Use this skill when working inside the ClawTeam repository itself: local development, debugging, reviewing, testing, validating multi-agent flows, or checking whether a code change actually works end-to-end. Use the repository bootstrap scripts to standardize the local `clawteam` command and to wire project-local `.agents` and `.claude` skills back to this repository. This skill is repository-development oriented, not a general end-user usage guide.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/ClawTeam☆ 5,5342026年5月9日 更新
Core developer rules and coding conventions for gh-aw changes.
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3952026年10月14日 更新
Transform an AI agent into a tasteful, disciplined development partner. Not just a code generator, but a collaborator with professional standards, transparent decision-making, and craftsmanship. Use for any development task: building features, fixing bugs, designing systems, refactoring. The human provides vision and decisions. The agent provides execution with taste and discipline.
日本語の概要は準備中です。原文の説明を表示しています。
shareAI-lab/Kode-CLI☆ 5,2362026年10月9日 更新
End-to-end iOS red-team pipeline — IPA acquisition (App Store extraction, TestFlight, enterprise/ad-hoc sideload), class-dump/Hopper/Ghidra static analysis, Info.plist + entitlements + Keychain secret extraction, App Transport Security (ATS) misconfig + certificate-pinning bypass (frida-ios-dump, objection, SSL Kill Switch 2), URL-scheme / Universal Link hijack, exported-service enumeration, Frida runtime instrumentation. Companion to apk-redteam-pipeline for the iOS side of a mobile app catalogue. Use when target has an iOS app (App Store listing, TestFlight link, enterprise MDM distribution), when an IPA URL is found hosted on a web server, or when post-recon mentions "iOS app" / "mobile app" in scope alongside an Apple developer account.
日本語の概要は準備中です。原文の説明を表示しています。
elementalsouls/Claude-BugHunter☆ 5,0932026年10月13日 更新
Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development.
日本語の概要は準備中です。原文の説明を表示しています。
zebbern/claude-code-guide☆ 4,6612026年10月10日 更新
This skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6252026年10月12日 更新
Agent D4 - Measurement Instrument Developer - Scale construction and psychometric validation. Covers item development, validity evidence, and reliability testing for social science research.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6252026年10月12日 更新
VS-Enhanced Quantitative Design Consultant with Materials & Sampling Enhanced VS 3-Phase process: Avoids obvious experimental designs, proposes context-optimal quantitative strategies Absorbed C4 (Experimental Materials Developer) and D1 (Sampling Strategy Advisor) capabilities Use when: selecting quantitative research design, planning experimental/survey methodology, power analysis, developing materials, sampling Triggers: RCT, quasi-experimental, experimental design, survey design, power analysis, sample size, factorial design, materials, stimuli, sampling strategy
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6252026年10月12日 更新
Agent E2 - Qualitative Coding Specialist - Systematic coding and theme development. Covers codebook development, coding strategies, saturation assessment, and CAQDAS guidance.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6252026年10月12日 更新
Start a new research project by conducting a structured interview to formalize a research idea, then generates research questions with identification strategies and a project spec. Make sure to use this skill whenever the user wants to develop or document a new research idea — not to search for literature or data. Triggers include: "new project", "start research", "I have an idea", "help me develop this", "I want to study X", "help me formalize this idea", "what's my research question", "what identification strategy should I use", "write up my project idea", or when the user describes a topic they want to turn into a paper.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6252026年10月12日 更新
This skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6252026年10月12日 更新
Advanced swarm orchestration patterns for research, development, testing, and complex distributed workflows
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/RuVector☆ 4,5652026年10月14日 更新
Uninstall a UPM package from the Unity project. Modifies `manifest.json` and may trigger a domain reload — the final result is delivered after the reload via the request's `requestId`. Built-in packages and packages that are dependencies of others cannot be removed. Use 'package-list' to list installed packages first.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4482026年10月13日 更新
Install a Unity package from the registry, a Git URL, or a local path. Modifies `manifest.json` and triggers package resolution; may also trigger a domain reload — the final result is delivered after the reload via the request's `requestId`. Use 'package-search' / 'package-list' for discovery first.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4482026年10月13日 更新
Multi-AI implementation using available external providers (Double Diamond Develop phase). DO NOT use for simple code edits, reading/reviewing code, built-in commands, or trivial single-file changes.
日本語の概要は準備中です。原文の説明を表示しています。
nyldn/claude-octopus☆ 4,2292026年10月14日 更新
Ground rules for working in the Tika codebase — git policy, Maven wrapper/repo conventions, building and testing specific modules, code and test conventions, pre-commit checks. Load at session start for any Tika development task.
日本語の概要は準備中です。原文の説明を表示しています。
apache/tika☆ 4,0922026年10月13日 更新
Create user-facing App Store release notes by collecting and summarizing all user-impacting changes since the last git tag (or a specified ref). Use when asked to generate a comprehensive release changelog, App Store "What's New" text, or release notes based on git history or tags.
日本語の概要は準備中です。原文の説明を表示しています。
Dimillian/Skills☆ 3,9972026年3月30日 更新
Query Finelog logs and telemetry for Iris tasks, workers, profiles, training, vLLM, and cross-cluster forwarding. Use for schema discovery, SQL, memory or CPU summaries, hub-versus-regional comparisons, counter semantics, and query-performance diagnosis.
日本語の概要は準備中です。原文の説明を表示しています。
marin-community/marin☆ 3,9512026年10月14日 更新
Verify or complete a new internal Marin developer's local setup and access to GitHub, GCP, Iris, Weights & Biases, Hugging Face, and optional CoreWeave storage. Use when a team member asks to onboard, validate onboarding, or diagnose missing development access.
日本語の概要は準備中です。原文の説明を表示しています。
marin-community/marin☆ 3,9512026年10月14日 更新
Skill Development Rules
日本語の概要は準備中です。原文の説明を表示しています。
parcadei/Continuous-Claude-v3☆ 3,9442026年1月27日 更新
QLTY During Development
日本語の概要は準備中です。原文の説明を表示しています。
parcadei/Continuous-Claude-v3☆ 3,9442026年1月27日 更新
Create or update project governing principles and development guidelines. Use at project start to establish code quality, testing standards, and architectural constraints that guide all development.
日本語の概要は準備中です。原文の説明を表示しています。
foryourhealth111-pixel/Vibe-Skills☆ 3,6882026年8月31日 更新
This skill should be used when working with reinforcement learning tasks including high-performance RL training, custom environment development, vectorized parallel simulation, multi-agent systems, or integration with existing RL environments (Gymnasium, PettingZoo, Atari, Procgen, etc.). Use this skill for implementing PPO training, creating PufferEnv environments, optimizing RL performance, or developing policies with CNNs/LSTMs.
日本語の概要は準備中です。原文の説明を表示しています。
foryourhealth111-pixel/Vibe-Skills☆ 3,6882026年8月31日 更新
Full-stack software development agent for design, implementation, testing, and deployment. Use when the user explicitly asks for end-to-end project creation, feature development, bug fixing, or code refactoring.
日本語の概要は準備中です。原文の説明を表示しています。
foryourhealth111-pixel/Vibe-Skills☆ 3,6882026年8月31日 更新