag biased language in a .qmd document. For grammar, spelling, and punctuation, use the proofread skill instead. Supports an optional output-file argument and an optional @sec-label argument to restrict checking to one section.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6212026年10月12日 更新
Turn a PR, branch, commit, or git diff into an interactive visual recap with diagrams, file maps, API/schema summaries, annotated diffs, and focused review notes.
日本語の概要は準備中です。原文の説明を表示しています。
BuilderIO/skills☆ 4,5742026年10月9日 更新
Records an architecture decision as a Nygard/MADR-shaped ADR under decisions/ — capturing the context that forced the choice, the options weighed, the decision itself, and its consequences in both directions, plus the supersedes chain that keeps a decision log honest. Read when asked to record an architecture decision, write an ADR, log the decision we made, document why we chose X over Y, capture this decision for the record, or supersede an old decision with a new one. Do NOT read to frame a proposal or explore an idea not yet decided (frame-a-proposal), to write a spec or implementation plan (write-a-spec), to write an incident postmortem (write-a-postmortem), or to judge whether a design is sound (review-a-design). This skill records a decision already made; it does not make one.
日本語の概要は準備中です。原文の説明を表示しています。
inkeep/open-knowledge☆ 4,5712026年10月14日 更新
Analyzes frequency data across your Meta campaigns, identifies where you're overserving ads to the same people, and recommends frequency caps by campaign objective. Tells you the point where additional impressions stop driving conversions and start burning money. Platform: Meta.
日本語の概要は準備中です。原文の説明を表示しています。
irinabuht12-oss/marketing-skills☆ 4,4802026年10月13日 更新
Capture a screenshot from a Unity `Camera` and return it as a PNG image for direct LLM inspection. Falls back to `Camera.main` (then any active camera) when `cameraRef` is null. Width and height are capped to keep response size manageable.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4452026年10月13日 更新
Capture the current frame's timing info (delta time, FPS, frame counts, runtime). Snapshot only — historical frames live in Unity's Profiler window.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4452026年10月13日 更新
The art-route layer of the Forge skills. route_media.py is the one command that generates an image or an image-to-video clip - through the paid API of any provider whose key is configured (OpenAI, Google Gemini, xAI, BytePlus ModelArk, fal.ai; the configured key is the owner's consent), else through the user's own signed-in Codex or Grok CLI - and prints one JSON line with the route, artifact, sha256 and cost estimate; with no route it answers no-route (codeart2d is then the last resort). Also the capability check (forge_doctor), API key configuration, the spend ledger, resume and Codex image adoption. Use when a Forge skill sends a generation here, for the capability check, or when the user asks about keys, routes or spend. Not for planning, processing or QA of sprites, video frames or maps (generate2dsprite, video2dsprite, generate2dmap) or for code-drawn art (codeart2d).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4412026年10月6日 更新