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cccskills

「editing」の検索結果

1,530 件 ・ 関連度順

概要と使いどころ

onboard

無料

Use on Day 1 of an AIS-OS install, when someone says "set me up", "onboard me", "let's get started", "fill in my AIOS", or has just cloned the kit. Combined wizard — runs the 7-question intake AND scaffolds the Day-1 file set at the end. Idempotent — re-run any time after editing aios-intake.md.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/AIS-OS1,6302026年9月7日 更新

Independently assess an RPI plan without editing it. Use when an implementation-ready plan needs a credibility check or a revised plan needs its earlier findings reconciled.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5242026年10月14日 更新

new-skill

無料

Scaffold a new brooks-lint analysis skill so it passes `npm run validate` and `npm run evals` on the first try — generates skills/{name}/SKILL.md (with the mandatory "Do NOT trigger for:" clause and a Process section citing guide step ranges) plus skills/{name}/{name}-guide.md (sequentially numbered steps), then appends paired eval scenarios. Triggers when the maintainer asks to "add a new skill", "scaffold a skill", or "create a brooks-lint mode". Do NOT trigger for: editing an existing skill's content, adding a single eval to an existing skill, or authoring skills for some other plugin.

日本語の概要は準備中です。原文の説明を表示しています。

hyhmrright/brooks-lint1,5242026年10月12日 更新

Write Unity 6.3 LTS C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject and component access, coroutines, and Inspector serialization. Use when creating or editing .cs scripts in a Unity project, or when the user mentions MonoBehaviour, Start/Update, GetComponent, SerializeField, coroutines, or "Unity script".

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4992026年10月9日 更新

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4992026年10月9日 更新

Researches and improves a specified existing Skill using successful/failed work and competitor evidence. Use for 优化这个Skill, 从成功和失败经验改进Skill, or 研究竞品后优化指定技能. Routine creation and editing use skill-creator.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4582026年10月14日 更新

Write a new Octane component in .tsrx, convert JSX to .tsrx, or add scoped <style> blocks and themes. Use when creating a .tsrx file rather than editing one, because the path-scoped tsrx-authoring rule only fires once such a file is open.

日本語の概要は準備中です。原文の説明を表示しています。

octanejs/octane1,4582026年10月14日 更新

Change Octane's runtime, compiler, scheduler, reconciler, SSR, or hydration engine. Use before editing packages/octane/src. Covers the observable contract, hot-path analysis, and the performance evidence required before handoff.

日本語の概要は準備中です。原文の説明を表示しています。

octanejs/octane1,4582026年10月14日 更新

Routes docs: Word/PDF/PPTX/saved HTML→Markdown; MD/Word→PDF; create Word; PDF HTML/translate; Excel/xlsm/macOS; photo/signed scans; Mermaid; DOCX review; post-change docs. Reads one bundled Daymade specialist. New slide decks use deck-creator when installed; generic PDF reading/editing and spreadsheet analysis stay with their own Skills. Retired ppt-creator stays manual-only.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4582026年10月14日 更新

Creates video/GIF memes by overlaying images (logos, avatars, stickers) onto moving objects in a clip with frame-accurate tracking, then exports MP4 + GIF. Use whenever the user wants a meme, 梗图, 表情包, or reaction GIF from footage; to cover faces in a video; or asks to 把 logo/头像贴到视频里跟着动. Not for transcript-driven editing, programmatic scene generation, or subtitle work.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4582026年10月14日 更新

codex

無料

Use when the user asks to run Codex CLI (codex exec, codex resume) or references OpenAI Codex for code analysis, refactoring, or automated editing

日本語の概要は準備中です。原文の説明を表示しています。

skills-directory/skill-codex1,4572026年9月14日 更新

Fit a retention curve to observed cohort data and project LTV — computed, not estimated. Use when someone has real cohort retention numbers (month 0, 1, 2…) and asks what lifetime value, lifetime periods, or long-run retention they imply, or whether retention is flattening or leaking. Produces a fitted power curve (parameters, R², retention floor), a 24-36 period projection, and a real .xlsx with live formulas where editing ARPU recalculates LTV — via the bundled zero-dependency script.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4522026年10月13日 更新

Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/herk-edit-kit1,4182026年10月14日 更新

Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/herk-edit-kit1,4182026年10月14日 更新

Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/herk-edit-kit1,4182026年10月14日 更新

Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,4102026年10月13日 更新

Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,4102026年10月13日 更新

Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,4102026年10月13日 更新

Use this skill any time a .pptx file is involved -- as input, output, or both. This includes: creating slide decks, pitch decks, or presentations; reading, parsing, or extracting text from any .pptx file; editing, modifying, or updating existing presentations; combining or splitting slide files; working with templates, layouts, speaker notes, or comments. Trigger whenever the user mentions 'deck', 'slides', 'presentation', 'pitch', or references a .pptx filename.

日本語の概要は準備中です。原文の説明を表示しています。

Team-Commonly/commonly1,3612026年10月14日 更新

Use this skill any time a .xlsx file is involved -- as input, output, or both. This includes: creating spreadsheets, financial models, dashboards, or trackers; reading, parsing, or extracting data from any .xlsx file; editing, modifying, or updating existing workbooks; working with formulas, charts, pivot tables, or templates; importing CSV/TSV data into Excel format. Trigger whenever the user mentions 'spreadsheet', 'workbook', 'Excel', 'financial model', 'tracker', 'dashboard', or references a .xlsx/.csv filename.

日本語の概要は準備中です。原文の説明を表示しています。

Team-Commonly/commonly1,3612026年10月14日 更新

Use this skill any time a .docx file is involved -- as input, output, or both. This includes: creating Word documents, reports, letters, memos, or proposals; reading, parsing, or extracting text from any .docx file; editing, modifying, or updating existing documents; working with templates, tracked changes, comments, headers/footers, or tables of contents. Trigger whenever the user mentions 'Word doc', 'document', 'report', 'letter', 'memo', or references a .docx filename.

日本語の概要は準備中です。原文の説明を表示しています。

Team-Commonly/commonly1,3612026年10月14日 更新

descript

無料

Work with Descript projects and async Underlord/agent jobs: list projects, submit publish jobs, poll job status. Trigger phrases: descript, video editing, publish video, descript project.

日本語の概要は準備中です。原文の説明を表示しています。

Anil-matcha/awesome-muse-connectors1,3592026年10月14日 更新

Use when creating new skills, editing existing skills, or verifying skills work before deployment

日本語の概要は準備中です。原文の説明を表示しています。

GanyuanRan/Aegis1,3472026年10月13日 更新

oma-image

無料

Generate raster images or reference-guided variations through the OMA image CLI. Use for image assets or explicit vendor comparisons; pixel editing uses an editor.

日本語の概要は準備中です。原文の説明を表示しています。

first-fluke/oh-my-agent1,3432026年10月13日 更新