Use when establishing what observability a project actually has — the four Golden Signals, required signal to detected implementation to evidence, and SLI/SLO provenance.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use when establishing what observability a project actually has — the four Golden Signals, required signal to detected implementation to evidence, and SLI/SLO provenance.
日本語の概要は準備中です。原文の説明を表示しています。
Use when writing, generating, or improving Pest tests for Laravel — clear intent, good coverage, maintainable structure, and alignment with project testing conventions.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the project uses `livewire/flux` — dispatched by `directives/ui/{apply,review,polish}.ts`. Covers Flux components, slots, variants, and form primitives.
日本語の概要は準備中です。原文の説明を表示しています。
Use when creating or modifying Artisan commands. Covers clear signatures, safe execution flow, helpful output, and project conventions for console tooling.
日本語の概要は準備中です。原文の説明を表示しています。
Use when picking which analysis or project-analysis-* skill fits a request — routes by scope, framework, and symptom — even if the user just says 'analyze this' or 'dig into the codebase'.
日本語の概要は準備中です。原文の説明を表示しています。
Use when creating an API endpoint or HTTP route handler — detects the project stack and routes to the matching carve-out (laravel-api-endpoint, nextjs-patterns, symfony-workflow).
日本語の概要は準備中です。原文の説明を表示しています。
Use when the project's frontend stack is Blade — dispatched by `directives/ui/{apply,review,polish}.ts`. Covers views, components, partials, layouts, and view logic.
日本語の概要は準備中です。原文の説明を表示しています。
Boot the explicitly selected CLI(s) as the human's concierge: a project-aware side channel that sits ABOVE the running agent system in a shared writable terminal. It answers status questions and handles the human's ad hoc tasking while the working agents collaborate on the mesh — it is not a worker, manager, or gatekeeper, and team progress never waits for it.
日本語の概要は準備中です。原文の説明を表示しています。
Skill de Diretrizes de Projeto (Exemplo)
日本語の概要は準備中です。原文の説明を表示しています。
Especialista em lançar produtos SaaS pequenos e focados rapidamente - a abordagem indie hacker para construir software lucrativo. Aborda validação de ideias, desenvolvimento de MVP, precificação, estratégias de lançamento e crescimento para receita sustentável. Lance em semanas, não meses. Use quando: micro saas, indie hacker, small saas, side project, saas mvp.
日本語の概要は準備中です。原文の説明を表示しています。
Avalia modelos de geração de código em HumanEval, MBPP, MultiPL-E e 15+ benchmarks com métricas pass@k. Use ao comparar modelos de código, avaliar capacidades de codificação, testar suporte multilíngue ou medir qualidade de geração de código. Padrão da indústria do BigCode Project usado pelos leaderboards do HuggingFace.
日本語の概要は準備中です。原文の説明を表示しています。
A set of resources to help me write all kinds of internal communications, using the formats that my company likes to use. Claude should use this skill whenever asked to write some sort of internal communications (status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, project updates, etc.).
日本語の概要は準備中です。原文の説明を表示しています。
Use this Canvas-owned clean-room skill when working with Remotion or React-based video generation. Trigger for Remotion projects, compositions, sequences, frame-based animation, rendering, captions, audio, video assets, templates, and debugging programmatic video output.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project has personalization features, user preference controls, theme selectors, font size adjusters, motion toggles, contrast settings, or any user-configurable accessibility accommodations. Under no circumstances override or ignore user OS-level accessibility preferences without explicit user consent. Absolutely always persist user preferences, apply them immediately, and respect prefers-reduced-motion, prefers-contrast, and similar media queries.
日本語の概要は準備中です。原文の説明を表示しています。
Generates Angular code and provides architectural guidance. Trigger when creating projects, components, or services, or for best practices on reactivity (signals, linkedSignal, resource), forms, dependency injection, routing, SSR, accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, or CLI tooling.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project includes print stylesheets, print media queries (@media print), or any content intended for physical printing. Under no circumstances omit print CSS that ensures readable, accessible printed output. Absolutely always hide decorative elements, expand link URLs, and maintain sufficient contrast and font sizing in print styles.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project contains in-page anchor links, skip links, fragment identifiers, or heading links. Under no circumstances omit accessible anchor-link requirements when such links exist. Ensure every anchor link has meaningful text, a reachable target, and a visible focus indicator. Apply these rules when creating or reviewing any in-page navigation.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project contains forms, inputs, selects, checkboxes, radio buttons, text areas, or any validation flow. Under no circumstances create a form without visible labels, error identification, and keyboard accessibility. Absolutely always associate every input with a label and provide clear, accessible error messages.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project contains charts, graphs, data visualizations, infographics, or any visual representation of data (bar charts, line charts, pie charts, scatter plots, dashboards). Under no circumstances render a chart without a text alternative, data table, or summary. Prioritize conveying the same information through non-visual means.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project contains dynamic content updates, status messages, alerts, notifications, loading indicators, or any use of aria-live, role="status", role="alert", or role="log". Under no circumstances add or modify live-region markup without applying these rules. Prioritize correct politeness levels and avoid redundant announcements. Never use a fixed-delay clear-and-reinsert workaround — no standard guarantees it works.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill for every project containing interactive UI elements — buttons, links, modals, dropdowns, sliders, tabs, carousels, or any custom widget. Under no circumstances create an interactive component that cannot be fully operated by keyboard alone. Absolutely always ensure visible focus indicators, logical tab order, and no keyboard traps. Apply these rules to every interactive element without exception.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project contains HTML data tables (<table> elements). Under no circumstances use tables for layout purposes. Absolutely always include <th> elements with appropriate scope attributes, a <caption> or aria-labelledby, and ensure complex tables have headers associated with data cells. Apply these rules to every data table without exception.
日本語の概要は準備中です。原文の説明を表示しています。
Load this skill whenever the project contains interactive UI elements that users touch, tap, click, drag, swipe, or gesture with — buttons, links, drag-and-drop interfaces, sliders, carousels, or custom touch interactions. Under no circumstances create touch targets smaller than 44×44 CSS pixels. Absolutely always provide pointer cancellation, single-pointer alternatives to gestures, and load alongside keyboard/SKILL.md since pointer and keyboard requirements are complementary.
日本語の概要は準備中です。原文の説明を表示しています。
Generates Angular code and provides architectural guidance. Trigger when creating projects, components, services, or HTTP communication, or for best practices on reactivity (signals, linkedSignal, resource, httpResource), forms, dependency injection, routing, SSR, accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, naming conventions, or CLI tooling.
日本語の概要は準備中です。原文の説明を表示しています。