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cccskills

「event」の検索結果

3,112 件 ・ 関連度順

概要と使いどころ

Expert blueprint for romance games and dating sims (Tokimeki Memorial, Monster Prom, Persona social links) focusing on affection systems, multi-stat relationships, dated events, and route branching. Use when building relationship-centric games, social simulations, or otome games. Keywords romance, dating sim, affection system, relationship stats, date events, character routes, love interest.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8502026年10月14日 更新

Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs, battery life management, and platform-specific features. Use when creating mobile ports or cross-platform mobile builds. Trigger keywords: TouchScreenButton, virtual_joystick, gesture_detector, InputEventScreenTouch, InputEventScreenDrag, mobile_optimization, battery_saving, adaptive_performance, MOBILE_ENABLED.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8502026年10月14日 更新

Bevy ECS skill for messages and observers. Keywords: Bevy, Message, Event, Observer.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8502026年10月14日 更新

Expert patterns for input handling covering InputMap actions, InputEvent processing, controller support, rebinding, deadzones, and input buffering. Use when setting up player controls, implementing input systems, or adding gamepad/accessibility features. Keywords InputMap, InputEvent, gamepad, controller, rebinding, deadzone, input buffer.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for romance games and dating sims (Tokimeki Memorial, Monster Prom, Persona social links) focusing on affection systems, multi-stat relationships, dated events, and route branching. Use when building relationship-centric games, social simulations, or otome games. Keywords romance, dating sim, affection system, relationship stats, date events, character routes, love interest.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for open world games including chunk-based streaming (load/unload regions dynamically), floating origin (prevent precision jitter beyond 5000 units), HLOD (hierarchical LOD for distant meshes), persistent state (track entity changes across unloaded chunks), POI discovery systems (compass, markers), and threaded loading (prevent stutters). Use for RPGs, sandboxes, or exploration games. Trigger keywords: open_world, chunk_streaming, floating_origin, HLOD, persistent_state, POI_discovery, threaded_loading.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs, battery life management, and platform-specific features. Use when creating mobile ports or cross-platform mobile builds. Trigger keywords: TouchScreenButton, virtual_joystick, gesture_detector, InputEventScreenTouch, InputEventScreenDrag, mobile_optimization, battery_saving, adaptive_performance, MOBILE_ENABLED.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Bevy ECS skill for messages and observers. Keywords: Bevy, Message, Event, Observer.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

event-bus

無料

Use when implementing decoupled communication between nodes — global EventBus autoload with typed signals

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8202026年10月14日 更新

game-feel

無料

Game feel ("juice") for Apple apps — celebration choreography, haptic vocabulary design, sound-effect layers, and the event×channel feedback audit. Use when big moments fall flat, when designing haptics or SFX, or when auditing whether every meaningful event actually reaches the user.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7962026年7月24日 更新

The analysis and visualization of alternative splicing (AS) events from RNA sequencing data remains challenging. SpliceWiz is a user-friendly and performance-optimized R package for AS analysis, by processing alignment BAM files to quantify read counts across splice junctions, IRFinder-based intron retention quantitation, and supports novel splicing event identification. We introduce a novel visualization for AS using normalized coverage, thereby allowing visualization of differential AS across

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7962026年6月21日 更新

The FDA Adverse Event Reporting System (FAERS) is a database used for the spontaneous reporting of adverse events and medication errors related to human drugs and therapeutic biological products. faers pacakge serves as the interface between the FAERS database and R. Furthermore, faers pacakge offers a standardized approach for performing pharmacovigilance analysis.

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7962026年6月21日 更新

Expert knowledge for Azure Service Bus development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when using queues/topics, sessions, autoforwarding chains, geo-replication, or JMS/Java clients, and other Azure Service Bus related development tasks. Not for Azure Event Hubs (use azure-event-hubs), Azure Queue Storage (use azure-queue-storage), Azure Notification Hubs (use azure-notification-hubs), Azure Relay (use azure-relay).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

Expert knowledge for Azure Relay development including troubleshooting, security, configuration, and integrations & coding patterns. Use when configuring Hybrid Connections, WCF relays, Entra ID/SAS auth, Private Link, or .NET/Node.js Relay clients, and other Azure Relay related development tasks. Not for Azure Service Bus (use azure-service-bus), Azure Event Hubs (use azure-event-hubs), Azure Web PubSub (use azure-web-pubsub), Azure Application Gateway (use azure-application-gateway).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

Expert knowledge for Azure Queue Storage development including best practices, limits & quotas, security, configuration, and integrations & coding patterns. Use when configuring queue auth/encryption, monitoring metrics/logs, handling limits, or coding with Azure Queue SDKs, and other Azure Queue Storage related development tasks. Not for Azure Service Bus (use azure-service-bus), Azure Event Hubs (use azure-event-hubs), Azure Table Storage (use azure-table-storage).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

Expert knowledge for Azure Notification Hubs development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when integrating FCM/APNS/WNS, targeting devices/users, using tags/templates, IaC config, or Private Link, and other Azure Notification Hubs related development tasks. Not for Azure Event Hubs (use azure-event-hubs), Azure Service Bus (use azure-service-bus), Azure Web PubSub (use azure-web-pubsub).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

Deep bug analysis to break the fix-forget-repeat cycle. Analyzes root cause category, why fixes failed, prevention mechanisms, and captures knowledge into specs. Use after fixing a bug to prevent the same class of bugs.

日本語の概要は準備中です。原文の説明を表示しています。

fy-agent/fyagent7602026年10月14日 更新

Use when logging analytics events, setting user properties, configuring default event parameters, building funnels, or adding screen-view tracking.

日本語の概要は準備中です。原文の説明を表示しています。

evanca/flutter-ai-rules6512026年10月10日 更新

Use when conversion TRACKING must be set up or fixed before spending — Meta Pixel and Conversions API, Google Ads conversions with Enhanced Conversions, GA4, TikTok Pixel and Events API, server-side GTM, consent mode for GDPR and CCPA, UTM conventions, iOS ATT attribution windows, and a pre-launch verification checklist. Trigger on 'tracking setup', 'pixel setup', 'CAPI', 'GA4 events', 'conversions are not being recorded', 'Meta and Shopify numbers do not match'. Also use when launch is imminent and nothing has been verified. Not for — auditing a live account broadly, see `21-ads-audit-global`; analyzing data once it flows, see `13-data-analysis-global`; the campaign hierarchy, see `52-account-structure-global`.

日本語の概要は準備中です。原文の説明を表示しています。

minhnv0807/ai-business-skills6132026年9月12日 更新

Prevent XSS, secure auth flows, and harden React client-side applications. Use when preventing XSS, securing auth flows, or auditing third-party dependencies in React.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5752026年10月12日 更新

Build scalable asynchronous workflows using Queues, Jobs, and Events in Laravel. Use when implementing queued jobs, event-driven workflows, or async processing in Laravel.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5752026年10月12日 更新

Implement BLoC/Cubit state, events, transitions, and async concurrency in Flutter. Use for BLoC/Cubit feature logic, debounced/cancellable events, state rendering, or bloc tests—not generic widget-only work.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5752026年10月12日 更新

Build LiveView: async data (assign_async), PubSub (check connected?), phx-change events, form components/modals/uploads, streams for lists, live_patch. Use when handling interactions, debugging events, or tracking Presence.

日本語の概要は準備中です。原文の説明を表示しています。

oliver-kriska/claude-elixir-phoenix5652026年10月14日 更新

This skill should be used when the user asks to "create a hook", "add a PreToolUse/PostToolUse/Stop hook", "validate tool use", "implement prompt-based hooks", "use ${CLAUDE_PLUGIN_ROOT}", "set up event-driven automation", "block dangerous commands", or mentions hook events (PreToolUse, PostToolUse, Stop, SubagentStop, SessionStart, SessionEnd, UserPromptSubmit, PreCompact, Notification). Provides comprehensive guidance for creating and implementing Claude Code plugin hooks with focus on advanced prompt-based hooks API.

日本語の概要は準備中です。原文の説明を表示しています。

tzachbon/smart-ralph5592026年9月16日 更新