Install Port Daddy's bounded interactive coordination hooks ("tentacles", from the Giant Squid Harness) into the INTERACTIVE sessions of agentic coding CLIs (Claude Code, Codex, Gemini, Antigravity/agy) by auto-detecting which CLIs are installed and writing PER-PROJECT hook config behind a runtime gate, so coordination fires only inside a Port Daddy project while the daemon is running — never machine- wide-always-on. Use when the user says "install port daddy hooks", "agent CLI hooks", "interactive session hooks", "make coordination hooks fire in interactive sessions", "codex/gemini/agy hooks", or "auto-detect agent CLIs". NOT for generic software/package installation; NOT for installing the Port Daddy daemon or `pd` CLI itself (delegate to the `port-daddy` skill / `pd setup`); NOT for MCP server setup (delegate to `pd mcp install`); NOT for authoring new skills (delegate to `skill-architect` / `skill-creator`); NOT for editing the tentacle scripts themselves (owned by the Giant Squid Harness program; this installer layer is pd-adr-090).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Architecture and systems design for agents that retain bounded state across sessions. Covers durable event history, owned state, derived memory, retrieval indexes, framework evaluation, recovery, deletion, and rebuild behavior. Uses constructed implementation examples and workload calibration rather than universal vendor, latency, similarity, retention, or cost claims. Activate on: "always-on agent", "persistent agent architecture", "episodic memory system", "agent memory design", "long-running agent", "stateful agent", "agent that remembers", "MemGPT architecture", "Letta deployment", "/always-on-agent-architecture". NOT for: choosing what data to feed the agent (use always-on-agent-inputs), brainstorming applications (use always-on-agent-applications), safety and privacy concerns (use always-on-agent-safety), general agentic patterns (use agentic-patterns).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Design bounded applications and workflows for an always-on AI agent with episodic memory. Covers product ideas, persistence-dependent workflows, and constructed examples that make delegation, interruption, evidence, and opt-out explicit. Activate on: "what can an always-on agent do", "persistent agent use cases", "agent applications", "proactive agent ideas", "what to build with episodic memory", "always-on agent product", "personal AI assistant ideas", "/always-on-agent-applications". NOT for: building the architecture (use always-on-agent-architecture), designing inputs (use always-on-agent-inputs), safety and privacy (use always-on-agent-safety).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Foundational concurrent computation model where actors communicate exclusively through asynchronous message passing
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Fundamental patterns for effective agentic behavior. Teaches decomposition, tool orchestration, error recovery, context management, quality self-assessment, and knowing when to stop. Model-agnostic principles that make any agent more effective regardless of domain. Activate on: "how should I structure this agent", "agentic workflow", "agent patterns", "multi-step task", "tool orchestration", "/agentic-patterns", "decompose this", "agent best practices", "chain of actions", "when should the agent stop", "agent loop design". NOT for: creating agent infrastructure (use agent-creator), building DAGs (use jury_rig-architect), specific tool implementation.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Expert in 3D computer vision labeling tools, workflows, and AI-assisted annotation for LiDAR, point clouds, and sensor fusion. Covers SAM4D/Point-SAM, human-in-the-loop architectures, and vertical-specific training strategies. Activate on '3D labeling', 'point cloud annotation', 'LiDAR labeling', 'SAM 3D', 'SAM4D', 'sensor fusion annotation', '3D bounding box', 'semantic segmentation point cloud'. NOT for 2D image labeling (use clip-aware-embeddings), general ML training (use ml-engineer), video annotation without 3D (use computer-vision-pipeline), or VLM prompt engineering (use prompt-engineer).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Design low-friction UX, interaction patterns, and comeback loops for AI coding assistant apps, agent consoles, background coding agents, and Port Daddy swarm/operator surfaces. Use when creating flows like prompt-to-diff, context attach, plan/apply/review, checkpoint rollback, background-agent dashboards, visual proof, or multi-agent invocation. NOT for generic landing pages, static dashboards, or implementation-only changes without product flow.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Discipline an AI agent needs to work an issue/task tracker (Jira, Linear, GitHub Issues) as the shared source of truth: pull the right next item instead of inventing work, search before creating to avoid duplicates, write actionable items with checkable acceptance criteria, keep status transitions honest, and link work to items via branches/PRs/commits so progress is legible. Use when an agent picks up tracker work, files a new issue, updates status, or closes an item. NOT for authoring the PR itself (use agent-pr-authoring), roadmap-level planning and prioritization (use legible-roadmap-with-sidequests), or the mechanics of multiple agents coordinating on the same codebase (use multi-agent-coordination).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Data structures and serialization formats for agent-to-agent communication. Covers message envelopes, structured output schemas, capability declarations, task handoff payloads, error/retry signaling, and context windows as data structures. Compares the version-pinned A2A, MCP, and JSON-RPC role boundaries covered by this bundle; OpenAI and LangChain-specific APIs require their own current sources. Teaches when to use rigid schemas versus free-form content with validation, typed versus untyped boundaries, and streaming versus batch. Activate on: "agent message format", "agent communication schema", "agent-to-agent protocol", "A2A protocol", "MCP message format", "structured output for agents", "agent interop", "interchange format", "agent serialization", "task handoff format", "capability declaration". NOT for: what agents say to each other (use agent-conversation-protocols), orchestration topology (use multi-agent-coordination), building agent infrastructure (use agentic-infrastructure-2026).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Design or audit an agent identity, credential, session, continuity, and reputation plan. Use when attributed outcomes must survive key rotation, restart, recovery, or review; when choosing Elo, TrueSkill, a contextual bandit, or an LLM judge; and when making Sybil, newcomer, calibration, collusion, and evidence limits explicit. Produces a supplied-plan consistency audit, never proof of observed delivery, cryptographic identity, or live enforcement. NOT for proving personhood, global Sybil resistance, or an unobserved delivery.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Implement WCAG 2.2 AA/AAA compliance with automated testing, keyboard navigation, screen reader support, and focus management. Activate on: accessibility audit, WCAG compliance, keyboard navigation, screen reader, aria attributes, axe-core, focus trap. NOT for: design-level accessibility review (use design-accessibility-auditor), color contrast only (use css-in-js-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Construct a finite oriented simplicial or cellular cochain model and compute its stated linear invariants when coefficient spaces, maps, metrics, and observations are explicit. Use for scoped Hodge, rank, or residual calculations; not for attributing agent intent or authorizing effects. NOT for attributing intent, identifying a liar, or authorizing external effects.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Build stateful Agents on Cloudflare Workers with current, source-verified SDK APIs. Covers durable state, RPC, chat, schedules, queues, fibers, Workflows, MCP, and channels while keeping authorization and external effects application-owned. NOT for assuming SDK helpers grant application authorization or effect approval.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Frame multi-agent designs through explicit environment, autonomy, information, coordination, commitment, incentive, and verification assumptions. NOT for endorsing multi-agent architecture without need or claiming runtime correctness from conceptual methods.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Extend and modify the admin dashboard, developer portal, and operations console. Use when adding new admin tabs, metrics, monitoring features, or internal tools. Activates for dashboard development, analytics, user management, and internal tooling.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Apache Airflow DAGs, operators, SLA monitoring, and workflow orchestration. Activate on: Airflow, DAG, operator, sensor, scheduler, task dependency, SLA, backfill, XCom. NOT for: dbt transformations (use dbt-analytics-engineer), streaming pipelines (use streaming-pipeline-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Expert in script-to-video production pipelines for Apple Silicon Macs. Specializes in hybrid local/cloud workflows, LoRA training for character consistency, motion graphics generation, and artist commissioning. Activate on 'AI video production', 'script to video', 'video generation pipeline', 'character consistency', 'LoRA training', 'cloud GPU', 'motion graphics', 'Wan I2V', 'InVideo alternative'. NOT for real-time video editing, video compositing (use DaVinci/Premiere), audio production, or 3D modeling (use Blender/Maya).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Introduce people to AI, agentic AI, and AI skills with appropriate pedagogy for any audience. Covers LLM analogies, progressive complexity paths, aha-moment demos, audience-tailored explanations, workshop design, and overcoming emotional barriers to AI adoption. Activate on 'explain AI', 'introduce AI', 'AI workshop', 'AI demo', 'teach AI', 'AI literacy', 'onboard to AI', 'AI evangelism', 'explain agentic', 'explain skills to', 'AI training session', 'AI onboarding'. NOT for teaching ML engineering (use ai-engineer), not for building AI features (use ai-engineer), not for prompt engineering (use prompt-engineer), not for building training data pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Design and scaffold new skills, subagents, and MCP surfaces. Use when choosing which primitive to create. NOT for invoking existing agents, generic coding help, or deployment work.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Design RL simulation sandboxes, trajectory datasets, QLoRA/LoRA adaptation plans, eval harnesses, and rollback unhooks for agents learning specific coding behaviors beyond the base model. Use when building or reviewing tool-use training loops, offline trajectories, reward functions, self-improvement harnesses, or Port Daddy agent behavior curricula. NOT for generic ML tutorials, full model training operations, or production deployment without eval gates and safety unhooks.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Design or review a declared control-command profile and its verb/backend lifecycle matrix. Distinguish policy denial, unsupported capability, delivery acknowledgement, independently observed effect, and unknown outcome; bind authorization to principal, target, scope, current policy, expiry, and fencing epoch. NOT for claiming runtime correctness, proving an adapter from declarations, or approving a control-panel button without independent runtime evidence.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Audit a compliance-ladder design (C0-C6) and transcript-fidelity ladder (T0-T5) plus their adapter conformance fixtures — Codex, Claude Code, Cloudflare, Ollama/LM Studio, custom stdio/HTTP agents — for the two failure modes that make a C-badge or T-fidelity label a lie: the ladder disagreeing with itself across doc/schema/ui/probe surfaces, and a level being reachable by self-report because no daemon-witnessed negative probe actually tries to forge it. Use when designing or freezing a compliance ladder, wiring an adapter conformance probe suite, deciding whether a numeric C-badge or T-label is safe to ship, or investigating a self-attestation or observed-to-controlled bypass risk. NOT for auditing a cryptographic protocol or whitepaper for adversarial soundness (`redteam-review`), writing TLA+/formal invariants for a daemon monitor (`runtime-verification-for-agents`), or agent identity, successor linkage, and reputation across restarts (`agent-identity-continuity-reputation`).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Designs and audits closed, ordered, replay-safe message protocols between already admitted agent bodies. Use when a multi-agent exchange needs explicit epochs, audiences, per-sender sequencing, gathers, terminal fences, acknowledgements, and deterministic replay. NOT for selecting or spawning agents, granting identity or authority, choosing a runtime topology, general human facilitation, wire transport implementation, or deciding whether evidence is true.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新
Expert-level idiomatic Rust API design — the patterns that make illegal states unrepresentable and abstractions zero-cost. Type-state programming (PhantomData state machines), newtype + sealed + extension traits, typestate builders, RAII guards & Drop ordering, the interior-mutability decision tree (Cell/RefCell/Mutex/RwLock/Atomic/OnceLock), enum-driven state machines, error architecture (thiserror vs anyhow), dyn vs generic dispatch & object safety, the impl Trait / GAT / RPITIT toolbox, and Deref-for-smart-pointers (and its abuse). Use when designing a Rust library's public API, encoding invariants in the type system, choosing a dispatch or error strategy, or reviewing Rust for idiom. NOT for borrow-checker firefighting / toolchain / test-runner workflow (use rust-development-workflow), NOT for pd-console GPUI rendering/layout/panes (use gpui-rust-console), NOT for app packaging/notarization (use rust-app-distribution).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 32026年10月18日 更新