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cccskills

「panel」の検索結果

640 件 ・ 関連度順

概要と使いどころ

Payload CMS v3 — TypeScript-native headless CMS with code-first collections, hooks, access control, Local/REST/GraphQL APIs, admin panel, and database adapter pattern

日本語の概要は準備中です。原文の説明を表示しています。

agents-inc/skills242026年9月8日 更新

Identify and exploit default or weak credentials on web application login forms, admin panels, CMS backends (WordPress wp-admin, Joomla, Drupal), and embedded device management interfaces. Signals include framework fingerprinting (WhatWeb, Wappalyzer, Nikto), exposed admin paths from robots.txt/dirbusting, and weak password policy acceptance of "Password1" or "123456". Tools: Burp Suite Intruder, Hydra, Medusa, OWASP ZAP.

日本語の概要は準備中です。原文の説明を表示しています。

ShulkwiSEC/bb-huge232026年7月11日 更新

401/403 bypass playbook. Use when encountering access-denied responses on admin panels, API endpoints, or restricted paths. Covers path manipulation, HTTP method tampering, header injection, protocol downgrade, and automated bypass tools.

日本語の概要は準備中です。原文の説明を表示しています。

ShulkwiSEC/bb-huge232026年7月11日 更新

Flow cytometry experimental design and analysis — panel design, compensation, gating, and QC.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills232026年10月10日 更新

Create comics and graphic narratives with panel flow, lettering, pacing, and visual storytelling.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills232026年10月10日 更新

Build dashboards with Chart.js: layout, KPI cards, cross-chart filtering, theming, and real-time panels. Use for operational and analytics dashboards.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills232026年10月10日 更新

This skill provides expert-level guidance for implementing VS Code WebView features. Use when creating WebView panels, implementing secure CSP policies, handling Extension-WebView communication, managing WebView state persistence, optimizing WebView performance, or debugging WebView rendering issues. Covers security best practices, message protocols, and VS Code-specific WebView patterns.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月16日 更新

stata

無料

Use this skill whenever the user asks to run Stata commands, estimate econometric models, work with .dta files, run a .do file, generate Stata output, or do any statistical analysis where Stata is involved. Also trigger when the user mentions Stata variables, Stata syntax, or econometric tasks where Stata is the natural tool, including regressions, IV estimation, diff-in-diff, RDD, panel data, clustering, summary statistics, and margins. Stata runs through pystata on StataNow 19.5 BE; configure once with stata_setup, then drive everything with stata.run() and exchange data directly with pandas. Prefer this skill over subprocess calls or .do-file shelling for Stata work, including cases where the user does not say pystata.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

N-round adversarial review pipeline for empirical research output — the chain from data to LaTeX tables to a manuscript that cites them. A Claude drafter proposes minimal diffs, a deterministic mechanical battery gates every diff from a clean state with a regression gate, a Codex reviewer files check-backed critiques, and a blind judge panel decides residual disputes. Manual-invoke ONLY: trigger when the user explicitly runs /adversarial-empirical-review or names 'adversarial-empirical-review' / 'adversarial empirical review'. Do NOT auto-trigger on generic 'review my results', 'check my tables', or manuscript-editing requests. For prose-style refinement use style-emulation instead; this skill AUDITS WHETHER THE TABLES ARE CORRECT — that each number in the tables is what the analysis code computes, reproduces from the data, and is internally consistent. It is an empirical + code review: the manuscript is read only to resolve table numbering, and prose is not examined.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

Build human adjudication / hand-labeling sheets from LLM-pipeline data without evidence truncation. Use when: (1) preparing a CSV/Excel sheet for a human to rule on cases an LLM classifier or rater panel judged, (2) a labeler reports "there is no information to label from" or cells look empty in Excel, (3) excerpt columns cluster at one exact length (e.g. all 1,500 chars — a hard truncation cap). Covers: full rating-basis recovery, Excel 32,767-char cell cap, multi-line CSV mangling, ruling dropdowns, companion text files.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

Diagnose and fix slow pyfixest regression GRIDS (many feols/fepois calls run sequentially) that stay slow despite demeaner_backend="cupy64" and an idle GPU. Use when: (1) a script looping dozens of pf.feols models on a 100k+ row panel takes ~1 min/model, (2) process inspection shows ~1-1.5 cores busy and nvidia-smi shows ~0% GPU utilization with a resident cupy context, (3) planning any worker prompt that will run a model grid (robustness variants x FE structures x domains). Root cause: per-model CPU-side single-threaded fixed costs (formulaic model-matrix build, interaction construction, singleton detection, cluster vcov) dominate wall time; GPU demeaning is a small slice. Fix: shard the model grid across OS processes and/or use pyfixest multiple-estimation syntax; mandate this IN THE WORKER PROMPT.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

Generate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath. Use when creating UI screens, HUDs, menus, inventories, settings panels, or any data-bound UI elements with UI Toolkit. Triggers on requests like "create a health bar", "build the HUD", "make a settings screen", "bind data to UI", "create an inventory UI", "add a pause menu", "show player stats on screen", "build a shop UI", "create a dialogue box", or any task involving runtime UI layout, styling, or data display. Also use when the user mentions UXML, USS, ViewModel, or UI bindings. Only activates when ProjectConfig.yaml -> ui_system is "UIToolkit" or "Mixed". Requires Unity 6.0+.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Use when a task needs the judgment of an Electrician — sizing a service panel upgrade with an NEC load calculation, troubleshooting a tripping breaker or dead circuit systematically, checking wire gauge/ampacity and voltage drop for a circuit run, resolving a code-vs-inspector interpretation dispute, or deciding when a job (aluminum wiring, knob-and-tube, undersized service) exceeds the immediate scope.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a Commercial and Industrial Electronics Repairer — diagnosing a VFD fault trip on a production line, tracing a PLC I/O fault back to the sensor, the wiring, or the ladder logic, selecting arc-flash PPE for live-panel diagnostic work, triaging multiple simultaneous down-lines by downtime-cost-per-hour, or deciding drive/board swap versus component-level repair.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a carpenter's helper — cutting and staging lumber to a carpenter's layout marks, assembling and standing framed wall panels, running a material take-off and waste calculation for a framing package, or recognizing when a jobsite condition (a missing guardrail component, a nail-gun trigger setting, a header that doesn't match the plan) is a stop rather than a workaround.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a Cabinetmaker/Bench Carpenter — calculating expected seasonal wood movement for a solid panel and designing joinery to accommodate it, deciding whether incoming lumber needs to acclimate before milling, choosing a joint type by its actual load path rather than appearance or speed, or diagnosing a delivered piece's gaps or cracks as an acclimation/movement issue rather than a joinery defect.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Build comprehensive epigenomic profiles for tissues or cell types using ENCODE data. Use when the user wants to characterize chromatin states, assemble histone modification panels, create epigenomic landscapes, run ChromHMM segmentation, identify super-enhancers or bivalent domains, profile regulatory elements across a biosample, or understand epigenetic regulation in a specific biological context. Covers histone marks, chromatin accessibility, TF binding, transcription, DNA methylation, and 3D genome structure.

日本語の概要は準備中です。原文の説明を表示しています。

ammawla/encode-toolkit212026年9月27日 更新

Build and ship features with security baked in — runs OWASP Top 10 pre-scan, builds and ships with /ship, validates with post-build security review, then penetration tests the result. Use when shipping auth flows, payment logic, API endpoints, admin panels, or any security-sensitive code.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Generate a complete structured interview kit for a role — 3-5 role-specific competencies, one behavioral (STAR-format) question per competency, 1-5 scoring rubric with explicit behavioral anchors at each level, per-panel scorecards, interviewer debrief template.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Analyze mobile app analytics implementation including event tracking completeness and naming conventions, SDK configuration audit (Firebase Analytics, Amplitude, Mixpanel, PostHog), attribution tracking with AppsFlyer/Adjust/Branch and SKAdNetwork conversion values.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Professional finance research toolkit — backtesting (11 engines + benchmark comparison panel), factor analysis, Alpha Zoo (478 pre-built alphas across qlib158/alpha101/gtja191/academic/fundamental), options pricing, 90 finance skills, 30 multi-agent swarm teams, Trade Journal analyzer, and Shadow Account (extract → backtest → render) across 29 market-data sources (tushare, yfinance, okx, binance, akshare, baostock, tencent, mootdx, ccxt, futu, mt5, tickerall, local, eastmoney, sina, stooq, yahoo, pykrx, india_broker, qveris, longbridge, nobitex, wallex, plus optional-key finnhub/alphavantage/tiingo/fmp/gildata).

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月15日 更新

Use when 用户想根据论文、科研文档、研究文本、图注、开题/答辩材料或具备读图条件的参考图生成可复制的 AI 科研绘图提示词;触发场景包括论文配图、科研绘图、图形摘要、Graphical Abstract、机制图、技术路线图、实验装置图、模型架构图、多面板对比图、汇报总览图、参考图风格迁移、未知领域母版生成,或上传/引用 PDF、Word、LaTeX、Markdown、摘要、方法段、图注、课题说明、研究方案、参考图片。Also use when the user asks for scientific figure prompts, research illustration prompts, graphical abstract prompts, mechanism diagrams, technical roadmaps, experimental setup diagrams, model architecture diagrams, multi-panel scientific figures, paper/conference figures, or AI image prompts based on papers, research documents, abstracts, methods sections, figure captions, proposals, reference images, PDFs, Word docs, LaTeX files, Markdown files, or research plans.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月15日 更新

Design, mock up, build and review terminal UIs — full-screen TUIs, interactive CLIs and pickers, and plugin panels or popups inside a host (herdr, tmux, Neovim, k9s, lazygit). Use when designing, reviewing (from code, a live capture or a screenshot) or redesigning a TUI's layout, keybindings, states or colors, including requests that name a known TUI (lazygit, k9s, btop, yazi, helix, fzf); writing terminal mockups; building or fixing one in Ink, Textual, Bubble Tea, Ratatui or gum; mapping a color scheme (Catppuccin, Dracula, Nord, Gruvbox, Tokyo Night, Rosé Pine…) onto a TUI's theme; fixing misaligned glyphs, flicker, NO_COLOR, exit codes, signals, pipes or a broken terminal after exit; suspend or $EDITOR handoff; or profiling a slow TUI. Not for web or native GUIs, terminal-emulator, editor or shell-prompt themes.

日本語の概要は準備中です。原文の説明を表示しています。

diegomarino/tui-design192026年10月9日 更新

เขียนสคริปต์มังงะ การ์ตูน webtoon — panel layout, dialogue, SFX, pacing พร้อม brief สำหรับนักวาด

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock192026年4月17日 更新